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Anyone interested in scythes in AA?

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I just thought of some ideas for scythes and i thought i might as well post them:
- Right range for maximum damage (cause you cant do as much damage with the handle)
- Bleeding debuff (causes steadily decreasing damage, can stack with multiple wounds)
- Bleeding works based on a chance (causing a severe wound) the chances against no armor buff is 100% then cloth 80% leather 50% and plate 10% (cause causing bleeding against someone wearing plate armor would obviously be harder)
- After all bleeding debuffs stop a debuff called sensitive wounds replaces it causing any successful attack that would normally add 1 stack of bleeding to add 3 instead

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