Sign in to follow this  
maliagante

Movement speed

Recommended Posts

Hi -- just replayed NOLF for the first time in probably 10 years, then decided to try NOLF 2 as well just now.

The difference in movement speed between the two games is huge compared to what I remember, I seem to almost be running in place compared to NOLF 1. Is there any way to change it for Single Player campaign? (I seem to remember  there's a setting for that on multiplayer servers?)

Any tips appreciated. :)

(BTW, for clarification:  I don't the have sneak/crouch/always-run options confused; I'm talking about the actual overall movemement
speed of Cate)

Share this post


Link to post
Share on other sites

The setting can be changed in the attributes (forgetting the exact name of the file) I'll check this evening when I'm at a computer with the game installed. 

 

  • Like 1

Share this post


Link to post
Share on other sites

There is a file called "AIBUTES" [sic] in the folder "Attributes", looks like that might be the one. Not sure how to change the speed there, but I can fiddle around with it and see. I've gotten more used to her speed now after playing a few hours, but I still say Cate is slow as syrup compared to the first game.

Thank you very much for the help!

 

Share this post


Link to post
Share on other sites

Oh well, couldn't get anything in that file to work, seems there are only templates there and not profile properties -- so if anyone knows, I still would appreciate tips. No big deal, though.

Share this post


Link to post
Share on other sites

I just did a quick test where I altered movement speeds in AIbutes.txt and it did nothing at all even though I rez'ed it and ran it as a mod.

The player will probably not use any of those templates, but AI will. That's how I configured the new characters in the ROH mod.

I can't say this for sure but from my best guess I'd say that most stuff that can give the player a advantage over other players (even singleplayer) would be stored in one of the dll files. Which would mean that it would be in the source code itself. 

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this