Jump to content

How to work with models, in 3d Studio Max 5?


Scorpio'
 Share

Recommended Posts

I created model in 3ds 5, and exported it in LTC model format.When i importing this model in ModelEdit (to convert to LTB), ModelEdit was automaticly closed(lagg).Need help, how to work in 3ds with Lith Tech models.

Link to comment
Share on other sites

  • 4 months later...

Not knowing anything about 3dsm, and with the little information you give me I can only say this:

 

You need to bind (skin) the model to more than one bone per vertex, smooth skinning, not ridged.

Perhaps you have something called a smooth skin modifer? Something like that...

 

Lithtech uses weighted vertices when skinning. Riged skinning (one bone per vertex) will crash MEdit.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines Privacy Policy.