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Posts posted by Johnny LaRue
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Yea I agree with canada
Really nice job your doin, in the Thief Community there is tons of Fan missions being made all the time and I play them alot.
Not so many are made for nolf unfortunatley, so thank you it's really fun playing
Hey TG*Zymon,
I'm glad you got it working & thanks for playing!
Yes indeed, the Thief modding community is still going strong!
If you haven't played "Johnny LaRue's" new 2ndSP Level for "NOLF 2", what are you waiting for,
go download it right now and play it
Canada, you rock man!
JLAR
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Added this to the UHQ downloads
Thanks Eliteone!
Thanks johnny Im a huge thief fan ^^
About brtd, I ofc choosed that one at customs and when I get into the game it says 1.3, BRTD in the right corner so it shud be right, still when I open up the chapter list only the maincampaign lavels are there
I tried with GrowOp and that one worked fine :/
And since I can check brtd in the startup launcher I havent misplaced it right?
That is really strange? Do you see my modified interface when you load up the game? (the red screen with the soviet soldier? Double check my readme file, maybe there is something you missed.
I also just realized that when my mod is enabled, you can simply start a new game without having to go into the chapterlist.
Launch Nolf2 / Singleplayer / new game / choose difficulty
I can't believe i missed this?!
JLAR
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I have finsihed the game but I've reinstalled.
So I've clicked that chapterlist fixer and the chapter comes up, shud the map be loacted there with the other SP levels?
Cus I can't find it :/
Hey TG* Zymon, (nice Thief Avatar, i miss that game)
Did you enable my mod through the NOLF2 startup launcher? When you first launch Nolf2, select the custom tab, you will see my mod listing "BRTD". Make sure this is checked.
Now launch Nolf2, go into singleplayer / chapterlist
my mod will be the only one on the list.
JLAR
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btw. you are a really good mapper! You should make some Doomsday maps
To be honost , i never really got into multiplayer gaming (mostly online Co-op with a buddy). I'm not even sure what would make a good Doomsday map
thanx for the kudos!
JLAR
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is there a possibility to play the 2 levels of yours (together with the rest of the game maybe...) as coop mission? that'd be sweet
hey john,
I am actually looking into this. My GrowOp level was having some transition issues (it's made of 3 maps), when you finish the first map, it wont transition to the next. If i do manage to get it working , you will probably still have to play each level, one rez at a time. There would be some major textures / attributes/ conflicts/ if both levels were in one rez. I'll keep you posted......
JLAR
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Thanx people for giving my level a go!
What does the bottle of vodka do? (apart from getting you leglessThe Vodka bottle is the molotov cocktail weapon item. I'm not sure what else you would like a molotov cocktail to do?
Wow, you guys are genius! God Bless you!Btw: are there any cut scennes?
Thanx for your extremely generous compliment! There are small cutscenes at the start & end of my level.
JLAR
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It's that time again!
I'm pleased as punch to announce that my new SP Level "Better Red Than Dead" is ready to download.
You can check out some screenshots @:
http://ca.geocities.com/jlar_mods@rogers.com/nolf2brtd.html
You can download the file here:
http://hosted.filefront.com/JohnnyLaRue/
Have fun & let me know what you thought of it!
From README
BETTER RED THAN DEAD : Nolf 2 SP Level by Johnny LaRue (March/07)
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Version1.0 http://ca.geocities.com/jlar_mods@rogers.com/nolf2brtd.html
HomePage: http://ca.geocities.com/jlar_mods@rogers.com/index.html
Cate is imprisoned in a Soviet outpost & must escape. This mission has more of a "hard edge" to it as Cate is a little bloodied up & there isn't as much gadget play compared to my previous level. Includes increased blood spray/splatter, custom skins, custom textures, modified sniper rifle, molotov cocktails, cinematics & a walkthru.
INSTALLATION:
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Extract the Better Red Than Dead.rar file
you should get a BRTD folder, put this folder into your NOLF2 \ Custom \ Mods directory (if you dont have a custom/mods directory you may have to create them).
e.g. NOLF2 \ Custom \ Mods \ BRTD \ BRTD.rez
now fire up the NOLF 2 Launcher, & hit the custom tab & there should be a listing for "BRTD". Check the BRTD slot & then run the game. Go into singleplayer, then chapter list, & my mod will be the only mission on the list, select it & play! (**i made this mod with nolf2 v1.3)
If you have not finished NOLF2, the chapter list option will not show up in the Singleplayer interface. Just doubleclick on the included ChapterListFix.reg file & select "yes" when prompted. (thanx to Alexa & Discomime)
**Note** do not skip the starting intro cinematic (it's not that long ayways), if you try to skip it, it will only stop the camera & the cinematic won't run the way it's supposed too. Sorry about that, Nolf2 cinematics are a *****.
Build Time: 10 months on & off
SPECIAL THANX
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-Monolith for making such a great game
-Spawnsite.net, Sparedlife.com, Spydave.net, The site that shall not be named.com, Coty's site, Wiky's Site & Sovmusic.ru
-Thanx to Spawn & Coty for helping me with various aspects of this mod, thanx to Spydave for his cinematic help, thanx to SparedLife for letting me use his skins (again) & for his chapterlist idea & thanx to Old Salt for beta testing the original BRTD & giving me some ideas on how to improve & expand it.
-My beta testers
CREDITS
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-Green soviet camo skin by: SparedLife
-SniperRifle skin from Mob Enforcer
-Molotov Cocktail model from Mob Enforcer, skin by JLAR
-Used the Bar prefab from Nolf2, reskinned by JLAR
BUGS
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The intro cinematic sometimes has sound distortions, this is because nolf2 doesn't like playerlure's, soundfx & camera objects all at once!?
When Cate holds the Molotov Cocktail, her winter cuff isnt on the model, forgive my dismal modeling skills.
ENJOY!
JLAR
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Thanks for all of your compliments folks! Like I told Alexa a couple posts above, i have another SP map in the making so stay tuned!
JLAR
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Discomime, my apolgies man, I assumed that any sort of save would enable the chapterlist but I was mistaken. I wonder if anyone else had this problem? Thanx Alexa for giving Discomime the heads up. I will update my readme & include a .reg file.
The idea for Northern Michigan was just to add to the "tongue in cheek" theme of my map. I didnt want to specify what town/city incase someone was from there. I have done some kayaking up there off of Lake Huron & its actually quite scenic.
Alexa, i am glad you enjoyed the map, If you had a chance to browse my webpage there was another sp level I was working on but I shelved it several months ago. It is called "Better Red Than Dead". I plan on revamping/improving it in the next month. The level construction itself is pretty much complete, I just have to clean up some of my geometry & tweak the AI & dynamic lights.
JLAR
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Hey Belladonna
Ooops! Sorry about that. The link to get the screenshots is:
http://ca.geocities.com/jlar_mods@rogers.com/nolf2go.html
Now that you mention it, I did brainstorm about making a "Tron themed" Nolf2 Map a while back. I was going to make something along the lines that half of the map is spent in the real world & then you enter some H.A.R.M Portal that sends you into the tron digitized environment. It would involve some major importing of textures/sounds & I would attempt to have the Tron first person look in the digitized world as opposed to still having Cate's default FPS arms/guns. Needles to say it would be one hell of an undertaking!
I see you changed your avatar. That lauren bacall avatar you used to have was a real treat, she was a real fox back then. Her & Bogey were quite the couple.
I hope you enjoy the map,
JLAR
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Greetings,
After several months of hard work I am pleased to announce that my NOLF2 SP LEVEL : THE GROWOP is ready to play
You can check out screenshots here:
http://ca.geocities.com/jlar_mods@ro...m/nolf2go.html
& You can download it here : http://hosted.filefront.com/JohnnyLaRue/
Make sure to download the GrowOPv1.0 as this is the most up to date version.
Enjoy the level & any feedback would be welcomed! Cheers
JLAR
FROM README:
The GrowOP : Nolf 2 SP Level by Johnny LaRue (Jan 7/07)
http://ca.geocities.com/jlar_mods@rogers.com/index.html
Installation:
Extract the GrowOp.rar file
you should get a GrowOp folder, put this folder into your NOLF2 \ Custom \ Mods directory (if you dont have a custom/mods directory you may have to create them).
e.g. NOLF2 \ Custom \ Mods \ GrowOp \ GrowOp.rez
now fire up the NOLF 2 Launcher , & hit the custom tab & there should be a listing for "GrowOp". Check the GrowOp slot & then run the game. Go into singleplayer , then chapter list , & you will see my mod on the list, select it & play! (**i made this mod with nolf2 v1.3)
**If you have played THIEF 2 before you should have no problem finding the hidden switches in my level. If you ever find yourself stuck, there are certain objects that can be activated to reveal secret areas**
Build Time: 6 months on & off
Special thanx
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Monolith for making such a great game
The site that shall not be named.com, Tronfaq, Unity Hq, Spawnsite.net, Sparedlife.com, Wiky's Site & Coty's site
Thanx to Spared Life for letting me use his Cate Camo Skin.
My beta testers
ENJOY!
JLAR
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hey ƒƒ5•ßahamutZero,
i gave it a shot but i couldnt get it to work. in Nolf2 when you place a weapon item in a level , you are able to pick it up (using the action key) , but for some reason in Tron , even after pressing the action key the disc goes into your inventory but the disc model stays in the game world. i keep hitting brick walls with tron dedit but maybe its source still has enough differences than NOLF2. im gonna give LDSO's site a shot
http://www.livingdead.g2gm.net/
thanx for the reply
JLAR
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greetings to the unityhq community!
im constructing a sp map & i put a weapon item object on my
map so i can pick up the tron disc but i want to set it up so it will make a sound when i pick it up
& it will disappear from the game world once i grab it. i noticed in the weapon item properties
tab that there is an option for "pickup command". is there a setting i need to enter here? do i
need a trigger with a soundfx? i was also curious about how you can have weapons already in the players inventory when the level starts up.
Question #2
AI - i have a couple AI in my map but their heads & part of their bodies are black. i have used
different settings with ambient / object lights but i cant seem to light them up fully even though
the rest of my map is lit up fine.
any help would be greatly appreciated, thanx
JLAR
Setup
in DEDIT
Posted
Hey Triggerhappy,
Welcome to the wonderful world of Dediting
A tutorial/help file also came with the NOLF2 tools, so it is definitely worth a look as well. These sites also have some great tutorials:
http://www.spawnsite.net/
http://www.spydave.net/
http://www.nicepurchase.com/nolf/dedit.htm
Here is a link from BahamutZero who wrote a nice terrain tutorial. It will apply to your question because it will show you how to create a single sided brush made up of right angle triangles. In turn you can then manipulate the vertices to create your curved path
http://www.unityhq.net/forums//forums/inde...p?showtopic=102
Good luck
JLAR