Scorpio' Posted October 14, 2008 Share Posted October 14, 2008 I created model in 3ds 5, and exported it in LTC model format.When i importing this model in ModelEdit (to convert to LTB), ModelEdit was automaticly closed(lagg).Need help, how to work in 3ds with Lith Tech models. Quote Link to comment Share on other sites More sharing options...
Coty Posted March 14, 2009 Share Posted March 14, 2009 Not knowing anything about 3dsm, and with the little information you give me I can only say this: You need to bind (skin) the model to more than one bone per vertex, smooth skinning, not ridged. Perhaps you have something called a smooth skin modifer? Something like that... Lithtech uses weighted vertices when skinning. Riged skinning (one bone per vertex) will crash MEdit. Quote Link to comment Share on other sites More sharing options...
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