Spawn

UHQ Community Staff
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Everything posted by Spawn

  1. Awsome! Thank you for the info.. Only 48 maps left now
  2. I did some research on direct music back when I worked on the return of harm mod. Hope that can help with the segment. https://spawnsite.net/forum/viewtopic.php?f=10&t=384
  3. This version contains the standard 1.004 lithtech. Exe. Try deleting WidescreenGOTY. Rez from the base game folder. That's the only modified part in the nolf revival version compared to a fresh install as far as I know. Atleast it works online then
  4. No, I don't. The Nolfrevival version works just fine the way it is in single player mode. But it has a built in widescreen mod that you'll have to deactivate in order to play online that's all. That's why I mentioned the removal/moving of the "WidescreenGOTY.rez" file from the nolf basefolder. The widescreen patch is a mod that have a altered set of dll files in it, and servers wouldn't let you in unless the servers run the same mod (which they usually don't). The Nolf revival is a clean version 1.004 GOTY except from that file. Just thought I'd mention it if you planned to play online
  5. If I am not mistaken, the cutscene cutoff is caused by a framerate higher than 60fps, there's a youtube video that will explain how to do that here. His 3rd option is the one I liked the most: https://www.youtube.com/watch?v=JWRp-dIqqhc&feature=youtu.be For your mouse issue , maybe this will help: https://nolfgirl.net/Unityhq/forums/files/file/112-fix-for-mouse-stutter-framerate/ Another issue about that version is the way that they included the widescreen patch, this will prevent you from playing online. To fix this simply remove WidescreenGOTY.REZ from the game directory and redirect the serverquery to qtracker like this: https://www.spawnsite.net/forum/viewtopic.php?f=7&t=642 You can still run WidescreenGOTY.REZ as a mod for singleplayer if you put it inside the custom folder
  6. According to my calculations which may or may not be accurate. I think you are 7 hours behind "Berlin" time. People play mostly saturdays/sundays in Europe around 21:30 ish. which would mean 2:30PM for you. There's a few players on almost every night at 9pm your time as well. That is in the middle of the night for me though There is a complete server list here: http://stats.ego-clan.com/
  7. Hello there, First of all I'd like to point out that I don't use windows 10 myself, but many of the issues seems to boil down to compatibility, missing admin rights for the executables or missing codecs. Not sure which patch you tried to install though. the official 1.3? However you already got the game running so I suspect that you would need to install WMFADist.exe for the missing audio codec. Not sure if that file followed nolf2 installation or not. But I know it does for Contract Jack. (same engine) also try to disable hardware sound in the launcher options, Another known issue with the nolf series when it comes to sound is the framerate. you wanna keep that below 60fps, but that usually cuts of sound, sound wouldn't be gone completely then.
  8. Most of nolf's text is located inside CRES.DLL Which is included in NOLFGOTY.REZ. Try swapping the english NOLFGOTY.REZ with the German one and see what happens. I have never used a different version than the english one though, there could be more differences between the 2 versions as well. Worth a try though, just remember to back up the original incase it doesn't work
  9. Not really sure what that installer contains, but It sounds like you're missing the registry entry. The file is most likely included in the game folder as a .reg or a .bat file. You may need to edit paths in it by right clicking and select edit before double clicking though. Depends on where you installed NOLF2. Nolf2 will not show the play button without it.
  10. I started a project a while back to collect information about all custom maps that were made for the 3 games. I still have a list of maps that I haven't found the author/creator information for. Do anyone know who made the maps in this list? (and maybe also the release year) https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&mangler_author=ja
  11. Looks cool, I remember messing around with animations back in the day as well. Was trying to alter some of Isako and Cate's movements for my singleplayer mod. Did you redo the whole animation from scratch?
  12. Nice! Cool that people still mod this game In my opinion Contract Jack is the most polished engine version of the 3 games, looking forward to check it out
  13. The error he got in the video is a version conflict. I've seen that some installations have trouble with adding the update 1.3 to the registry. If it doesn't find a reference to the update there, it will give you a cshell.dll error. Worth checking anyways Path in regedit: HKEY_LOCAL_MACHINE -> SOFTWARE -> Wow6432Node -> Monolith Productions -> No One Lives Forever 2 -> 1.0
  14. Spawn

    Movement speed

    I just did a quick test where I altered movement speeds in AIbutes.txt and it did nothing at all even though I rez'ed it and ran it as a mod. The player will probably not use any of those templates, but AI will. That's how I configured the new characters in the ROH mod. I can't say this for sure but from my best guess I'd say that most stuff that can give the player a advantage over other players (even singleplayer) would be stored in one of the dll files. Which would mean that it would be in the source code itself.
  15. Welcome back, It sounds like a strange issue indeed. Glad to hear that you're doing better If nothing else works maybe something like this could be helpful for you? https://www.ebay.com/sch/i.html?_from=R40&_trksid=m570.l1313&_nkw=K13+One+Handed+Gaming+Keyboard&_sacat=0
  16. Not sure if this makes any difference but try to copy WMFADist.exe from Nolf2 disk 1 to C:\Windows\SysWOW64\ and reboot. Sounds like that sound codec is missing from your installation. You can also try to leave a copy of it inside the game folder. I would also check if SndDrv.dll is missing from the game folder or if it may be corrupted. It should be 61 440 bytes.
  17. "Invalid shell DLL" basically means that the game is confused when it comes to game version, or that you have a mod/update with errors in the game's dll files. If Update_v1x3.rez is located in your game directory, then I suspect that the error is caused by missing values in the registry or the lithtech.exe file might be the wrong version. File date will reveal this.. it was released 12.03.2003 It could also be a missing line in Lauchcmds.txt which tells the engine which rez files that needs to be loaded. The engine will also look for information in the registry Default location would be HKEY_LOCAL_MACHINE -> SOFTWARE -> Wow6432Node -> Monolith Productions -> No One Lives Forever 2 -> 1.0 The key itself would look something like the image below.. I have my game installed to a custom location (G:\NOLF2\) Language doesn't have to be norwegian either This should cover most of the "Invalid shell DLL" situations Hope this info is helpful
  18. Checking if you can run keybinding the normal way after running NOLF2.exe and Lithtech.exe as admin is the first thing I would test. binding crouch to right control should be: Duck = "##157@ @ " Let us know how it goes
  19. I suspect that windows might prevent the game from editing configuration files on its own. I've experienced that to a certain degree myself when I don't run Nolf2.exe and Lithtech.exe as administrator in its properties. If this isn't the issue, you could always edit the settings outside of the game: Open your Nolf2 folder, then go to the profiles directory and unless you created a new one, the profile you wanna edit would be the one called Player. You should find a file called Player.txt there, open it in notepad and scroll down until you find: Unless this differs depending on the keyboard, changing it to the lines below should let you control your character with arrows instead. Hope this helps
  20. What frame rate do you run the game at? The engine can handle 60fps, I'd check that and limit the game's frame rate if it is too high. Locking this to 60fps for a single game can be done with software such as Nvidia inspector As for save games, I suspect that there would most likely be a reference to the game version is written into the save itself, I opened a .sav file and noticed that it contains more info about the engine than what I thought.
  21. Both WobaksWidescreen.rez and Livesforever.rez contains CSHELL.DLL, and both are modified in both mods. If I understand the engine correctly. only 1 of them will be loaded and that would be the one listed last in launchcmds.txt. I haven't tested this but if you load both mods, I believe one of them would fail because it would have the wrong CSHELL.DLL.
  22. Yeah, been hiding elsewhere. Now I have 10 years of nolf urge that needs to act out somehow My favorite sollution though, "downgrade" to windows 7 and get control back
  23. You probably run more than 60fps, that causes trouble in Nolf1, it might be similar in Nolf2 as well. I don't have a windows 10 to test with though. I would try limiting the FPS and see if that takes care of the problem I found a video that explain this bit: His 3rd solution is most likely the most durable one