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Subnautica 2's first update will add a sprint button, because players are building their bases too big: "they might want to go a little bit faster"

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Subnautica 2 splashed into Steam early access yesterday, sending tidal waves of money into the bank accounts of developers Unknown Worlds and publishers Krafton. You planning on paying that $250 million performance bonus, then, Krafton? Now that the game has been on sale for a whopping 17 hours – roundabouts how long it takes to clean out the current early access build - it's time to start squawking like seagulls for patches, updates and expansions.

Fortunately, creative media producer Scott MacDonald told RPS and other journalists a little about Subnautica 2's first patches in a roundtable interview last week. The short version is that the initial update will mostly add stuff to the progression and base-building systems, alongside tweaks to the voice logs, some extra lore, and an on-foot sprint mechanic. After that, there's a co-op-focussed update with proximity voice chat, emotes, and player revives. And after that, we enter the realm of proper expansions with new vehicles, biomes, leviathans, tools, resources, and the continuation of the story.

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