criminalcola Posted March 7, 2006 Posted March 7, 2006 Ok, well I got kinda a werid problem. I am tring to run more than 1 NOLF2 srv at a time. I setup one coop server, which runs great. I copy that profile, change the ports, keep on coop mode (want 2 coop servers) and then I keep it on the same campainge as the other coop server. I go to launch the server, select my new profile, launch it....and then ERROR-Config file has no maps selected so then I go back and make a new campainge for the new server, just copy the same campainge that the first coop server used, I go to the profile for the new server, change the campainge to the new campainge i just made...then I save and try to lanuch the server again....same thing. Can anyone help me out? Thanks. And this also happens in DM and DD, It just doesnt seem to want me to host more than 1 server! P.S I posted this on TGF too....no one answer me there ( Quote
Eliteone Posted March 7, 2006 Posted March 7, 2006 Ok, well I got kinda a werid problem. I am tring to run more than 1 NOLF2 srv at a time. I setup one coop server, which runs great. I copy that profile, change the ports, keep on coop mode (want 2 coop servers) and then I keep it on the same campainge as the other coop server. I go to launch the server, select my new profile, launch it....and then ERROR-Config file has no maps selected so then I go back and make a new campainge for the new server, just copy the same campainge that the first coop server used, I go to the profile for the new server, change the campainge to the new campainge i just made...then I save and try to lanuch the server again....same thing. Can anyone help me out? Thanks. And this also happens in DM and DD, It just doesnt seem to want me to host more than 1 server! P.S I posted this on TGF too....no one answer me there ( Well they aren't the quickest on the draw over there at TGF for tech support. I'm suspecting it's either the gametype setting or your DMMission.txt or CO-OPmissions.txt files. Gametype=4 for Doomsday Gametype=2 for Deathmatch PM me a copy of your server.txt file or simply copy it over from your server that works and change the client server ports (so they don't conflict) But for the DM and DD you need to have the missions file (it's where the default campaign.txt draws the map info from) Here's a sample DMMissions.txt (assumes you have the unityhq official mappack and fall preview pack) [Mission0] Level0="Worlds\RetailMultiplayer\DD_01" NameId=2538 Photo="worlds\RetailMultiPlayer\DD_01.dtx" DefaultWeapons="Katana,Beretta" [Mission1] Level0="Worlds\RetailMultiplayer\DD_02" NameId=2539 Photo="worlds\RetailMultiPlayer\DD_02.dtx" DefaultWeapons="Katana,Beretta" [Mission2] Level0="Worlds\RetailMultiplayer\DD_03" NameId=2540 Photo="worlds\RetailMultiPlayer\DD_03.dtx" DefaultWeapons="Katana,Beretta" [Mission3] Level0="Worlds\RetailMultiplayer\DD_04" NameId=2541 Photo="worlds\RetailMultiPlayer\DD_04.dtx" DefaultWeapons="Katana,Beretta" [Mission4] Level0="Worlds\RetailMultiplayer\DD_05" NameId=2542 Photo="worlds\RetailMultiPlayer\DD_05.dtx" DefaultWeapons="Katana,Beretta" [Mission5] Level0="Worlds\RetailMultiplayer\DD_06" NameId=2543 Photo="worlds\RetailMultiPlayer\DD_06.dtx" DefaultWeapons="Katana,Beretta" [Mission6] Level0="Worlds\RetailMultiplayer\DD_07" NameId=2544 Photo="worlds\RetailMultiPlayer\DD_07.dtx" DefaultWeapons="Katana,Beretta" [Mission7] Level0="Worlds\RetailMultiplayer\DD_BLUE_SKY" NameStr="Blue Sky" Photo="Worlds\RetailMultiPlayer\DD_Blue_Sky.dtx" DefaultWeapons="Katana,Beretta" [Mission8] Level0="Worlds\RetailMultiplayer\DD_BRUTAL_IN_BRUSSELS" NameStr="Brutal in Brussels" Photo="Worlds\RetailMultiPlayer\DD_brutal_in_brussels.dtx" DefaultWeapons="Katana,Beretta" [Mission9] Level0="Worlds\RetailMultiplayer\DD_BUILDINGBATTLEADVANCED" NameStr="Building Battle Advance" Photo="TEX\CUSTOMTEXTURE\BLoad.dtx" DefaultWeapons="Katana,Beretta" [Mission10] Level0="Worlds\RetailMultiplayer\DD_CABLE_CAR_STATION" NameStr="Cable Car Station" Photo="Worlds\RetailMultiPlayer\DD_CABLE_CAR_STATION.dtx" DefaultWeapons="Katana,Beretta" [Mission11] Level0="Worlds\RetailMultiplayer\DD_CANYON" NameStr="Canyon" Photo="Worlds\RetailMultiPlayer\Screenmap.dtx" DefaultWeapons="Katana,Beretta" [Mission12] Level0="Worlds\RetailMultiplayer\DD_CAREBBIAN" NameStr="Caribbean" Photo="Worlds\RetailMultiPlayer\DD_Carebbian.dtx" DefaultWeapons="Katana,Beretta" [Mission13] Level0="Worlds\RetailMultiplayer\DD_CAVE" NameStr="CAVE" Photo="Worlds\RetailMultiPlayer\DD_CAVE.dtx" DefaultWeapons="Katana,Beretta" [Mission14] Level0="Worlds\RetailMultiplayer\DD_DANGEROUSGAME" NameStr="Dangerous Game" Photo="TEX\CUSTOMTEXTURE\DLoad.dtx" DefaultWeapons="Katana,Beretta" [Mission15] Level0="Worlds\RetailMultiplayer\DD_EXILE_TO_EGYPT" NameStr="Exile To Egypt" Photo="Worlds\RetailMultiPlayer\DD_Exile_To_Egypt.dtx" DefaultWeapons="Katana,Beretta" [Mission16] Level0="Worlds\RetailMultiplayer\DD_FACTORY" NameStr="Factory" Photo="Worlds\RetailMultiPlayer\DD_FACTORY.dtx" DefaultWeapons="Katana,Beretta" [Mission17] Level0="Worlds\RetailMultiplayer\DD_GARDEN" NameStr="The Garden (4-12)" Photo="Worlds\RetailMultiPlayer\gardenlogo.dtx" DefaultWeapons="Katana,Beretta" [Mission18] Level0="Worlds\RetailMultiplayer\DD_GHOST_TOWN_FINAL" NameStr="Ghost Town" Photo="TEX\CUSTOMTEXTURE2\Screenshot300.dtx" DefaultWeapons="Katana,Beretta" [Mission19] Level0="Worlds\RetailMultiplayer\DD_GOTHIC" NameStr="GOTHIC (4-12)" Photo="Worlds\RetailMultiplayer\gothic_load.dtx" DefaultWeapons="Katana,Beretta" [Mission20] Level0="Worlds\RetailMultiplayer\DD_GT_INVASION_FINAL" NameStr="GT-InvasionDoomsday" Photo="TEX\CUSTOMTEXTURE2\GTIDD.dtx" DefaultWeapons="Katana,Beretta" [Mission21] Level0="Worlds\RetailMultiplayer\DD_HAPPY_DOOMSDAY" NameStr="HAPPY DOOMSDAY" Photo="Worlds\RetailMultiPlayer\HAPPY_DOOMSDAY.dtx" DefaultWeapons="Katana,Beretta" [Mission22] Level0="Worlds\RetailMultiplayer\DD_HYDRO_2003" NameStr="DD_HYDRO_2003" Photo="Worlds\RetailMultiPlayer\DD_HYDRO_2003.dtx" DefaultWeapons="Katana,Beretta" [Mission23] Level0="Worlds\RetailMultiplayer\DD_LAB" NameStr="LAB" Photo="Worlds\RetailMultiPlayer\DD_LAB.dtx" DefaultWeapons="Katana,Beretta" [Mission24] Level0="Worlds\RetailMultiplayer\DD_LLA" NameStr="Leaving Los Alamos" Photo="Worlds\RetailMultiPlayer\DD_LLA.dtx" DefaultWeapons="Katana,Beretta" [Mission25] Level0="Worlds\RetailMultiplayer\DD_MAZE" NameStr="MAZE" Photo="Worlds\RetailMultiPlayer\DD_MAZE.dtx" DefaultWeapons="Katana,Beretta" [Mission26] Level0="Worlds\RetailMultiplayer\DD_MIDNIGHT_MASSACRE" NameStr="Midnight Massacre" Photo="worlds\RetailMultiPlayer\DD_Midnight_Massacre.dtx" DefaultWeapons="Katana,Beretta" [Mission27] Level0="Worlds\RetailMultiplayer\DD_MONKEYMADNESS" NameStr="Monkey Madness" Photo="WORLDS\RETAILMULTIPLAYER\LOADINGSCREEN.DTX" DefaultWeapons="Katana,Beretta" [Mission28] Level0="Worlds\RetailMultiplayer\DD_MONKEYPALACE" NameStr="MonkeyPalace DD Version." Photo="Worlds\RetailMultiPlayer\DD_MonkeyPalace.dtx" DefaultWeapons="Katana,Beretta" [Mission29] Level0="Worlds\RetailMultiplayer\DD_MORE_VIOLENCE_IN_VILLA" NameStr="MORE VIOLENCE IN THE VILLA" Photo="worlds\RetailMultiPlayer\DD_MORE_VIOLENCE_IN_VILLA.dtx" DefaultWeapons="Katana,Beretta" [Mission30] Level0="Worlds\RetailMultiplayer\DD_MUTINY_ON_MARS" NameStr="MUTINY ON MARS" Photo="Worlds\RetailMultiPlayer\DD_MUTINY_ON_MARS.dtx" DefaultWeapons="Katana,Beretta" [Mission31] Level0="Worlds\RetailMultiplayer\DD_NEIGHBORHOOD" DefaultWeapons="Katana,Beretta" [Mission32] Level0="Worlds\RetailMultiplayer\DD_PIP" NameStr="Peril in Poland" Photo="Worlds\RetailMultiPlayer\loadscrn.dtx" DefaultWeapons="Katana,Beretta" [Mission33] Level0="Worlds\RetailMultiplayer\DD_SEWER" NameStr="Sewer" Photo="Worlds\RetailMultiPlayer\DD_Sewer.dtx" DefaultWeapons="Katana,Beretta" [Mission34] Level0="Worlds\RetailMultiplayer\DD_SIS" NameStr="Slaughter in Slovenia" Photo="Worlds\RetailMultiPlayer\DD_SIS.dtx" DefaultWeapons="Katana,Beretta" [Mission35] Level0="Worlds\RetailMultiplayer\DD_SNOWED_IN" NameStr="Snowed In (4-6 Players)" Photo="worlds\RetailMultiPlayer\DD_Snowed_In.dtx" DefaultWeapons="Katana,Beretta" [Mission36] Level0="Worlds\RetailMultiplayer\DD_SPACESTATION" NameStr="THE SPACESTATION" Photo="Worlds\RetailMultiplayer\SPACESTATION.DTX" DefaultWeapons="Katana,Beretta" [Mission37] Level0="Worlds\RetailMultiplayer\DD_SUBURBAN_CONFLICT" NameStr="{SFI} Suburban Conflict" Photo="Worlds\RetailMultiPlayer\{SFI}Suburban_Conflict.dtx" DefaultWeapons="Katana,Beretta" [Mission38] Level0="Worlds\RetailMultiplayer\DD_SUNSET_SHOWDOWN" NameStr="Sunset Showdown (6-16 Players)" Photo="Worlds\RetailMultiPlayer\DD_SUNSET_SHOWDOWN.dtx" DefaultWeapons="Katana,Beretta" [Mission39] Level0="Worlds\RetailMultiplayer\DD_TERRORISM_IN_TOKYO" NameStr="TERRORISM IN TOKYO" Photo="Worlds\RetailMultiPlayer\DD TERRORISM IN TOKYO.dtx" DefaultWeapons="Katana,Beretta" [Mission40] Level0="Worlds\RetailMultiplayer\DD_WAR_IN_WIZENTHRICK" NameStr="WAR IN WIZENTHRICK" Photo="Worlds\RetailMultiPlayer\DD_WAR_IN_WIZENTHRICK.DTX" DefaultWeapons="Katana,Beretta" [Mission41] Level0="Worlds\RetailMultiplayer\DM_01" NameId=2529 Photo="worlds\RetailMultiPlayer\DM_01.dtx" DefaultWeapons="Katana,Beretta" [Mission42] Level0="Worlds\RetailMultiplayer\DM_02" NameId=2530 Photo="worlds\RetailMultiPlayer\DM_02.dtx" DefaultWeapons="Katana,Beretta" [Mission43] Level0="Worlds\RetailMultiplayer\DM_03" NameId=2531 Photo="worlds\RetailMultiPlayer\DM_03.dtx" DefaultWeapons="Katana,Beretta" [Mission44] Level0="Worlds\RetailMultiplayer\DM_04" NameId=2532 Photo="worlds\RetailMultiPlayer\DM_04.dtx" DefaultWeapons="Katana,Beretta" [Mission45] Level0="Worlds\RetailMultiplayer\DM_05" NameId=2533 Photo="worlds\RetailMultiPlayer\DM_05.dtx" DefaultWeapons="Katana,Beretta" [Mission46] Level0="Worlds\RetailMultiplayer\DM_06" NameId=2534 Photo="worlds\RetailMultiPlayer\DM_06.dtx" DefaultWeapons="Katana,Beretta" [Mission47] Level0="Worlds\RetailMultiplayer\DM_07" NameId=2535 Photo="worlds\RetailMultiPlayer\DM_07.dtx" DefaultWeapons="Katana,Beretta" [Mission48] Level0="Worlds\RetailMultiplayer\DM_08" NameId=2536 Photo="worlds\RetailMultiPlayer\DM_08.dtx" DefaultWeapons="Katana,Beretta" [Mission49] Level0="Worlds\RetailMultiplayer\DM_09" NameId=2537 Photo="worlds\RetailMultiPlayer\DM_09.dtx" DefaultWeapons="Katana,Beretta" [Mission50] Level0="Worlds\RetailMultiplayer\DM_ANIMALHOUSE" NameStr="Animal House" Photo="Worlds\DM_Animal House LdScreen.dtx" DefaultWeapons="Katana,Beretta" [Mission51] Level0="Worlds\RetailMultiplayer\DM_AQUA" NameStr="AQUA (4-8)" Photo="Worlds\RetailMultiplayer\aqua.dtx" DefaultWeapons="Katana,Beretta" [Mission52] Level0="Worlds\RetailMultiplayer\DM_BRICKWOODMALL" NameStr="Brickwood Mall" Photo="Worlds\RetailMultiPlayer\mall.dtx" DefaultWeapons="Katana,Beretta" [Mission53] Level0="Worlds\RetailMultiplayer\DM_BUNKER" NameStr="{SFI} Severnaya Bunker" Photo="Worlds\DM_BUNKER.dtx" DefaultWeapons="Katana,Beretta" [Mission54] Level0="Worlds\RetailMultiplayer\DM_CLUBDEAD" NameStr="CLUBDEAD - REMAKE (4-12)" Photo="Worlds\RetailMultiplayer\loadingscreen_clubdead.dtx" DefaultWeapons="Katana,Beretta" [Mission55] Level0="Worlds\RetailMultiplayer\DM_DESERT_OASIS" NameStr="Desert Oasis" Photo="Worlds\RetailMultiPlayer\DM_DESERT_OASIS.dtx" DefaultWeapons="Katana,Beretta" [Mission56] Level0="Worlds\RetailMultiplayer\DM_DISCOUNTWAREHOUSE" NameStr="DISCOUNT WAREHOUSE" Photo="Worlds\RetailMultiPlayer\DM_DiscountWarehouse.dtx" DefaultWeapons="Katana,Beretta" [Mission57] Level0="Worlds\RetailMultiplayer\DM_DJAMBARAMA" NameStr="AMPHITHEATER alpha" Photo="Worlds\RetailMultiPlayer\3.dtx" DefaultWeapons="Katana,Beretta" [Mission58] Level0="Worlds\RetailMultiplayer\DM_FACINGWORLDS" DefaultWeapons="Katana,Beretta" [Mission59] Level0="Worlds\RetailMultiplayer\DM_FOREST_TEMPLE" NameStr="Forest Temple" Photo="Worlds\RetailMultiPlayer\DM_Forest_Temple.dtx" DefaultWeapons="Katana,Beretta" [Mission60] Level0="Worlds\RetailMultiplayer\DM_GARDEN" NameStr="The Garden (4-12)" Photo="Worlds\RetailMultiplayer\gardenlogo.dtx" DefaultWeapons="Katana,Beretta" [Mission61] Level0="Worlds\RetailMultiplayer\DM_HALL_OF_ODIN" NameStr="The Hall of Odin (4-8)" Photo="Worlds\RetailMultiplayer\hall_of_odin.dtx" DefaultWeapons="Katana,Beretta" [Mission62] Level0="Worlds\RetailMultiplayer\DM_JAPAN2" NameStr="Japan 2" Photo="Worlds\RetailMultiPlayer\DM_Japan2.dtx" DefaultWeapons="Katana,Beretta" [Mission63] Level0="Worlds\RetailMultiplayer\DM_MAZE" NameStr="MAZE" Photo="Worlds\RetailMultiPlayer\DD_MAZE.dtx" DefaultWeapons="Katana,Beretta" [Mission64] Level0="Worlds\RetailMultiplayer\DM_MONKEYPALACE" NameStr="Monkey Palace" Photo="Worlds\RetailMultiPlayer\DM_MonkeyPalace.dtx" DefaultWeapons="Katana,Beretta" [Mission65] Level0="Worlds\RetailMultiplayer\DM_MONOLITHCITY" NameStr="Monolith City" Photo="Worlds\RetailMultiPlayer\monolithcity.dtx" DefaultWeapons="Katana,Beretta" [Mission66] Level0="Worlds\RetailMultiplayer\DM_RACING_RUMBLE" NameStr="Racing Rumble" Photo="Worlds\RETAILMULTIPLAYER\DM_RACING_RUMBLE.dtx" DefaultWeapons="Katana,Beretta" [Mission67] Level0="Worlds\RetailMultiplayer\DM_SNOWKILL" NameStr="SNOWKILL" Photo="Worlds\RetailMultiPlayer\dm_snowkill.dtx" DefaultWeapons="Katana,Beretta" [Mission68] Level0="Worlds\RetailMultiplayer\DM_STONEHENGE" NameStr="DM_STONEHENGE" Photo="Worlds\RetailMultiPlayer\DM_STONEHENGE.dtx" DefaultWeapons="Katana,Beretta" [Mission69] Level0="Worlds\RetailMultiplayer\DM_THE_WOODS" NameStr="The Woods" Photo="Worlds\RetailMultiPlayer\woods.dtx" DefaultWeapons="Katana,Beretta" [Mission70] Level0="Worlds\RetailMultiplayer\DM_TOURNEY" NameStr="Tourney" Photo="Worlds\RetailMultiPlayer\DM_Tourney.dtx" DefaultWeapons="Katana,Beretta" [Mission71] Level0="Worlds\RetailMultiplayer\DM_TUSSLE_IN_THE_TEMPLE" NameStr="Tussle in the Temple (6-8 Players)" Photo="worlds\RetailMultiPlayer\dmtussle.dtx" DefaultWeapons="Katana,Beretta" [Mission72] Level0="Worlds\RetailMultiplayer\DM_TWO_WORLDS" NameStr="Two Worlds" Photo="Worlds\RetailMultiPlayer\DM_TWO_WORLDS.dtx" DefaultWeapons="Katana,Beretta" [Mission73] Level0="Worlds\RetailMultiplayer\DM_UNITYDAYCARE" NameStr="UNITYDaycare" Photo="Worlds\RetailMultiplayer\UNITYDAYCARE.DTX" DefaultWeapons="Katana,Beretta" [Mission74] Level0="Worlds\RetailMultiplayer\DM_UNSAFEUNDERGROUNDBETA" DefaultWeapons="Katana,Beretta" without those you will get the config error you mention. 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FortranDragon Posted March 7, 2006 Posted March 7, 2006 Well they aren't the quickest on the draw over there at TGF for tech support. Gee thanks. Some of us are working overtime. Quote
Eliteone Posted March 7, 2006 Posted March 7, 2006 Gee thanks. Some of us are working overtime. I wasn't refering to you Quote
criminalcola Posted March 8, 2006 Author Posted March 8, 2006 Ya, my thread is still unaswered on TGF and I posted like 3 or 4 days ago Unity was always my fav over TGF Quote
Eliteone Posted March 8, 2006 Posted March 8, 2006 I sent you a PM with the discrepencies in your config files with suggested corrections. Quote
Old Salt Posted July 24, 2006 Posted July 24, 2006 I am running a SP CO-OP Dedicated Server. I am looking for a "Save Game" command and a "NextLevel" command that advances the game from one scene to another, i.e. c04s01 to c04s03. The console only transitions from chp. to chp., c04s01 to c05s01. Quote
Eliteone Posted July 24, 2006 Posted July 24, 2006 backup your existing coopmissions.txt and create one with the following in it /************************************************************************ ** ** M I S S I O N ** ** Mission definitions specify what levels are in the game. The ** ordering of the missions are the same as they appear in this file ** (Mission0, Mission1, Mission2, etc.) ** ** All mission definitions should contain the following properties: ** ** NameId (Integer) ** ** The Id (stored in CRes.dll) of the text string containing the ** name of the mission. ** ** DescId (Integer) ** ** The Id (stored in CRes.dll) of the text string containing a ** brief description of the mission. ** ** ObjectiveIds (String) ** ** A comma separated list of Ids (stored in CRes.dll) of objectives ** known at the start of the mission. ** ** LayoutInfo (String) ** ** The layout definition used for this mission if no briefing is defined. ** ** BriefingLayout (String) ** ** The layout definition used for this mission if a briefing is defined. ** ** SelectedWeapon (String) ** ** The weapon the player will have selected when the mission first starts. ** The weapon should be a weapon the DefaultWeapons list or the default ** ("holster") weapon. ** ** DefaultWeapons (String) ** ** A comma separated list of weapon names that should be chosen by default ** for the mission. ** (e.g., "P38,AK47" ). ** ** DefaultAmmo (String) ** ** A comma separated list of ammo names that should be chosen by default ** for the mission. ** (e.g., "Camera Disabler,Code Breaker" ). ** ** DefaultMods (String) ** ** A comma separated list of ammo names that should be chosen by default ** for the mission. ** (e.g., "Camera Disabler,Code Breaker" ). ** ** ResetPlayer (int) (optional, default: true ) ** ** Reset the player's health and inventory when entering this mission. ** ** Level0-??? (String) ** ** The file name for each level (scene) file (e.g., Worlds\m01s01). ** associated with this mission. Multiple levels may be specified ** (e.g., Level0 = "xxx", Level1 = "yyy", etc.). ** ** NOTE: the .dat extension should NOT be included. ** ** Level(x)DefaultWeapons (String) ** ** A comma separated list of weapon names that should be chosen by default ** for the level. ** (e.g., "P38,AK47" ). ** The (x) should be replaced by the level number 0-???. ** ** Level(x)NameId (Integer) ** ** The Id (stored in CRes.dll) of the text string containing the ** name of the level. ** ** Level(x)BriefingId (Integer) ** ** The Id (stored in CRes.dll) of the text containing a detailed ** explanaation the level. ** ** Level(x)DefaultMods (String) ** ** A comma separated list of mod names that should be chosen by default ** for the level. ** (e.g., "Camera Disabler,Code Breaker" ). ** The (x) should be replaced by the level number 0-???. ** ** Level(x)DefaultAmmo (String) ** ** A comma separated list of ammo names that should be chosen by default ** for the level. ** (e.g., "Camera Disabler,Code Breaker" ). ** The (x) should be replaced by the level number 0-???. ** ** Reward0-??? (String) ** ** Specification for the experience rewards available in this mission. ** Each specification consists of the reward name, the value, and the id of the ** text descripter (stored in CRes.dll) each separated by a comma. ** (e.g., Reward0 = "xxx,50,30001", Reward1 = "yyy,10,30001", etc.). ** */ [Mission0] // Chapter 1 - Cate Archer Must Die! - Japan NameId = 2500 DescId = 2750 ObjectiveIds = "5001" LayoutInfo = "LoadScreenC01x" BriefingLayout = "LoadScreenC01" SelectedWeapon = "Crossbow" DefaultWeapons = "Tazer,Camera,Crossbow,Keychain" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c01" Level0NameId = 2550 Level0HelpId = 3100 Level1 = "Worlds\RetailSinglePlayer\c01s01" Level1NameId = 2551 Level1BriefingId = 2700 Level1HelpId = 3101 Level2 = "Worlds\RetailSinglePlayer\c01s02" Level2NameId = 2552 Level2HelpId = 3102 //Reward total is 2,200 Reward0 = "01Village,100,30002" Reward1 = "01Manual,300,30003" Reward2 = "02Rendezvous,400,30004" Reward3 = "02Discover,400,30005" Reward4 = "02Briefcase,300,30006" Reward5 = "01SpyManual,200,30009" Reward6 = "02SpyManual,200,30009" Reward7 = "02Manual,300,30010" [Mission1] // Chapter 2 - Goodbye, Spy - Japan NameId = 2501 DescId = 2751 ObjectiveIds = "5001" LayoutInfo = "LoadScreenC02x" BriefingLayout = "LoadScreenC02" SelectedWeapon = "" DefaultWeapons = "Tazer,Camera,Crossbow,Keychain" DefaultAmmo = "" DefaultMods = "" ResetPlayer = 0 Level0 = "Worlds\RetailSinglePlayer\c02s01" Level0NameId = 2553 Level0BriefingId = 2701 Level0HelpId = 3103 Level1 = "Worlds\RetailSinglePlayer\c02s02" Level1NameId = 2555 Level1HelpId = 3104 //Reward total is 2,700 Reward0 = "01Estate,400,30021" Reward1 = "01Photograph,800,30022" Reward2 = "01IsakoInfo,300,30023" Reward3 = "01Erase,400,30024" Reward4 = "01Escape,600,30025" Reward5 = "01SpyManual,200,30009" [Mission2] // Chapter 3 - Project: Omega - Siberia NameId = 2502 DescId = 2752 ObjectiveIds = "" LayoutInfo = "LoadScreenC03x" BriefingLayout = "LoadScreenC03" SelectedWeapon = "Holster" DefaultWeapons = "Tazer,Lockpick,Beretta,Timebomb" DefaultAmmo = "" DefaultMods = "Beretta Silencer" Level0 = "Worlds\RetailSinglePlayer\c03" Level0NameId = 2556 Level0HelpId = 3105 Level1 = "Worlds\RetailSinglePlayer\c03s01" Level1NameId = 2557 Level1BriefingId = 2702 Level1HelpId = 3106 Level2 = "Worlds\RetailSinglePlayer\c03s02" Level2NameId = 2558 Level2HelpId = 3107 Level3 = "Worlds\RetailSinglePlayer\c03s03" Level3NameId = 2559 Level3HelpId = 3108 Level4 = "Worlds\RetailSinglePlayer\c03s04" Level4NameId = 2560 Level4HelpId = 3109 //Reward total is 3,600 Reward0 = "01Radio,300,30041" Reward1 = "01Fuel,100,30042" Reward2 = "01Bridge,500,30043" Reward3 = "02Power,500,30044" Reward4 = "03RadioTower,500,30045" Reward5 = "04Cabin,100,30046" Reward6 = "03Rescue,500,30047" Reward7 = "04Documents,300,30048" Reward8 = "01SpyManual,200,30009" Reward9 = "02SpyManual,200,30009" Reward10 = "03SpyManual,200,30009" Reward11 = "04SpyManual,200,30009" [Mission3] // Chapter 4 - A Spy in H.A.R.M.'s Way - Siberia NameId = 2503 DescId = 2753 ObjectiveIds = "" LayoutInfo = "LoadScreenC04x" BriefingLayout = "LoadScreenC04" SelectedWeapon = "" DefaultWeapons = "Tazer,Lockpick,Beretta,Compact Codebreaker,Keychain,Welder" DefaultAmmo = "" DefaultMods = "Beretta Silencer" ResetPlayer = 0 Level0 = "Worlds\RetailSinglePlayer\c04s01" Level0NameId = 2561 Level0BriefingId = 2703 Level0HelpId = 3110 Level1 = "Worlds\RetailSinglePlayer\c04s02" Level1NameId = 2562 Level1HelpId = 3111 Level2 = "Worlds\RetailSinglePlayer\c04s03" Level2NameId = 2563 Level2HelpId = 3112 Level3 = "Worlds\RetailSinglePlayer\c04s04" Level3NameId = 2564 Level3HelpId = 3113 Level4 = "Worlds\RetailSinglePlayer\c04s05" Level4NameId = 2565 Level4HelpId = 3114 //Reward total is 5,900 Reward0 = "01Installation,200,30061" Reward1 = "01Gate,400,30062" Reward2 = "01Depot,400,30063" Reward3 = "02Safe,300,30064" Reward4 = "03Index,300,30065" Reward5 = "03Propane,400,30066" Reward6 = "03MainRecords,500,30067" Reward7 = "05Documents,300,30068" Reward8 = "05Zhukov,400,30069" Reward9 = "05Computer,500,30070" Reward10 = "05ProjectOmega,800,30071" Reward11 = "01SpyManual,200,30009" Reward12 = "02SpyManual,200,30009" Reward13 = "03SpyManual,200,30009" Reward14 = "04SpyManual,200,30009" Reward15 = "05SpyManual,200,30009" Reward16 = "02Generator,400,30072" [Mission4] // Chapter 5 - Night Flight - Siberia NameId = 2504 DescId = 2754 ObjectiveIds = "" LayoutInfo = "LoadScreenC05x" BriefingLayout = "LoadScreenC05" SelectedWeapon = "" DefaultWeapons = "Tazer,Beretta" DefaultAmmo = "" DefaultMods = "Beretta Silencer" ResetPlayer = 0 Level0 = "Worlds\RetailSinglePlayer\c05s01" Level0NameId = 2566 Level0BriefingId = 2704 Level0HelpId = 3115 Level1 = "Worlds\RetailSinglePlayer\c05s02" Level1NameId = 2567 Level1HelpId = 3116 Level2 = "Worlds\RetailSinglePlayer\c05s03" Level2NameId = 2568 Level2HelpId = 3117 Level3 = "Worlds\RetailSinglePlayer\c05s04" Level3NameId = 2569 Level3HelpId = 3118 Level4 = "Worlds\RetailSinglePlayer\c05s05" Level4NameId = 2570 Level4HelpId = 3119 //Reward total is 3,800 (2,900 likely) Reward0 = "03Escape,500,30081" Reward1 = "05Plane,500,30082" Reward2 = "05Coffee,200,30083" Reward3 = "05Rescue,500,30084" Reward4 = "05Jump,200,30085" Reward5 = "01SpyManual,200,30009" Reward6 = "02SpyManual,200,30009" Reward7 = "03SpyManual,200,30009" Reward8 = "04SpyManual,200,30009" Reward9 = "05SpyManual,200,30009" Reward10 = "03Gate,300,30062" Reward11 = "03Depot,300,30063" Reward12 = "02Propane,300,30066" [Mission5] // Chapter 6 - Skeletons in the Closet of a Traitor - Ohio NameId = 2505 DescId = 2755 ObjectiveIds = "" LayoutInfo = "LoadScreenC06x" BriefingLayout = "LoadScreenC06" SelectedWeapon = "Holster" DefaultWeapons = "Beretta,Keychain" DefaultAmmo = "" DefaultMods = "Beretta Silencer" Level0 = "Worlds\RetailSinglePlayer\c06" Level0NameId = 2571 Level0HelpId = 3120 Level1 = "Worlds\RetailSinglePlayer\c06s01" Level1NameId = 2572 Level1BriefingId = 2705 Level1HelpId = 3121 Level2 = "Worlds\RetailSinglePlayer\c06s02" Level2NameId = 2573 Level2HelpId = 3122 Level3 = "Worlds\RetailSinglePlayer\c06s03" Level3NameId = 2574 Level3HelpId = 3123 Level4 = "Worlds\RetailSinglePlayer\c06s04" Level4NameId = 2575 Level4HelpId = 3124 //Reward total is 3,900 Reward0 = "01ProjectOmega,800,30101" Reward1 = "01Recordings,400,30102" Reward2 = "01Correspondence,400,30103" Reward3 = "01Escape,300,30104" Reward4 = "01Battery,100,30105" Reward5 = "04Isako,800,30106" Reward6 = "01SpyManual,200,30009" Reward7 = "02SpyManual,200,30009" Reward8 = "03SpyManual,200,30009" Reward9 = "04SpyManual,200,30009" Reward10 = "02Survive,300,30107" [Mission6] // Chapter 7 - Double Cross - India NameId = 2506 DescId = 2756 ObjectiveIds = "" LayoutInfo = "LoadScreenC07x" BriefingLayout = "LoadScreenC07" SelectedWeapon = "Holster" DefaultWeapons = "Beretta,Utility Launcher,Lockpick" DefaultAmmo = "" DefaultMods = "Beretta Silencer" Level0 = "Worlds\RetailSinglePlayer\c07" Level0NameId = 2577 Level0HelpId = 3125 Level1 = "Worlds\RetailSinglePlayer\c07s01" Level1NameId = 2578 Level1BriefingId = 2706 Level1HelpId = 3126 Level2 = "Worlds\RetailSinglePlayer\c07s02" Level2NameId = 2579 Level2HelpId = 3127 Level3 = "Worlds\RetailSinglePlayer\c07s03" Level3NameId = 2580 Level3HelpId = 3128 Level4 = "Worlds\RetailSinglePlayer\c07s04" Level4NameId = 2581 Level4HelpId = 3151 //Reward total is 4,100 Reward0 = "01Kamal,400,30121" Reward1 = "01Admittance,500,30122" Reward2 = "02Bug,300,30123" Reward3 = "01DeadDrop,100,30124" Reward4 = "03Posters,300,30125" Reward5 = "03EA,200,30126" Reward6 = "04Safe,300,30127" Reward7 = "04Sabotage,500,30128" Reward8 = "04Vault,300,30129" Reward9 = "01SpyManual,200,30009" Reward10 = "02SpyManual,200,30009" Reward11 = "03SpyManual,200,30009" Reward12 = "04SpyManual,200,30009" Reward13 = "01Password,100,30131" Reward14 = "03Kamal,100,30132" Reward15 = "03DeadDrop,100,30124" Reward16 = "04Explosives,100,30133" [Mission7] // Chapter 8 - The Art of Murder - India NameId = 2507 DescId = 2757 ObjectiveIds = "" LayoutInfo = "LoadScreenC08x" BriefingLayout = "LoadScreenC08" SelectedWeapon = "Holster" DefaultWeapons = "Compact Codebreaker,Welder" DefaultAmmo = "" DefaultMods = "" ResetPlayer = 1 Level0 = "Worlds\RetailSinglePlayer\c08s01" Level0NameId = 2582 Level0BriefingId = 2707 Level0HelpId = 3130 Level1 = "Worlds\RetailSinglePlayer\c08s02" Level1NameId = 2583 Level1HelpId = 3131 Level2 = "Worlds\RetailSinglePlayer\c08s03" Level2NameId = 2584 Level2HelpId = 3132 Level3 = "Worlds\RetailSinglePlayer\c08s04" Level3NameId = 2585 Level3HelpId = 3133 //Reward total is 3,700 Reward0 = "01ProjectOmega,800,30141" Reward1 = "01Trap,300,30142" Reward2 = "02Survive,300,30143" Reward3 = "03Escape,400,30144" Reward4 = "03OpenDoor,300,30145" Reward5 = "03ProtectArmstrong,300,30146" Reward6 = "01SpyManual,200,30009" Reward7 = "03SpyManual,200,30009" Reward8 = "01Bug,200,30147" Reward9 = "04Chase,300,30148" Reward10 = "02SpyManual,200,30009" Reward11 = "04SpyManual,200,30009" [Mission8] // Chapter 9 - Ice Station Evil - Antarctica NameId = 2508 DescId = 2758 ObjectiveIds = "" LayoutInfo = "LoadScreenC09x" BriefingLayout = "LoadScreenC09" SelectedWeapon = "Beretta" DefaultWeapons = "Beretta,Compact Codebreaker,Keychain" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c09" Level0NameId = 2586 Level0HelpId = 3134 Level1 = "Worlds\RetailSinglePlayer\c09s01" Level1NameId = 2587 Level1BriefingId = 2708 Level1HelpId = 3135 //Reward total is 1,700 Reward0 = "01Ramp,100,30161" Reward1 = "01Fuse,100,30162" Reward2 = "01ProjectOmega,800,30163" Reward3 = "01Debris,200,30166" Reward4 = "01Anders,300,30167" Reward5 = "01SpyManual,200,30009" [Mission9] // Chapter 10 - The Curse of Kali - India NameId = 2509 DescId = 2759 ObjectiveIds = "" LayoutInfo = "LoadScreenC10x" BriefingLayout = "LoadScreenC10" SelectedWeapon = "Sterling" DefaultWeapons = "Sterling,Lockpick,Timebomb,Welder,Tulwar" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c10s01" Level0NameId = 2589 Level0BriefingId = 2709 Level0HelpId = 3136 //Reward total is 1,800 Reward0 = "01Civilian1,400,30181" Reward1 = "01Civilian2,400,30182" Reward2 = "01Civilian3,400,30183" Reward3 = "01Civilian4,400,30183" Reward4 = "01SpyManual,200,30009" [Mission10] // Chapter 11 - The Interlopers - UNITY Headquarters NameId = 2510 DescId = 2760 ObjectiveIds = "" LayoutInfo = "LoadScreenC11" BriefingLayout = "LoadScreenC11" SelectedWeapon = "Holster" DefaultWeapons = "" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c11s01" Level0NameId = 2591 Level0BriefingId = 2710 Level0HelpId = 3137 //Reward total is 1,800 Reward0 = "01Glasses,200,30201" Reward1 = "01Mimes,500,30202" Reward2 = "01Schenker,400,30204" Reward3 = "01Disarm,500,30205" Reward4 = "01SpyManual,200,30009" [Mission11] // Chapter 12 - Undersea - Sea of Marmara NameId = 2511 DescId = 2761 ObjectiveIds = "" LayoutInfo = "LoadScreenC12x" BriefingLayout = "LoadScreenC12" SelectedWeapon = "Crossbow" DefaultWeapons = "Tazer,Utility Launcher,Crossbow,Welder,Keychain" DefaultAmmo = "" DefaultMods = "Crossbow Scope" Level0 = "Worlds\RetailSinglePlayer\c12s01" Level0NameId = 2593 Level0BriefingId = 2711 Level0HelpId = 3138 Level1 = "Worlds\RetailSinglePlayer\c12s02" Level1NameId = 2594 Level1HelpId = 3139 Level2 = "Worlds\RetailSinglePlayer\c12s03" Level2NameId = 2595 Level2HelpId = 3140 Level3 = "Worlds\RetailSinglePlayer\c12s04" Level3NameId = 2596 Level3HelpId = 3141 //Reward total is 2,350 Reward0 = "02Command,400,30221" Reward1 = "02Locate,500,30222" Reward2 = "01Crane,100,30223" Reward3 = "02Form,50,30224" Reward4 = "02Manual1,50,30225" Reward5 = "02Manual2,50,30226" Reward6 = "03Recorder,50,30227" Reward7 = "04Lab,50,30228" Reward8 = "01Mission,300,30229" Reward9 = "01SpyManual,200,30009" Reward10 = "02SpyManual,200,30009" Reward11 = "03SpyManual,200,30009" Reward12 = "04SpyManual,200,30009" [Mission12] // Chapter 13 - Terror in the Deep - Sea of Marmara NameId = 2512 DescId = 2762 ObjectiveIds = "" LayoutInfo = "LoadScreenC13x" BriefingLayout = "LoadScreenC13" ResetPlayer = 0 SelectedWeapon = "" DefaultWeapons = "Tazer,Utility Launcher,Crossbow,Welder,Keychain" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c13s01" Level0NameId = 2597 Level0HelpId = 3142 Level1 = "Worlds\RetailSinglePlayer\c13s02" Level1NameId = 2598 Level1BriefingId = 2712 Level1HelpId = 3143 Level2 = "Worlds\RetailSinglePlayer\c13s03" Level2NameId = 2599 Level2HelpId = 3144 Level3 = "Worlds\RetailSinglePlayer\c13s04" Level3NameId = 2600 Level3HelpId = 3145 Level4 = "Worlds\RetailSinglePlayer\c13s04Finale" Level4NameId = 2600 Level4HelpId = 3146 //Reward total is 2,700 (2,500 possible) Reward0 = "01Pierre,800,30241" Reward1 = "04Escape,500,30242" Reward2 = "Obstacle1,300,30243" Reward3 = "Obstacle2,300,30244" Reward4 = "01SpyManual,200,30009" Reward5 = "02SpyManual,200,30009" Reward6 = "03SpyManual,200,30009" Reward7 = "04SpyManual,200,30009" [Mission13] // Chapter 14 - Endgame - Japan NameId = 2513 DescId = 2763 ObjectiveIds = "" LayoutInfo = "LoadScreenC14x" BriefingLayout = "LoadScreenC14" SelectedWeapon = "Holster" DefaultWeapons = "Tazer" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c14" Level0NameId = 2601 Level0HelpId = 3152 Level1 = "Worlds\RetailSinglePlayer\c14s01" Level1NameId = 2602 Level1BriefingId = 2713 Level1HelpId = 3147 Level2 = "Worlds\RetailSinglePlayer\c14s02" Level2NameId = 2603 Level2HelpId = 3148 Level3 = "Worlds\RetailSinglePlayer\c14s03" Level3NameId = 2604 Level3HelpId = 3149 //Reward total is 4,150 Reward0 = "01Deathtrap,50,30261" Reward1 = "01Mainframe,400,30262" Reward2 = "01Powerplant,400,30263" Reward3 = "01PRPlan,300,30264" Reward4 = "02Volkov,800,30266" Reward5 = "03Lair,500,30267" Reward6 = "03Isako,800,30268" Reward7 = "01SpyManual,200,30009" Reward8 = "02SpyManual,200,30009" Reward9 = "03SpyManual,200,30009" Reward10 = "01KhiosPlan,300,30269" [Mission14] // Chapter 15 - Pre-emptive Strike - Khios NameId = 2514 DescId = 2764 ObjectiveIds = "" LayoutInfo = "LoadScreenC15" BriefingLayout = "LoadScreenC15" SelectedWeapon = "Sterling" DefaultWeapons = "Tazer,Sterling,Utility Launcher" DefaultAmmo = "" DefaultMods = "" Level0 = "Worlds\RetailSinglePlayer\c15s01" Level0NameId = 2605 Level0BriefingId = 2714 Level0HelpId = 3150 //Reward total is 1,600 Reward0 = "01Submarine,600,30281" Reward1 = "01SS01,100,30282" Reward2 = "01SS02,100,30282" Reward3 = "01SS03,100,30282" Reward4 = "01SS04,100,30282" Reward5 = "01SS05,100,30282" Reward6 = "01SS06,100,30282" Reward7 = "01SS07,100,30282" Reward8 = "01SS08,100,30282" Reward9 = "01SpyManual,200,30009" Also in your default_campaign.txt make sure you have it set to this [MissionList] LoopMissions=1 Quote
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