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How to work with models, in 3d Studio Max 5?


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I created model in 3ds 5, and exported it in LTC model format.When i importing this model in ModelEdit (to convert to LTB), ModelEdit was automaticly closed(lagg).Need help, how to work in 3ds with Lith Tech models.

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  • 4 months later...

Not knowing anything about 3dsm, and with the little information you give me I can only say this:

 

You need to bind (skin) the model to more than one bone per vertex, smooth skinning, not ridged.

Perhaps you have something called a smooth skin modifer? Something like that...

 

Lithtech uses weighted vertices when skinning. Riged skinning (one bone per vertex) will crash MEdit.

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