madmaxgamer Posted October 17, 2021 Posted October 17, 2021 As the title says, im stuck at this step. I have extracted textures from REZ files, Opened DTX with viewer, sent to editor, upscaled it, exported to DDS for some reason, and now how do i turn it back into DTX to put in a REZ file, so the game reads it as a replacement ? Quote
Spawn Posted October 24, 2021 Posted October 24, 2021 On 10/17/2021 at 2:12 AM, madmaxgamer said: As the title says, im stuck at this step. I have extracted textures from REZ files, Opened DTX with viewer, sent to editor, upscaled it, exported to DDS for some reason, and now how do i turn it back into DTX to put in a REZ file, so the game reads it as a replacement ? The viewer also support DDS which is the newer replacement for DTX for games such as F.E.A.R.. The best way in my opinion is to mass import TGA or PCX files directly into DEDIT. Dedit versions from 2.1 -> Jupiter can read the same DTX version. (DTX from Lithtech 1.0 -> 1.5 is a older unsupported format for nolf) Quote
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