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Colony sim Going Medieval, aka friendlier Rimworld, hits 1.0 release in March after 16 major updates


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Colony sim and city builder Going Medieval will leave early access on 12th March, at which point it will presumably be retitled Gone Medieval. Yes, this is the sort of joke that ought to get you imprisoned – imprisonment being one of many features added to Going Medieval since the winter of 2021, when Sin described it as “a buildier, friendlier Rimworld spinoff”.

Other elements introduced over the long, increasingly Medieval years include fire, water, siege weapons, and a trading system. The 1.0 launch will bring “a proper endgame, wonderful improvements, new content, and a lot of achievements”, write developers Foxy Voxel on Steam. God be praised! Break out the good wine, slaughter the prize calf and let the trumpets ring from the battlements! Here’s a trailer.

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