{U}Sgt.PEPPER Posted September 6, 2010 Share Posted September 6, 2010 (edited) Hey, its hard to test a map by myself .i try to do the best i can but theres always somthing i missed.. only way it gets tested is when everone has it and is on the server.... anyway i started to update some maps before i add them to the big mappack... DD_MORE_VIOLENCE_IN_VILLA : ~fix the disappearing nanas in DD room ~added stair and ledge volumes (for falling down and off, stairs and ledges ) ~cleaned up geometry ~remove phous. added fun stuff DD_UHQ : ~fix the bomb room so you can enter and exit it after bomb goes boom! (to revive the noble agents who failed defuseing it) ~added Tranquilizer and Electrical Darts for the Utility launcher ~cleaned up geometry DD_UNITYHQ AND BOLLYWOOD..(again) ~fix the door in the not so sercret place so you cant get stuck ~added blocker to the not so sercret place so you cant shoot threw walls ~clean up more geometry i will put all the updated maps in the big mappack when im done..so... anyone see anything that should or should not be...or have sugestions for these maps post them here...thx Edited September 7, 2010 by {U}Sgt.PEPPER Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted September 7, 2010 Share Posted September 7, 2010 i think if you'll allow reviving it won't be that good. the main idea is very good (i mean: you can't get there cz it's broken). dunnow why but I like this 1 as is. you choose anyway Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted September 7, 2010 Share Posted September 7, 2010 what you mean under "other ammo types for glue gun" ? is it going to be a mod? or you mean the gun itself and adding more default types to the map? (more glue and nanas! ) Quote Link to comment Share on other sites More sharing options...
{U}Sgt.PEPPER Posted September 7, 2010 Author Share Posted September 7, 2010 what you mean under "other ammo types for glue gun" ? is it going to be a mod? or you mean the gun itself and adding more default types to the map? (more glue and nanas! ) meaning i added ..Tranquilizer and Electrical Darts ....for the Utility launcher Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted September 7, 2010 Share Posted September 7, 2010 ok kewl =) don't forget the tracking darts XD Quote Link to comment Share on other sites More sharing options...
Hugo Posted September 19, 2010 Share Posted September 19, 2010 I say its very noble of you, Pepper, to update and improve those wonderful maps! And although I get stuck in those exploded ammo rooms myself from time to time - Id say: leave it as ist is - cos its funny and teaches you a lesson when it happens to you. Quote Link to comment Share on other sites More sharing options...
Natter Posted September 25, 2010 Share Posted September 25, 2010 Hmmmm....hmmmmmmmmm... I remember another DM map which would be great to play it in DD style... Seberian Bunker....or...Seberian Instalation...dunno the exact english name It was over three stages...cellar..mid..first floor.... Also it would be fun to have lets say a cam which gives alarm when someone enters the enemy base Oh how cool it would be to have it back *tickles Pepper* Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted September 25, 2010 Share Posted September 25, 2010 oh lol. pep are toy trying to turn all dm maps to dd? =)))) (wouls be cool, thoguh ) Quote Link to comment Share on other sites More sharing options...
kepler Posted September 26, 2010 Share Posted September 26, 2010 Hmmmm....hmmmmmmmmm... I remember another DM map which would be great to play it in DD style... Seberian Bunker....or...Seberian Instalation...dunno the exact english name It was over three stages...cellar..mid..first floor.... Also it would be fun to have lets say a cam which gives alarm when someone enters the enemy base Oh how cool it would be to have it back *tickles Pepper* Oooooh yeah - I had forgotten that map. I used to love that one. I always made it a point to own the basement. Pep could put one base on the top floor and one in the basement. Put the core in the big middle room. I'm sure he has NOTHING else to do. Quote Link to comment Share on other sites More sharing options...
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