JUSTiTiA BluE Posted December 29, 2010 Share Posted December 29, 2010 Hi all, i know here are some people used to the Dedit program. I made a map using a teleport this way: I used a teleport point as exit (i called it gelb) and a playertrigger as entrance. Activation times is 0 and in the commandline i wrote: msg player (teleport gelb). This works fine, but just with ONE player. If more players join, it doesn´t work, you just fall through my stargates and a text appears: "player1 is waiting for you" lol grrrrrrrr. I can´t find a list of possible objects in the commandbox, i tried msg multiplayer (teleport gelb), and much more, no success. I would be very thankfull for a concrete advice. I know about the docs and the gluefactoryforum...... so that doen`t help. Happy new year to you all. Peel Quote Link to comment Share on other sites More sharing options...
Eliteone Posted December 29, 2010 Share Posted December 29, 2010 Hi all, i know here are some people used to the Dedit program. I made a map using a teleport this way: I used a teleport point as exit (i called it gelb) and a playertrigger as entrance. Activation times is 0 and in the commandline i wrote: msg player (teleport gelb). This works fine, but just with ONE player. If more players join, it doesn´t work, you just fall through my stargates and a text appears: "player1 is waiting for you" lol grrrrrrrr. I can´t find a list of possible objects in the commandbox, i tried msg multiplayer (teleport gelb), and much more, no success. I would be very thankfull for a concrete advice. I know about the docs and the gluefactoryforum...... so that doen`t help. Happy new year to you all. Peel Sounds like a question for Pepper, Neo or Spawn. Quote Link to comment Share on other sites More sharing options...
JUSTiTiA BluE Posted December 29, 2010 Author Share Posted December 29, 2010 Sounds like a question for Pepper, Neo or Spawn. Yeah it is . Now i changed the playertriggers into normal triggers, read about something Spawn said in the GlueFactory. When one player is entering a trigger all online players, no matter where they are, are teleported to the same place. Muhaha ...I will have to bind every Gamestartpoint to a seperate player. But Multiplayer_1 - 6 and Multiplayer DM_1 - 6 choosable in Gamestartpoint properties are not accepted as objects in the trigger commandbox. Hm. ??????????? Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted December 31, 2010 Share Posted December 31, 2010 i have windows 7, so i can't install DEdit and check this way out. i remember a way Neo helped me by: you should do a command msg activeplayer (teleport teleportpoint0) that's how you should make just the player who actiavtes the trigger teleport to a point. happy new year! Quote Link to comment Share on other sites More sharing options...
Eliteone Posted December 31, 2010 Share Posted December 31, 2010 i have windows 7, so i can't install DEdit and check this way out. happy new year! If you have Windows 7 Professional or Ultimate you can download the Windows XP Virtual mode and run Dedit there. http://www.microsoft.com/windows/virtual-pc/ Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted December 31, 2010 Share Posted December 31, 2010 hmm that's funny, but I don't know what OS do I have. In russian it says I have Win 7 Домашная расширенная, which i'd translate like "home extended"... but I think there's no "home extended", just "home premium"... I think that's what I have but not sure.... Quote Link to comment Share on other sites More sharing options...
JUSTiTiA BluE Posted December 31, 2010 Author Share Posted December 31, 2010 i have windows 7, so i can't install DEdit and check this way out. i remember a way Neo helped me by: you should do a command msg activeplayer (teleport teleportpoint0) that's how you should make just the player who actiavtes the trigger teleport to a point. happy new year! Woooooow ! Thanks Agent. I will try this out. Happy new year too and thanks very very much . lol I tried out playertouch and player01, multiplayer_dm1, and much more. Greetings Peel Quote Link to comment Share on other sites More sharing options...
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