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Posted (edited)

Can a Desktop PC be converted into a Server? What is the difference technically? :detective2:

Edited by Old Salt
Posted

Depends on what you're meaning by "server"

 

Example Windows XP has IIS ability so it could be a "webserver"

 

a Desktop OS could also run a Files server or be a gameserver.

 

 

Linux desktops are more friendly to server type apps.

Posted

Of course, high reliability, production servers also differ significantly in terms of hardware from regular desktops. They're more likely to run SCSI hard disks in RAID configuration, redundant power supplies, registered, error correcting RAM, etc.

Posted

 

 

Depends on what you're meaning by "server"

 

Example Windows XP has IIS ability so it could be a "webserver"

 

a Desktop OS could also run a Files server or be a gameserver.[/color]

 

 

 

A gaming server. Where the operator can run as dedicated and enter and exit the game at will (NOLF2).

Where console commands can be typed in game, i.e. runspeed, jumpspeed, respawnspeed w/o leaving

the game. Like the [sFI] & Unity Servers.

Posted

Juding from your questions OldSalt it seems you may have a puter you'd like to run as a server.........Its not only the system you need to consider but the line in as well. For instance, standard house cable (Road Runner) may not have the bandwidth required to support 16 players. The more players joining the more lag you have. Also if you are on a router you will have to open a "port" for others to be able to join. You will not have that problem with a Hub or a Switch. And lastly, If you use DSL or Dial-Up you will be even more limited as to the number of players that can join without creating LAG.

Posted

 

I do have a PC I'd like to run as a server.

 

I have DSL. What would be the better choice? How much bandwidth will I need for 8 or 16 players?

Can a DSL connection be managed to improve bandwidth?

Posted

a good DSL connection can run a 6-8 player server as a dedicated one. The nolf series games are a bit of resource hogs as far as gameservers go.

 

 

Recommended Player Limits

===========================================================================

 

The number of players that your server can realistically handle depends

heavily on your connection speed. Use the table below to determine the

maximum number of players you should specify in the host options when

setting up your server.

 

Connection # of Players

--------------------------------------------------------------

56K | 2 (including host) |

128k Upstream (low-end DSL) | 4 |

256k Upstream (High-end DSL/Cable | 8 |

1500k+ (T1-T3) | 16 |

----------------------------------------------------------

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