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AniTracker ID

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The problem is solved. Second name identifier of AnimationTrackers is a WeightSets. WeightSets can be viewed in ModelEdit. Default model includes these WeightSets:

"Null" - Do nothing;

"Upper" - Upper Animations ;

"Lower" - Lower Animations ;

"Twitch" - Weapon Recoil Tracker ;

"Blink"  - Weapon Recoil Tracker too;

"Morph0" - Moves some bones on model by camera;

"Morph100"  - Moves some bones on model by camera too.

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