Spawn

UHQ Community Staff
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Spawn last won the day on May 18

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About Spawn

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    UHQ Sponsor Computer Guru
  • Birthday 07/25/1977

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    https://www.spawnsite.net

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    Male
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    Norway

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  • NOLF games played
    Plays all NOLF series games

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  1. The installer will check your Nolf2 registry key for installation path, if you used a preinstalled version of nolf and just added the key manually.. that might be the cause why it wants to install to D:\ The tools needs a few gigabytes of space in order to unpack the whole game into a folder called "Game" , not sure how much. mine is around 7gb, but I have a lot of ekstra stuff in that folder. I'd check the registry key first of all, HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Monolith Productions\No One Lives Forever 2\1.0 "Installdir" is the key you might want to take a closer look at My game is actually installed on drive D
  2. Spawn

    iRat

    There are people playing nolf1 Saturdays and Sundays usually. around 21.00 GMT. Sometimes during the week as well.
  3. Welcome back!! Glad you found what you were looking for, let me know if you need anything Could you also search your own name in the map database and see if I got everything right?
  4. Hey there Check out this: https://github.com/haekb/nolf1-modernizer https://github.com/haekb/nolf2-modernizer Haekb / Hey Jake has been working on updating Nolf1 and Nolf2 for months now. The Nolf1 modernizer (1.006) is already released but he is still working on a update for it. Maybe he could use some assistance? There is also Contract J.A.C.K that still needs a face lift.
  5. Seems like your computer might have a low profile PCIe slot, so the selection of available cards is more limited. You might not want a power hungy graphic card since PSU is only 250w or 265w, so the model Eliteone mentioned is a good option since they are often low profile, consumes little power and are less expensive. Geforce cards usually runs nolf without issues. This isn't a awesome graphic card in any way and will not run new games all that well, but still a lot better than the intel chip. The low profile grahic cards seems to be available as GT 1030, GTX 1050 and GTX 1650 If you plan on running newer games, but they cost more ofcourse and we're talking about 70-90w extra power drain from the PSU with the GTX 1650 while GT 1030/GT 730 draws around 30-40w. So be careful with that. https://www.amazon.com/dp/B071DY2VJR?tag=idaptweb-20&linkCode=osi&th=1&psc=1 Even the GT 1030 recommends a 300w PSU..
  6. Sounds like Lithtech.exe is denied write and maybe read access to autoexec.cfg. Try to set Lithtech.exe to run as administrator and make sure that the game folder itself isn't set to read only. Hope that helps
  7. Updated the german version to also have IDS_ALLOW_NO_GORE set to FALSE now The Italian one was set to FALSE already, the other values were correct from the beginning. Still can't find any Blood/milk translation. 30 entries mentions blood and they are all correctly translated. Maybe this is in nolf2/CJ? Haven't looked at those translations.
  8. I checked: IDS_YES_VK_CODE "89" (id 750) IDS_NO_VK_CODE "78" (id 751) IDS_ALLOW_NO_GORE "FALSE" (id 752) Everything was set to this except ALLOW_NO_GORE was TRUE in the german version. (Changed this to false) Couldn't find any translation where it said milk instead of blood either. Which ID is this?
  9. Thanks for pointing that out, I'll check it out
  10. Spawn

    NOLF 1 Not Working

    All versions will actually run in windows 10 when updated to 1.004, but the versions below (and updates up to 1.003) came with a 16 bit installers which won't run in newer versions of windows. However when the game is installed and patched up to 1.004, it should work. The 64 bit regkey is different though. So just adding the 32 bit regkey won't work. You need to add Wow6432Node\ in the regkey path on windows 7 or newer. Just edit the regkey before installing it. HKEY_LOCAL_MACHINE\Software\Wow6432Node\Monolith Productions\No One Lives Forever\1.0\ The WorkingDirectory path needs to be correct as well, default would be "C:\Program Files\Fox\No one Lives Forever\" I believe. Change it to where your nolf install is located. Here's my working windows 10 nolf.reg file for reference: Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Monolith Productions\No One Lives Forever\1.0] "GameOfTheYear"=dword:00000001 "WorkingDirectory"="D:\\NOLF" "Update Command Line"="-rez Nolfu003.rez -rez Nolfcres003.rez -rez NolfGoty.rez" "Version"="1.004"
  11. If you load modernizer with the GOTY translations (cres.dll), stuff like INTERFACE, JUKEBOX and other menu items won't show up ingame. This is due to new language strings that were added with modernizer. And without a assigned translation, these menu items have no text to display and will therefore be invisible. These files are the Modernizer 1.006 patch 3.1 release from Hey Jake with updated cres.dll files to support Italian and German languages. I made a database that contains all translations I knew of, and were able to generate new Resource files for compiling new CRES.DLL files. The new lines and some of the old translations that were missing were translated by Gassosa (Italian) and Icepick (German) Thanks for all help! Download Italian Modernizer 1.006 patch 3.1 Download German Modernizer 1.006 patch 3.1 Both files were packed with Winrar You will need a program that can extract winrar archieves to unpack the files. The only difference between these files and the original modernizer is the new CRES.DLL, otherwise its a full version of modernizer. And you can join the 1.006 multiplayer servers with this mod loaded. ---- If anyone feels like updating the Polish, Swedish, French or Spanish version, these are the new lines: IDS_CONTROL_CONSOLE "Toggle Console" IDS_ACTIONSTRING_CONSOLE "ToggleConsole" IDS_WINDOWED_MODE "Windowed Mode" IDS_HELP_WINDOWED_MODE "Enable or disable windowed mode." IDS_TEXTURE_FILTERING "Texture Filtering" IDS_HELP_TEXTURE_FILTERING "Reduces aliasing and blur on distant textures." IDS_NO_TF "No Texture Filtering" IDS_TRILINEAR_TF "Trilinear Filtering" IDS_AF_2X_TF "2x Anisotropic Filtering" IDS_AF_4X_TF "4x Anisotropic Filtering" IDS_AF_8X_TF "8x Anisotropic Filtering" IDS_AF_16X_TF "16x Anisotropic Filtering" IDS_EXTRAS_TECHDEMO "This is the October 2000 Lithtech ""Goodman"" Tech Demo. Showing off various features of the Lithtech engine with a familiar face. Included in Modernizer as a fun little extra! Warning: The tech demo includes strobing lights which some users may find disorientating. Would you like to continue?" IDS_WEAPON_13_2 "Hampton MPL 9mm SMG (Alternate)" IDS_CONTROL_TOGGLE_ZOOM "Toggle Zoom" IDS_ACTIONSTRING_TOGGLE_ZOOM "ToggleZoom" IDS_INTEL_BLACKSCREEN_FIX "Intel HD Graphics Fix" IDS_HELP_INTEL_BLACKSCREEN_FIX "Fix for missing screen effects and also fixes the blackscreen while being underwater bug." IDS_SHOW_FRAMERATE "Display Framerate" IDS_LOCK_FRAMERATE "Lock Framerate" IDS_OLD_MOUSELOOK "Legacy Mouselook" IDS_4X3_CINEMATICS "Cinematic Aspect Ratio" IDS_QUICK_SWITCH "Quick Switch" IDS_HELP_SHOW_FRAMERATE "Shows your current framerate in the bottom left corner of your screen during gameplay." IDS_HELP_LOCK_FRAMERATE "Locks your framerate to 60 fps to prevent timing bugs." IDS_HELP_OLD_MOUSELOOK "Re-enables the old mouselook code that may be buggy on some systems." IDS_HELP_4X3_CINEMATICS "Hide visual imperfections during cinematics with more black bars!" IDS_HELP_QUICKSWITCH "Instantly switch between weapons." IDS_60_FPS "60 FPS" IDS_UNLOCKED_FPS "Unlocked Framerate" IDS_UNLOCKED_ASPECT "Wide" IDS_LOCKED_ASPECT "4:3" IDS_TITLE_HUD_OPTIONS "Interface" IDS_HUD "Interface" IDS_HELP_HUD "Set various HUD/Interface options." IDS_UI_SCALE "HUD Scale" IDS_HELP_UI_SCALE "Changes the size of most HUD elements" IDS_JUKEBOX "Jukebox" IDS_HELP_JUKEBOX "Play a tune or two" IDS_JUKEBOX_THEME "Themes" IDS_JUKEBOX_NOW_PLAYING "Now Playing: %1!s!" The text between " " is the shown text. There will most likely be a few more lines with future updates of modernizer, I'll do my best to keep these language files up to date then
  12. Version 1.0.0

    6 downloads

    Unlike Nolf1 and Nolf2 that store the master server info in CSHELL.DLL, Contract Jack uses a file called Gamespy.dll to store master server info. This means that you can alter this file without changing the actual game version. (no mod needed). A simple string edit changed the file from looking for Gamespy to instead contact Qtracker and will let you connect to servers without having to use the Qtracker software or windows hosts forwarding. Here's a patched gamespy.dll that goes in the Contract Jack base directory. I'd call it beta for now. Remember to back up the original gamespy.dll, backups are always a good idea Progress so far: - Patched out gamespy urls with qtracker ones. - Works well for the joining players. - You can use mods like normal - Game stays at the retail v1.1 if no other mod is loaded. Bug: I had issues maintaining server heartbeat when hosting sometimes, Works like a charm when a player is online but if server is left alone empty for a period of time it sometimes disapear from the ingame query. the Qtracker uplink tool should take care of that though, this could have something to do with how qtracker register heartbeats as as well. Not sure.
  13. Nice thing about ISO is that you can just unpack them with winrar, no need to mount.
  14. Hehe, yep. that stuff works out of the box again now
  15. Unlike Nolf1 and Nolf2 that store the master server info in CSHELL.DLL, Contract Jack uses a file called Gamespy.dll to store master server info. This means that you can alter this file without changing the actual game version. (no mod needed). A simple string edit changed the file from looking for Gamespy to instead contact Qtracker and will let you connect to servers without having to use the Qtracker software or windows hosts forwarding. Here's a patched gamespy.dll that goes in the Contract Jack base directory. I'd call it beta for now. Updated GameSpy.dll Remember to back up the original gamespy.dll, backups are always a good idea Progress so far: - Patched out gamespy urls with qtracker ones. - Works well for the joining players. - You can use mods like normal - Game stays at the retail v1.1 if no other mod is loaded. Bug: I had issues maintaining server heartbeat when hosting sometimes, Works like a charm when a player is online but if server is left alone empty for a period of time it sometimes disapear from the ingame query. the Qtracker uplink tool should take care of that though, this could have something to do with how qtracker register heartbeats as as well. Not sure.