Muikkie Posted October 23, 2008 Share Posted October 23, 2008 You are a decisive lady E1 My compliments Quote Link to comment Share on other sites More sharing options...
Zymon Posted October 25, 2008 Share Posted October 25, 2008 You are a decisive lady E1 My compliments +1 Quote Link to comment Share on other sites More sharing options...
kepler Posted October 25, 2008 Share Posted October 25, 2008 Is there any possibility to implement these pics in a small program that checks it for us when we run it? Bookmark this if you like: http://scenicandlighting.com/nolf2/servers.htm Something like this could be a part of Eliteone's program for joining (which is excellent, btw). Something like this could be on the UnityHQ page with the world map, too. Quote Link to comment Share on other sites More sharing options...
Belladonna Posted October 25, 2008 Share Posted October 25, 2008 Great idea, Kepler! Quote Link to comment Share on other sites More sharing options...
Eliteone Posted October 26, 2008 Share Posted October 26, 2008 Bookmark this if you like: http://scenicandlighting.com/nolf2/servers.htm Something like this could be a part of Eliteone's program for joining (which is excellent, btw). Something like this could be on the UnityHQ page with the world map, too. Done!! It's on the portal page now Quote Link to comment Share on other sites More sharing options...
kepler Posted October 26, 2008 Share Posted October 26, 2008 (edited) Awesome. Now, one more thing that might make this even a little more brainless: How about a link to your Join by IP tool, right there with those gametrackers? Need help joining a multiplayer game? Install this tool. I added a download link to what I posted before: http://scenicandlighting.com/nolf2/servers.htm Edited October 26, 2008 by kepler Quote Link to comment Share on other sites More sharing options...
Eliteone Posted October 26, 2008 Share Posted October 26, 2008 Awesome. Now, one more thing that might make this even a little more brainless: How about a link to your Join by IP tool, right there with those gametrackers? Need help joining a multiplayer game? Install this tool. I added a download link to what I posted before: http://scenicandlighting.com/nolf2/servers.htm Okies Done.................... Anything else? Quote Link to comment Share on other sites More sharing options...
Sander Posted October 27, 2008 Share Posted October 27, 2008 Maybe a URL at the pics to the server stats, who played most, who scored most, stuff like that is available on gametracker Quote Link to comment Share on other sites More sharing options...
kepler Posted October 27, 2008 Share Posted October 27, 2008 (edited) I don't use game tracker - tell me about it. Where do you get it, is it stable, any spyware, etc. Is it cumbersome if you don't play much else? I didn't put the links on those images when I put the HTML on my website. I think Eliteone copied the content as it was for expediency. Is it just a matter of restoring the original links? Edited October 27, 2008 by kepler Quote Link to comment Share on other sites More sharing options...
Sander Posted October 27, 2008 Share Posted October 27, 2008 at gametracker people can set their servers' details and then gametracker checks the server on players and stats like kill death ratio and overall scores it's not a program, it's a website ! have a look at http://www.gametracker.com/server_info/84....888/top_players pnx server ! Quote Link to comment Share on other sites More sharing options...
{IF} Agent 224 Posted October 27, 2008 Share Posted October 27, 2008 I found myself there in 3 diffrent nicknames Quote Link to comment Share on other sites More sharing options...
Eliteone Posted October 27, 2008 Share Posted October 27, 2008 I'll update it to have the links to the gametracker stats for the servers. Quote Link to comment Share on other sites More sharing options...
Old Salt Posted October 27, 2008 Share Posted October 27, 2008 How do I add more servers to Join-by-IP Tool?? Quote Link to comment Share on other sites More sharing options...
kepler Posted October 27, 2008 Share Posted October 27, 2008 I think that overall this is actually more convenient for joining than going through the master server. The only drawback is that there are some players who don't come to this forum. Quote Link to comment Share on other sites More sharing options...
URA Posted October 27, 2008 Share Posted October 27, 2008 Makeshift master server idea, I came up with most of this the other night half asleep Game servers (1) Batch file launches .exe asking for server port number and maybe other details (mode, mod, rules, etc.) .exe post port and user data to .php server Batch starts server.exe Batch launches new .exe when server shuts down that posts port number to remove from database at .php server Game servers (2) Make a new server.exe that post this data at startup/shutdown and maybe heartbeat data every few mins to renew server status and/or keep the server from getting removed by an auto clean up script at the master server. Client (Join by IP Tool) Download server list from make shift master server. Query all listed servers (GSInfo and GSList has source code that maybe useful). Select and join. Master server (PHP/SQL based) Recive post data from servers, use IP from packet, port and other info from post data. Add IP, port, mode, mod, ect. to database. Remove servers from database in remove script by IP from packet and port from post data. Maybe an auto clean up script... Quote Link to comment Share on other sites More sharing options...
Sander Posted October 28, 2008 Share Posted October 28, 2008 I'm not so into this master server and joining stuff but Im sure it's a great idea URA Quote Link to comment Share on other sites More sharing options...
Belladonna Posted October 28, 2008 Share Posted October 28, 2008 I can't say I understand all that URA posted, but I'm sure I agree with whatever it all was. Quote Link to comment Share on other sites More sharing options...
Natter Posted October 28, 2008 Share Posted October 28, 2008 Good job Ura..whatever it is Quote Link to comment Share on other sites More sharing options...
Eliteone Posted October 28, 2008 Share Posted October 28, 2008 If you can code it URA I'll host it Quote Link to comment Share on other sites More sharing options...
Koyuki Posted October 29, 2008 Share Posted October 29, 2008 Crossing my fingers that they place the master server business in your hands, e1. It's hard enough getting new players as it is - none of them are going to have the knowledge or drive to seek out ways to jump through hoops in order to find an online game. I suppose this day was inevitable, but I always just sort of thought it wouldn't happen if I didn't think about it. Quote Link to comment Share on other sites More sharing options...
kepler Posted October 29, 2008 Share Posted October 29, 2008 I agree about the hoops. However, we aren't getting many new players anyway. The game hasn't been sold in stores in a long time anyway. We could list more servers here possibly (coop as well). Then, I think the server status area and the Join by IP tool should be available on other forums and places as well, or at least a clear link. Propogate the internet's awareness of how to join, so that it is an easy thing to goggle. Right now, if you google "NOLF2 Multiplayer," you get nothing useful. The first article is a 2003 PC News story about the multiplayer update release. Quote Link to comment Share on other sites More sharing options...
ErraticPing Posted October 29, 2008 Share Posted October 29, 2008 I just wanted to thank E1, Bella, and everyone else who has kept NOLF2 alive. My brother {SFI}Lazieye and I love the friendliness of the community. Hopefully we'll all be playing NOLF2 for years to come. --Will, a.k.a. ErraticPing If you can code it URA I'll host it Quote Link to comment Share on other sites More sharing options...
Bronzé Posted October 30, 2008 Share Posted October 30, 2008 is nolf2 dead now or not? i dont practically play nolf2 anymore but i do have MEMORIES & GOOD TIMES in my mind Thank U!!! hopefully we'll meet eachother in some other game or is there already some other game ppl play? Quote Link to comment Share on other sites More sharing options...
*PNX* sUXN Posted October 30, 2008 Share Posted October 30, 2008 is nolf2 dead now or not? i dont practically play nolf2 anymore but i do have MEMORIES & GOOD TIMES in my mind Thank U!!! hopefully we'll meet eachother in some other game or is there already some other game ppl play? FearCombat Bf2142 Cs Source ...more to come XD Quote Link to comment Share on other sites More sharing options...
URA Posted October 31, 2008 Share Posted October 31, 2008 If you can code it URA I'll host it This seems to work URA's NOLF2 Server Beta 1 Added libcurl support (7.15.1-msvc-win32-ssl-0.9.8a-zlib-1.2.3) What it does: It sends basic server data to a web server defined in servers.txt at startup and sends the port number at shutdown. Other than that, it is the same as the default NOLF2Srv.exe. What it sends: Port number, server name, game type, mod name and max players. Includes Join_by_IP tool NOLF2Srv_Beta1.zip ---- URA's Servers.php v1.0 _mysql.php - MySql database to connect to. _settings2.php - A striped down version from WebSPELL CMS servers.php - Adds/removes servers and writes 8 .txt files to tmp/ (used for Join_by_IP tool) servers-ins.php - Sets up table (game_server_ip) in the database defined in _mysql.php Fell free to modify servers.php Note: server-ins.php should be deleted after setting up game_server_ip table. Servers_v1.0.zip Quote Link to comment Share on other sites More sharing options...
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