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Ok, well I got kinda a werid problem.

 

I am tring to run more than 1 NOLF2 srv at a time.

 

I setup one coop server, which runs great.

 

I copy that profile, change the ports, keep on coop mode (want 2 coop servers) and then I keep it on the same campainge as the other coop server.

 

I go to launch the server, select my new profile, launch it....and then

 

ERROR-Config file has no maps selected

 

so then I go back and make a new campainge for the new server, just copy the same campainge that the first coop server used, I go to the profile for the new server, change the campainge to the new campainge i just made...then I save and try to lanuch the server again....same thing.

 

Can anyone help me out? Thanks.

 

And this also happens in DM and DD, It just doesnt seem to want me to host more than 1 server!

 

P.S I posted this on TGF too....no one answer me there :((

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Ok, well I got kinda a werid problem.

 

I am tring to run more than 1 NOLF2 srv at a time.

 

I setup one coop server, which runs great.

 

I copy that profile, change the ports, keep on coop mode (want 2 coop servers) and then I keep it on the same campainge as the other coop server.

 

I go to launch the server, select my new profile, launch it....and then

 

ERROR-Config file has no maps selected

 

so then I go back and make a new campainge for the new server, just copy the same campainge that the first coop server used, I go to the profile for the new server, change the campainge to the new campainge i just made...then I save and try to lanuch the server again....same thing.

 

Can anyone help me out? Thanks.

 

And this also happens in DM and DD, It just doesnt seem to want me to host more than 1 server!

 

P.S I posted this on TGF too....no one answer me there :((

 

Well they aren't the quickest on the draw over there at TGF for tech support.

 

I'm suspecting it's either the gametype setting or your DMMission.txt or CO-OPmissions.txt files.

 

Gametype=4 for Doomsday

Gametype=2 for Deathmatch

 

PM me a copy of your server.txt file or simply copy it over from your server that works and change the client server ports (so they don't conflict)

 

But for the

DM and DD you need to have the missions file (it's where the default campaign.txt draws the map info from)

Here's a sample DMMissions.txt (assumes you have the unityhq official mappack and fall preview pack)

[Mission0]

Level0="Worlds\RetailMultiplayer\DD_01"

NameId=2538

Photo="worlds\RetailMultiPlayer\DD_01.dtx"

DefaultWeapons="Katana,Beretta"

[Mission1]

Level0="Worlds\RetailMultiplayer\DD_02"

NameId=2539

Photo="worlds\RetailMultiPlayer\DD_02.dtx"

DefaultWeapons="Katana,Beretta"

[Mission2]

Level0="Worlds\RetailMultiplayer\DD_03"

NameId=2540

Photo="worlds\RetailMultiPlayer\DD_03.dtx"

DefaultWeapons="Katana,Beretta"

[Mission3]

Level0="Worlds\RetailMultiplayer\DD_04"

NameId=2541

Photo="worlds\RetailMultiPlayer\DD_04.dtx"

DefaultWeapons="Katana,Beretta"

[Mission4]

Level0="Worlds\RetailMultiplayer\DD_05"

NameId=2542

Photo="worlds\RetailMultiPlayer\DD_05.dtx"

DefaultWeapons="Katana,Beretta"

[Mission5]

Level0="Worlds\RetailMultiplayer\DD_06"

NameId=2543

Photo="worlds\RetailMultiPlayer\DD_06.dtx"

DefaultWeapons="Katana,Beretta"

[Mission6]

Level0="Worlds\RetailMultiplayer\DD_07"

NameId=2544

Photo="worlds\RetailMultiPlayer\DD_07.dtx"

DefaultWeapons="Katana,Beretta"

[Mission7]

Level0="Worlds\RetailMultiplayer\DD_BLUE_SKY"

NameStr="Blue Sky"

Photo="Worlds\RetailMultiPlayer\DD_Blue_Sky.dtx"

DefaultWeapons="Katana,Beretta"

[Mission8]

Level0="Worlds\RetailMultiplayer\DD_BRUTAL_IN_BRUSSELS"

NameStr="Brutal in Brussels"

Photo="Worlds\RetailMultiPlayer\DD_brutal_in_brussels.dtx"

DefaultWeapons="Katana,Beretta"

[Mission9]

Level0="Worlds\RetailMultiplayer\DD_BUILDINGBATTLEADVANCED"

NameStr="Building Battle Advance"

Photo="TEX\CUSTOMTEXTURE\BLoad.dtx"

DefaultWeapons="Katana,Beretta"

[Mission10]

Level0="Worlds\RetailMultiplayer\DD_CABLE_CAR_STATION"

NameStr="Cable Car Station"

Photo="Worlds\RetailMultiPlayer\DD_CABLE_CAR_STATION.dtx"

DefaultWeapons="Katana,Beretta"

[Mission11]

Level0="Worlds\RetailMultiplayer\DD_CANYON"

NameStr="Canyon"

Photo="Worlds\RetailMultiPlayer\Screenmap.dtx"

DefaultWeapons="Katana,Beretta"

[Mission12]

Level0="Worlds\RetailMultiplayer\DD_CAREBBIAN"

NameStr="Caribbean"

Photo="Worlds\RetailMultiPlayer\DD_Carebbian.dtx"

DefaultWeapons="Katana,Beretta"

[Mission13]

Level0="Worlds\RetailMultiplayer\DD_CAVE"

NameStr="CAVE"

Photo="Worlds\RetailMultiPlayer\DD_CAVE.dtx"

DefaultWeapons="Katana,Beretta"

[Mission14]

Level0="Worlds\RetailMultiplayer\DD_DANGEROUSGAME"

NameStr="Dangerous Game"

Photo="TEX\CUSTOMTEXTURE\DLoad.dtx"

DefaultWeapons="Katana,Beretta"

[Mission15]

Level0="Worlds\RetailMultiplayer\DD_EXILE_TO_EGYPT"

NameStr="Exile To Egypt"

Photo="Worlds\RetailMultiPlayer\DD_Exile_To_Egypt.dtx"

DefaultWeapons="Katana,Beretta"

[Mission16]

Level0="Worlds\RetailMultiplayer\DD_FACTORY"

NameStr="Factory"

Photo="Worlds\RetailMultiPlayer\DD_FACTORY.dtx"

DefaultWeapons="Katana,Beretta"

[Mission17]

Level0="Worlds\RetailMultiplayer\DD_GARDEN"

NameStr="The Garden (4-12)"

Photo="Worlds\RetailMultiPlayer\gardenlogo.dtx"

DefaultWeapons="Katana,Beretta"

[Mission18]

Level0="Worlds\RetailMultiplayer\DD_GHOST_TOWN_FINAL"

NameStr="Ghost Town"

Photo="TEX\CUSTOMTEXTURE2\Screenshot300.dtx"

DefaultWeapons="Katana,Beretta"

[Mission19]

Level0="Worlds\RetailMultiplayer\DD_GOTHIC"

NameStr="GOTHIC (4-12)"

Photo="Worlds\RetailMultiplayer\gothic_load.dtx"

DefaultWeapons="Katana,Beretta"

[Mission20]

Level0="Worlds\RetailMultiplayer\DD_GT_INVASION_FINAL"

NameStr="GT-InvasionDoomsday"

Photo="TEX\CUSTOMTEXTURE2\GTIDD.dtx"

DefaultWeapons="Katana,Beretta"

[Mission21]

Level0="Worlds\RetailMultiplayer\DD_HAPPY_DOOMSDAY"

NameStr="HAPPY DOOMSDAY"

Photo="Worlds\RetailMultiPlayer\HAPPY_DOOMSDAY.dtx"

DefaultWeapons="Katana,Beretta"

[Mission22]

Level0="Worlds\RetailMultiplayer\DD_HYDRO_2003"

NameStr="DD_HYDRO_2003"

Photo="Worlds\RetailMultiPlayer\DD_HYDRO_2003.dtx"

DefaultWeapons="Katana,Beretta"

[Mission23]

Level0="Worlds\RetailMultiplayer\DD_LAB"

NameStr="LAB"

Photo="Worlds\RetailMultiPlayer\DD_LAB.dtx"

DefaultWeapons="Katana,Beretta"

[Mission24]

Level0="Worlds\RetailMultiplayer\DD_LLA"

NameStr="Leaving Los Alamos"

Photo="Worlds\RetailMultiPlayer\DD_LLA.dtx"

DefaultWeapons="Katana,Beretta"

[Mission25]

Level0="Worlds\RetailMultiplayer\DD_MAZE"

NameStr="MAZE"

Photo="Worlds\RetailMultiPlayer\DD_MAZE.dtx"

DefaultWeapons="Katana,Beretta"

[Mission26]

Level0="Worlds\RetailMultiplayer\DD_MIDNIGHT_MASSACRE"

NameStr="Midnight Massacre"

Photo="worlds\RetailMultiPlayer\DD_Midnight_Massacre.dtx"

DefaultWeapons="Katana,Beretta"

[Mission27]

Level0="Worlds\RetailMultiplayer\DD_MONKEYMADNESS"

NameStr="Monkey Madness"

Photo="WORLDS\RETAILMULTIPLAYER\LOADINGSCREEN.DTX"

DefaultWeapons="Katana,Beretta"

[Mission28]

Level0="Worlds\RetailMultiplayer\DD_MONKEYPALACE"

NameStr="MonkeyPalace DD Version."

Photo="Worlds\RetailMultiPlayer\DD_MonkeyPalace.dtx"

DefaultWeapons="Katana,Beretta"

[Mission29]

Level0="Worlds\RetailMultiplayer\DD_MORE_VIOLENCE_IN_VILLA"

NameStr="MORE VIOLENCE IN THE VILLA"

Photo="worlds\RetailMultiPlayer\DD_MORE_VIOLENCE_IN_VILLA.dtx"

DefaultWeapons="Katana,Beretta"

[Mission30]

Level0="Worlds\RetailMultiplayer\DD_MUTINY_ON_MARS"

NameStr="MUTINY ON MARS"

Photo="Worlds\RetailMultiPlayer\DD_MUTINY_ON_MARS.dtx"

DefaultWeapons="Katana,Beretta"

[Mission31]

Level0="Worlds\RetailMultiplayer\DD_NEIGHBORHOOD"

DefaultWeapons="Katana,Beretta"

[Mission32]

Level0="Worlds\RetailMultiplayer\DD_PIP"

NameStr="Peril in Poland"

Photo="Worlds\RetailMultiPlayer\loadscrn.dtx"

DefaultWeapons="Katana,Beretta"

[Mission33]

Level0="Worlds\RetailMultiplayer\DD_SEWER"

NameStr="Sewer"

Photo="Worlds\RetailMultiPlayer\DD_Sewer.dtx"

DefaultWeapons="Katana,Beretta"

[Mission34]

Level0="Worlds\RetailMultiplayer\DD_SIS"

NameStr="Slaughter in Slovenia"

Photo="Worlds\RetailMultiPlayer\DD_SIS.dtx"

DefaultWeapons="Katana,Beretta"

[Mission35]

Level0="Worlds\RetailMultiplayer\DD_SNOWED_IN"

NameStr="Snowed In (4-6 Players)"

Photo="worlds\RetailMultiPlayer\DD_Snowed_In.dtx"

DefaultWeapons="Katana,Beretta"

[Mission36]

Level0="Worlds\RetailMultiplayer\DD_SPACESTATION"

NameStr="THE SPACESTATION"

Photo="Worlds\RetailMultiplayer\SPACESTATION.DTX"

DefaultWeapons="Katana,Beretta"

[Mission37]

Level0="Worlds\RetailMultiplayer\DD_SUBURBAN_CONFLICT"

NameStr="{SFI} Suburban Conflict"

Photo="Worlds\RetailMultiPlayer\{SFI}Suburban_Conflict.dtx"

DefaultWeapons="Katana,Beretta"

[Mission38]

Level0="Worlds\RetailMultiplayer\DD_SUNSET_SHOWDOWN"

NameStr="Sunset Showdown (6-16 Players)"

Photo="Worlds\RetailMultiPlayer\DD_SUNSET_SHOWDOWN.dtx"

DefaultWeapons="Katana,Beretta"

[Mission39]

Level0="Worlds\RetailMultiplayer\DD_TERRORISM_IN_TOKYO"

NameStr="TERRORISM IN TOKYO"

Photo="Worlds\RetailMultiPlayer\DD TERRORISM IN TOKYO.dtx"

DefaultWeapons="Katana,Beretta"

[Mission40]

Level0="Worlds\RetailMultiplayer\DD_WAR_IN_WIZENTHRICK"

NameStr="WAR IN WIZENTHRICK"

Photo="Worlds\RetailMultiPlayer\DD_WAR_IN_WIZENTHRICK.DTX"

DefaultWeapons="Katana,Beretta"

[Mission41]

Level0="Worlds\RetailMultiplayer\DM_01"

NameId=2529

Photo="worlds\RetailMultiPlayer\DM_01.dtx"

DefaultWeapons="Katana,Beretta"

[Mission42]

Level0="Worlds\RetailMultiplayer\DM_02"

NameId=2530

Photo="worlds\RetailMultiPlayer\DM_02.dtx"

DefaultWeapons="Katana,Beretta"

[Mission43]

Level0="Worlds\RetailMultiplayer\DM_03"

NameId=2531

Photo="worlds\RetailMultiPlayer\DM_03.dtx"

DefaultWeapons="Katana,Beretta"

[Mission44]

Level0="Worlds\RetailMultiplayer\DM_04"

NameId=2532

Photo="worlds\RetailMultiPlayer\DM_04.dtx"

DefaultWeapons="Katana,Beretta"

[Mission45]

Level0="Worlds\RetailMultiplayer\DM_05"

NameId=2533

Photo="worlds\RetailMultiPlayer\DM_05.dtx"

DefaultWeapons="Katana,Beretta"

[Mission46]

Level0="Worlds\RetailMultiplayer\DM_06"

NameId=2534

Photo="worlds\RetailMultiPlayer\DM_06.dtx"

DefaultWeapons="Katana,Beretta"

[Mission47]

Level0="Worlds\RetailMultiplayer\DM_07"

NameId=2535

Photo="worlds\RetailMultiPlayer\DM_07.dtx"

DefaultWeapons="Katana,Beretta"

[Mission48]

Level0="Worlds\RetailMultiplayer\DM_08"

NameId=2536

Photo="worlds\RetailMultiPlayer\DM_08.dtx"

DefaultWeapons="Katana,Beretta"

[Mission49]

Level0="Worlds\RetailMultiplayer\DM_09"

NameId=2537

Photo="worlds\RetailMultiPlayer\DM_09.dtx"

DefaultWeapons="Katana,Beretta"

[Mission50]

Level0="Worlds\RetailMultiplayer\DM_ANIMALHOUSE"

NameStr="Animal House"

Photo="Worlds\DM_Animal House LdScreen.dtx"

DefaultWeapons="Katana,Beretta"

[Mission51]

Level0="Worlds\RetailMultiplayer\DM_AQUA"

NameStr="AQUA (4-8)"

Photo="Worlds\RetailMultiplayer\aqua.dtx"

DefaultWeapons="Katana,Beretta"

[Mission52]

Level0="Worlds\RetailMultiplayer\DM_BRICKWOODMALL"

NameStr="Brickwood Mall"

Photo="Worlds\RetailMultiPlayer\mall.dtx"

DefaultWeapons="Katana,Beretta"

[Mission53]

Level0="Worlds\RetailMultiplayer\DM_BUNKER"

NameStr="{SFI} Severnaya Bunker"

Photo="Worlds\DM_BUNKER.dtx"

DefaultWeapons="Katana,Beretta"

[Mission54]

Level0="Worlds\RetailMultiplayer\DM_CLUBDEAD"

NameStr="CLUBDEAD - REMAKE (4-12)"

Photo="Worlds\RetailMultiplayer\loadingscreen_clubdead.dtx"

DefaultWeapons="Katana,Beretta"

[Mission55]

Level0="Worlds\RetailMultiplayer\DM_DESERT_OASIS"

NameStr="Desert Oasis"

Photo="Worlds\RetailMultiPlayer\DM_DESERT_OASIS.dtx"

DefaultWeapons="Katana,Beretta"

[Mission56]

Level0="Worlds\RetailMultiplayer\DM_DISCOUNTWAREHOUSE"

NameStr="DISCOUNT WAREHOUSE"

Photo="Worlds\RetailMultiPlayer\DM_DiscountWarehouse.dtx"

DefaultWeapons="Katana,Beretta"

[Mission57]

Level0="Worlds\RetailMultiplayer\DM_DJAMBARAMA"

NameStr="AMPHITHEATER alpha"

Photo="Worlds\RetailMultiPlayer\3.dtx"

DefaultWeapons="Katana,Beretta"

[Mission58]

Level0="Worlds\RetailMultiplayer\DM_FACINGWORLDS"

DefaultWeapons="Katana,Beretta"

[Mission59]

Level0="Worlds\RetailMultiplayer\DM_FOREST_TEMPLE"

NameStr="Forest Temple"

Photo="Worlds\RetailMultiPlayer\DM_Forest_Temple.dtx"

DefaultWeapons="Katana,Beretta"

[Mission60]

Level0="Worlds\RetailMultiplayer\DM_GARDEN"

NameStr="The Garden (4-12)"

Photo="Worlds\RetailMultiplayer\gardenlogo.dtx"

DefaultWeapons="Katana,Beretta"

[Mission61]

Level0="Worlds\RetailMultiplayer\DM_HALL_OF_ODIN"

NameStr="The Hall of Odin (4-8)"

Photo="Worlds\RetailMultiplayer\hall_of_odin.dtx"

DefaultWeapons="Katana,Beretta"

[Mission62]

Level0="Worlds\RetailMultiplayer\DM_JAPAN2"

NameStr="Japan 2"

Photo="Worlds\RetailMultiPlayer\DM_Japan2.dtx"

DefaultWeapons="Katana,Beretta"

[Mission63]

Level0="Worlds\RetailMultiplayer\DM_MAZE"

NameStr="MAZE"

Photo="Worlds\RetailMultiPlayer\DD_MAZE.dtx"

DefaultWeapons="Katana,Beretta"

[Mission64]

Level0="Worlds\RetailMultiplayer\DM_MONKEYPALACE"

NameStr="Monkey Palace"

Photo="Worlds\RetailMultiPlayer\DM_MonkeyPalace.dtx"

DefaultWeapons="Katana,Beretta"

[Mission65]

Level0="Worlds\RetailMultiplayer\DM_MONOLITHCITY"

NameStr="Monolith City"

Photo="Worlds\RetailMultiPlayer\monolithcity.dtx"

DefaultWeapons="Katana,Beretta"

[Mission66]

Level0="Worlds\RetailMultiplayer\DM_RACING_RUMBLE"

NameStr="Racing Rumble"

Photo="Worlds\RETAILMULTIPLAYER\DM_RACING_RUMBLE.dtx"

DefaultWeapons="Katana,Beretta"

[Mission67]

Level0="Worlds\RetailMultiplayer\DM_SNOWKILL"

NameStr="SNOWKILL"

Photo="Worlds\RetailMultiPlayer\dm_snowkill.dtx"

DefaultWeapons="Katana,Beretta"

[Mission68]

Level0="Worlds\RetailMultiplayer\DM_STONEHENGE"

NameStr="DM_STONEHENGE"

Photo="Worlds\RetailMultiPlayer\DM_STONEHENGE.dtx"

DefaultWeapons="Katana,Beretta"

[Mission69]

Level0="Worlds\RetailMultiplayer\DM_THE_WOODS"

NameStr="The Woods"

Photo="Worlds\RetailMultiPlayer\woods.dtx"

DefaultWeapons="Katana,Beretta"

[Mission70]

Level0="Worlds\RetailMultiplayer\DM_TOURNEY"

NameStr="Tourney"

Photo="Worlds\RetailMultiPlayer\DM_Tourney.dtx"

DefaultWeapons="Katana,Beretta"

[Mission71]

Level0="Worlds\RetailMultiplayer\DM_TUSSLE_IN_THE_TEMPLE"

NameStr="Tussle in the Temple (6-8 Players)"

Photo="worlds\RetailMultiPlayer\dmtussle.dtx"

DefaultWeapons="Katana,Beretta"

[Mission72]

Level0="Worlds\RetailMultiplayer\DM_TWO_WORLDS"

NameStr="Two Worlds"

Photo="Worlds\RetailMultiPlayer\DM_TWO_WORLDS.dtx"

DefaultWeapons="Katana,Beretta"

[Mission73]

Level0="Worlds\RetailMultiplayer\DM_UNITYDAYCARE"

NameStr="UNITYDaycare"

Photo="Worlds\RetailMultiplayer\UNITYDAYCARE.DTX"

DefaultWeapons="Katana,Beretta"

[Mission74]

Level0="Worlds\RetailMultiplayer\DM_UNSAFEUNDERGROUNDBETA"

DefaultWeapons="Katana,Beretta"

 

without those you will get the config error you mention.

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I sent you a PM with the discrepencies in your config files with suggested corrections.

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  • 4 months later...

I am running a SP CO-OP Dedicated Server. I am looking for a "Save Game" command and a "NextLevel"

command that advances the game from one scene to another, i.e. c04s01 to c04s03. The console only

transitions from chp. to chp., c04s01 to c05s01. :dontgetit:

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backup your existing coopmissions.txt and create one with the following in it

 

/************************************************************************

**

** M I S S I O N

**

** Mission definitions specify what levels are in the game. The

** ordering of the missions are the same as they appear in this file

** (Mission0, Mission1, Mission2, etc.)

**

** All mission definitions should contain the following properties:

**

** NameId (Integer)

**

** The Id (stored in CRes.dll) of the text string containing the

** name of the mission.

**

** DescId (Integer)

**

** The Id (stored in CRes.dll) of the text string containing a

** brief description of the mission.

**

** ObjectiveIds (String)

**

** A comma separated list of Ids (stored in CRes.dll) of objectives

** known at the start of the mission.

**

** LayoutInfo (String)

**

** The layout definition used for this mission if no briefing is defined.

**

** BriefingLayout (String)

**

** The layout definition used for this mission if a briefing is defined.

**

** SelectedWeapon (String)

**

** The weapon the player will have selected when the mission first starts.

** The weapon should be a weapon the DefaultWeapons list or the default

** ("holster") weapon.

**

** DefaultWeapons (String)

**

** A comma separated list of weapon names that should be chosen by default

** for the mission.

** (e.g., "P38,AK47" ).

**

** DefaultAmmo (String)

**

** A comma separated list of ammo names that should be chosen by default

** for the mission.

** (e.g., "Camera Disabler,Code Breaker" ).

**

** DefaultMods (String)

**

** A comma separated list of ammo names that should be chosen by default

** for the mission.

** (e.g., "Camera Disabler,Code Breaker" ).

**

** ResetPlayer (int) (optional, default: true )

**

** Reset the player's health and inventory when entering this mission.

**

** Level0-??? (String)

**

** The file name for each level (scene) file (e.g., Worlds\m01s01).

** associated with this mission. Multiple levels may be specified

** (e.g., Level0 = "xxx", Level1 = "yyy", etc.).

**

** NOTE: the .dat extension should NOT be included.

**

** Level(x)DefaultWeapons (String)

**

** A comma separated list of weapon names that should be chosen by default

** for the level.

** (e.g., "P38,AK47" ).

** The (x) should be replaced by the level number 0-???.

**

** Level(x)NameId (Integer)

**

** The Id (stored in CRes.dll) of the text string containing the

** name of the level.

**

** Level(x)BriefingId (Integer)

**

** The Id (stored in CRes.dll) of the text containing a detailed

** explanaation the level.

**

** Level(x)DefaultMods (String)

**

** A comma separated list of mod names that should be chosen by default

** for the level.

** (e.g., "Camera Disabler,Code Breaker" ).

** The (x) should be replaced by the level number 0-???.

**

** Level(x)DefaultAmmo (String)

**

** A comma separated list of ammo names that should be chosen by default

** for the level.

** (e.g., "Camera Disabler,Code Breaker" ).

** The (x) should be replaced by the level number 0-???.

**

** Reward0-??? (String)

**

** Specification for the experience rewards available in this mission.

** Each specification consists of the reward name, the value, and the id of the

** text descripter (stored in CRes.dll) each separated by a comma.

** (e.g., Reward0 = "xxx,50,30001", Reward1 = "yyy,10,30001", etc.).

**

*/

 

 

[Mission0]

// Chapter 1 - Cate Archer Must Die! - Japan

 

NameId = 2500

DescId = 2750

ObjectiveIds = "5001"

LayoutInfo = "LoadScreenC01x"

BriefingLayout = "LoadScreenC01"

SelectedWeapon = "Crossbow"

DefaultWeapons = "Tazer,Camera,Crossbow,Keychain"

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c01"

Level0NameId = 2550

Level0HelpId = 3100

Level1 = "Worlds\RetailSinglePlayer\c01s01"

Level1NameId = 2551

Level1BriefingId = 2700

Level1HelpId = 3101

Level2 = "Worlds\RetailSinglePlayer\c01s02"

Level2NameId = 2552

Level2HelpId = 3102

//Reward total is 2,200

Reward0 = "01Village,100,30002"

Reward1 = "01Manual,300,30003"

Reward2 = "02Rendezvous,400,30004"

Reward3 = "02Discover,400,30005"

Reward4 = "02Briefcase,300,30006"

Reward5 = "01SpyManual,200,30009"

Reward6 = "02SpyManual,200,30009"

Reward7 = "02Manual,300,30010"

 

[Mission1]

// Chapter 2 - Goodbye, Spy - Japan

 

NameId = 2501

DescId = 2751

ObjectiveIds = "5001"

LayoutInfo = "LoadScreenC02x"

BriefingLayout = "LoadScreenC02"

SelectedWeapon = ""

DefaultWeapons = "Tazer,Camera,Crossbow,Keychain"

DefaultAmmo = ""

DefaultMods = ""

ResetPlayer = 0

Level0 = "Worlds\RetailSinglePlayer\c02s01"

Level0NameId = 2553

Level0BriefingId = 2701

Level0HelpId = 3103

Level1 = "Worlds\RetailSinglePlayer\c02s02"

Level1NameId = 2555

Level1HelpId = 3104

//Reward total is 2,700

Reward0 = "01Estate,400,30021"

Reward1 = "01Photograph,800,30022"

Reward2 = "01IsakoInfo,300,30023"

Reward3 = "01Erase,400,30024"

Reward4 = "01Escape,600,30025"

Reward5 = "01SpyManual,200,30009"

 

[Mission2]

// Chapter 3 - Project: Omega - Siberia

 

NameId = 2502

DescId = 2752

ObjectiveIds = ""

LayoutInfo = "LoadScreenC03x"

BriefingLayout = "LoadScreenC03"

SelectedWeapon = "Holster"

DefaultWeapons = "Tazer,Lockpick,Beretta,Timebomb"

DefaultAmmo = ""

DefaultMods = "Beretta Silencer"

Level0 = "Worlds\RetailSinglePlayer\c03"

Level0NameId = 2556

Level0HelpId = 3105

Level1 = "Worlds\RetailSinglePlayer\c03s01"

Level1NameId = 2557

Level1BriefingId = 2702

Level1HelpId = 3106

Level2 = "Worlds\RetailSinglePlayer\c03s02"

Level2NameId = 2558

Level2HelpId = 3107

Level3 = "Worlds\RetailSinglePlayer\c03s03"

Level3NameId = 2559

Level3HelpId = 3108

Level4 = "Worlds\RetailSinglePlayer\c03s04"

Level4NameId = 2560

Level4HelpId = 3109

//Reward total is 3,600

Reward0 = "01Radio,300,30041"

Reward1 = "01Fuel,100,30042"

Reward2 = "01Bridge,500,30043"

Reward3 = "02Power,500,30044"

Reward4 = "03RadioTower,500,30045"

Reward5 = "04Cabin,100,30046"

Reward6 = "03Rescue,500,30047"

Reward7 = "04Documents,300,30048"

Reward8 = "01SpyManual,200,30009"

Reward9 = "02SpyManual,200,30009"

Reward10 = "03SpyManual,200,30009"

Reward11 = "04SpyManual,200,30009"

 

[Mission3]

// Chapter 4 - A Spy in H.A.R.M.'s Way - Siberia

 

NameId = 2503

DescId = 2753

ObjectiveIds = ""

LayoutInfo = "LoadScreenC04x"

BriefingLayout = "LoadScreenC04"

SelectedWeapon = ""

DefaultWeapons = "Tazer,Lockpick,Beretta,Compact Codebreaker,Keychain,Welder"

DefaultAmmo = ""

DefaultMods = "Beretta Silencer"

ResetPlayer = 0

Level0 = "Worlds\RetailSinglePlayer\c04s01"

Level0NameId = 2561

Level0BriefingId = 2703

Level0HelpId = 3110

Level1 = "Worlds\RetailSinglePlayer\c04s02"

Level1NameId = 2562

Level1HelpId = 3111

Level2 = "Worlds\RetailSinglePlayer\c04s03"

Level2NameId = 2563

Level2HelpId = 3112

Level3 = "Worlds\RetailSinglePlayer\c04s04"

Level3NameId = 2564

Level3HelpId = 3113

Level4 = "Worlds\RetailSinglePlayer\c04s05"

Level4NameId = 2565

Level4HelpId = 3114

//Reward total is 5,900

Reward0 = "01Installation,200,30061"

Reward1 = "01Gate,400,30062"

Reward2 = "01Depot,400,30063"

Reward3 = "02Safe,300,30064"

Reward4 = "03Index,300,30065"

Reward5 = "03Propane,400,30066"

Reward6 = "03MainRecords,500,30067"

Reward7 = "05Documents,300,30068"

Reward8 = "05Zhukov,400,30069"

Reward9 = "05Computer,500,30070"

Reward10 = "05ProjectOmega,800,30071"

Reward11 = "01SpyManual,200,30009"

Reward12 = "02SpyManual,200,30009"

Reward13 = "03SpyManual,200,30009"

Reward14 = "04SpyManual,200,30009"

Reward15 = "05SpyManual,200,30009"

Reward16 = "02Generator,400,30072"

 

 

[Mission4]

// Chapter 5 - Night Flight - Siberia

 

NameId = 2504

DescId = 2754

ObjectiveIds = ""

LayoutInfo = "LoadScreenC05x"

BriefingLayout = "LoadScreenC05"

SelectedWeapon = ""

DefaultWeapons = "Tazer,Beretta"

DefaultAmmo = ""

DefaultMods = "Beretta Silencer"

ResetPlayer = 0

Level0 = "Worlds\RetailSinglePlayer\c05s01"

Level0NameId = 2566

Level0BriefingId = 2704

Level0HelpId = 3115

Level1 = "Worlds\RetailSinglePlayer\c05s02"

Level1NameId = 2567

Level1HelpId = 3116

Level2 = "Worlds\RetailSinglePlayer\c05s03"

Level2NameId = 2568

Level2HelpId = 3117

Level3 = "Worlds\RetailSinglePlayer\c05s04"

Level3NameId = 2569

Level3HelpId = 3118

Level4 = "Worlds\RetailSinglePlayer\c05s05"

Level4NameId = 2570

Level4HelpId = 3119

//Reward total is 3,800 (2,900 likely)

Reward0 = "03Escape,500,30081"

Reward1 = "05Plane,500,30082"

Reward2 = "05Coffee,200,30083"

Reward3 = "05Rescue,500,30084"

Reward4 = "05Jump,200,30085"

Reward5 = "01SpyManual,200,30009"

Reward6 = "02SpyManual,200,30009"

Reward7 = "03SpyManual,200,30009"

Reward8 = "04SpyManual,200,30009"

Reward9 = "05SpyManual,200,30009"

Reward10 = "03Gate,300,30062"

Reward11 = "03Depot,300,30063"

Reward12 = "02Propane,300,30066"

 

[Mission5]

// Chapter 6 - Skeletons in the Closet of a Traitor - Ohio

 

NameId = 2505

DescId = 2755

ObjectiveIds = ""

LayoutInfo = "LoadScreenC06x"

BriefingLayout = "LoadScreenC06"

SelectedWeapon = "Holster"

DefaultWeapons = "Beretta,Keychain"

DefaultAmmo = ""

DefaultMods = "Beretta Silencer"

Level0 = "Worlds\RetailSinglePlayer\c06"

Level0NameId = 2571

Level0HelpId = 3120

Level1 = "Worlds\RetailSinglePlayer\c06s01"

Level1NameId = 2572

Level1BriefingId = 2705

Level1HelpId = 3121

Level2 = "Worlds\RetailSinglePlayer\c06s02"

Level2NameId = 2573

Level2HelpId = 3122

Level3 = "Worlds\RetailSinglePlayer\c06s03"

Level3NameId = 2574

Level3HelpId = 3123

Level4 = "Worlds\RetailSinglePlayer\c06s04"

Level4NameId = 2575

Level4HelpId = 3124

//Reward total is 3,900

Reward0 = "01ProjectOmega,800,30101"

Reward1 = "01Recordings,400,30102"

Reward2 = "01Correspondence,400,30103"

Reward3 = "01Escape,300,30104"

Reward4 = "01Battery,100,30105"

Reward5 = "04Isako,800,30106"

Reward6 = "01SpyManual,200,30009"

Reward7 = "02SpyManual,200,30009"

Reward8 = "03SpyManual,200,30009"

Reward9 = "04SpyManual,200,30009"

Reward10 = "02Survive,300,30107"

 

[Mission6]

// Chapter 7 - Double Cross - India

 

NameId = 2506

DescId = 2756

ObjectiveIds = ""

LayoutInfo = "LoadScreenC07x"

BriefingLayout = "LoadScreenC07"

SelectedWeapon = "Holster"

DefaultWeapons = "Beretta,Utility Launcher,Lockpick"

DefaultAmmo = ""

DefaultMods = "Beretta Silencer"

Level0 = "Worlds\RetailSinglePlayer\c07"

Level0NameId = 2577

Level0HelpId = 3125

Level1 = "Worlds\RetailSinglePlayer\c07s01"

Level1NameId = 2578

Level1BriefingId = 2706

Level1HelpId = 3126

Level2 = "Worlds\RetailSinglePlayer\c07s02"

Level2NameId = 2579

Level2HelpId = 3127

Level3 = "Worlds\RetailSinglePlayer\c07s03"

Level3NameId = 2580

Level3HelpId = 3128

Level4 = "Worlds\RetailSinglePlayer\c07s04"

Level4NameId = 2581

Level4HelpId = 3151

//Reward total is 4,100

Reward0 = "01Kamal,400,30121"

Reward1 = "01Admittance,500,30122"

Reward2 = "02Bug,300,30123"

Reward3 = "01DeadDrop,100,30124"

Reward4 = "03Posters,300,30125"

Reward5 = "03EA,200,30126"

Reward6 = "04Safe,300,30127"

Reward7 = "04Sabotage,500,30128"

Reward8 = "04Vault,300,30129"

Reward9 = "01SpyManual,200,30009"

Reward10 = "02SpyManual,200,30009"

Reward11 = "03SpyManual,200,30009"

Reward12 = "04SpyManual,200,30009"

Reward13 = "01Password,100,30131"

Reward14 = "03Kamal,100,30132"

Reward15 = "03DeadDrop,100,30124"

Reward16 = "04Explosives,100,30133"

 

 

[Mission7]

// Chapter 8 - The Art of Murder - India

 

NameId = 2507

DescId = 2757

ObjectiveIds = ""

LayoutInfo = "LoadScreenC08x"

BriefingLayout = "LoadScreenC08"

SelectedWeapon = "Holster"

DefaultWeapons = "Compact Codebreaker,Welder"

DefaultAmmo = ""

DefaultMods = ""

ResetPlayer = 1

Level0 = "Worlds\RetailSinglePlayer\c08s01"

Level0NameId = 2582

Level0BriefingId = 2707

Level0HelpId = 3130

Level1 = "Worlds\RetailSinglePlayer\c08s02"

Level1NameId = 2583

Level1HelpId = 3131

Level2 = "Worlds\RetailSinglePlayer\c08s03"

Level2NameId = 2584

Level2HelpId = 3132

Level3 = "Worlds\RetailSinglePlayer\c08s04"

Level3NameId = 2585

Level3HelpId = 3133

//Reward total is 3,700

Reward0 = "01ProjectOmega,800,30141"

Reward1 = "01Trap,300,30142"

Reward2 = "02Survive,300,30143"

Reward3 = "03Escape,400,30144"

Reward4 = "03OpenDoor,300,30145"

Reward5 = "03ProtectArmstrong,300,30146"

Reward6 = "01SpyManual,200,30009"

Reward7 = "03SpyManual,200,30009"

Reward8 = "01Bug,200,30147"

Reward9 = "04Chase,300,30148"

Reward10 = "02SpyManual,200,30009"

Reward11 = "04SpyManual,200,30009"

 

[Mission8]

// Chapter 9 - Ice Station Evil - Antarctica

 

NameId = 2508

DescId = 2758

ObjectiveIds = ""

LayoutInfo = "LoadScreenC09x"

BriefingLayout = "LoadScreenC09"

SelectedWeapon = "Beretta"

DefaultWeapons = "Beretta,Compact Codebreaker,Keychain"

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c09"

Level0NameId = 2586

Level0HelpId = 3134

Level1 = "Worlds\RetailSinglePlayer\c09s01"

Level1NameId = 2587

Level1BriefingId = 2708

Level1HelpId = 3135

//Reward total is 1,700

Reward0 = "01Ramp,100,30161"

Reward1 = "01Fuse,100,30162"

Reward2 = "01ProjectOmega,800,30163"

Reward3 = "01Debris,200,30166"

Reward4 = "01Anders,300,30167"

Reward5 = "01SpyManual,200,30009"

 

[Mission9]

// Chapter 10 - The Curse of Kali - India

 

NameId = 2509

DescId = 2759

ObjectiveIds = ""

LayoutInfo = "LoadScreenC10x"

BriefingLayout = "LoadScreenC10"

SelectedWeapon = "Sterling"

DefaultWeapons = "Sterling,Lockpick,Timebomb,Welder,Tulwar"

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c10s01"

Level0NameId = 2589

Level0BriefingId = 2709

Level0HelpId = 3136

//Reward total is 1,800

Reward0 = "01Civilian1,400,30181"

Reward1 = "01Civilian2,400,30182"

Reward2 = "01Civilian3,400,30183"

Reward3 = "01Civilian4,400,30183"

Reward4 = "01SpyManual,200,30009"

 

 

[Mission10]

// Chapter 11 - The Interlopers - UNITY Headquarters

 

NameId = 2510

DescId = 2760

ObjectiveIds = ""

LayoutInfo = "LoadScreenC11"

BriefingLayout = "LoadScreenC11"

SelectedWeapon = "Holster"

DefaultWeapons = ""

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c11s01"

Level0NameId = 2591

Level0BriefingId = 2710

Level0HelpId = 3137

//Reward total is 1,800

Reward0 = "01Glasses,200,30201"

Reward1 = "01Mimes,500,30202"

Reward2 = "01Schenker,400,30204"

Reward3 = "01Disarm,500,30205"

Reward4 = "01SpyManual,200,30009"

 

 

[Mission11]

// Chapter 12 - Undersea - Sea of Marmara

 

NameId = 2511

DescId = 2761

ObjectiveIds = ""

LayoutInfo = "LoadScreenC12x"

BriefingLayout = "LoadScreenC12"

SelectedWeapon = "Crossbow"

DefaultWeapons = "Tazer,Utility Launcher,Crossbow,Welder,Keychain"

DefaultAmmo = ""

DefaultMods = "Crossbow Scope"

Level0 = "Worlds\RetailSinglePlayer\c12s01"

Level0NameId = 2593

Level0BriefingId = 2711

Level0HelpId = 3138

Level1 = "Worlds\RetailSinglePlayer\c12s02"

Level1NameId = 2594

Level1HelpId = 3139

Level2 = "Worlds\RetailSinglePlayer\c12s03"

Level2NameId = 2595

Level2HelpId = 3140

Level3 = "Worlds\RetailSinglePlayer\c12s04"

Level3NameId = 2596

Level3HelpId = 3141

//Reward total is 2,350

Reward0 = "02Command,400,30221"

Reward1 = "02Locate,500,30222"

Reward2 = "01Crane,100,30223"

Reward3 = "02Form,50,30224"

Reward4 = "02Manual1,50,30225"

Reward5 = "02Manual2,50,30226"

Reward6 = "03Recorder,50,30227"

Reward7 = "04Lab,50,30228"

Reward8 = "01Mission,300,30229"

Reward9 = "01SpyManual,200,30009"

Reward10 = "02SpyManual,200,30009"

Reward11 = "03SpyManual,200,30009"

Reward12 = "04SpyManual,200,30009"

 

[Mission12]

// Chapter 13 - Terror in the Deep - Sea of Marmara

 

NameId = 2512

DescId = 2762

ObjectiveIds = ""

LayoutInfo = "LoadScreenC13x"

BriefingLayout = "LoadScreenC13"

ResetPlayer = 0

SelectedWeapon = ""

DefaultWeapons = "Tazer,Utility Launcher,Crossbow,Welder,Keychain"

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c13s01"

Level0NameId = 2597

Level0HelpId = 3142

Level1 = "Worlds\RetailSinglePlayer\c13s02"

Level1NameId = 2598

Level1BriefingId = 2712

Level1HelpId = 3143

Level2 = "Worlds\RetailSinglePlayer\c13s03"

Level2NameId = 2599

Level2HelpId = 3144

Level3 = "Worlds\RetailSinglePlayer\c13s04"

Level3NameId = 2600

Level3HelpId = 3145

Level4 = "Worlds\RetailSinglePlayer\c13s04Finale"

Level4NameId = 2600

Level4HelpId = 3146

//Reward total is 2,700 (2,500 possible)

Reward0 = "01Pierre,800,30241"

Reward1 = "04Escape,500,30242"

Reward2 = "Obstacle1,300,30243"

Reward3 = "Obstacle2,300,30244"

Reward4 = "01SpyManual,200,30009"

Reward5 = "02SpyManual,200,30009"

Reward6 = "03SpyManual,200,30009"

Reward7 = "04SpyManual,200,30009"

 

[Mission13]

// Chapter 14 - Endgame - Japan

 

NameId = 2513

DescId = 2763

ObjectiveIds = ""

LayoutInfo = "LoadScreenC14x"

BriefingLayout = "LoadScreenC14"

SelectedWeapon = "Holster"

DefaultWeapons = "Tazer"

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c14"

Level0NameId = 2601

Level0HelpId = 3152

Level1 = "Worlds\RetailSinglePlayer\c14s01"

Level1NameId = 2602

Level1BriefingId = 2713

Level1HelpId = 3147

Level2 = "Worlds\RetailSinglePlayer\c14s02"

Level2NameId = 2603

Level2HelpId = 3148

Level3 = "Worlds\RetailSinglePlayer\c14s03"

Level3NameId = 2604

Level3HelpId = 3149

//Reward total is 4,150

Reward0 = "01Deathtrap,50,30261"

Reward1 = "01Mainframe,400,30262"

Reward2 = "01Powerplant,400,30263"

Reward3 = "01PRPlan,300,30264"

Reward4 = "02Volkov,800,30266"

Reward5 = "03Lair,500,30267"

Reward6 = "03Isako,800,30268"

Reward7 = "01SpyManual,200,30009"

Reward8 = "02SpyManual,200,30009"

Reward9 = "03SpyManual,200,30009"

Reward10 = "01KhiosPlan,300,30269"

 

 

[Mission14]

// Chapter 15 - Pre-emptive Strike - Khios

 

NameId = 2514

DescId = 2764

ObjectiveIds = ""

LayoutInfo = "LoadScreenC15"

BriefingLayout = "LoadScreenC15"

SelectedWeapon = "Sterling"

DefaultWeapons = "Tazer,Sterling,Utility Launcher"

DefaultAmmo = ""

DefaultMods = ""

Level0 = "Worlds\RetailSinglePlayer\c15s01"

Level0NameId = 2605

Level0BriefingId = 2714

Level0HelpId = 3150

//Reward total is 1,600

Reward0 = "01Submarine,600,30281"

Reward1 = "01SS01,100,30282"

Reward2 = "01SS02,100,30282"

Reward3 = "01SS03,100,30282"

Reward4 = "01SS04,100,30282"

Reward5 = "01SS05,100,30282"

Reward6 = "01SS06,100,30282"

Reward7 = "01SS07,100,30282"

Reward8 = "01SS08,100,30282"

Reward9 = "01SpyManual,200,30009"

 

 

 

Also in your default_campaign.txt make sure you have it set to this

[MissionList]

LoopMissions=1

 

 

 

 

 

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