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Developer Daedalic Entertainment has released a statement on the state of its stealth action-adventure game, The Lord of the Rings: Gollum. Since release, the Gollum game has been met with much ridicule from the internet thanks to its appearance, among other things. So now, the developer is apologizing for the fact… Read more... View the full article
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Hello hamakargich, Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. hamakargich joined on the 05/26/2023. View Member
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Players have spent the last couple of weeks doing all kinds of wild stuff in The Legend of Zelda: Tears of the Kingdom, from stacking weapons to amassing small fortunes off glitched items. And the whole time many wondered if Nintendo would take notice or let it slide. Now we know the answer: The company went berserk… Read more... View the full article
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As you explore Hyrule in The Legend of Zelda: Tears of the Kingdom, you may have come across some lovely cherry blossoms. But these trees aren’t just gorgeous contributions to Hyrule’s lush environments; they can also reveal the locations of the many caves scattered across the map. Read more... View the full article
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Hello mrbond123, Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. mrbond123 joined on the 05/26/2023. View Member
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Nintendo just updated The Legend Of Zelda: Tears of the Kingdom to version 1.1.2, and while the company’s official patch notes don’t mention it, users are reporting that many of the game’s notorious (and handy!) duplication glitches have been removed. Read more... View the full article
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IDW’s Metal Gear Solid board game was cancelled back in 2021 after a number of delays, and at the time it seemed like that was that. But no! This week it has been announced that the game is back, only now it’s going to be published by rivals CMON instead. Read more... View the full article
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Two years ago I wrote a dumb post listing just how many Warhammer games had been released in the past few years. That post is now massively out of date, because there are so many Warhammer games coming in 2023-24 that Games Workshop was able to host their own damn show about it. Read more... View the full article
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Sometimes a product comes along and makes me go, “Well, damn, that’s a perfect idea!” That was precisely what happened the first time I saw these newly announced Mega Man slippers that turn your feet into big, blue, comfy boots that look just like the Blue Bomber’s heroic shoes. Read more... View the full article
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An indie store called Hey Bro Video Games in Houston, Texas recently celebrated an eye-catching retro trade-in on Instagram. The customer gave the store a limited edition Pikachu Nintendo 64 in the box, an original NES in the box, and several SNES classics in great condition. In exchange he got $700 and a Legend of… Read more... View the full article
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While Sony’s shuttering of Concrete Genie developer PixelOpus earlier in May wasn’t making headlines the way yesterday’s PlayStation Showcase announcement of the Metal Gear Solid 3 remake did, it still hangs over the PlayStation brand like a dark cloud, even when Sony’s showing an hour’s worth of upcoming games. Read more... View the full article
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Hello osamulism, Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. osamulism joined on the 05/26/2023. View Member
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Pokémon Scarlet & Violet’s second English-language set, Paldea Evolved, arrives on June 9, featuring some of the most elaborately designed cards we’ve seen so far. For those extra-keen, May 27 will see the pre-release Build & Battle boxes on sale in your favorite specialist stores, meaning the set is only days away.… Read more... View the full article
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Last week, my partner beat Star Wars Jedi: Survivor. I haven’t finished Fallen Order yet, so I watched a fair chunk of the sequel from beside him on the couch. But about two-thirds of the way through the campaign, he thrust a PS5 DualSense controller into my hand and urged me to build my own lightsaber. Read more... View the full article
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There sure is a lot of skydiving in The Legend of Zelda: Tears of the Kingdom. But good news: Paragliders, Zonai Wings, and other fascinating Ultrahanded contraptions aren’t your only means of improving Link’s ability to soar through air. Consisting of three pieces of armor, the Glide set improves your skydive… Read more... View the full article
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You’re busy, I get it. But if you’ve been too preoccupied to find time to buy the influential action role-playing game Fallout: New Vegas in the 13 years since its release, Epic Games brings good news: you can now download it for free. Read more... View the full article
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There’s a new Lord of the Rings video game out that focuses on Gollum, the corrupted hobbit once known as Sméagol. It isn’t very good, though, rapidly becoming one of the worst-reviewed games to have launched this year—and we’re only halfway through 2023. One particular aspect that’s being singled out for derision is… Read more... View the full article
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Two years after he spoke at a conference detailing his ambitious vision for cooling tomorrow’s data centers, Ali Heydari and his team won a $5 million grant to go build it. It was the largest of 15 awards in May from the U.S. Department of Energy. The DoE program, called COOLERCHIPS, received more than 100 applications from a who’s who list of computer architects and researchers. “This is another example of how we’re rearchitecting the data center,” said Ali Heydari, a distinguished engineer at NVIDIA who leads the project and helped deploy more than a million servers in previous roles at Baidu, Twitter and Facebook. “We celebrated on Slack because the team is all over the U.S.,” said Jeremy Rodriguez, who once built hyperscale liquid-cooling systems and now manages NVIDIA’s data center engineering team. A Historic Shift The project is ambitious and comes at a critical moment in the history of computing. Processors are expected to generate up to an order of magnitude more heat as Moore’s law hits the limits of physics, but the demands on data centers continue to soar. Soon, today’s air-cooled systems won’t be able to keep up. Current liquid-cooling techniques won’t be able to handle the more than 40 watts per square centimeter researchers expect future silicon in data centers will need to dissipate. So, Heydari’s group defined an advanced liquid-cooling system. Their approach promises to cool a data center packed into a mobile container, even when it’s placed in an environment up to 40 degrees Celsius and is drawing 200kW — 25x the power of today’s server racks. It will cost at least 5% less and run 20% more efficiently than today’s air-cooled approaches. It’s much quieter and has a smaller carbon footprint, too. “That’s a great achievement for our engineers who are very smart folks,” he said, noting part of their mission is to make people aware of the changes ahead. A Radical Proposal The team’s solution combines two technologies never before deployed in tandem. First, chips will be cooled with cold plates whose coolant evaporates like sweat on the foreheads of hard-working processors, then cools to condense and re-form as liquid. Second, entire servers, with their lower power components, will be encased in hermetically sealed containers and immersed in coolant. Novel solution: Servers will be bathed in coolants as part of the project. They will use a liquid common in refrigerators and car air conditioners, but not yet used in data centers. Three Giant Steps The three-year project sets annual milestones — component tests next year, a partial rack test a year later, and a full system tested and delivered at the end. Icing the cake, the team will create a full digital twin of the system using NVIDIA Omniverse, an open development platform for building and operating metaverse applications. The NVIDIA team consists of about a dozen thermal, power, mechanical and systems engineers, some dedicated to creating the digital twin. They have help from seven partners: Binghamton and Villanova universities in analysis, testing and simulation BOYD Corp. for the cold plates Durbin Group for the pumping system Honeywell to help select the refrigerant Sandia National Laboratory in reliability assessment, and Vertiv Corp. in heat rejection “We’re extending relationships we’ve built for years, and each group brings an array of engineers,” said Heydari. Of course, it’s hard work, too. For instance, Mohammed Tradat, a former Binghamton researcher who now heads an NVIDIA data center mechanical engineering group, “had a sleepless night working on the grant application, but it’s a labor of love for all of us,” he said. Heydari said he never imagined the team would be bringing its ideas to life when he delivered a talk on them in late 2021. “No other company would allow us to build an organization that could do this kind of work — we’re making history and that’s amazing,” said Rodriguez. See how digital twins, built in Omniverse, help optimize the design of a data center in the video below. Picture at top: Gathered recently at NVIDIA headquarters are (from left) Scott Wallace (NVIDIA), Greg Strover (Vertiv), Vivien Lecoustre (DoE), Vladimir Troy (NVIDIA), Peter Debock (COOLERCHIPS program director), Rakesh Radhakrishnan (DoE), Joseph Marsala (Durbin Group), Nigel Gore (Vertiv), and Jeremy Rodriguez, Bahareh Eslami, Manthos Economou, Harold Miyamura and Ali Heydari (all of NVIDIA). View the full article
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For about six years, AI has been an integral part of the artwork of Dominic Harris, a London-based digital artist who’s about to launch his biggest exhibition to date. “I use it for things like giving butterflies a natural sense of movement,” said Harris, whose typical canvas is an interactive computer display. Using a rack of NVIDIA’s latest GPUs in his studio, Harris works with his team of more than 20 designers, developers and other specialists to create artworks like Unseen. It renders a real-time collage of 13,000 butterflies — some fanciful, each unique, but none real. Exhibit-goers can make them flutter or change color with a gesture. The Unseen exhibit includes a library of 13,000 digital butterflies. The work attracted experts from natural history museums worldwide. Many were fascinated by the way it helps people appreciate the beauty and fragility of nature by inviting them to interact with creatures not yet discovered or yet to be born. “AI is a tool in my palette that supports the ways I try to create a poignant human connection,” he said. An Artist’s View of AI Harris welcomes the public fascination with generative AI that sprang up in the past year, though it took him by surprise. “It’s funny that AI in art has become such a huge topic because, even a year ago, if I told someone there’s AI in my art, they would’ve had a blank face,” he said. Looking forward, AI will assist, not replace, creative people, Harris said. “With each performance increase from NVIDIA’s products, I’m able to augment what I can express in a way that lets me create increasingly incredible original artworks,” he said. A Living Stock Exchange Combining touchscreens, cameras and other sensors, he aims to create connections between his artwork and people who view and interact with them. For instance, Limitless creates an eight-foot interactive tower made up of gold blocks animated by a live data feed from the London Stock Exchange. Each block represents a company, shining or tarnished, by its current rising or falling valuation. Touching a tile reveals the face of the company’s CEO, a reminder that human beings drive the economy. Harris with “Limitless,” a living artwork animated in part with financial market data. It’s one work in Feeding Consciousness, Harris’ largest exhibition to date, opening Thursday, May 25, at London’s Halcyon Gallery. Booting Up Invitations “Before the show even opened, it got extended,” he said, showing invitations that went out on small tablets loaded with video previews. The NVIDIA Jetson platform for edge AI and robotics “features prominently in the event and has become a bit of a workhorse for me in many of my artworks,” he said. An immersive space in the “Feeding Consciousness” exhibit relies on NVIDIA’s state-of-the-art graphics. Three years in the making, the new exhibit includes one work that uses 180 displays. It also sports an immersive space created with eight cameras, four laser rangefinders and four 4K video projectors. “I like building unique canvases to tell stories,” he said. Harris puts the viewer in control of Antarctic landscapes in “Endurance.” For example, Endurance depicts polar scenes Sir Ernest Shackleton’s expedition trekked through when their ship got trapped in the ice pack off Antarctica in 1915. All 28 men survived, and the sunken ship was discovered last year while Harris was working on his piece. Harris encounters a baby polar bear from an artwork. “I was inspired by men who must have felt miniscule before the forces of nature, and the role reversal, 110 years later, now that we know how fragile these environments really are,” he said. Writing Software at Six Harris started coding at age six. When his final project in architecture school — an immersive installation with virtual sound — won awards at University College London, it set the stage for his career as a digital artist. Along the way, “NVIDIA was a name I grew up with, and graphics cards became a part of my palette that I’ve come to lean on more and more — I use a phenomenal amount of processing power rendering some of my works,” he said. For example, next month he’ll install Every Wing Has a Silver Lining, a 16-meter-long work that displays 30,000 x 2,000 pixels, created in part with GeForce RTX 4090 GPUs. “We use the highest-end hardware to achieve an unbelievable level of detail,” he said. He shares his passion in school programs, giving children a template which they can use to draw butterflies that he later brings to life on a website. “It’s a way to get them to see and embrace art in the technology they’re growing up with,” he said, comparing it to NVIDIA Canvas, a digital drawing tool his six- and 12-year-old daughters love to use. The Feeding Consciousness exhibition, previewed in the video below, runs from May 25 to August 13 at London’s Halcyon Gallery. View the full article
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The Lord of the Rings: Gollum is apparently a hot mess. The narrative-driven stealth game set in-between J.R.R. Tolkien’s Hobbit and the War of the Ring trilogy has garnered some of the lowest review scores I’ve ever seen. One website even decided against reviewing it altogether because it was so wonky to play prior… Read more... View the full article
