xeverytime

UnityHQ Clan Member
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xeverytime last won the day on February 3 2015

xeverytime had the most liked content!

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About xeverytime

  • Rank
    Agent in Training

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  • Gender
    Male

Previous Fields

  • NOLF games played
    NOLF2
  1. xeverytime

    Rest in peace my friend

    So sad to hear this news. Natter was a good man and will be missed by all. RIP, friend.
  2. xeverytime

    Shall we petition Monolith to distribute NOLF2 on Steam?

    I see what you are saying, but the people who want NOLF2 cheap and without a client platform can already get it that way in its retail form. If someone wants to get NOLF2, it is not difficult or expensive to do so. Despite this, the game's community is getting smaller and smaller. And that's the key: finding a way to reverse that specific trend. It's more about awareness and marketing exposure than cost or portability. In this case, DRM (meaning the Steam client) would actually work in our favor. Gamers who are already forced to use Steam to play certain wildly popular Steam-only games (Half-Life 2, Left 4 Dead, Left 4 Dead 2, COD:MW2, COD:BO, etc) are constantly exposed to new offerings in the Steam library. Also, the Steam Friends system can help spread the popularity of under-appreciated games like NOLF2. When people repeatedly log into Steam to play the mainstream games listed above, they might be compelled to purchase NOLF2 if they see someone on their Steam Friends list playing it. For example, I have bought dozens of cheap games on Steam as a result of investigating them after seeing friends playing them. Finally, Steam and Monolith already have an active business relationship due to Steam distributing the F.E.A.R. series. I'm not sure GoG.com has this advantage.
  3. xeverytime

    8 Man Coop SP

    Oooh... this could be fun!
  4. xeverytime

    When are people on?

    Yup, I still play NOLF2 with family members from time to time. I usually try to NOLF with the international crowd every month or two, but I haven't been gaming much lately. That may change now though.
  5. xeverytime

    When are people on?

    Say what?!? The old guard returning to NOLF2? Sweet!
  6. xeverytime

    Great Fun!

    I'm too big to be physically in a server.
  7. xeverytime

    Great Fun!

    Sure is!
  8. xeverytime

    Nolf2 Download

    Gasp!
  9. xeverytime

    Great Fun!

    It has been great fun to come back and play! Funny how most of the people are the same folks who were here when I started playing back in 2005.
  10. Thanks, E1! Adding that code and making the autoexec.cfg file read-only fixed my mouse button issue!
  11. xeverytime

    Teamspeak or Ventrilo

    A lot of gamers have been using Mumble recently. It has a reputation for the lowest latency.
  12. xeverytime

    Deathmatch Server - 11:00pm eastern most nights

    I'll be back soon... I just need to get around to fixing my NOLF2 installation.
  13. I understand the logic of editing the autoexec.cfg file, but I do not understand the syntax of the key bindings. What should I change here? enabledevice "##keyboard" rangebind "##keyboard" "##21" 0.000000 0.000000 "TeamMessage" rangebind "##keyboard" "##20" 0.000000 0.000000 "SendMessage" rangebind "##keyboard" "##47" 0.000000 0.000000 "Radio" rangebind "##keyboard" "##40" 0.000000 0.000000 "CompassToggle" rangebind "##keyboard" "##15" 0.000000 0.000000 "Mission" rangebind "##keyboard" "##25" 0.000000 0.000000 "Score" rangebind "##keyboard" "##23" 0.000000 0.000000 "ViewIntel" rangebind "##keyboard" "##49" 0.000000 0.000000 "ViewKeys" rangebind "##keyboard" "##50" 0.000000 0.000000 "Inventory" rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView" rangebind "##keyboard" "##208" 0.000000 0.000000 "LookDown" rangebind "##keyboard" "##200" 0.000000 0.000000 "LookUp" rangebind "##keyboard" "##38" 0.000000 0.000000 "Flashlight" rangebind "##keyboard" "##34" 0.000000 0.000000 "MoveBody" rangebind "##keyboard" "##44" 0.000000 0.000000 "LastWeapon" rangebind "##keyboard" "##35" 0.000000 0.000000 "HolsterWeapon" rangebind "##keyboard" "##27" 0.000000 0.000000 "PrevWeapon" rangebind "##keyboard" "##26" 0.000000 0.000000 "NextWeapon" rangebind "##keyboard" "##48" 0.000000 0.000000 "NextAmmo" rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload" rangebind "##keyboard" "##33" 0.000000 0.000000 "Activate" rangebind "##keyboard" "##24" 0.000000 0.000000 "Fire" rangebind "##keyboard" "##46" 0.000000 0.000000 "DuckLock" rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock" rangebind "##keyboard" "##18" 0.000000 0.000000 "LeanRight" rangebind "##keyboard" "##16" 0.000000 0.000000 "LeanLeft" rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround" rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump" rangebind "##keyboard" "##42" 0.000000 0.000000 "Speed" rangebind "##keyboard" "##37" 0.000000 0.000000 "Strafe" rangebind "##keyboard" "##205" 0.000000 0.000000 "Right" rangebind "##keyboard" "##203" 0.000000 0.000000 "Left" rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight" rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft" rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward" rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward" rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" rangebind "##keyboard" "##67" 0.000000 0.000000 "QuickLoad" rangebind "##keyboard" "##12" 0.000000 0.000000 "IncLayout" rangebind "##keyboard" "##13" 0.000000 0.000000 "DecLayout" rangebind "##keyboard" "##7" 0.000000 0.000000 "Choose_6" 0.000000 0.000000 "NextWeapon_6" rangebind "##keyboard" "##6" 0.000000 0.000000 "Choose_5" 0.000000 0.000000 "NextWeapon_5" rangebind "##keyboard" "##5" 0.000000 0.000000 "Choose_4" 0.000000 0.000000 "NextWeapon_4" rangebind "##keyboard" "##4" 0.000000 0.000000 "Choose_3" 0.000000 0.000000 "NextWeapon_3" rangebind "##keyboard" "##3" 0.000000 0.000000 "Choose_2" 0.000000 0.000000 "NextWeapon_2" rangebind "##keyboard" "##2" 0.000000 0.000000 "Choose_1" 0.000000 0.000000 "NextWeapon_1" enabledevice "##mouse" rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" scale "##mouse" "##x-axis" 0.003500 rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" scale "##mouse" "##y-axis" 0.003500 ModelAdd 0.000000 0.000000 0.000000
  14. After installing NOLF2 for the first time on my current desktop PC, I cannot get the mouse buttons to bind. I cannot fire with the left or use/open with the right (default mouse bindings). The Configure Controls menu shows those bindings as "unassigned". The menu allows me to assign the mouse buttons, but if I click "OK" and then return to Configure Controls menu to view those new settings, anything I assigned the mouse buttons to has reverted to "unassigned". Moving/clicking with the mouse works great in all of the menus, and simply looking with the mouse works great in-game, but I cannot get the mouse buttons to work in-game due to their assignments disappearing. I have tried setting the NOLF2.exe file to Run as Administrator and also to run in Windows XP SP3 compatibility mode. Still no luck. Has anyone seen this issue before?
  15. Yeah, yeah... I know this isn't exactly a NOLF3 topic. However, this topic's end goal is the development of NOLF3. These days, I mostly play games that are delivered through the Steam platform. The library of Steam games has grown immensely over the last few years, and many of the added titles are old games (going back to early 90s and even late 80s... back when Natter was in grammar school). Monolith already has a relationship with Steam/Valve in that FEAR, FEAR2, and all FEAR expansions are available on Steam. With that in mind, could we push Monolith towards adding NOLF2 to their Steam library? I don't know the legal issues that they might face, but I do know that this could spark a NOLF2 revival among PC gamers. New games show up every week on Steam, and thousands of curious gamers buy them and play them (especially the budget-priced games, as NOLF2 would probably be). In my opinion, a successful distribution of NOLF2 over Steam could prompt Monolith to send NOLF3 into development! Even if NOLF3 never came to be, having NOLF2 distributed on Steam would add tons of new players to our community. Heck, we might even see a return to the good old days of clans and tournaments! Thoughts, anyone?