rookie

UnityHQ Member
  • Content Count

    13
  • Joined

  • Last visited

  • Days Won

    2

rookie last won the day on November 4 2014

rookie had the most liked content!

Community Reputation

3 Neutral

About rookie

  • Rank
    Agent in Training

Contact Methods

  • Website URL
    http://www.dpvqb.com/nolf

Profile Information

  • Gender
    Male
  • Location
    USA

Previous Fields

  • NOLF games played
    NOLF

Recent Profile Visitors

399 profile views
  1. rookie

    nolf 1

    http://oneoakway.com/nolf/servers/ The best times to find online players are: - on Sundays, between 4pm and 5pm (USA EST) - on any day, between 10pm and 11pm (USA EST)
  2. A "new" way to join a NOLF server: via my Nolf Status page. I have just added the possibility to join by clicking the server icon. All customizations are considered (REZ files to load). No need to edit hosts file. No need to leave CD in drive. No need to use no-cd crack. You need to "prepare" your computer first, which is easy and explained in the How to Join tutorial.
  3. I don't understand what you mean by "Old_NOLF" and "NOLF" folders.. After you install NOLF, you should have one and only one installation folder, usually named No One Lives Forever, usually inside a folder named Fox, and you should have one icon in your desktop to start the game, a shortcut to the file NOLF.exe. I run the server "The Funny Branch" and as far as I know it is working fine. You do need to have the REZ file with the custom maps set up to be able to join this server since it runs only custom maps. You can find the REZ file in many places, unityhq.net included, but I also have it available in my "Notes" page (find the link in the first section: "Custom Servers"). I also have just finished my NOLF Server Status page, a way to know if there is anyone online playing NOLF. It is meant to be view in smartphones... Oh, also, I suggest that,if you have not done it yet, you do the "host file modification" as explained in the qtracker website. You do not need to add all those lines to your host file, just add two of them, these ones: 65.112.87.186 master.gamespy.com 65.112.87.186 master0.gamespy.com and you are good to go, which means you will be able to see all NOLF servers from inside the game itself, no need for a 3rd party application to join.
  4. qtracker lists your server because qtracker gets its information from GameSpy server. When and if GameSpy goes down, qtracker will no longer lists your server unless you use one of the methods to add it to qtracker master server. I am using qtracker and I plan on keep using its master server when and if GameSpy goes down, since I run my servers in my own computer and I have access to the host file. I have even made a mapshot pack for qtracker that covers the maps that I use. This is a screenshot of my server being accessed remotely. Note how cute qtracker is ... http://i.imgur.com/pAdSrRt.png
  5. Speaking of windowed mode, I recently learned how to use it (+windowed 1) but when I try to use it (Win7 64bit) it works, I have the game in a window, but the mouse almost doesn't work, I mean, it works but extremely badly. I have tried hardware cursor setting OFF to no avail. The cursor/mouse works fine if I am in any menu but once I am in the game, mouse movement is extremely jerky making the use of the windowed game impossible. Any fix?
  6. rookie

    Server Maps -update

    A player called *Djamba taught me a way to control the speed of those projectiles. I was able to 'fine-tune' the speeds of rockets, grenades and arrows to what I call "designed speed", i.e., the speed the NOLF coders wanted them to have.
  7. rookie

    Server Maps -update

    Did you find a way to lower the speed of "things" in NOLF? Although my servers are fine, if I knew a way to speed it down a little more, I would do it. There is this server that I can't even pronounce its name, hirnschwund.net I think, and I noticed that it has even lower speeds than mine (and I read it runs in Linux!). For instance, when I go to the pool in THE PAD, the oxygen last longer than if I do the same in my server, which, IMO, makes sense because, for instance, when I set the time for a map change to 60 minutes, my servers will change the map after around 40 minutes, which proves that "things" are still accelerated in my servers. I'd like to find the sweet spot where the server would change/rotate the maps every 60 minutes if it is set to 60 minutes. This would bring the speed of "things" to its designed values. I do like rockets, arrows and grenades a bit slower, makes the fight much funnier and fair, since these weapons are already too powerful and if they are too fast, it becomes totally unfair against the other weapons.
  8. rookie

    Server Maps -update

    I use a mappack that you can find here: http://www.dpvqb.com/nolf but I think there is one even newer (and bigger) - from 2009 - but I can't find it in my old files. A few of the maps in this big mappack are buggy but most are ok. Since we can have only 50 maps rotating in the server list, there are plenty of good maps to choose that are not buggy. I chose to run mostly the smaller and brighter (not dark) maps. But it is rare to see people joining to play the custom maps. Well, but the reason I am posting this is about your server, your NOLF server. It has a problem, IMO. The problem is that rockets, grenades, arrows are too fast, almost instantaneous. Everything that depends on time seems to be too fast. For instance, if you dive in water, your oxygen will ran out too fast too. So you can't take a dive in The Pad's pool, which is frustrating because sometimes it is too hot and I need to swim there a little to cool down. Also, instantaneous arrows, grenades and rockets. They spoil my ability to dodge them. I don't know exactly why this problem happens but I believe it happens when you run the NOLF server in a 64-bit environment. When I tried to run my servers in my new computer (64-bit Windows 7), I had the same problem. I then created a virtual machine with 32-bit WinXP in it to run the servers and it DID NOT solve the problem. That made me fix my very old computer (Pentium III), that runs a REAL 32-bit Windows XP and the servers now run fine.
  9. I remember spending weeks playing NOLF for the first time, listening carefully to all possible dialogs, laughing alone in my room, trying to be stealthy as much as possible. THAT was fun. BTW, of course I played it in Superspy mode. I never tried the easier modes.
  10. Dunno if something similar has been posted here but these are the in-game songs played in NOLF single player. These are "original" files, meaning, I created them (not the songs, the files) many years ago. http://www.dpvqb.com/nolf/music/ In Chrome, if I click a music link, it will start playing right away in the browser. It may not be the same, depending on the browser and settings. You can always download the file and store it locally, if you want.
  11. Welcome to the forums rookie :)