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URA

UHQ Community Staff
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Posts posted by URA

  1. I ran into this problem recently installing & updating Contract Jack on a clean install of Windows 10.

    I got it working by deleting CJ's installshield GUID info from Windows registry & rerunning the game installer from the disc "As Admin". Then the update installer ran like normal.

  2. Invalid shell DLL error generally indicates a problem between Lithtech.exe & CShell.dll, most likely a version mismatch...

    Some things to try:
    Run the game installer as admin (fixed an install issue with CJ for me).
    Avoid installing to the default location "C:\Program Files" try something like "C:\Games" instead, gets around some inherited UAC issues.
    If you are using the No-CD patch, make sure it's for v1.3.
    Too many .rez files in Custom\Resources will cause the game to not load the v1.3 update or mods.
    Try the Multiplayer Launcher, should fix the above issue.

    • Like 1
  3. There is a bug that causes the game to crash upon startup if the screen width is greater than or equal to 1760, you should be able to start the game at 1600x900, with my mods (like Project-M) you can change to 1920x1080 once in game and playing (must load a level before changing or it may crash).

     

    I have a new widescreen fix in the works for CJ that helps address this problem :)

  4. Sorry about that, it's a minor bug that breaks the whole thing... To fix it, make a new empty folder inside the Custom folder and the custom button should appear.

     

    But to manually add .rez files, add a command like this to the command-line:

    -rez Custom\NOLF1_MP_FINAL.REZ
    

    Screen width, height & depth are all handled by the launcher for most resolutions, 1920x1080 should be available in the display menu, if not the commands are:

    +ScreenWidth 1920 +ScreenHeight 1080 +BitDepth 32
    
  5. The Custom button should show up if there is a custom folder in the game's root directory. NOLF2 & CJ handle custom .rez files differently from NOLF in 2 groups, resources (maps that are auto loaded first) & mods (selected from custom menu, loaded last).

     

    The version reverting seems odd... the launcher loads the updates from the Registry string Update Command Line, unless I'm missing something...

    Can you post the contents of your launchcmds.txt when the game loads up to 1.004 and again as 1.003?

  6. Long overdue mod, Project-M (continuation of Weapons Test)

    New weapons to the mod:

    FAMAS F1

    Double Barrel Shotgun

    Model M

     

    Weapons from past mods:
    URA's .357 LX
    Lla Special
    Micro Uzi
    Dual Micro Uzi's
    P90
    M82A1
    RPG-7
    Lightsabers
    Sword

    Mod features:

    New weapons
    Jetpack (default key = b )
    Basic Anti cheats (D3D8.)
    SpyVision on select scopes (grab key = on/off)
    Combat SpyVision (requires the Jetpack)
    Step zooming on level 2 scopes
    Auto zoom out
    New sniper crosshairs
    Faster zoom in/out time
    Improved weapon handling when crouching
    Taunts & taunts manager
    SpyVision edit mode (Shift+F9 = on/off)
    FPS counter (F9 = on, Esc = off)
    Screen shot mode (F11 = on/off)
    3rd person mode (F12 = on/off when alive)
    Free cam mode (F12 = on when dead)
    Score sounds (optional)
    Chat line sound/music player
    Spawn a Jetpack cheat (flyboy)
    Spawn a weapon cheat (shootme + weapon name OR index)
    Private messaging chat
    Improved vehicle spawnning cheat
    Enabled host/scmd cheats: baddaboom, flyboy, shootme & rosebud



    Whats new:

    Added taunt manager
    Added Default Weapons menu in host options
    Added the FAMAS F1 assault rifle (in place of the AK-47)
    Added the Double Barrel Shotgun (in place of the Shotgun)
    Added the Model M melee weapon
    Added FAMAS phos ammo
    Added new multiplayer characters
    Added the old car from Mob Enforcer in place of the snowmobile
    Added basic stats to the score screen
    Linked FAMAS ammo to AK47's
    Linked .32 fmj to .357 fmj
    Linked .32 cyanide to .357 LX
    Linked M82 to .308 fmj
    Readded .308 Sniper Rifle (by obtaining two M82A1's)
    Imported the BAR from Mob Enforcer
    Imported the Molotov Cocktail from Mob Enforcer
    Imported the Laughing Gas Grenade from NOLF2
    Linked all grenade's to the Angry Kitty
    Auto spawning Jetpack's (1 per player)
    Added server options to turn off/on Jetpack auto spawning
    Adjusted Dual Micro Uzi's, M82A1 & other Melee weapons fire delays
    Adjusted Flashbangs
    Updated Dual Micro Uzi's fire sound
    Updated weapon upgrade code
    Added server list to the server browser
    Enabled Coop mode for SP missions

     

     

    Online readme link

     

    Download link

  7. Hmm but i thought Gamespy did Contract JACK as well? Guess not?

    Contract Jack was also Gamespy, unfortunately CJ was on the short side of the stick... thanks Glu Mobile for messing things up :angry03:

     

    Thankfully we have UnityHQ hosting a server database :happy1:

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