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UHQBot

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  1. assassinscreedodysseyspartanjpg.jpg

    There's just a few short days until Assassin's Creed Odyssey releases, meaning it's time for everyone's favorite piece of the game launch cycle: launch trailers. Odyssey is no slouch here, either, as the two minute trailer gives you a good idea from what to expect in the very first story of the series.

    The trailer focuses on Alexios rather than Kassandra as he cuts people up in battle and climbs on things. It also closes with a tease toward the monsters that your assassin will be facing later in the game.

    Assassin's Creed Odyssey releases on PlayStation 4, Xbox One, and PC on October 5.

    View the full article

  2. Last Friday, the independent studio, Convict Games released its first project titled Stone, and so far, it’s looking pretty wavy.

    An interactive story-based game, Stone draws heavily from underground hip hop, art, and stoner culture to tell the story of a koala bear private investigator searching for his kidnapped lover. In typical noir fashion, gameplay revolves around the titular Stone as he interrogates the local eccentric cast of anthropomorphic animals, taking the persuasive route or hard-boiled bad cop routine to sift out the truth.

    In addition to the story, players can also enjoy other “stoner-inspired” leisure activities like smoking, tripping on hallucinogens and taking shots at the local dive bar appropriately named the “Smoky Possum.” Players can also dance at the club to officially licensed songs by upcoming indie artists and watch classic films like Night of the Living Dead and The Cabinet of Dr. Caligari.

    StoneThompson09252018.jpg

    With its funky art style, the game is riddled with references to film, art and music with one character wearing a bucket hat and sunglasses very much like Hunter S. Thompson’s character in Fear and Loathing in Las Vegas. The game also maintains a unique Australian flavor with characters speaking “Aussie slang” and its protagonist, of course, being a koala bear.

    Stone is now available on Steam for PC and MacOS. Stoners and fans of hip-hop can snag a copy for $14.99.

    View the full article

  3. Hitman%202%20Colombia%20promoted09242018

    Creeping through wet, tropical foliage with nothing but a rain poncho and a fiber wire, Hitman 2's latest trailer takes you through the vibrant Colombian rainforest as Agent 47 picks off three cartel bosses in his signature creative style. Set in the tourist village of Santa Fortuna, the trailer shows off lush jungle environments, underground caverns, and the interior of a mansion owned by the local Delgado drug cartel. 

    In addition to looking gorgeous, the locale also introduces a new gameplay feature that sees Agent 47 using the the dense vegetation of the Colombian forest to stay hidden and conceal bodies. 

    The sequel to 2016's Hitman published by Square Enix, Hitman 2 continues Agent 47's mission but this time as a single release, as opposed to its predecessor's episodic format. Hitman 2 also introduces the new Sniper game mode (see below), where players can work together cooperatively or on their own to take down targets. 

    Developed by IO Interactive and published by Warner Bros. Interactive, Hitman 2 is aimed to release November 13 for PlayStation 4, Xbox One and PC. 

     

    View the full article

  4. zeepre.jpg

    The latest installment of the Jackbox Party Pack series is headed to PS4 on October 16, followed soon after by a release on PC and Mac on October 17. That news comes via a tweet from Jackbox Games today, which should allow fans to begin planning their first friend get-together to try out the new included games.

    Jackbox Party Pack 5 is set to offer five distinct games, including a new twist on the trivia classic You Don’t Know Jack, a game about hypothetical situations called Split the Room, a rap lyric creation game called Mad Verse City, an invention drawing game called Patently Stupid, and an unusually action-packed game called Zeeple Dome.

    Like previous installments, the new game has players logging in with their phones as controllers through an easy-to-use interface, making it simple to change player counts on the fly.

    If the new release even comes close to matching the quality of previous installments, Jackbox Party Pack 5 should be an easy pick for a fun party night.

    The Jackbox Party Pack 5 will be released Wed. 10/17 on all major digital platforms. Pre-order the game for your PC/Mac on our website now!
    ?https://t.co/PLiuyZ471X #jackboxgames #comingsoon #jackboxpartypack5 pic.twitter.com/kqRmCEvvV8

    — Jackbox Games (@jackboxgames) September 24, 2018

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  5. podiumj.jpg

    Nickelodeon has partnered with Bamtang Games for the upcoming Nickelodeon Kart Racers, coming to PS4, Xbox One, and Switch on October 23. In advance of the release, the studio has pulled together a trailer for the kid-friendly release, which offers the opportunity to see the many familiar faces that will be part of the racer, including characters from Spongebob Squarepants, Hey Arnold!, and Teenage Mutant Ninja Turtles.

    In the kart racer, characters from this disparate mix of fictional universes are all racing around tracks on which green slime plays a major role. Slime helps to fill up your turbo meter, but when you win a race, it’s also the substance that falls all over your character while he/she stands on the podium.

    Check out the trailer for a look at the family-targeted driving game.

    View the full article

  6. CoDBlackOpspromoted409242018.jpg

    Call of Duty just released a new trailer that shows off all the upcoming mayhem that’s to be expected from the latest game by Treyarch.

    Showcasing all three of its game modes, including multiplayer, zombies, and its new battle royale mode dubbed Blackout, the trailer features familiar faces like Frank Woods from the original Black Ops campaign, and the undead tiger seen in a previous trailer. Wingsuits, ATVs, and some high-tech looking revolvers also make an appearance along with more footage of what to expect from the three different zombies modes. Set to a Diplo soundtrack, the trailer is also interspersed by some exciting cutscenes and frenetic gameplay. 

    For more updates on the game, you can check out our hub of exclusive content where we discuss the game’s lore, provide exclusive interviews and answer lingering questions.

    Call of Duty: Black Ops 4 is set to release October 12 on PlayStation 4, Xbox One and PC.

    View the full article

  7. troybakermaninmask_1500.jpg

    A new Death Stranding trailer was shown at TGS (Tokyo Game Show), which introduces an antagonist who wears a golden mask and is voiced by Troy Baker.

    In the minute-long teaser, we see the mysterious character use his mask to conjure a terrifying beast from the world's oily black goo. 

    "All you gotta do to make it out alive, is not get eaten," he threatens Norman Reedus' character.

    The trailer, like most other Death Stranding teasers, raises more questions than it answers. It's unclear whether this is in-game footage or purely cinematic. But it does look cool.

    While Troy Baker will be joining the English cast, Satoshi Mikami will voice the same character in Japanese.

    During the panel at TGS, Hideo Kojima also revealed artwork for the upcoming game, which you can view below.

    2nd batch of Death Stranding character art pic.twitter.com/zHQNKMKg3F

    — Nibel (@Nibellion) September 23, 2018

    For more on Death Stranding, check out our thoughts from E3's gameplay reveal. The game has no release date just yet, but is coming to PlayStation 4.

    View the full article

  8. Life%20is%20Strange%202.jpg

    With the lead up to the game's launch later this week, Square Enix has dropped a launch trailer for Life is Strange 2, which includes a bit of new footage.

    While the trailer recounts much of the overall plot of Life is Strange to (you can find a thorough breakdown of what's going on in our preview), we get to see the brothers interact with a few new characters, which shows off that, for better or worse, Sean and Daniel won't always be alone on their journey.

    Life is Strange 2 is scheduled to release on September 27 for PlayStation 4, Xbox One, and PC.

    View the full article

  9. AceAttorneyTrilogyObjection.jpg

    The Phoenix Wright: Ace Attorney Trilogy, previously available on 3DS, is heading to consoles, and here's the trailer to prove it.

    The port, which is headed to PlayStation 4, Xbox One, and PC early next year, features many of the features of the 3DS version, including higher-res assets and reworked text. Other than that, however, it looks to be a mostly faithful re-release of the first three games in the Ace Attorney franchise. You can check out the trilogy in action below.

     

    View the full article

  10. Sekiro_24.jpg

    Sekiro: Shadows Die Twice impressed us back when we played it at Gamescom, with its interesting twists on the formula From Software has been building on for years. One thing we weren't able to show during our demo, however, was a tried-and-true boss fight - a hallmark of these kinds of games.

    Thankfully, Sony has uploaded some extended gameplay footage from that demo, including a look at a boss, which shows off just how important grappling and parrying off are during combat. Of course, this being a game from From Software, the demo doesn't have a happy ending for the person playing.

    Sekiro: Shadows Die Twice is scheduled to release March 22, 2019.

    View the full article

  11. DMC5_Screens_Dante_01.jpeg

    The Devil May Cry series practically invented the phrase “stylish action” with its fearless demon-hunter Dante. A fixture of the franchise since the first entry, it’s not all that surprising that Capcom brought him back for Devil May Cry 5. During the adventure, you will swap between him, Nero, and a brand-new, mysterious character named V. After going hands-on and chatting with the developers about the newest entry at TGS, we can assure you that Dante is still the badass you’ve come to know and love, but this time around has plenty of new tricks up his sleeves. Here are our biggest take away from our extensive demo.

    DMC5_Screens_Dante_Bike03.jpeg

    A Different Type Of Fighter

    While Dante has his iconic Rebellion sword and Ebony and Ivory handguns, Capcom is adding a lot more skills and weapons to make Dante feel new and exciting. During our demo, we swapped between three different weapons, changing Dante’s fighting style. His standard sword and dual-wielding handguns represent his more traditional style that we’ve seen over the years. In the guns department, he can now wield a shotgun or rocket launcher, which both give you a serious sense of power. You can also use a boxing stance for quick jabs and kicks, which are great if you want to get up close and personal with an enemy. But the best of all of Dante’s new tools is his motorcycle (which we’ll get into more detail shortly), which you can ride straight on or wield as a weapon on your arms. 

    In my hands-on time, the game controlled smoothly and I liked having so many different options. Capcom is really adopting a “play as you want” approach, allowing players to hone in one specific weapon or strategy, or get more stylish and complex, with a slew of weapons, moves, and combos. As anyone who has played the games know, you must use everything in your arsenal, from jumping and dodging to charging attacks, to get some impressive combos. Watching that stylish score go up is still satisfying, making you push to constantly up your combat grade along the way. 

    As for changing how he plays a bit, Capcom thought it was necessary. “People are going to expect advances, so this time we figured we should play up the idea that he’s all about customization options,” says director Hideaki Itsuno. “As we did before, you do have the ability to change your styles at any given time, you have the ability to change your melee or ranged weapon whenever you want, and finally what weapons are you going to have in your inventory and what order are you going to have them in there.” 

    DMC5_Screens_Dante_Bike01.jpeg

    Using A Motorcycle In Battle Is The Best

    My favorite part of the demo hands-down is using the motorcycle, The Cavaliere, in battle. We saw this weapon teased at Gamescom, but TGS is the first time we’ve got hands-on with it, and boy is it something. First off, not only can you split his motorcycle into two enemy-eviscerating weapons, but you can actually ride the motorcycle in battle as well, running over enemies to great effect. I didn’t ever want to stop using this weapon; at one point I was doing wheelies, ramming the front of the motorcycle into demon’s throats. Then, I started doing donuts, spinning around to hit the multiple enemies in sight. Let’s put it this way, riding your way into enemies is fun, but it’s also great that you can rip the motorcycle apart and use it as a powerful weapon, slamming it with such force right into them. The former is actually a bit slower and more chaotic to wield, while the latter just feels powerful, almost like you have motorcycle chainsaw to cut through the most menacing of foes. 

    DMC5_Screens_Dante_Intro03.jpeg

    He’s Older But Still Cool

    It’s been some time since Devil May Cry 4 and Dante clearly looks a bit older in 5. The developers confirmed some time has passed and said you can look at Nero to help infer Dante’s age. While at first I wanted to scream ‘Uncle Dante!,” I slowly realized he’s the same arrogant, demon investigator who exudes cool. His ego and quips when slicing baddies aren’t going away; however, Dante will show some growth since we last him. “For Dante, he hasn’t changed that much, but hopefully you’ll see in the story that this time around he’s a little more serious about taking this challenge on than he was in Devil May Cry 4. He’s all-in this time,” Itsuno says.  

    DMC5_Screens_V.jpeg

    V Adds A Mysterious Dimension To The Story

    Capcom also took this TGS to announce a new playable character named V. The team still isn’t ready to talk about specifics, but they did give some hints. First off, if you look closely, you’ll notice V doesn’t exactly hoist a flashy weapon of any sort. He simply has a cane and a book. During our interview, the developers kept reiterating how much differently he’ll play than Dante or Nero. “He’s going to be a strange character to play as, “ Itsuno says. “Just look at what we’ve shown so far, he doesn’t have guns or a sword; he has a cane and a book. So, what’s going on with that? How is he going to fight with these two things?”

    DMC5_Screens_Dante_02.jpeg

    The Game Jumps Around In Time

    During the demo, I kept noticing the game displaying different time stamps, making things seem out of order. Asking the developers about this, their response was just as interesting. “That’s really observant and a really good question,” Itsuno says. “The answer is you’re right. You hit the nail on the head; it isn’t linear in that sense. It is going to jump around, but one new piece of info here is that we have three different playable characters and so what you’re going to see the story playing out at these different times from their point of view as they all work towards the same goal.” 

    View the full article

  12. B%20copy.jpg

    FIFA 19 doesn’t have many vital, new additions. Career mode is practically the same and Ultimate Team’s biggest change impacts only competitive players. However, the gameplay is satisfying enough that even with some of the series’ legacy issues, I witnessed many moments where I could say, “Last year that would have never have happened.” These don’t transform the series’ fundamental experience, but they add up and entertain to cut through the stagnation of the modes.

    In FIFA 19, a player in the box might try to get off a shot with a desperate slide or hurry their attempt with their weak foot and send it wide. Natural actions like these didn’t always happen in the past, but now make the game feel less stiff. Similarly, players’ feet can bring in slightly wayward passes, first touches exhibit fine footwork (or the lack thereof), and dangling legs and feet can produce passes and disrupt them from the other team. 50/50 balls in the open up for grabs between players also produce varied results. While the determination of who gets possession is still animation-based (and therefore not always correct), it’s nice to see the ball dribble out unexpectedly at times.

    Along with other welcome surprises like more near-miss shots comes those of the less-pleasant variety: headers that have too much velocity and which are sometimes undefendable in the box, passes nowhere near the mark, and bouncy ball physics that make the new flick moves odd.

    FIFA fans will recognize some of these legacy gameplay issues, as they will much of the career mode because it’s largely the same as last year. Your club gets more transfer money to play with because some of it carries over from year to year, but you can’t always trust the A.I. to conduct prudent transfer busines. Fringe players ask for playing time above their station, the transfer market dries up quickly, and squad rotation due to fatigue is not a concern as it is in real life. These don’t break the mode, but they are symptoms of its staleness – which is not solved by the addition of the Champions League and Europa League.

    The Journey story mode is back, but whereas it was nice to catch up with Alex Hunter and Danny Williams last year, the finale to their tale here is drained of such fascination. The calendar of training sessions (with new skill games) and matches is a familiar and tedious grind which neither the story’s predictability nor progression can solve. Danny has a jerk brother? Don’t worry, it’s not a spoiler because you don’t care. Adding Kim Hunter’s journey as an ascending USWNT star is welcome, as is being able to switch between each character’s story at will, but it doesn’t lessen the burden, fix the rigid skills tree, or make your teammates smarter. The Journey this year isn’t worse, but having more of it doesn’t make it better, either.

    Ultimate Team is FIFA 19’s one mode that enjoys some growth – at least if you’re a competitive Weekend League player. Qualification is more accommodating of when you want to play, and the leagues has been shortened to 30 games in three days. However, casual players are limited to Squad Building Challenges that can cost a relatively high amount of coins for packs without good odds, and a marketplace that needs quality-of-life-improvements to better help you find cards. I like FIFA Ultimate Team, but unlike the version found in Madden, I tire out quicker because my avenues to making coins are less enjoyable.

    Ironically, the one mode in the game that is usually not worth mentioning – the Kick Off exhibition mode – has something to talk about this year with the inclusion of couch-based House Rules games revolving around variations like long-range goals counting for two and the leg-breaking, card-free No Rules match type.

    FIFA 19 sits relatively still this transfer window. We may want a shiny, new multi-million acquisition to come in and transform everything, but that hasn’t happened. Instead, developer EA Vancouver has added just enough to keep things ticking along. The gameplay cuts down on predictability, providing a layer of freshness to the familiar and producing a squad that can compete – but is also in danger of missing a Champions League spot.

    View the full article

  13. personaq2header.jpg

    Persona Q 2, the second game in the series of Persona crossovers based around Etrian Odyssey's mechanics, is coming out in Japan later this year. While the previous game brought together the casts of Persona 3 and 4, the sequel adds Persona 5 into the mix for a cinema-themed story. You can check out the intro video below.

    The intro also shows a few of the original characters in the game, much like Persona Q had.

    While Persona Q 2 has not yet been announced for America, Atlus has never shied away from releasing a game on aging systems, especially for more fan-oriented titles. The Japanese version of the game launches in November on 3DS.

    View the full article

  14. Call%20of%20Duty%20Black%20Ops%204_zombies_voyage%20hallway_01.png

    Treyarch's Call of Duty games and zombies modes are inseparable at this point and fans of the zombie mode wouldn't have it any other way. This year, Call of Duty's zombie campaign titled "IX" is punctuated by a vocal song from Avenged Sevenfold named "Mad Hatter." Treyarch has released the song in the form of a music video which contains some new footage of Black Ops 4's zombie mode.

    If you want to know more about Black Ops 4's zombie mode, check out this interview on this year's expanded mode and also see how we get the full history of the mode right here.

    Call of Duty: Black Ops 4 will release on PlayStation 4, Xbox One, and PC on October 12.

    View the full article

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