Jump to content

Creating Maps for PEGASUS


Coty
 Share

Recommended Posts

You need to replace some files in DEdit with Pegasus files. All the files in the PEGASUS-MOD.REZ should replace the same files in the Contract Jack\GAME folder. I suggest you rename or remove the following files before replacing them. I usually just rename the files like this: CShell.dll to ---org---CShell.dll.

 

ATTRIBUTES

............................Modelbutes.txt

............................Vehiclebutes.txt

.............................Weapons.txt

CHARS

...............SKINS

............................All SparedLife's Character Skins // *optional*

GUNS

.............MODELS_PV

........................................Descope.ltb

........................................Desilencer.ltb

........................................Snowmobile.ltb

INTERFACE // This folder is found in the Pegasus-Maps.rez of the BETA

.........................PHOTOS

............................................WEAPONS

...................................................................Jetpackx.dtx

PROPS

................MODELS

..................................Snowmobile.ltb

................SKINS

.............................Snowmobile.dtx

..............................Spokes.dtx

.................SND

...........................Jetidle.wav

SND

..........POWERUPS

....................................Dave.wav // This file is found in the Pegasus-Maps.rez of the BETA

..........VEHICLE

.............................MOTORCYCLE

............................................................Accel.wav

............................................................Decel.wav

............................................................Idle.wav

............................................................Mp_Loop.wav

............................................................Startup.wav

............................................................Turnoff.wav

 

CRES.DLL

CSHELL.DLL

OBJECT.LTO

SRES.DLL

 

You should now be able to add jetpacks and Motorcycles( org-snowmobile in player_vehicle)to your map, and test your Pegasus map through DEdit.

 

  • Like 1
Link to comment
Share on other sites

I don't think you can without turning Nolf2 into CJ. The objects.lto is modified along with the source. A lot of the weapons used in Nolf2 were traded for more powerful weapons in CJ, like the motorcycle missile, grenades, desert eagle, and corrector.

 

If you were as good a programmer as Black Angel, you might could modify the Nolf2 source to include a jetpack.

Link to comment
Share on other sites

  • 1 month later...
  • 5 years later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines Privacy Policy.