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URA

UHQ Community Staff
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Posts posted by URA

  1. Weapons-04

     

    - New stuff

    Basic Anti cheat, covers D3D8 & PV weapon files

    100% redone P90 model and texture

    100% redone 357 model and texture

     

    - Mod stuff

    Faster zoom in/out time

    New server browser filter: Gametype, cycle thru all game types from one screen, options: This (normal browser), DM, TDM, DD, Coop and All

    P90: laser sight removed

    P90: 2x scope added

     

    - Fixes

    RPG-7: fire delay fixed

    Schwartz Saber (blue Lightsaber): doesn't tag anymore

     

    - Optional others

    Dark .357 skin: Replaces the gold .357 skin with a dark skin

    Batch Rez Merger v1: A batch script that trys to merge all .rez files found custom\resources into one. Requires lithrez.exe, lithrez.exe is part of the Toolkit/Public tools.

     

    Download: Weapons-04

  2. My findings: there is no mod command line switch for the dedicated server :(

    The dedicated server reads the mod setting from windows registry and the game launcher writes this setting.

     

    Below is the registry key used to set a mod:

    No mod:

    [HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\Contract Jack\1.0]
    "SelectedMod"=""

     

    Pegasus mod:

    [HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\Contract Jack\1.0]
    "SelectedMod"="Pegasus-Mod"

  3. I think its about time that I update my NOLF2 mod

     

    Weapons-03

    - New stuff

    M82A1 with 4x SV scope

    Beretta 2x Scope

    Step zooming for 4x scopes

    Chat sound keywords (hi, brb, ok, etc)

    New scope crosshairs (color is bound to the 1st person crosshair color)

    Spy Vision, lift/drop key = on/off (SV scopes only)

    Weapon upgrade (pickup weapon A, does player have A? |Yes, get B| : |No, Get A|

    + Micro Uzi > Dual Micro Uzi's

    + Katana > .32 Beretta

    + Sniper rifle > M82A1 rifle

     

    - Returning weapons

    Silenced Sterling

    .32 Beretta with silencer and scope

     

    - Modded stuff

    P90 (PV): Test laser sight

    Sniper rifle with silencer and 2x SV scope

    CT180 now with 2x SV scope

    Jumping about 5 times now clears burning damage (untested with phos)

    CateGlasses2 attachment; all Cate MP models

    IsakoGlasses attachment; Isako MP model

     

    - Fixes

    Fire perturb (was partly broken in Weapons-02)

     

    - Last minute notes

    This mod has 2 new sets of DefaultWeapons, the default set and the other set for Volkov's Lair & Trailer Park.

     

    Download link

  4. From spawnsite.net forums:

     

    SAssER Posted: Nov 13 2006, 07:12 AM

    URA Posted: Nov 13 2006, 08:07 PM

    Will there ever be a next release? :) :)

    Yes, I'm working on adding a few new things to CJ that will soon find there way to NOLF2.

    I'm will be bringing back the Silenced Sterling and setting the Dual Micro Uzi's to be only available when player already has a Micro Uzi a picks up another. Also, Spy Vision may find it's way into the next version :)

  5. I have to agree. Some of the weapons are a little...tedious. Regardless it's a lot of fun to goof around with. Did a nice job, you should be proud.

    Thank you, I am very proud of my mods... BTW, which weapons do you find 'tedious'?

     

    Trig & Vega, when are your mods coming out? I think URA did a fantastic job with this. It's tons of fun, and a nice change. I am thrilled to have the mod and the server!

    Thanks Fzy, I'm also thrilled about the server :)
  6. Weapons-02 mod

     

    6 Lightsabers

    AK-47 scope

    Replaced AK-47's fire and fireloop sounds

    Replaced .32 Beretta with Gold .357 Magnum

    Replaced Tommygun with P90 SMG

    Replaced Sterling with Micro Uzi

    Replaced Silenced Sterling with Dual Micro Uzi's

    Replaced Micro Missile with RPG-7

    Added part of Contract JACK's newer recoil system

    Increased weapon steadiness when using a scope and crouching

    Decreased weapon recoil when crouching

    Quick chat keys (F1-F7 and Shift + F1-F7 (50 message limit per map))

    (F9) FPS counter (can't chat)

    (F10) None

    (F11) ScreenShot mode (no HUD (can't see chat))

    (F12) 3rd person (alive (can't shoot))/Free cam (dead (can't chat))

     

    Screen shots

    Download

  7. Cool stuff, URA!! Thanks for sharing and for all the time you put into this! :D

    Thanks Belladonna (little late...)

     

    New version, Kittycat-A8

     

    New;

    Updated AK-47 scope

    Replaced .308 Sniper Rifle with M82A1 Sniper Rifle

    RPG-7 (replaces Micro Missile's on NOLF2 maps)

    Increased weapon steadiness when using a scope and crouching

    Decreased weapon recoil when crouching

    Quick chat keys (F1-F7 and Shift + F1-F7 (50 message limit per map))

    (F9) FPS counter (can't chat)

    (F10) None

    (F11) ScreenShot mode (no HUD (can't see chat))

    (F12) 3rd person (alive (can't shoot))/Free cam (dead (can't chat))

     

    Older;

    URA .357 LX (Gold .357 Magnum with scope)

    Lla Special (Chrome .357 Magnum without scope)

    Micro Uzi

    Dual Micro Uzi's

    P90

    Sword

    6 Light Sabers

    New AK-47 fire sounds

    Kitty and Banana mines

     

    Screen shots

    Download Kittycat-A8

  8. It's about time that I post some thing about this here, so here it is:

     

    URA .357 LX

    Gold .357, scope

    .357 fmj LX (.357 ammo, 1 hit kills most of the time)

    .357 fmj (.357 ammo)

     

    Lla Special

    Scopeless .357, chrome look

     

    Micro Uzi

    A small SMG, 32 round magazine

    Uzi 9mm fmj (Micro Uzi ammo)

     

    Dual Micro Uzi's

    Same as the Micro Uzi, but 2, 64 round magazine (2x 32), not perfect but still fun

     

    P90

    50 round magazine, about 850 RPM (14 RPS), Scope

    5.7x28 fmj, (P90 ammo)

     

    AK-47 Scope

    A scope for the AK-47

     

    Master Jedi Lightsaber (Purple) (Ammo1,2,3,4)

    Schwartz Saber (Blue) (Ammo3)

    Sith LightSaber (Red) (Ammo2)

    Jedi Lightsaber (Yellow) (Ammo1)

    Jedi Lightsaber (Green) (Ammo1)

    Fire/Hot LightSaber (Orange) (Ammo4)

    Ammo1: Electrocute/Electrocute

    Ammo2: Electrocute/Choke

    Ammo3: Freeze/Stun

    Ammo4: Burn/Burn

     

    Sword

    Well.. is's a sword, a little on the weak side

     

    Angry Kitty

    NOLF2 import, added the crossbow's fire ball to the ImpactFX.

     

    Banana Mine

    NOLF2 import, like the kitty but slower and not as powerful, available only on NOLF2 maps with bananas.

     

    Pictures can be found here

    And you can download the mod here

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