Eliteone Posted July 7, 2005 Posted July 7, 2005 Alot of factors determine playable in any online game server be it Nolf 2, Counterstrike, Call of Duty etc. They are: 1. Client's upload speed (main cause of lag) 3.5MBPS download won't do much if your upload is 512k 2. Average pings of the players in the server (example a player on dial-up can draw the average ping up which is critical in nolf 2 servers) 3. Client's Hardware. I've seen many a player with a ping under 100 all of a sudden make an outburst in game of "LAGGGGGG" only to find out he/she has a older PC with a older video card. 4. Game Settings If you have choppy gameplay etc. lower the settings in the game options. Quote
Genesis Posted July 7, 2005 Posted July 7, 2005 3.5MBPS download won't do much if your upload is 512k Unfortunately it's almost impossible to get more than 512k for upload, and for most of the people I know it's more often 128k or 256k. Dedicated lines with 1MB dl / 1MB ul (or more) cost quite a lot and are generaly reserved to professionals By the way, Elite, what would you advise regarding the bandwidth settings for NOLF2? My connection is DSL 2MB / 256k (if I remember well) and I've set NOLF2 to DSL 128k, in order to send as few informations as possible for every game cycle. Is that OK, or should I set it to 256, or more? Thanks in advance Quote
Eliteone Posted July 7, 2005 Author Posted July 7, 2005 I posted that information in this topic previously http://www.unityhq.net/forums//forums/index.php?showtopic=16 Quote
Genesis Posted July 13, 2005 Posted July 13, 2005 ^^ My post wasn't about a dedicated server, Elite, but about the recommended client connection speed. Quote
Eliteone Posted July 13, 2005 Author Posted July 13, 2005 that guideline applies though. obviously a typical broadband or DSL connection is sufficent to play multiplayer games. Dial up on the other hand expect high pings and excessive lag (hence the term courage pingers for dial up users) Quote
Scorpio Posted July 16, 2005 Posted July 16, 2005 ^^ My post wasn't about a dedicated server, Elite, but about the recommended client connection speed. 7603[/snapback] something in the neighbourhood of 10000 mbps(mayb thats "k") (t3 i think) Quote
=NS= Aries Posted July 23, 2005 Posted July 23, 2005 My upload is 385 kbps (3072 kbps down) but i use 256 kbps in the game and it works fine (ping is 100 :-/). Whats the different?: DSL (High) 256kbps Cable 256kbps Quote
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