-
Posts
19 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Downloads
Posts posted by BabyOnSnowmobile
-
-
Third Person Mod For No One Lives Forever 2
Adds Third Person Camera with Fixed Crosshair and redused distance to interact with objects.
The mod also changes Cate's models from single player to multiplayer models for better play (because there were incorrect and large Cate models in single player mode).
I couldn't make a mod for new animations. Because at the little change of AnimatorPlayer.h/.cpp game crashes on startup. Contract J. A. C. K has a redesigned source code and has no problems when running, although the structure is the same.
Instruction
To enter Third Person press "T" and type in - "budonkadonk".
Download
https://drive.google.com/file/d/15mSqI2PTQ3mFgPsoe3lu3W179578U3Ri/view?usp=sharing
Issues.
The camera sometimes gets stuck in impassable angles because the third-person camera has its own collision;
If use save game many times, the crosshair does not work correctly. To solve the problem, restart the level.
Baby On Snowmobile
"Keep Classic Unforgettable"
- 1
-
-
-
This topic is about Baby On Snowmobile channel. The channel is dedicated to games that have become classics.
- 1
-
Contract J.A.C.K.
Adds Third Person Camera with fixed Crosshair and enabled weapons
Adds New Animations on some weapons in Third Person View For Better Play.
Weapons: Melee, 1 Handed ( Grenades, Bombs, Gadgets), Rifle.
Animations
Stand - Melee, Rifle;
Walk Forward - Melee, Rifle;
Walk Backward - Melee;
Walk Backward while Shoot - Rifle;
Run Forward - Melee, 1 Handed, Rifle;
Run Backward - Melee;
Jumping - All weapons
I don't recommend using this mod in multiplayer, but it find good use in co-op mode.
Instruction
To enter Third Person Press "T" and type in - "mpasscam"
Instalation
Replace Update_v1x1 in Contract J.A.C.K Folder.
Reccomended - create a backup. To be on a safe side.
Download Full Mod
https://drive.google.com/open?id=1F7XpkGE1rlGVQEVVPB-vVYwPMtHydhbz
Download Third Person Only Mod
https://drive.google.com/file/d/1b0TyprpZ3D0dTSYGF-vjRbLx0g-t0-VR/view?usp=sharing
Issues.
At the most detailed levels, the animations start to play not completely, or not correctly;
The camera sometimes gets stuck in impassable angles because the third-person camera has its own collision;
-
The problem is solved. Second name identifier of AnimationTrackers is a WeightSets. WeightSets can be viewed in ModelEdit. Default model includes these WeightSets:
"Null" - Do nothing;
"Upper" - Upper Animations ;
"Lower" - Lower Animations ;
"Twitch" - Weapon Recoil Tracker ;
"Blink" - Weapon Recoil Tracker too;
"Morph0" - Moves some bones on model by camera;
"Morph100" - Moves some bones on model by camera too.
- 2
-
Does anyone knows where i can get all AnimationTrackers ID's in source code of CJ/NOLF2?
-
Sorry for the long silence. Thanks. I have successfully installed Visual Studio 2003 to work with Contract Jack source code.
- 2
-
Sorry for the long silence. The problem is solved. Lithechdev.exe is not the main launcher. The main launcher is Lithtech.exe. I figured it out with Visual Studio 2003. I compiled ClientShell.dll in Debug State (and when I tried to run the game, it didn't run without visual Studio 2003 running). In the end it worked, all of the functions described in the documentation about LithtechDev.exe are presented in Lithtech.exe.
-
14 hours ago, Eliteone said:
You would need to ask the author of the file in question. It may not work with the latest versions of Windows 10 etc.
My computer running Windows 7.
-
On 23.01.2018 at 7:16 PM, Eliteone said:
If it's the same one that Orion has hosted HERE you can follow the instructions he has with the file.
For the record it is a launcher for NOLF 2. Do you have NOLF 2 installed already?
No, its not working i tried to launch CD in SCSI and in IDI mode Lithtech still not launching. I think for LithtechDev.exe need NOCD on the bases which maded original Lithtech.exe
In that area need good programmer what knows how to create .exe files or edit them.
-
2 hours ago, Eliteone said:
LithtechDev.exe is not a part of the media files for the Iso files.
Which download specifically are you referring too?
For me to attempt to troubleshoot would need more information (operating system, machine specs etc)
http://www.moddb.com/downloads/mini-image-nolf2-play-nolf2-game-without-cd
Found this on Moddb this mdf, mds files help launch game without NoCD.
When I launched LithtechDev.exe with this CD - nothing happens.
My PC
Processor: Intel(R) Core(TM) i5-3320M
CPU @ 2.60GHz 2.60GHz
RAM: 4.00 GB (available 3.87)
64-operating system
VideoCard: Integrated Intel HD4000.
-
14 hours ago, Eliteone said:
Checked this with two internet providers again with a Windows and Linux device and works fine. Basics to check is make sure you are not running anything that would interfere with the download (firewalls, certain AV scanners, browser add-ons etc.)
There are ISO files with this download (Example NOLF2-Disc1.iso )
Make sure you launched the setup.exe from the first zip file then the setup.exe from the second when prompted.
Given the number that have downloaded these successfully please do some troubleshooting on your end. UHQ downloads are in a SSL secured repository and checked frequently to ensure they are functional and safe for downloading.
Thanks, but LithtechDev.exe still not launching.
-
1 minute ago, JohnJack said:
Try to load NOLF 2 CD1 in zip and create iso file.
Its not working, i tried "Wrong Disk Inserted".
-
Anyone knows how to launch LithtechDev.exe, maybe without disk, or give links to it.
I tried to load this CD, but when it loading 3, 5 minutes stops and not complete. My internet is good, I dont know why it stops. I think author can post this in Google Disk, Torrent or anything else.
-
Can anyone give me a links, names of versions Visual Studio Software what supports NOLF2, and Contract JACK.
-
I think you know about Project-M mod this mod have a 3rd person function when you pressed F12 button. Or Kitty-Cat mod have same function.
-
Maybe model of weapon have a point to shoot from it. You need to edit model and change that point.
Third Person And New Animations Mod for Contract J.A.C.K.
in Submit New Map or Mod
Posted · Edited by BabyOnSnowmobile
I imported animations from Misc.ltb - For Melee Weapons (standing, walking, running); RifleBase.ltb - For Rifles (standing, walking, running) and exported them into Playerbase.ltb - Singleplayer anims, Multibase.ltb - Multiplayer anims.