maliagante Posted July 12, 2019 Share Posted July 12, 2019 Hi -- just replayed NOLF for the first time in probably 10 years, then decided to try NOLF 2 as well just now. The difference in movement speed between the two games is huge compared to what I remember, I seem to almost be running in place compared to NOLF 1. Is there any way to change it for Single Player campaign? (I seem to remember there's a setting for that on multiplayer servers?) Any tips appreciated. (BTW, for clarification: I don't the have sneak/crouch/always-run options confused; I'm talking about the actual overall movemement speed of Cate) Quote Link to comment Share on other sites More sharing options...
Eliteone Posted July 12, 2019 Share Posted July 12, 2019 The setting can be changed in the attributes (forgetting the exact name of the file) I'll check this evening when I'm at a computer with the game installed. 1 Quote Link to comment Share on other sites More sharing options...
maliagante Posted July 12, 2019 Author Share Posted July 12, 2019 There is a file called "AIBUTES" [sic] in the folder "Attributes", looks like that might be the one. Not sure how to change the speed there, but I can fiddle around with it and see. I've gotten more used to her speed now after playing a few hours, but I still say Cate is slow as syrup compared to the first game. Thank you very much for the help! Quote Link to comment Share on other sites More sharing options...
maliagante Posted July 12, 2019 Author Share Posted July 12, 2019 Oh well, couldn't get anything in that file to work, seems there are only templates there and not profile properties -- so if anyone knows, I still would appreciate tips. No big deal, though. Quote Link to comment Share on other sites More sharing options...
Spawn Posted July 13, 2019 Share Posted July 13, 2019 I just did a quick test where I altered movement speeds in AIbutes.txt and it did nothing at all even though I rez'ed it and ran it as a mod. The player will probably not use any of those templates, but AI will. That's how I configured the new characters in the ROH mod. I can't say this for sure but from my best guess I'd say that most stuff that can give the player a advantage over other players (even singleplayer) would be stored in one of the dll files. Which would mean that it would be in the source code itself. 1 Quote Link to comment Share on other sites More sharing options...
MrQuincy87 Posted August 1, 2019 Share Posted August 1, 2019 Wow she really is just slow. Like slower than FEAR's Point Man. LOL Quote Link to comment Share on other sites More sharing options...
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