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Lilarcor

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Lilarcor last won the day on May 14 2024

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    NOLF & NOLF2

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  1. Hello Akven, Your upscale looks very good, could please you share what type of models you used for what type of textures ? I saw : Used ESRGAN models: 1x_BCGone_Detailed_115000_G 4x_cartoonpainted_400000 4x_deviantPixelHD_250000 4x_DigiPaint35000 4x_ESRGAN_Skyrim_NonTiled_RGB_Catrom_128_32_110000_interp_05 4x_ESRGAN_Skyrim_NonTiled_RGB_Catrom_128_32_110000_interp_05(Manga109Attempt) 4x_FSBox-Pandalism 4x_FSDedither_Riven 4x_Manga109Attempt 4x_mymanga109_250000 4x_NMKD-Siax_200k 4x_NMKD-Superscale-SP_178000_G 4x_NMKD-UltraYandere_300k 4x_ThiefGold_110000 4x_ThiefGoldMod_100000 I tried a mix with 20% 4x_PixelPerfectV4_137000_G + 80% 4x-UltraSharp.pth in interpolate models, the results look promising but mostof the upscaling models smoothens the textures. I which I could add details at some step.
  2. Apart from the Nine Year Ago levels, do you have a list of areas and cutscenes that are exclusive to the PS2 version ? I saw that the "PS2 version of A Man of Influence Scene 3 (which is Scene 5 in that version) has a secret underground shooting area, and the pen dart weapon that was added." "In the PS2 version, Baron Dumas' residence features an extra hidden room on the left side, accessible by distracting the guard dog and lockpicking the door leading to the elevator. Archer will come across some storage room, a safari shooting range (With a Sportsman EX Crossbow nearby) and a normal shooting range (with a Braun 9mm Parabellum nearby). Taking the last elevator will bring her back to the main lobby, coming out of the large statue." "There's also a secret room beneath Baron Dumas' villa, when you go to the right behind the hedges in the courtyard. There's another dog in a kennel where you can use your robo-poodle to get past. In the basement, there's a hunting/shooting range with targets and cages. And of course the '9 Years Ago' flashback levels, with 3 scenes in which Cate snatches purses, cracks safes in a pub and steals a diamond in a castle."
  3. You may have already seen this message in Discord : OopsAllNaps 20/02/2021 21:28 "Haha yea, it was compiling pretty okay earlier, I guess the area I re-did maybe pushed it over a little bit. I'll have to go split some meshes up. Dedit 2.2 requires any files imported to have lowercase extensions, which is a pain with NOLF's prefabs. So I wrote a script to lowercase them all and then convert them to LTA. In case anyone needs 'em nolf_lta_prefabs.7z 231.22 KB (in attachement). and also : Lithtech DAT Reader 0.2.4 on spawnsite A new .dat file reader This is the compiled level files in the lithtech games. Normally you cannot edit these files unless you have the .ed source file but with this tool you can view them and learn how the map was made.
  4. I don't know if it could help for porting PS2 levels to PC, but just in case...
  5. Something buggy with eyebrows a grey zone like collision appears, the strange arms and the giraffe neck
  6. I don't have the same problem on the editor and the standhip selected in model editor doesn't appear or trigger in the main menu. Maybe it's a problem with my drivers ?
  7. You didn't have this issue don't you ?
  8. I managed to launch the game in XP Servie Pack 2 with the modernizer file you provided. The eyebrows have some glitches, Cate have a giraffe neck and some part of the model are also distorded. The character doesn't seem's to have the first anim you put in the .ABC thief model file.
  9. Awesome ! Please let me know when you make it available ! Did you make work the ps2 thief head and original NOLF1 Cate head ? Do you think you would be able to make also a first person view choice with thiefhands_pv.dtx ? Maybe Akven would be able to upscale the PS2 textures like he did on ModDB with his ESRGAN Upscale Pack (and Vanilla Game Menu).
  10. Thank you, nice working database ! Did you manage to put hero_thief model into the main menu ?
  11. Below the attachment (for every you posted so far ) I see "Unavailable". And when I click in it I see : "Oops! This attachment is not available. It may have been removed or the person who shared it may not have permission to share it to this location."
  12. Nice find ! Any chance to add the Cate thief model from modernizer REZ file ? It might be possible to bring animation to it ? MULTI HERO_THIEF_MULTI.ABC -> multiplayer model
  13. Spawsite.net discord is interesting in #Dedit channel, some members successfully imported cate thief model into the game. Maybe try Xentax Discord #archive-fileformats/#3d-model-fileformats/#animation-fileformats/#graphics, there are skilled people there.
  14. I can't download the archive files, it is recognized as a virus.
  15. Your .html file doesn't display well when I open it and I can't download any of the file you posted in attachement in this forum.
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