Belladonna Posted August 8, 2005 Share Posted August 8, 2005 This topic is for the NOLF2 maps in the UnityHQ Mapping Contest. Here you can talk about what you're working on, post screenshots (please keep the size small) and get advice from others. See THIS POST for details on the contest itself. Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted August 9, 2005 Share Posted August 9, 2005 Before someone else starts doing it: I'm making a UNITY daycare center. Carry on. Quote Link to comment Share on other sites More sharing options...
Belladonna Posted August 9, 2005 Author Share Posted August 9, 2005 Ooooo, what a neat idea, Goo. The perfect place for us whining babies to play in! lol!! Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted August 9, 2005 Share Posted August 9, 2005 I have some other ideas as well, though I'm not sure I'll be making them all. Here's one for people who are lacking ideas: UNITY garage, full of cool pursuit vehicles. Anyone want to have it? Quote Link to comment Share on other sites More sharing options...
Belladonna Posted August 11, 2005 Author Share Posted August 11, 2005 How about the spy training center with a 'gadjets' room like you always see in 007 movies. I'm not doing any mapping, but I have a bunch of ideas. lol! Quote Link to comment Share on other sites More sharing options...
Eliteone Posted August 12, 2005 Share Posted August 12, 2005 How about the spy training center with a 'gadjets' room like you always see in 007 movies. I'm not doing any mapping, but I have a bunch of ideas. lol! 11096[/snapback] I suggested that one Santa's Workshop (like Nolf 1 SP had kinda) Quote Link to comment Share on other sites More sharing options...
[WR] SkiZZor Posted August 12, 2005 Share Posted August 12, 2005 I think a better idea would be to not give any suggestions, as many people will get their ideas from here, and maps will look the same...and the fact that my idea was already given away. Thanks bella. Quote Link to comment Share on other sites More sharing options...
Factor Posted August 13, 2005 Share Posted August 13, 2005 since i prolly wont be makin any maps for this, ill throw out a few ideas... maybe a unityhq training simulation place... like, 1 room is a jungle atmosphere, 1 a desert, etc. etc. or maybe a huge fitness center... "them spys gotta keep in shape" u could also make the UnityHQ Air Force One u know they have their own private plane, how else does kate get everywhere... maybe also make the UnityHQ moon headquarters i dunno, play with those Quote Link to comment Share on other sites More sharing options...
Belladonna Posted September 8, 2005 Author Share Posted September 8, 2005 Just reminding everyone we're getting closer to the due date for the maps. How's everyone doing? Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted September 8, 2005 Share Posted September 8, 2005 Not as far as I wanted to be... I've made a few items, collected a few images. Now I need to import them as custom textures and finish the rooms and make a few more items to play with/around... Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted September 27, 2005 Share Posted September 27, 2005 OK, I've uploaded my map. You can get it here. It's a bit of a rushjob, I can't get the load image to show and there are a few more issues, but the deadline is here, so there you go. I don't have any children myself, and am a bit too old to have been in one myself, so this is what I imagine a UNITY daycare center to look like. there's a treehouse a bouncy castle lighting the bbq... look who's on tv! and there's a very big bear Hope you like it. Quote Link to comment Share on other sites More sharing options...
Surak Posted September 27, 2005 Share Posted September 27, 2005 Looks cool. Quote Link to comment Share on other sites More sharing options...
Old Salt Posted September 27, 2005 Share Posted September 27, 2005 Nice map Sonic! I like the use of colors, especially the reds. Whenever I jumped onto the trampoline I slid to one side. Can the bounce on the trampoline be increased over other areas of the map? The pool design was very inviting. The trees and the lighting made the yard look real. Overall an attractive, colorful (something NOLF 2 sorely lacked) map! Quote Link to comment Share on other sites More sharing options...
Belladonna Posted September 27, 2005 Author Share Posted September 27, 2005 Thanks for reminding me, Goo, I didn't notice the date! Looking great! Love the teddy bear! As was posted in the main topic discussing this contest, the maps need to be turned in. For those last minute mappers, it's okay to take a day or two but contact me to let me know you have something coming. Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted September 27, 2005 Share Posted September 27, 2005 If you want to host it, let me know so I can give you the latest version. There's still a number of things I want to improve: - the load image that's not appearing - I can make the doors transparent or I can make them open but not both for some reason (texture can only be bound to one property?) - there are two leaks in the landscape at the walls - if you just copy the UNITY facade like I did, you can walk through the walls. I think I've closed it all up but there might still be some glitches left - some textures need to be placed better - the screenshots look too dark on my computer at work: does anyone have any problems with the light level? - there are still some polys that could be cleaned up - I get an error message for bad polys but there's nothing at the coordinates mentioned, I'd like to find them - weapons distribution: since the treehuts have the advantage of height, I've made them hard to reach and placed unsuited weapons there. I think I might have gone a bit too far with that. - I'll have a look at the gravity of the trampoline as well, thanks Old Salt! If anyone finds anything else, let me know and I'll try to fix it. Quote Link to comment Share on other sites More sharing options...
AnnaBeaver Posted September 29, 2005 Share Posted September 29, 2005 Well, I just downloaded the maps. Haven't had a chance to extract them yet. Thank goodness I downloaded the .rar extractor Ummm, these better be the best NOLF2 maps that I've ever played or I'll just have to be very upset. What are the compressed file sizes, I may be able to host those for direct download for you Sonic. Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted September 29, 2005 Share Posted September 29, 2005 With host I meant run it on a server or put it in the download section of the site. It's hosted at filefront right now, linked in the post. Quote Link to comment Share on other sites More sharing options...
Belladonna Posted September 29, 2005 Author Share Posted September 29, 2005 Goo, fix whatever you want to and contact me, okay? I'd like to have your map on the UnityHQ server starting next week, I think. Cool? Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted September 29, 2005 Share Posted September 29, 2005 I have some time in the weekend, so should be possible Quote Link to comment Share on other sites More sharing options...
Spacko Posted September 30, 2005 Share Posted September 30, 2005 Hey, just wanted to say that this is such a cute map. I especially like the bouncy castle . Good job Goo! Quote Link to comment Share on other sites More sharing options...
blue Posted September 30, 2005 Share Posted September 30, 2005 fun map, goo. you should make it so that we could ride those tricycles! Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted September 30, 2005 Share Posted September 30, 2005 Thanks, Spacko! And Blue, you should try Neo's mod - he's turned the snomo's into tricycles! Quote Link to comment Share on other sites More sharing options...
AnnaBeaver Posted September 30, 2005 Share Posted September 30, 2005 Sonic Goo' date='Sep 29 2005, 07:39 AM' post='15410'] With host I meant run it on a server or put it in the download section of the site. It's hosted at filefront right now, linked in the post. Oh, I was curious about that. I thought maybe you didn't wanna host it on filefront any longer so I thought I'd offer that option to ya Quote Link to comment Share on other sites More sharing options...
[TNT] Sonic Goo Posted October 2, 2005 Share Posted October 2, 2005 The new version is up at the same link as before. I've removed the old one, so there's no way to get it wrong. The following changes have been made: A leak in the ground at the wall was fixed The safety net now covers the entire map, no more death for clumsy people! There's a new grav zone at the trampoline I've also placed a tree there, so you have something to jump to Added some more shrubbery Moved the shotgun closer to the spawnpoint at the parking lot Fixed some leaks in the facade, aligned some textures there as well Added a drawing and a radio to the treehut Removed some superfluous polys Made the double doors transparent and open simultaneously, made the doors stand out from the facade Made some spawnpoints face the right way Didn't manage to get the load image working, sorry about that. Enjoy! Quote Link to comment Share on other sites More sharing options...
Alexa Posted October 3, 2005 Share Posted October 3, 2005 Great map Goo! Just tested the new version. However there is still one dire glitch I found: It is possible to lean "inside" the brick wall right behind the big bear (from outside, seeing and being possible to shoot inside). The upper facade is also still "leanable", but nothing to see inside. I understand the safety net also prevents injuries from the bouncy castle? Pretty unrealistic, recalling my childhood! Quote Link to comment Share on other sites More sharing options...
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