Jump to content

"Gary will no longer attack the player from beyond the veil" says The Outer Worlds 2's latest patch, which also makes a death pit work as intended


Recommended Posts

Posted
the-outer-worlds-2-patch-march-2026-01.jpg?width=690&quality=85&format=jpg&auto=webp

It's been a little bit since The Outer Worlds 2 got that November patch aiming to take care of mysterious eyebrow disappearances. I wonder what the latest one, which is fairly beefy, does. Oh, it adds a number of handy features like the option to advance time by waiting, toggle walking via key press, and extra stealth kill animations.

Nice and boring. Oh, wait. "Gary will no longer attack the player from beyond the veil". "Fixed cases where some NPCs could see the player while they were wearing the bucket hat". "The pit outside of the entrance to Algid Menagerie will now always kill the player as intended". "NPCs should no longer moonwalk, despite being in space".

Read more

View the full article

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines Privacy Policy.