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Ubisoft didn't cancel Beyond Good & Evil 2 because open world games are a "priority", but I suspect the real reason is more boring


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Earlier this week, Ubisoft cancelled six games, delayed seven more, and closed three studios in Halifax, Canada and Stockholm, as part of efforts to "right-size" the ship under Commodore Tencent by chucking a lot of people and projects into the sea. I do not need to tell you that Beyond Good and Evil 2 was not one of the cancelled projects. Cats and dogs will be getting married before Ubisoft cancel Beyond Good and Evil 2 - a game announced 17 years ago, which has survived many rounds of key departures, scandals, tragedies and cost-cutting. Ubisoft's latest public reasoning for not abandoning BG&E2 is that it's an open world game, and their new corporate strategy is to focus on open world and live service games.

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