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Ratchet & Clank: Rift Apart will soon be available to play on PC, marking the first time Sony’s 21-year-old action platformer series can be played with a mouse and keyboard. The port will release on July 26, but you can already pre-purchase it for $60 on either Steam or the Epic Games Store.
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Amnesia: The Bunker—the fourth game in the legendary survival horror series—will come to Xbox’s Game Pass streaming service on the day it releases. After facing a few delays, the semi-open world horror game should finally be out on June 6, around the same time a handful of other titles come to Game Pass for its first…
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It’s almost summer and gamers are starting to lose it. In the midst of a renewed console race frenzy and video game industry consolidation, fan speculation about future game releases and company deals is at an all time high. It’s an exciting time for new announcements as we head into not-E3 showcase season, but also…
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Tears of the Kingdom is clearly proving it should’ve been named The Legend of Zelda: Betcha Didn’t Know You Could Do This. It seems every day there’s some unique way to traverse the big open world, solve cryptic puzzles, and more. Now, players have found unique ways to completely shut down bosses—and none of it…
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After six months, Pokémon Scarlet and Violet now have Pokémon Home support, allowing players to transfer some of their old favorite ‘mons from the storage app to the latest games. The update allows a select number of Pokémon to join your Paldea journey, but as fans have been exploring the update, they’ve discovered a…
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Hello NolfWolf,
Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
NolfWolf joined on the 05/30/2023.
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Silent Hill Ascension, Konami’s cryptic “live, real-time interactive series” game, just got a brand new trailer. It looks tense, with nasty enemies that should provide enough nightmare fuel to last through your waiting for details on other upcoming Silent Hill projects, like the Silent Hill 2 movie and desperately…
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HoYoverse has just released its latest gacha game, Honkai: Star Rail, and this latest space adventure has met endless comparisons to its sister gacha, Genshin Impact. After spending dozens of hours trailblazing through Honkai: Star Rail’s galaxy, I’ve experienced and combed through a huge number of different systems…
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Some Shrines in Tears of the Kingdom have obvious solution. Others, well, if you’ve come across the Mayachin Shrine, which contains a giant target and a big ball that perpetually rolls down a slope, well you might still be standing there unsure what to do.
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Editor’s note: This post is part of our weekly In the NVIDIA Studio series, which celebrates featured artists, offers creative tips and tricks, and demonstrates how NVIDIA Studio technology improves creative workflows. We’re also deep diving on new GeForce RTX 40 Series GPU features, technologies and resources, and how they dramatically accelerate content creation.
New 14-inch NVIDIA Studio laptops, equipped with GeForce RTX 40 Series Laptop GPUs, give creators peak portability with a significant increase in performance over the last generation. AI-dedicated hardware called Tensor Cores power time-saving tasks in popular apps like Davinci Resolve. Ray Tracing Cores together with our neural rendering technology, DLSS 3, boost performance in real-time 3D rendering applications like D5 Render and NVIDIA Omniverse.
NVIDIA also introduced a new method for accelerating video encoding. Simultaneous Scene Encoding sends independent groups of frames, or scenes, to each NVIDIA Encoder (NVENC). With multiple NVENCs fully utilized, video export times can be reduced significantly, without affecting image quality. The first software to integrate the technology is the popular video editing app CapCut.
The May Studio Driver is ready for download now. This month’s release includes support for updates to MAGIX VEGAS Pro, D5 Render and VLC Media Player — in addition to CapCut — plus AI model optimizations for popular apps.
COMPUTEX, Asia’s biggest annual tech trade show, kicks off a flurry of updates, bringing creators new tools and performance from the NVIDIA Studio platform — and plenty of AI power.
During his keynote address at COMPUTEX, NVIDIA founder and CEO Jensen Huang introduced a new generative AI to support game development, NVIDIA Avatar Cloud Engine (ACE) for Games. The platform adds intelligence to non-playable characters (NPCs) in gaming, with AI-powered natural language interactions.
The Kairos demo — a joint venture with Convai led by NVIDIA Creative Director Gabriele Leone — demonstrates how a single model can transform into a living, breathing, lifelike character this week In the NVIDIA Studio.
Ultraportable, Ultimate Performance
NVIDIA Studio laptops, powered by the NVIDIA Ada Lovelace architecture, are the world’s fastest laptops for creating and gaming.
For the first time, GeForce RTX performance comes to 14-inch devices. In the process, it’s transforming the ultraportable market, delivering the ultimate combination of performance and portability.
ASUS Zenbook Pro 14 comes with up to a GeForce RTX 4070 Laptop GPU.
These purpose-built creative powerhouses do it all. Backed by NVIDIA Studio, the platform supercharges over 110 creative apps, provides lasting stability with NVIDIA Studio Drivers and includes a powerful suite of AI-powered Studio software, such as NVIDIA Omniverse, Canvas and Broadcast.
Fifth-generation Max-Q technologies bring an advanced suite of AI-powered technologies that optimize laptop performance, power and acoustics for peak efficiency. Battery life improves by up to 70%. And DLSS is now optimized for laptops, giving creators incredible 3D rendering performance with DLSS 3 optical multi-frame generation and super resolution in Omniverse and D5 Render, and in hit games like Cyberpunk 2077.
As the ultraportable market heats up, PC laptop makers are giving creators more options than ever. Recently announced models, with more on the way, include the Acer Swift X 14, ASUS Zenbook Pro 14, GIGABYTE Aero 14, Lenovo’s Slim Pro 9i 14 and MSI Stealth 14.
Visit the Studio Shop for the latest GeForce RTX-powered NVIDIA Studio systems and explore the range of high-performance Studio products.
Simultaneous Scene Encoding
The recent release of Video Codec SDK 12.1 added support for multi-encoder support, which can cut export times in half. Our previously announced split encoding method — which splits a frame and sends each section to an encoder — now has an API that app developers can expose to their end users. Previously, split encoding would be engaged automatically for 4K or higher video and the faster export presets. With this update, developers can simply allow users to toggle on this option.
Video Codec SDK 12.1 also introduces a new encoding method: simultaneous scene encoding. Video apps can split groups of pictures or scenes as they’re sent into the rendering pipeline. Each group can then be rendered independently and ordered properly on the final output.
The result is a significant increase in encoding speed — approximately 80% for dual encoders, and further increases when more than two NVENCs are present, like in the NVIDIA RTX 6000 Ada Generation professional GPU. Image quality is also improved compared to current split encoding methods, where individual frames are sent to each encoder and then stitched back together in the final output.
CapCut users will be the first to experience this benefit on RTX GPUs with two or more encoders, starting with the software’s current release, available today.
Massive May Studio Driver Drops
The May Studio Driver features significant upgrades and optimizations.
MAGIX partnered with NVIDIA to move its line of VEGAS Pro AI models on WinML, enabling video editors to apply AI effects much faster.
The driver also optimizes AI features for applications running on WinML, including Adobe Photoshop, Lightroom, MAGIX Vegas Pro, ON1 and DxO, among many others.
The real-time ray tracing renderer D5 Render also added NVIDIA DLSS 3, delivering a smoother viewport experience to navigate scenes with super fluid motion, massively benefiting architects, designers, interior designers and all professional 3D artists.
D5 Render and DLSS 3 work brilliantly to create photorealistic imagery.
NVIDIA RTX Video Super Resolution — video upscaling technology that uses AI and RTX Tensor Cores to upscale video quality — is now fully integrated into VLC Media Player, no longer requiring a separate download. Learn more.
Download GeForce Experience or NVIDIA RTX Experience for the easiest way to upgrade and to be notified of the latest driver releases.
Gaming’s ACE in the Hole
During NVIDIA founder and CEO Jensen Huang’s keynote address at COMPUTEX, he introduced NVIDIA ACE for Games, a new foundry that adds intelligence to NPCs in gaming with AI-powered natural language interactions.
Game developers and studios can use ACE for Games to build and deploy customized speech, conversation and animation AI models in their software and games. The AI technology can transform entire worlds, breathing new life into individuals, groups or an entire town’s worth of characters — the sky’s the limit.
ACE for Games builds on technology inside NVIDIA Omniverse, an open development platform for building and operating metaverse applications, including optimized AI foundation models for speech, conversation and character animation.
This includes the NVIDIA NeMo for conversational AI fine-tuned for game characters, NVIDIA Riva for automatic speech recognition and text-to-speech, and Omniverse Audio2Face for instantly creating expressive facial animation of game characters to match any speech tracks. Audio2Face features Omniverse connectors for Unreal Engine 5, so developers can add facial animation directly to MetaHuman characters.
Seeing Is Believing: Kairos Demo
Huang debuted for COMPUTEX attendees ACE for Games — and provided a sneak-peek of the future of gaming — in a demo dubbed Kairos.
Convai, an NVIDIA Inception startup, specializes in cutting-edge conversational AI for virtual game worlds. NVIDIA Lightspeed Studios, led by Creative Director and 3D artist Gabriele Leone, built the remarkably realistic scene and demo. Together, they’ve showcased the opportunity developers have to use NVIDIA ACE for Games to build NPCs.
In the demo, players interact with Jin, owner and proprietor of a ramen shop. The photorealistic shop was modeled after the virtual ramen shop built in NVIDIA Omniverse.
For this, an NVIDIA artist traveled to a real ramen restaurant in Tokyo and collected over 2,000 high-resolution reference images and videos. Each captured aspects from the kitchen’s distinct areas for cooking, cleaning, food preparation and storage. “We probably used 70% of the existing models, 30% new and 80% retextures,” said Leone.
Kairos: Beautifully rendered in Autodesk Maya, Blender, Unreal Engine 5 and NVIDIA Omniverse.
In the digital ramen shop, objects were modeled in Autodesk 3ds Max with RTX-accelerated AI denoising, and Blender benefiting from RTX-accelerated OptiX ray tracing for smooth, interactive movement in the viewport — all powered by the team’s arsenal of GeForce RTX 40 Series GPUs.
“It’s fair to say that without GeForce RTX GPUs and Omniverse, this project would’ve been impossible to complete without adding considerable time” — Gabriele Leone
The texture phase in Adobe Substance 3D Painter used NVIDIA Iray rendering technology with RTX-accelerated light and ambient occlusion, baking large assets in mere moments.
Next, Omniverse and the Audio2Face app, via the Unreal Engine 5 Connector, allowed the team to add facial animation and audio directly to the ramen shop NPC.
Although he is an NPC, Jin replies to natural language realistically and consistent with the narrative backstory — all with the help of generative AI.
Lighting and animation work was done in Unreal Engine 5 aided by NVIDIA DLSS using AI to upscale frames rendered at lower resolution while still retaining high-fidelity detail, again increasing interactivity in the viewport for the team.
Direct your ramen order to the NPC, ahem, interactive, conversational character.
Suddenly, NPCs just got a whole lot more engaging. And they’ve never looked this good.
Follow NVIDIA Studio on Instagram, Twitter and Facebook. Access tutorials on the Studio YouTube channel and get updates directly in your inbox by subscribing to the Studio newsletter.
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To say Capcom fumbled Street Fighter V is an understatement. SF5 launched in an incomplete state, going all-in on “esports” to the point that it shipped without even basic single-player modes, and the flat, offense-heavy combat came off so canned, so rote, that it almost felt turn-based. (Also, Ken had bananas for…
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Last week a video was released featuring two senior developers working on Diablo IV: Associate Game Director Joseph Piepiora and Art Director John Mueller. In the clip the pair were presented with a series of questions from “fans”, which they answer at length, but it didn’t take long for some digging to find that the…
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Timur Kvasov is a veteran concept artist based in Serbia who has done work for companies like Tencent and 5518 Studios.
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Mods have for decades been a way for fans to create content for their favourite games, and for decades have been seen as a community pursuit, something free, something people do for the love of it. Over the last few years, though, that stance has begun to change.
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Hello Mardi,
Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
Mardi joined on the 05/30/2023.
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Hello AntelopeFreeway,
Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
AntelopeFreeway joined on the 05/29/2023.
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Next month sees the release of Magic: The Gathering’s Universes Beyond expansion for Lord of the Rings. The Tales of Middle-Earth card game will, say creators Wizards of the Coast, introduce a diversity to the endlessly reworked franchise that hasn’t been seen before.
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If you’re as sick of AAA development practices and staff treatment as you say you are, then you really ought to be looking a lot deeper into the world of indie development. And wouldn’t you know it, along with nine from earlier today, we’ve another 10 unknown or under-known indie games that are well-deserving of your…
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If you don’t follow a game particularly closely, then the storms that occur within its communities can seem very bizarre. Take Final Fantasy XVI—obviously a game with a huge fanbase and a lot of people very excited for next month’s release—but one where you might have missed the furore over its UI. Or indeed the fuss…
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Hello, sit down, and welcome. It’s time for some Indiegeddon! This is where I distract the entire Kotaku crew with a barbecue-based holiday, and take over the site with indie games that otherwise struggle to get coverage on major gaming sites. You, in turn, wishlist then buy all these games, causing a total revolution…
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Hello Sev12122,
Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
Sev12122 joined on the 05/29/2023.
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Everyone’s got a favorite Pokémon game. Whether it’s one of the mainline RPGs where you catch ‘em all and become champion, or one of the spin-offs that show new sides of the world and people’s relationship to the titular Pocket Monsters, the series has given people a lot of different ways to inhabit its huge world.…
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AI is coming to games, whether you like it or not. Last night’s Nvidia keynote showed just how powerful—and devastating—that’s going to be. The company’s CEO, Jensen Huang, showed off how its freshly announced “Omniverse Avatar Cloud Engine” (ACE) can create real-time interactive AI NPCs, complete with improvised…
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MediaTek, a leading innovator in connectivity and multimedia, is teaming with NVIDIA to bring drivers and passengers new experiences inside the car.
The partnership was announced today at a COMPUTEX press conference with MediaTek CEO Rick Tsai and NVIDIA founder and CEO Jensen Huang.
“NVIDIA is a world-renowned pioneer and industry leader in AI and computing. With this partnership, our collaborative vision is to provide a global one-stop shop for the automotive industry, designing the next generation of intelligent, always-connected vehicles,” said Tsai. “Through this special collaboration with NVIDIA, we will together be able to offer a truly unique platform for the compute-intensive, software-defined vehicle of the future.”
“AI and accelerated computing are fueling the transformation of the entire auto industry,” said Huang. “The combination of MediaTek’s industry-leading system-on-chip plus NVIDIA’s GPU and AI software technologies will enable new user experiences, enhanced safety and new connected services for all vehicle segments, from luxury to entry-level.”
A Collaboration to Transform Automotive
The partnership combines the best competencies of each company to deliver the most compelling solutions for the next generation of connected vehicles.
Today, NVIDIA offers GPUs for laptops, desktops, workstations and servers, along with systems-on-chips (SoCs) for automotive and robotics applications. With this new GPU chiplet, NVIDIA can extend its GPU and accelerated compute leadership across broader markets.
MediaTek will develop automotive SoCs and integrate the NVIDIA GPU chiplet, featuring NVIDIA AI and graphics intellectual property, into the design architecture. The chiplets are connected by an ultra-fast and coherent chiplet interconnect technology.
In addition, MediaTek will run the NVIDIA DRIVE OS, DRIVE IX, CUDA and TensorRT software technologies on these new automotive SoCs to enable connected infotainment and in-cabin convenience and safety functions. This partnership makes more in-vehicle infotainment options available to automakers on the NVIDIA DRIVE platform.
MediaTek will develop automotive SoCs integrating NVIDIA GPU chiplet. Image courtesy of MediaTek.
By tapping NVIDIA’s core expertise in AI, cloud, graphics technology and software ecosystem, and pairing it with NVIDIA advanced driver assistance systems, MediaTek can bolster the capabilities of its Dimensity Auto platform.
A Rich Heritage of Innovation
This collaboration empowers MediaTek’s automotive customers to offer cutting-edge NVIDIA RTX graphics and advanced AI capabilities, plus safety and security features enabled by NVIDIA DRIVE software, for all types of vehicles. According to Gartner, the infotainment and instrument cluster SoCs used within vehicles is projected to reach $12 billion in 2023.*
MediaTek’s Dimensity Auto platform draws on its decades of experience in mobile computing, high-speed connectivity, entertainment and extensive Android ecosystem. The platform includes the Dimensity Auto Cockpit, which supports smart multi-displays, high-dynamic range cameras and audio processing, so drivers and passengers can seamlessly interact with cockpit and infotainment systems.
For well over a decade, automakers have been turning to NVIDIA to help modernize their vehicle cockpits, using its technology for infotainment systems, graphical user interfaces and touchscreens.
By integrating the NVIDIA GPU chiplet into its automotive offering, MediaTek aims to enhance the performance capabilities of its Dimensity Auto platform to deliver the most advanced in-cabin experience available in the market. The platform also includes Auto Connect, a feature that will ensure drivers remain wirelessly connected with high-speed telematics and Wi-Fi networking.
With today’s announcement, MediaTek aims to raise the bar even higher for its automotive offerings — delivering intelligent, connected in-cabin solutions that cater to the evolving needs and demands of customers, while providing a safe, secure and enjoyable experience in the car.
*Gartner, Forecast Analysis: Automotive Semiconductors, Worldwide, 2021-2031; Table 1 – Automotive Semiconductor Forecast by Application (Billions of U.S. Dollars), January 18, 2023. Calculation performed by NVIDIA based on Gartner research.























The partnership combines the best competencies of each company to deliver the most compelling solutions for the next generation of connected vehicles.
MediaTek will develop automotive SoCs integrating NVIDIA GPU chiplet. Image courtesy of MediaTek.
The Witcher 3 Is Now One Of The Best-Selling Games Ever
in Gaming News
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The Witcher 3: Wild Hunt—CD Projekt Red’s massively successful and critically acclaimed open-world RPG—has now sold over 50 million copies, making it one of the best-selling games of all time. It’s sold enough copies to be rubbing elbows with massive games like Grand Theft Auto V, Mario Kart 8 Deluxe, and Tetris.
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