FzyBunnySliprs

8 Man Coop SP

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Does anyone know how to run an 8 man coops server on the full single player game? I know we used to do it back in the day. Just wondering if anyone still has the know how...

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Does anyone know how to run an 8 man coops server on the full single player game? I know we used to do it back in the day. Just wondering if anyone still has the know how...

 

 

I could probably dig up some info on how to do that. ;)

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That would be awesome Elite! I am dying to pig pile 8 people on that tricycle!

Edited by FzyBunnySliprs

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I have the info and configuration files I believe in the backups of my old desktop PC. I'll try to find the time to locate them this weekend.

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On my list to do this still Fuzzy (been a bit busy lately)

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No problem Elite. Just happy you're willing to go digging for it :)

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On the server (or player.txt) change the number of players to 8

 

[Cooperative]

MaxPlayers = 8 change from 4 players

CampaignName = ".default"

MPDifficulty = 1

FriendlyFire = TRUE

UseSkills = TRUE

SessionName = ""

MPPlayerDiffFactor = 0.100000f

 

 

If you want to play the single player missions in Co-Op follow the steps below and download the file I've attached to this post.

 

rename your existing COOPMISSIONS.TXT to something else (like regCOOPMISSIONS.TXT) download the attached spCOOPMISSIONS.TXT (rename it to COOPMISSIONS.TXT) put it into your nolf 2 folder.

 

The open your default_campaign.txt file and make sure the mission numbers match with the SP missions you want to play.

 

Start your server and enjoy.

 

spCOOPMISSIONS.TXT

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OMG OMG OMG! Can't wait to try this!!!! TY so much Elite! I was out of town all week. This is so exciting!

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Hmmm, 2 things. I have no coopmissions.txt file...weird. and I can't download the spmissions file you posted. Says I don't have permission even though I'm logged in...

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Hmmm, 2 things. I have no coopmissions.txt file...weird. and I can't download the spmissions file you posted. Says I don't have permission even though I'm logged in...

Copy and paste the code below and save it as coopmissions.txt and place it in your NOLF 2 root folder

 

/************************************************************************
**
** M I S S I O N
**
** Mission definitions specify what levels are in the game.  The 
** ordering of the missions are the same as they appear in this file
** (Mission0, Mission1, Mission2, etc.)
**
** All mission definitions should contain the following properties:
**
**	NameId (Integer)
**
**		The Id (stored in CRes.dll)	of the text string containing the
**		name of the mission.
**
**	DescId (Integer)
**
**		The Id (stored in CRes.dll)	of the text string containing a
**		brief description of the mission.
**
**	ObjectiveIds (String)
**
**		A comma separated list of Ids (stored in CRes.dll) of objectives
**		known at the start of the mission.
**
**	LayoutInfo (String)
**
**		The layout definition used for this mission if no briefing is defined.
**
**	BriefingLayout (String)
**
**		The layout definition used for this mission if a briefing is defined.
**
**	SelectedWeapon (String)
**
**		The weapon the player will have selected when the mission first starts.
**		The weapon should be a weapon the DefaultWeapons list or the default
**		("holster") weapon.
**
**	DefaultWeapons (String)
**
**		A comma separated list of weapon names that should be chosen by default
**		for the mission. 
**		(e.g., "P38,AK47" ).
**
**	DefaultAmmo (String)
**
**		A comma separated list of ammo names that should be chosen by default
**		for the mission. 
**		(e.g., "Camera Disabler,Code Breaker" ).
**
**	DefaultMods (String)
**
**		A comma separated list of ammo names that should be chosen by default
**		for the mission. 
**		(e.g., "Camera Disabler,Code Breaker" ).
**
**	ResetPlayer (int) (optional, default: true )
**
**		Reset the player's health and inventory when entering this mission.
**
**	Level0-??? (String)
**
**		The file name for each level (scene) file (e.g., Worlds\m01s01).
**		associated with this mission.  Multiple levels may be specified
**		(e.g., Level0 = "xxx", Level1 = "yyy", etc.).
**	
**		NOTE:  the .dat extension should NOT be included.
**
**	Level(x)DefaultWeapons (String)
**
**		A comma separated list of weapon names that should be chosen by default
**		for the level. 
**		(e.g., "P38,AK47" ).
**		The (x) should be replaced by the level number 0-???.
**
**	Level(x)NameId (Integer)
**
**		The Id (stored in CRes.dll)	of the text string containing the
**		name of the level.
**
**	Level(x)BriefingId (Integer)
**
**		The Id (stored in CRes.dll)	of the text containing a detailed
**		explanaation the level.
**
**	Level(x)DefaultMods (String)
**
**		A comma separated list of mod names that should be chosen by default
**		for the level. 
**		(e.g., "Camera Disabler,Code Breaker" ).
**		The (x) should be replaced by the level number 0-???.
**
**	Level(x)DefaultAmmo (String)
**
**		A comma separated list of ammo names that should be chosen by default
**		for the level. 
**		(e.g., "Camera Disabler,Code Breaker" ).
**		The (x) should be replaced by the level number 0-???.
**
**	Reward0-??? (String)
**
**		Specification for the experience rewards available in this mission.
**		Each specification consists of the reward name, the value, and the id of the
**		text descripter (stored in CRes.dll) each separated by a comma.
**		(e.g., Reward0 = "xxx,50,30001", Reward1 = "yyy,10,30001", etc.).
**	
*/


[Mission0]
//	Chapter 1 - Cate Archer Must Die! - Japan

NameId			= 2500
DescId			= 2750
ObjectiveIds	= "5001"
LayoutInfo		= "LoadScreenC01x"
BriefingLayout	= "LoadScreenC01"
SelectedWeapon	= "Crossbow"
DefaultWeapons	= "Tazer,Camera,Crossbow,Keychain"
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c01"
Level0NameId	= 2550
Level0HelpId	= 3100
Level1			= "Worlds\RetailSinglePlayer\c01s01"
Level1NameId	= 2551
Level1BriefingId = 2700
Level1HelpId	= 3101
Level2			= "Worlds\RetailSinglePlayer\c01s02"
Level2NameId	= 2552
Level2HelpId	= 3102
//Reward total is 2,200
Reward0			= "01Village,100,30002"
Reward1			= "01Manual,300,30003"
Reward2			= "02Rendezvous,400,30004"
Reward3			= "02Discover,400,30005"
Reward4			= "02Briefcase,300,30006"
Reward5			= "01SpyManual,200,30009"
Reward6			= "02SpyManual,200,30009"
Reward7			= "02Manual,300,30010"

[Mission1]
//	Chapter 2 - Goodbye, Spy - Japan

NameId			= 2501
DescId			= 2751
ObjectiveIds	= "5001"
LayoutInfo		= "LoadScreenC02x"
BriefingLayout	= "LoadScreenC02"
SelectedWeapon	= ""
DefaultWeapons	= "Tazer,Camera,Crossbow,Keychain"
DefaultAmmo		= ""
DefaultMods		= ""
ResetPlayer		= 0
Level0			= "Worlds\RetailSinglePlayer\c02s01"
Level0NameId	= 2553
Level0BriefingId = 2701
Level0HelpId	= 3103
Level1			= "Worlds\RetailSinglePlayer\c02s02"
Level1NameId	= 2555
Level1HelpId	= 3104
//Reward total is 2,700
Reward0			= "01Estate,400,30021"
Reward1			= "01Photograph,800,30022"
Reward2			= "01IsakoInfo,300,30023"
Reward3			= "01Erase,400,30024"
Reward4			= "01Escape,600,30025"
Reward5			= "01SpyManual,200,30009"

[Mission2]
//	Chapter 3 - Project: Omega - Siberia

NameId			= 2502
DescId			= 2752
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC03x"
BriefingLayout	= "LoadScreenC03"
SelectedWeapon	= "Holster"
DefaultWeapons	= "Tazer,Lockpick,Beretta,Timebomb"
DefaultAmmo		= ""
DefaultMods		= "Beretta Silencer"
Level0			= "Worlds\RetailSinglePlayer\c03"
Level0NameId	= 2556
Level0HelpId	= 3105
Level1			= "Worlds\RetailSinglePlayer\c03s01"
Level1NameId	= 2557
Level1BriefingId = 2702
Level1HelpId	= 3106
Level2			= "Worlds\RetailSinglePlayer\c03s02"
Level2NameId	= 2558
Level2HelpId	= 3107
Level3			= "Worlds\RetailSinglePlayer\c03s03"
Level3NameId	= 2559
Level3HelpId	= 3108
Level4			= "Worlds\RetailSinglePlayer\c03s04"
Level4NameId	= 2560
Level4HelpId	= 3109
//Reward total is 3,600
Reward0			= "01Radio,300,30041"
Reward1			= "01Fuel,100,30042"
Reward2			= "01Bridge,500,30043"
Reward3			= "02Power,500,30044"
Reward4			= "03RadioTower,500,30045"
Reward5			= "04Cabin,100,30046"
Reward6			= "03Rescue,500,30047"
Reward7			= "04Documents,300,30048"
Reward8			= "01SpyManual,200,30009"
Reward9			= "02SpyManual,200,30009"
Reward10		= "03SpyManual,200,30009"
Reward11		= "04SpyManual,200,30009"

[Mission3]
//	Chapter 4 - A Spy in H.A.R.M.'s Way - Siberia

NameId			= 2503
DescId			= 2753
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC04x"
BriefingLayout	= "LoadScreenC04"
SelectedWeapon	= ""
DefaultWeapons	= "Tazer,Lockpick,Beretta,Compact Codebreaker,Keychain,Welder"
DefaultAmmo		= ""
DefaultMods		= "Beretta Silencer"
ResetPlayer		= 0
Level0			= "Worlds\RetailSinglePlayer\c04s01"
Level0NameId	= 2561
Level0BriefingId = 2703
Level0HelpId	= 3110
Level1			= "Worlds\RetailSinglePlayer\c04s02"
Level1NameId	= 2562
Level1HelpId	= 3111
Level2			= "Worlds\RetailSinglePlayer\c04s03"
Level2NameId	= 2563
Level2HelpId	= 3112
Level3			= "Worlds\RetailSinglePlayer\c04s04"
Level3NameId	= 2564
Level3HelpId	= 3113
Level4			= "Worlds\RetailSinglePlayer\c04s05"
Level4NameId	= 2565
Level4HelpId	= 3114
//Reward total is 5,900
Reward0			= "01Installation,200,30061"
Reward1			= "01Gate,400,30062"
Reward2			= "01Depot,400,30063"
Reward3			= "02Safe,300,30064"
Reward4			= "03Index,300,30065"
Reward5			= "03Propane,400,30066"
Reward6			= "03MainRecords,500,30067"
Reward7			= "05Documents,300,30068"
Reward8			= "05Zhukov,400,30069"
Reward9			= "05Computer,500,30070"
Reward10		= "05ProjectOmega,800,30071"
Reward11		= "01SpyManual,200,30009"
Reward12		= "02SpyManual,200,30009"
Reward13		= "03SpyManual,200,30009"
Reward14		= "04SpyManual,200,30009"
Reward15		= "05SpyManual,200,30009"
Reward16		= "02Generator,400,30072"


[Mission4]
//	Chapter 5 - Night Flight - Siberia

NameId			= 2504
DescId			= 2754
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC05x"
BriefingLayout	= "LoadScreenC05"
SelectedWeapon	= ""
DefaultWeapons	= "Tazer,Beretta"
DefaultAmmo		= ""
DefaultMods		= "Beretta Silencer"
ResetPlayer		= 0
Level0			= "Worlds\RetailSinglePlayer\c05s01"
Level0NameId	= 2566
Level0BriefingId = 2704
Level0HelpId	= 3115
Level1			= "Worlds\RetailSinglePlayer\c05s02"
Level1NameId	= 2567
Level1HelpId	= 3116
Level2			= "Worlds\RetailSinglePlayer\c05s03"
Level2NameId	= 2568
Level2HelpId	= 3117
Level3			= "Worlds\RetailSinglePlayer\c05s04"
Level3NameId	= 2569
Level3HelpId	= 3118
Level4			= "Worlds\RetailSinglePlayer\c05s05"
Level4NameId	= 2570
Level4HelpId	= 3119
//Reward total is 3,800 (2,900 likely)
Reward0			= "03Escape,500,30081"
Reward1			= "05Plane,500,30082"
Reward2			= "05Coffee,200,30083"
Reward3			= "05Rescue,500,30084"
Reward4			= "05Jump,200,30085"
Reward5			= "01SpyManual,200,30009"
Reward6			= "02SpyManual,200,30009"
Reward7			= "03SpyManual,200,30009"
Reward8			= "04SpyManual,200,30009"
Reward9			= "05SpyManual,200,30009"
Reward10		= "03Gate,300,30062"
Reward11		= "03Depot,300,30063"
Reward12		= "02Propane,300,30066"

[Mission5]
//	Chapter 6 - Skeletons in the Closet of a Traitor - Ohio

NameId			= 2505
DescId			= 2755
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC06x"
BriefingLayout	= "LoadScreenC06"
SelectedWeapon	= "Holster"
DefaultWeapons	= "Beretta,Keychain"
DefaultAmmo		= ""
DefaultMods		= "Beretta Silencer"
Level0			= "Worlds\RetailSinglePlayer\c06"
Level0NameId	= 2571
Level0HelpId	= 3120
Level1			= "Worlds\RetailSinglePlayer\c06s01"
Level1NameId	= 2572
Level1BriefingId = 2705
Level1HelpId	= 3121
Level2			= "Worlds\RetailSinglePlayer\c06s02"
Level2NameId	= 2573
Level2HelpId	= 3122
Level3			= "Worlds\RetailSinglePlayer\c06s03"
Level3NameId	= 2574
Level3HelpId	= 3123
Level4			= "Worlds\RetailSinglePlayer\c06s04"
Level4NameId	= 2575
Level4HelpId	= 3124
//Reward total is 3,900
Reward0			= "01ProjectOmega,800,30101"
Reward1			= "01Recordings,400,30102"
Reward2			= "01Correspondence,400,30103"
Reward3			= "01Escape,300,30104"
Reward4			= "01Battery,100,30105"
Reward5			= "04Isako,800,30106"
Reward6			= "01SpyManual,200,30009"
Reward7			= "02SpyManual,200,30009"
Reward8			= "03SpyManual,200,30009"
Reward9			= "04SpyManual,200,30009"
Reward10		= "02Survive,300,30107"

[Mission6]
//	Chapter 7 - Double Cross - India

NameId			= 2506
DescId			= 2756
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC07x"
BriefingLayout	= "LoadScreenC07"
SelectedWeapon	= "Holster"
DefaultWeapons	= "Beretta,Utility Launcher,Lockpick"
DefaultAmmo		= ""
DefaultMods		= "Beretta Silencer"
Level0			= "Worlds\RetailSinglePlayer\c07"
Level0NameId	= 2577
Level0HelpId	= 3125
Level1			= "Worlds\RetailSinglePlayer\c07s01"
Level1NameId	= 2578
Level1BriefingId = 2706
Level1HelpId	= 3126
Level2			= "Worlds\RetailSinglePlayer\c07s02"
Level2NameId	= 2579
Level2HelpId	= 3127
Level3			= "Worlds\RetailSinglePlayer\c07s03"
Level3NameId	= 2580
Level3HelpId	= 3128
Level4			= "Worlds\RetailSinglePlayer\c07s04"
Level4NameId	= 2581
Level4HelpId	= 3151
//Reward total is 4,100
Reward0			= "01Kamal,400,30121"
Reward1			= "01Admittance,500,30122"
Reward2			= "02Bug,300,30123"
Reward3			= "01DeadDrop,100,30124"
Reward4			= "03Posters,300,30125"
Reward5			= "03EA,200,30126"
Reward6			= "04Safe,300,30127"
Reward7			= "04Sabotage,500,30128"
Reward8			= "04Vault,300,30129"
Reward9			= "01SpyManual,200,30009"
Reward10		= "02SpyManual,200,30009"
Reward11		= "03SpyManual,200,30009"
Reward12		= "04SpyManual,200,30009"
Reward13		= "01Password,100,30131"
Reward14		= "03Kamal,100,30132"
Reward15		= "03DeadDrop,100,30124"
Reward16		= "04Explosives,100,30133"


[Mission7]
//	Chapter 8 - The Art of Murder - India

NameId			= 2507
DescId			= 2757
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC08x"
BriefingLayout	= "LoadScreenC08"
SelectedWeapon	= "Holster"
DefaultWeapons	= "Compact Codebreaker,Welder"
DefaultAmmo		= ""
DefaultMods		= ""
ResetPlayer		= 1
Level0			= "Worlds\RetailSinglePlayer\c08s01"
Level0NameId	= 2582
Level0BriefingId = 2707
Level0HelpId	= 3130
Level1			= "Worlds\RetailSinglePlayer\c08s02"
Level1NameId	= 2583
Level1HelpId	= 3131
Level2			= "Worlds\RetailSinglePlayer\c08s03"
Level2NameId	= 2584
Level2HelpId	= 3132
Level3			= "Worlds\RetailSinglePlayer\c08s04"
Level3NameId	= 2585
Level3HelpId	= 3133
//Reward total is 3,700
Reward0			= "01ProjectOmega,800,30141"
Reward1			= "01Trap,300,30142"
Reward2			= "02Survive,300,30143"
Reward3			= "03Escape,400,30144"
Reward4			= "03OpenDoor,300,30145"
Reward5			= "03ProtectArmstrong,300,30146"
Reward6			= "01SpyManual,200,30009"
Reward7			= "03SpyManual,200,30009"
Reward8			= "01Bug,200,30147"
Reward9			= "04Chase,300,30148"
Reward10		= "02SpyManual,200,30009"
Reward11		= "04SpyManual,200,30009"

[Mission8]
//	Chapter 9 - Ice Station Evil - Antarctica

NameId			= 2508
DescId			= 2758
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC09x"
BriefingLayout	= "LoadScreenC09"
SelectedWeapon	= "Beretta"
DefaultWeapons	= "Beretta,Compact Codebreaker,Keychain"
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c09"
Level0NameId	= 2586
Level0HelpId	= 3134
Level1			= "Worlds\RetailSinglePlayer\c09s01"
Level1NameId	= 2587
Level1BriefingId = 2708
Level1HelpId	= 3135
//Reward total is 1,700
Reward0			= "01Ramp,100,30161"
Reward1			= "01Fuse,100,30162"
Reward2			= "01ProjectOmega,800,30163"
Reward3			= "01Debris,200,30166"
Reward4			= "01Anders,300,30167"
Reward5			= "01SpyManual,200,30009"

[Mission9]
//	Chapter 10 - The Curse of Kali - India

NameId			= 2509
DescId			= 2759
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC10x"
BriefingLayout	= "LoadScreenC10"
SelectedWeapon	= "Sterling"
DefaultWeapons	= "Sterling,Lockpick,Timebomb,Welder,Tulwar"
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c10s01"
Level0NameId	= 2589
Level0BriefingId = 2709
Level0HelpId	= 3136
//Reward total is 1,800
Reward0			= "01Civilian1,400,30181"
Reward1			= "01Civilian2,400,30182"
Reward2			= "01Civilian3,400,30183"
Reward3			= "01Civilian4,400,30183"
Reward4			= "01SpyManual,200,30009"


[Mission10]
//	Chapter 11 - The Interlopers - UNITY Headquarters

NameId			= 2510
DescId			= 2760
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC11"
BriefingLayout	= "LoadScreenC11"
SelectedWeapon	= "Holster"
DefaultWeapons	= ""
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c11s01"
Level0NameId	= 2591
Level0BriefingId = 2710
Level0HelpId	= 3137
//Reward total is 1,800
Reward0			= "01Glasses,200,30201"
Reward1			= "01Mimes,500,30202"
Reward2			= "01Schenker,400,30204"
Reward3			= "01Disarm,500,30205"
Reward4			= "01SpyManual,200,30009"


[Mission11]
//	Chapter 12 - Undersea - Sea of Marmara

NameId			= 2511
DescId			= 2761
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC12x"
BriefingLayout	= "LoadScreenC12"
SelectedWeapon	= "Crossbow"
DefaultWeapons	= "Tazer,Utility Launcher,Crossbow,Welder,Keychain"
DefaultAmmo		= ""
DefaultMods		= "Crossbow Scope"
Level0			= "Worlds\RetailSinglePlayer\c12s01"
Level0NameId	= 2593
Level0BriefingId = 2711
Level0HelpId	= 3138
Level1			= "Worlds\RetailSinglePlayer\c12s02"
Level1NameId	= 2594
Level1HelpId	= 3139
Level2			= "Worlds\RetailSinglePlayer\c12s03"
Level2NameId	= 2595
Level2HelpId	= 3140
Level3			= "Worlds\RetailSinglePlayer\c12s04"
Level3NameId	= 2596
Level3HelpId	= 3141
//Reward total is 2,350
Reward0			= "02Command,400,30221"
Reward1			= "02Locate,500,30222"
Reward2			= "01Crane,100,30223"
Reward3			= "02Form,50,30224"
Reward4			= "02Manual1,50,30225"
Reward5			= "02Manual2,50,30226"
Reward6			= "03Recorder,50,30227"
Reward7			= "04Lab,50,30228"
Reward8			= "01Mission,300,30229"
Reward9			= "01SpyManual,200,30009"
Reward10		= "02SpyManual,200,30009"
Reward11		= "03SpyManual,200,30009"
Reward12		= "04SpyManual,200,30009"

[Mission12]
//	Chapter 13 - Terror in the Deep - Sea of Marmara

NameId			= 2512
DescId			= 2762
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC13x"
BriefingLayout	= "LoadScreenC13"
ResetPlayer		= 0
SelectedWeapon	= ""
DefaultWeapons	= "Tazer,Utility Launcher,Crossbow,Welder,Keychain"
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c13s01"
Level0NameId	= 2597
Level0HelpId	= 3142
Level1			= "Worlds\RetailSinglePlayer\c13s02"
Level1NameId	= 2598
Level1BriefingId = 2712
Level1HelpId	= 3143
Level2			= "Worlds\RetailSinglePlayer\c13s03"
Level2NameId	= 2599
Level2HelpId	= 3144
Level3			= "Worlds\RetailSinglePlayer\c13s04"
Level3NameId	= 2600
Level3HelpId	= 3145
Level4			= "Worlds\RetailSinglePlayer\c13s04Finale"
Level4NameId	= 2600
Level4HelpId	= 3146
//Reward total is 2,700 (2,500 possible)
Reward0			= "01Pierre,800,30241"
Reward1			= "04Escape,500,30242"
Reward2			= "Obstacle1,300,30243"
Reward3			= "Obstacle2,300,30244"
Reward4			= "01SpyManual,200,30009"
Reward5			= "02SpyManual,200,30009"
Reward6			= "03SpyManual,200,30009"
Reward7			= "04SpyManual,200,30009"

[Mission13]
//	Chapter 14 - Endgame - Japan

NameId			= 2513
DescId			= 2763
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC14x"
BriefingLayout	= "LoadScreenC14"
SelectedWeapon	= "Holster"
DefaultWeapons	= "Tazer"
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c14"
Level0NameId	= 2601
Level0HelpId	= 3152
Level1			= "Worlds\RetailSinglePlayer\c14s01"
Level1NameId	= 2602
Level1BriefingId = 2713
Level1HelpId	= 3147
Level2			= "Worlds\RetailSinglePlayer\c14s02"
Level2NameId	= 2603
Level2HelpId	= 3148
Level3			= "Worlds\RetailSinglePlayer\c14s03"
Level3NameId	= 2604
Level3HelpId	= 3149
//Reward total is 4,150
Reward0			= "01Deathtrap,50,30261"
Reward1			= "01Mainframe,400,30262"
Reward2			= "01Powerplant,400,30263"
Reward3			= "01PRPlan,300,30264"
Reward4			= "02Volkov,800,30266"
Reward5			= "03Lair,500,30267"
Reward6			= "03Isako,800,30268"
Reward7			= "01SpyManual,200,30009"
Reward8			= "02SpyManual,200,30009"
Reward9			= "03SpyManual,200,30009"
Reward10		= "01KhiosPlan,300,30269"


[Mission14]
//	Chapter 15 - Pre-emptive Strike - Khios

NameId			= 2514
DescId			= 2764
ObjectiveIds	= ""
LayoutInfo		= "LoadScreenC15"
BriefingLayout	= "LoadScreenC15"
SelectedWeapon	= "Sterling"
DefaultWeapons	= "Tazer,Sterling,Utility Launcher"
DefaultAmmo		= ""
DefaultMods		= ""
Level0			= "Worlds\RetailSinglePlayer\c15s01"
Level0NameId	= 2605
Level0BriefingId = 2714
Level0HelpId	= 3150
//Reward total is 1,600
Reward0			= "01Submarine,600,30281"
Reward1			= "01SS01,100,30282"
Reward2			= "01SS02,100,30282"
Reward3			= "01SS03,100,30282"
Reward4			= "01SS04,100,30282"
Reward5			= "01SS05,100,30282"
Reward6			= "01SS06,100,30282"
Reward7			= "01SS07,100,30282"
Reward8			= "01SS08,100,30282"
Reward9			= "01SpyManual,200,30009"

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Hey Elite, so I did all of the following and got my server to run but like Fzy I didn't have the coopmissions.txt originally so I made the one from the code you gave above and put it in my NOLF2 root folder as directed and still when I run my server it runs the original default coop campaigns and not the SP missions. I thought the problem was from the default_campaign.txt but the only one I have is in the DD campaign folder in the profile folder which is for DD but I don't see one for coop so am I missing a file or what?

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OK, I did all of the above and when I launch the Nolf2Svr it gives me an error that says Error - This config file has no maps selected.

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OK, I did all of the above and when I launch the Nolf2Svr it gives me an error that says Error - This config file has no maps selected.

 

I'm getting the exact same error now as well so I'm not sure were the holdup is.

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OK, I did all of the above and when I launch the Nolf2Svr it gives me an error that says Error - This config file has no maps selected.

 

 

I'm getting the exact same error now as well so I'm not sure were the holdup is.

 

Go to C:\Program Files (x86)\Fox\No One Lives Forever 2\Profiles\Player\Campaigns

Or if you are 32 bit C:\Program Files\Fox\No One Lives Forever 2\Profiles\Player\Campaigns

 

If you don't have the Campaign folder create it in the path above.

 

Make a file in notepad called default_campaign.txt with the info below and place it in the Campaigns folder.

 

The Player folder could be called something else if you've made more than one profile for NOLF2. Use that name instead if that is the case creating the Campaign folder etc like above.

 

[MissionList]
LoopMissions=0
MissionSourceFile=Attributes\CoopMissions.txt
Mission0=0
Mission1=1
Mission2=2
Mission3=3
Mission4=4

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Did you place the CoopMissions.txt at

Go to C:\Program Files (x86)\Fox\No One Lives Forever 2

Or if you are 32 bit C:\Program Files\Fox\No One Lives Forever 2?

 

Do you have the Livesforever Mod selected?

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Did you place the CoopMissions.txt at

Go to C:\Program Files (x86)\Fox\No One Lives Forever 2

Or if you are 32 bit C:\Program Files\Fox\No One Lives Forever 2?

 

Do you have the Livesforever Mod selected?

 

Yes ma'am, and yes ma'am!

 

coop1.jpg

 

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coop2.jpg

 

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coop3.jpg

 

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coop4.jpg

 

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Edited by Triggerhappy

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In your player.txt file did you make sure it contained the following:

 

[Cooperative]
MaxPlayers = 8 
CampaignName = ".default"
MPDifficulty = 1
FriendlyFire = TRUE
UseSkills = TRUE
SessionName = "My Co-Op Server"
MPPlayerDiffFactor = 0.100000f

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As far as I know, CoopMissions.txt really belongs in a .rez's Attributes folder.

As for the "Error - This config file has no maps selected." message, did you setup the coop server from NOLF2's Internet/LAN menu?

 

Also you can try my LivesForeverPlus mod, it includes all the regular & SP missions for coop, you just need to select the SP missions from internet/LAN > Coop > Host options > Campaign > Missions.

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Yep!

 

I noticed you don't have a games folder like I do (I can run a Co-Op game just fine)

 

 

n2folder.png

 

Sorry it's been awhile since I've run a non-dedicated Co-Op server but URA is right the Coopsmission.txt is located at C:\Program Files (x86)\Fox\No One Lives Forever 2\Game\ATTRIBUTES or for 32 bit C:\Program Files \Fox\No One Lives Forever 2\Game\ATTRIBUTES

 

I think it's installed with the NOLF2 source files. I can zip it up and upload it to the downloads if you need it (Won't be until tomorrow though)

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I wont get to take a peak at this until Thursday or Friday, but I'll try to catch up with the ideas then. Let you know how it goes. Just out of curiosity E1, do you have something easish to host a dedi server in coop? We've got a box I could put it on, but I'm very new to using the box and so easy is better for me :)

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I wont get to take a peak at this until Thursday or Friday, but I'll try to catch up with the ideas then. Let you know how it goes. Just out of curiosity E1, do you have something easish to host a dedi server in coop? We've got a box I could put it on, but I'm very new to using the box and so easy is better for me :)

 

 

No worries I'm going to set one up ;) easier that way.

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