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  1. rssImage-015ff6a8130075322fbea4d7c2143e5e.jpeg

    Corsair's "Plan your next power move" page covers speedy DDR5 RAM, CPU coolers, high-performance PSUs, and some tempting numbers for next-gen storage. It has also outed the name of its first PCIe 5.0 SSD as the Corsair MP700 Gen5 PCIe x4 NVMe 2.0 M.2 SSD. That's quite the mouthful. Importantly, this new SSD promises to hit 10,000MB/s reads and 9,500MB/s writes.

    Corsair MP700 graph

    (Image credit: Corsair)

    That's speedy to be sure, although some way off the doubling of throughput that the new interface promises. For comparison, the MP600 Pro XT, which is a second-generation PCIe 4.0 drive built around Phison's E18 controller, manages 7,100MB/s reads and 6,800MB/s writes. Phison has already said that its new E26 controller is capable of hitting 13,500MB/s, so Corsair could be playing it safe or possibly isn't using that controller. 

    That's still plenty speedy in terms of straight throughput though, and besides sequential reads and writes are only part of the story. Random performance is important, and from the noises made by Phison and Sabrent recently, a drive's ability to handle sustained transfers for long periods of time is going to be vital to get the most out of DirectStorage. 

    Keeping the drive running cool while sustaining high transfers and also handling drive maintenance duties looks to be key here, and could explain that 10,000MB/s figure. Alternatively, we may see a similar situation as PCIe 4.0 which saw a notable uplift in performance going from first-generation and second-generation drives.

    There's a good chance that we'll find out more details about this new PCIe 5.0 SSD, and others for that matter, with the release of AMD's Zen 4. AMD's Ryzen 7000 CPUs will support PCIe 5.0 storage devices directly and are expected to be announced later this month at AMD's livestream event on August 29.

    Intel's Raptor Lake, which is the follow-up to Alder Lake, is expected to be released at roughly the same time and will also natively support PCIe 5.0 NVMe SSDs.

    View the full article

  2. rssImage-4c1c0360a22b97fbb75cb900b6803a0f.jpeg

    Today at Wizards Presents, Wizards of the Coast announced that the next generation of Dungeons & Dragons is on its way via a massive public playtest called One D&D. This will include a revision of the core rulebooks: The Player's Handbook, Dungeon Master's Guide, and Monster Manual. This update will come alongside an offical digital toolset and virtual tabletop for D&D.

    The new rules will be backwards compatible with 5th Edition, or 5E, the current version of the D&D rules. These have been around since 2014 and are probably the ones you play, statistically speaking. Don't panic: We knew this would come. It's not that drastic, and it has happened before.

    Wizards of the Coast isn't calling the new ruleset D&D 6th Edition, but that's really what it is. If it doesn't pick an official name other than One D&D, players will call it 6E, or maybe 5.5. Trust me: Wizards tried to make 5E just "Dungeons & Dragons" for years, but we all called it 5th Edition anyway... and now Wizards itself calls it that. The "One D&D" thing won't last.

    "One D&D is the codename for the next generation of Dungeons & Dragons that brings together updated rules, backwards compatible with 5th Edition, D&D Beyond as the platform for your D&D experience, and an early-in-development D&D digital play experience that will offer players and Dungeon Masters full immersion and rich 3D creation tools," Wizards said in a press release.

    "We did a smart thing with 5th edition by listening to the fans," said D&D designer Chris Perkins, "and what came out of that process was a system that is stable, that is well-loved, that incorporates the best elements of earlier editions. Now that we have that we are no longer in the position where we think of D&D as an edition. It's just D&D."

    Wizards tried to be very clear in their presentation that their plans for changes to D&D weren't about "taking anything away" from D&D players or "changing that stuff you love." As a D&D veteran who went from 3rd Edition D&D to its evolution D&D 3.5, then 4th Edition to 4E Essentials, I can comfortably say that's going to be... partly true, probably. 

    This 5th edition update has a lot of development time behind it, and a lot of play experience with D&D 5E. Subtle rules updates have happened in the last eight years, as has game design philosophy. It'll also benefit, at least in part, from the knowledge gained in those earlier game updates.

    But will the thing you like most get changed in the official printing? Maybe. Fundamental core rules are altered in the first document: A natural 20 is now always a success, while a natural 1 is always a failure. That change was made, said D&D's game design architect Jeremy Crawford, because the vast majority of people were playing the game that way whether it was the official rules or not.

    Which, if you've done this before, is actually kind of refreshing.

    The first playtest focuses on Race and Background, giving an evolved version of previous rules that's still pretty simple and familiar. It also introduces, for the first time, a celestial opposite of the Tiefling: The animal-headed Ardlings. It also collapses spell lists into three simple, separate Arcane, Divine, and Primal lists.

    Then there are much larger changes: Critical hits are seemingly now only for player characters, not for NPCs. That's huge! Some people will hate it.

    In short?

    An image from movie The Ballad of Buster Scruggs. Two men are being hanged. One is weeping. The second looks at him and asks

    It's me. I'm James Franco. You, statistically speaking, are probably a new D&D player, and you are the crying man. (Image credit: Netflix, Annapurna Pictures, Mike Zoss Productions)

    In many ways, this is the natural evolution of things. Having acquired D&D Beyond, Wizards of the Coast now has, for the first time, a single common platform on which to distribute digital content for D&D—including what sounds like living rules updates over the next several years ahead of those new core rulebooks. (And it's also making an official 3D virtual tabletop tool.)

    If you're interested in the future of Dungeons & Dragons, you can sign up for the One D&D public playtests at dndbeyond.com.

    View the full article

  3. rssImage-1b05958e9eef2aeb304aabf11af0466a.png

    An official digital toolset and virtual tabletop for playing Dungeons & Dragons is on the way. During an event today, Wizards of the Coast showed off some in-engine footage from the toolset's pre-alpha phase. 

    The software, which Wizards refers to as an "early-in-development D&D digital play experience," will work with the existing D&D Beyond digital tools and the updated ruleset on the way (which is basically D&D 5.5 Edition). Wizards says it will "offer players and Dungeon Masters full immersion and rich 3D creation tools."

    The D&D digital play experience is being developed in Unreal Engine 5. Among other reasons, Wizards chose the engine to help "make it look dope," according designer Kale Stutzman in a video about One D&D, which is what Wizards is calling "the next generation of Dungeons & Dragons."

    Aside from looking dope, the goal is to build an easy-to-use official virtual tabletop that will include "all the tools" needed to play a D&D adventure, and that will work together with other D&D tools developed for mobile and PC. You might buy a premade adventure on D&D Beyond, possibly bundled with a physical version, and get that playset on digital with terrain and NPCs, for example. You could then use it as-is or take it apart and reuse those digital assets and rules for custom scenarios.

    The virtual playspaces are meant to look like sets for miniatures, not like real spaces.

     "The tilt-shift camera was really chosen so that people understood that this wasn't a videogame, but it is a digital experience," said Wizards.

    The isn't the first time Wizards of the Coast has attempted an online service, subscription, and digital toolset for D&D. The ill-fated D&D Insider, tools that used Microsoft Silverlight, and D&D Virtual Table were developed during the 4th Edition era, but after four years of teasers Virtual Table was cancelled before public release. That was in part due to low subscription numbers, but the number of active D&D players has grown by an order of magnitude in the 5th Edition era and shows no signs of stopping.

    You can learn more about the digital toolset at DnDBeyond.com, and you can learn more about One D&D right here.

    Image 1 of 6

    A pre-alpha image of the Dungeons & Dragons digital tools for 5th edition.

    (Image credit: Wizards of the Coast)
    Image 2 of 6

    A pre-alpha image of the Dungeons & Dragons digital tools for 5th edition.

    (Image credit: Wizards of the Coast)
    Image 3 of 6

    A pre-alpha image of the Dungeons & Dragons digital tools for 5th edition.

    (Image credit: Wizards of the Coast)
    Image 4 of 6

    A pre-alpha image of the Dungeons & Dragons digital tools for 5th edition.

    (Image credit: Wizards of the Coast)
    Image 5 of 6

    A pre-alpha image of the Dungeons & Dragons digital tools for 5th edition.

    (Image credit: Wizards of the Coast)
    Image 6 of 6

    A pre-alpha image of the Dungeons & Dragons digital tools for 5th edition.

    (Image credit: Wizards of the Coast)

    View the full article

  4. rssImage-be2094d6a44d09b3c06033ffbbeccb84.jpeg

    For a few years now, Magic: The Gathering has been doing crossover sets with other worlds under the Universes Beyond and Secret Lair labels. We've recently seen adaptations like Street Fighter and Fortnite, while an upcoming set will explore the various Warhammer properties. None of these crossovers have ever reached past paper Magic and into the digital world of Magic: The Gathering Arena.

    Next year, however, that changes. Upcoming set The Lord of the Rings: Tales of Middle-earth will release sometime next summer, or "Q3 2023." Its release will bring the world of LOTR to a booster set that will appear not just on digital, but will be a set in Alchemy, the standard-equivalent ruleset of Arena. Wizards of the Coast previewed the set today during its Wizards Presents event.

    Magic designers showed off a huge piece of art, planned to span 18 cards, that will be part of the larger booster release for Tales of Middle-earth. It's a tableau of The Battle of the Pelennor Fields, the epic defense of Gondorian capital Minas Tirith from The Return of the King. Central to the tableau are characters like Aragorn—complete with flaming sword Anduril—warrior-maiden Eowyn, and an extremely Ralph Bakshi-inspired Witch King of Angmar.

    The set is inspired by and drawn from the books, rather than later depictions, and there are a lot of characters you don't see in most other work. On the right you can see what may well be the knights of Dol Amroth, for example.

    A card art image from Magic: The Gathering's Lord of the Rings: Tales of Middle-earth card set.

    This image shows how the larger tableau will be cut up into 18 separate cards art. (Image credit: Wizards of the Coast)

    A card art image from Magic: The Gathering's Lord of the Rings: Tales of Middle-earth card set.

    The same art, sans card frames. (Image credit: Wizards of the Coast)

    Other artwork shared included characters like Frodo, holding the ring, and Gandalf facing down the Balrog of Moria, which will probably start some nerdfights because it's very notably not depicted as having wings.

    A card art image from Magic: The Gathering's Lord of the Rings: Tales of Middle-earth card set.

    (Image credit: Wizards of the Coast)

    A card art image from Magic: The Gathering's Lord of the Rings: Tales of Middle-earth card set.

    Prepare for the "Do Balrogs have wings?" debate to return, at  least for a bit. (Image credit: Wizards of the Coast)

    The Lord of the Rings: Tales of Middle-earth will be out next year for both Magic: The Gathering Arena and paper Magic: The Gathering.

    In other Lord of the Rings related news, the commercial rights to the stories, including The Hobbit, have been purchased by Embracer Group. Seeing as Embracer also owns Wizards of the Coast tabletop games competitor Asmodee, this may well be the first and last time we see Lord of the Rings in Magic's Universes Beyond.

    View the full article

  5. rssImage-289368f691a9a74a1ba5ecbedffadd34.jpeg

    More top Genshin Impact builds

    Genshin Impact Heizou thinking

    (Image credit: miHoYo)

    Genshin Impact Heizou build: Brawling detective
    Genshin Impact Klee build: Little red bomber
    Genshin Impact Kazuha build: Anemo ronin
    Genshin Impact Yelan build: Hydro spy
    Genshin Impact Kuki build: Loyal lieutenant

    Dori is one of the new Genshin Impact characters set to arrive alongside the new Sumeru region in version 3.0. Although small in stature, this mercantile mastermind drives a hard bargain. Unlike Collei and Tighnari, the other two incoming Sumeru characters, Dori doesn't use the Dendro element that's arriving with the new jungle-filled region. 

    Since some of its new elemental reactions are Electro-based, though, she might still come in pretty handy. Dori is a four-star Electro claymore-user, meaning we have two four-stars and only one five-star currently arriving in version 3.0. This does seem a little strange, but perhaps there is also another as-of-yet unannounced five-star character on the way, so both of the four-stars will have a banner to use. 

    Here's what we know about Genshin Impact Dori, her possible release date, and her newly revealed abilities. She sounds like a pretty strong support character, truth be told, and her Lamp Spirit will likely make getting your bursts up that little bit easier.

    Possible release date

    What is the likely Dori release date? 

    Genshin Impact Dori will arrive in the second phase of version 3.0 which should arrive in the first half of September. This new four-star Electro character will be available through both Ganyu and Kokomi's banner reruns when they go live.

    "No matter how rare the experimental materials are, you can buy them from Dori. I don't know where she gets her goods from..." — Tighnari◆ Dori◆ Treasure of Dream Garden◆ Sumeru Merchant◆ Electro◆ Magicae Lucerna#GenshinImpact #Sumeru pic.twitter.com/qLjPqzAevBJuly 11, 2022

    See more

    Abilities

    Dori's abilities

    We actually already know Dori's abilities (Thanks Honey Hunter), though these may change or be tweaked a bit after the version 3.0 beta.

    Normal Attack: Marvelous Sword-Dance
    NormalPerform three consecutive strikes.
    ChargedDrains stamina to perform a continuous spin that ends in a powerful slash.
    PlungingPlunges to strike the ground causing AoE damage.

    Elemental skill
    Spirit Warding Lamp: Troubleshooter CannonFires Troubleshooter Shots at opponents, dealing Electro damage. When Fixer Shots hit opponents they will create two After-Sales Service rounds that track opponents and deal Electro damage.

    Elemental burst
    Alcazarzaray's ExactitudeSummons a Lamp Spirit that connects to nearby characters, continuously restoring energy and HP based on Dori's max HP. When the Lamp Spirit connector touches opponents it deals Electro damage.

    Passives
    Unexpected OrderHas a 25 percent chance to recover character or weapon materials when crafting them.
    An Eye for GoldWhen a character connected to the Lamp Spirit triggers Electro-Charged, Superconduct, Overload, Quicken, Aggravate, or Spread reactions, the cooldown of Spirit Warding Lamp: Troubleshooter Cannon is decreased by one second.
    Compound InterestWhen Troubleshooter Shots or After-Sale Service rounds hit opponents, Dori will restore five elemental energy for every 100 percent energy recharge possessed. A max of 15 energy can be restored this way per skill use.

    Constellations
    Additional InvestmentThe number of After-Sales Service rounds is increased by one.
    Special FranchiseWhen the Lamp Spirit heals a connected character, it will fire a Jinni Toop that deals 20 percent of Troubleshooter Shot's damage.
    Value for MoraIncreases the level of Spirit Warding Lamp: Troubleshooter Shot by three. Maximum upgrade level is 15.
    Discretionary SupplementThe character connected to the Lamp Spirit will gain 50 percent increased healing if HP is below 50 percent, and 30 percent increased energy recharge if energy is below 50 percent.
    Wonders Never CeaseIncreases the level of Alcazarzaray's Exactitude by three. Maximum upgrade level is 15.
    Sprinkling WeightWhen using Spirit Warding Lamp: Troubleshooter Cannon, Dori now gains Electro infusion, and her normal attacks heal 4 percent of her max HP for all party members. These effects last for three seconds.

    View the full article

  6. rssImage-8cf97c45ca76c186f3b9c2587a316bd6.jpeg

    The heat may have broken where you are, but Fanatical's summer sale continues apace. If you're looking to beef up your library without emptying your wallet, you'll want to head over and see what they've got on offer.

    But if you're overcome by choice paralysis, we've got you covered. Just like last week, we've picked out five of our favourites from Fanatical's wide catalogue of discounted games for your perusal. As ever, remember to grab everything you want before the sale concludes on August 21.

    Top Pick: Resident Evil Village - 56% off

    Resident Evil Village image of man with big hammer

    (Image credit: Capcom)

    £21.99/$26.39 | Fanatical link

    Resident Evil Village is an enthralling tale of a bumbling dad and the things that happen to his hands. It's also one of the finest survival horror experiences of the last few years, pitting you against a patchwork assemblage of lycanthropes, lunatics, a magnet guy, and—yes—a very tall vampire lady. 

    Village takes the humid, intimate horror of Resident Evil 7 and swaps it out for a more extravagant and traditional spooky story of monstrous aristocrats in an unnamed Eastern European village. The icky dread of the Bayou is traded in for a more action-packed adventure through the infinite perversions of Europe's lingering noble class, which have been a recipe for excellent horror for literal centuries. Which one you prefer is, of course, up to you, but we really liked Village here at PCG, scoring it a handsome 85% and praising its "strength and variety of ideas".

    Prey - 77% off

    Prey

    (Image credit: Arkane Studios)

    £5.74/$6.89 | Fanatical link

    Arkane's confusingly-named opus takes all the open-endedness of the Dishonored games and transplants it into a big, unhappy space station. In my book, the mark of a great immersive sim is when your failure to overcome an obstacle feels like a failure of your imagination rather than talent or resources, and that's definitely the case here. Personally, I'm looking forward to Prey 2 almost as much as I once looked forward to Prey 2.

    Pillars of Eternity 2: Deadfire - 80% off

    Pillars of Eternity 2: Deadfire

    (Image credit: Obsidian Entertainment)

    £5.99/$7.99 | Fanatical link

    Ask me what gets me up in the morning and I'll tell you it's the white heat of my anger that so few people played this game. PoE 2 takes the materialist history and interesting factions of New Vegas, the tactical combat and divergent character builds of Icewind Dale, and sets it all in a fantasy version of the golden age of piracy. It is a sumptuous-looking and sumptuously-written game and it's a steal at this price.

    Phoenix Wright: Ace Attorney Trilogy - 56% off

    An image of character Phoenix Wright in the courtroom. He is adopting his signature, raised finger

    (Image credit: Capcom)

    £13.19/$13.19 | Fanatical link

    Even if you've never laid hands on a Phoenix Wright game, you'll know its spiky-haired protagonist from the endless proliferation of "OBJECTION!" memes that get shared online everyday. But behind the meme-worthy antics is a classic puzzle game that splits its time evenly between crime scene investigation, courtroom chicanery, and some of the most anime nonsense you've ever seen.

    Card Shark - 15% off

    Card Shark

    (Image credit: Nerial)

    £14.27/$16.99 | Fanatical link

    It's the 18th century, the industrial revolution is on its way, the Enlightenment is upending centuries-old moral norms, and the hot breath of revolution is on the aristocracy's neck. But you don't care about any of that; you're just a con artist out to take the blue bloods for everything they have in a series of increasingly elaborate scams. It's basically Barry Lyndon does Ocean's 11 and we liked it quite a bit.

    Regency Solitaire - 75% off

    A screenshot of Regency Solitaire

    (Image credit: Grey Alien Games)

    £1.74/$2.49 | Fanatical link

    Forget everything you've just read, Regency Solitaire is the real main pick here: the one that lives in our hearts. Regency Solitaire dares to ask, "What if Jane Austen's Lizzy Bennet played cards?" and answers it with a worryingly addictive solitaire sim that tells an unfolding love story across a series of solitaire games. Microsoft Solitaire has nothing on this.

    View the full article

  7. rssImage-71757aa73951fb60c5c98e4476e92867.jpeg

    The Epic Games Store is still giving away free games each week throughout 2022. Completely free, no strings attached (except the one tied to Epic's storefront). 

    Even if you don't plan on playing these free offerings anytime soon, you might as well log in and add them to your library if you've got an Epic Store account. Keep checking in here to see what's free right now and what's coming in the future. We've also listed the full history of Epic's giveaways, so you can see what's already been given away.

    For games that are free every week, check out our lists of best free PC gamesbest free games on Steam, and best browser games.

    Epic Store free games right now

    We're on the usual weekly schedule now for Epic's freebies, so keep an eye out for each week's new free choices.

    Epic Games Store: What's free until August 25th

    Doom 64 - A screenshot shows the player firing orbs from their Plasma Gun at a closing line of Pinky demons.

    (Image credit: id Software / Nightdive Studios)

    August 18 - August 25, 2022: Doom 64, Rumbleverse Boom Boxer Pack

    Put the N64 emulator away, Doomslayers. Released on PC in 2020 to celebrate Doom's 25th anniversary, the enhanced version of 1997's Doom 64 has ripped and/or torn its way onto the Epic Game Store with updated visuals and controls, as well as the addition of new "Lost Levels." And while you're here, you can also snag some free stuff for Rumbleverse, the free-to-play battle royale brawler.

    Epic Games Store free games: What's coming next?

    August 25 - September 1, 2022: Ring of Pain

    Epic free games List 2022

    The Epic free games history

    Did you miss a good deal by a few days, or months? Can't remember if a game has been offered in the past? Worry not, here's a complete list of previous free game offers from Epic for posterity.

    • August 11 - August 18, 2022: Cook, Serve, Delicious! 3?!
    • August 4 - August 11, 2022: Unrailed
    • July 28 - August 4, 2022: Lawn Mowing Simulator
    • July 21 - July 28, 2022: Shop Titans, Tannenberg
    • July 14 - July 21, 2022: Idle Champions of the Forgotten Realms, Wonder Boy: The Dragon's Trap
      July 7 - July 14, 2022:  
      Ancient Enemy, Killing Floor 2
    • June 30 - July 7, 2022: Geneforge 1: Mutagen, Hood: Outlaws & Legends, Iratus: Lord of the Dead
    • June 23 - June 30, 2022: Car Mechanic Simulator 2018, A Game Of Thrones: The Board Game Digital Edition
    • June 16 - June 23, 2022: Supraland
    • June 9 - June 16, 2022: Maneater
    • June 2 - June 9, 2022: Wolfenstein: The New Order
    • May 26 - June 2, 2022: BioShock: The Collection
    • May 19 - May 26, 2022: Borderlands 3
    • May 12 - May 19, 2022: Prey, Jotun: Valhalla Edition, Redout: Enhanced Edition
    • May 5 - May 12, 2022: Terraforming Mars
    • Apr 28 - May 5, 2022: Paradigm, Just Die Already
    • Apr 21 - Apr 28, 2022: Amnesia Rebirth, Riverbond
    • Apr 14 - Apr 21, 2022: XCOM 2, Insurmountable
    • Apr 07 - Apr 14, 2022: Rogue Legacy, The Vanishing of Ethan Carter
    • Mar 31 - April 7, 2022: Total War: Warhammer, City of Brass
    • Mar 24 - Mar 31, 2022: Demon's Tilt
    • Mar 17 - Mar 24, 2022: In Sound Mind
    • Mar 10 - Mar 17, 2022: Cities: Skylines
    • Mar 3 - Mar 10, 2022: Centipede: Recharged & Black Widow: Recharged
    • Mar 3 - Mar 10, 2022: Dauntless (Epic Slayer Kit)
    • Feb 24 - Mar 3, 2022: Cris Tales
    • Feb 17 - Feb 24, 2022: Brothers: A Tale of Two Sons
    • Feb 10 - Feb 17, 2022: Windbound
    • Feb 3 - Feb 10, 2022: Yooka-Laylee and the Impossible Lair
    • Jan 27 - Feb 3, 2022: DAEMON X MACHINA
    • Jan 20 - Jan 27, 2022: Relicta
    • Jan 13 - Jan 20, 2022: Galactic Civilizations 3
    • Jan 6 - Jan 13, 2022: Gods Will Fall

    Epic free games List 2021

    • Dec 30, 2021: Tomb Raider Trilogy
    • Dec 29, 2021: Salt and Sanctuary
    • Dec 28, 2021: Moving Out
    • Dec 27, 2021: Mages of Mystralia
    • Dec 26, 2021: Control
    • Dec 25, 2021: Prey
    • Dec 24, 2021: Pathfinder: Kingmaker
    • Dec 23, 2021: Vampyr
    • Dec 22, 2021: Mutant Year Zero: Road to Eden
    • Dec 21, 2021: Second Extinction
    • Dec 20, 2021: Loop Hero
    • Dec 19, 2021: The Vanishing of Ethan Carter
    • Dec 18, 2021: Remnant: From the Ashes
    • Dec 17, 2021: Neon Abyss
    • Dec 16, 2021: Shenmue 3
    • Dec 9, - Dec 16, 2021: Prison Architect
    • Dec 9, - Dec 16, 2021: Godfall Challenger Edition
    • Dec 2 - Dec 9, 2021: Dead by Daylight
    • Dec 2 - Dec 9, 2021: while True: learn()
    • Nov 25 - Dec 2, 2021: Antstream - Epic Welcome Pack
    • Nov 25 - Dec 2, 2021: The Hunter: Call of the Wild
    • Nov 18 - Nov 25, 2021: Guild of Dungeoneering
    • Nov 18 - Nov 25, 2021: KID A MNESIA EXHIBITION
    • Nov 18 - Nov 25, 2021: Never Alone (Kisima Ingitchuna)
    • Nov 11 - Nov 18, 2021: Rogue Company Season Four Epic Pack
    • Nov 9 - Nov 16, 2021: Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure
    • Nov 4 - Nov 11, 2021: Aven Colony
    • Oct 28 - Nov 4, 2021: DARQ: Complete Edition
    • Oc 21 - Oc 28, 2021: Among the Sleep
    • Oct 14 - Oct 21, 2021: Stubbs the Zombie in Rebel Without a Pulse
    • Oct 7 - Oct 14, 2021: PC Building Simulator
    • Sep 30 - Oct 7, 2021: Europa Universalis IV
    • Sep 23 - Sep 30, 2021: The Escapists
    • Sep 16 - Sep 23, 2021: Tharsis
    • Sep 16 - Sep 23, 2021: Speed Brawl
    • Sep 9 - Sep 16, 2021: Sheltered
    • Sep 2 - Sep 9, 2021: Yoku's Island Express
    • Aug 26 - Sep 2, 2021: Saints Row: The Third Remastered
    • Aug 26 - Sep 2, 2021: Automachef
    • Aug 19 - Aug 26, 2021: Yooka-Laylee
    • Aug 19 - Aug 26, 2021: Void Bastards
    • Aug 12 - Aug 19, 2021: Rebel Galaxy
    • Aug 5 - Aug 12, 2021: Minit
    • Aug 5 - Aug 12, 2021: A Plague Tale: Innocence
    • Jul 29 - Aug 5, 2021: Train Sim World 2
    • Jul 29 - Aug 5, 2021: Mothergunship
    • Jul 22 - Jul 29, 2021: Verdun
    • Jul 22 - Jul 29, 2021: Defense Grid: The Awakening
    • Jul 15 - Jul 22, 2021: Obduction
    • Jul 15 - Jul 22, 2021: Offworld Trading Company
    • Jul 8 - Jul 15, 2021: Ironcast
    • Jul 8 - Jul 15, 2021: Bridge Constructor: The Walking Dead
    • Jul 1 - Jul 8, 2021: The Spectrum Retreat
    • Jun 24 - Jul 1, 2021: Sonic Mania
    • Jun 24 - Jul 1, 2021: Horizon Chase Turbo
    • Jun 17 - Jun 24, 2021: Overcooked 2
    • Jun 17 - Jun 24, 2021: Hell is other demons
    • Jun 10 - Jun 17, 2021: Control
    • Jun 3 - Jun 10, 2021: Frostpunk
    • May 27 - Jun 3, 2021: Among Us
    • May 20 - May 27, 2021: NBA 2K21
    • May 13 - May 20, 2021: The Lion's Song
    • May 6 - May 13, 2021: Pine
    • Apr 29 - May 6, 2021: Idle Champions of the Forgotten Realms
    • Apr 22 - Apr 29, 2021: Alien: Isolation
    • Apr 22 - Apr 29, 2021: Hand Of Fate 2
    • Apr 15 - Apr 22, 2021: Deponia: The Complete Journey
    • Apr 15 - Apr 22, 2021: Ken Follett's The Pillars of the Earth
    • Apr 15 - Apr 22, 2021: The First Tree
    • Apr 8 - Apr 15, 2021: 3 out of 10: Season Two
    • Apr 1 - Apr 8, 2021: Tales of the Neon Sea
    • Mar 25 - Apr 1, 2021: Creature in the Well
    • Mar 18 - Mar 25, 2021: The Fall
    • Mar 11 - Mar 18, 2021: Surviving Mars
    • Mar 4 - Mar 11, 2021: Wargame: Red Dragon
    • Feb 25 - Mar 4, 2021: Sunless Sea
    • Feb 18 - Feb 25, 2021: Rage 2
    • Feb 18 - Feb 25, 2021: Absolute Drift
    • Febr 11 - Feb 18, 2021: Halcyon 6
    • Feb 4 - Feb 11, 2021: Metro: Last Light Redux
    • Feb 4 - Feb 11, 2021: For The King
    • Jan 28 - Feb 4, 2021: Dandara: Trials of Fear Edition
    • Jan 21 - Jan 28, 2021: Galactic Civilizations 3
    • Jan 14 - Jan 21, 2021: Star Wars Battlefront 2
    • Jan 7 - Jan 14, 2021: Crying Suns

    Epic free games List 2020

    • Dec 31, 2020 - Jan 7 2021: Jurassic World Evolution
    • December 30, 2020: Torchlight 2
    • December 29, 2020: Solitairica
    • December 28, 2020: Stranded Deep
    • December 27, 2020: Night In The Woods
    • December 26, 2020: My Time At Portia
    • December 25, 2020: Darkest Dungeon
    • December 24, 2020: Inside
    • December 23, 2020: Tropico 5
    • December 22, 2020: Metro: Redux
    • December 21, 2020: Alien Isolation
    • December, 20, 2020: Defense Grid: The Awakening
    • December 19, 2020: The Long Dark
    • December 18, 2020: Oddworld: New 'n' Tasty
    • December 17, 2020: Cities: Skylines
    • Dec 10 - Dec17, 2020: Pillars of Eternity
    • Dec 10 - Dec 17, 2020: Tyranny
    • Dec 3 - Dec 10, 2020: Cave Story+
    • Nov 26 - Dec 3, 2020: MudRunner
    • Nov 19 - Nov 26, 2020: Elite: Dangerous
    • Nov 19 - Nov 26, 2020: The World Next Door
    • Nov 12 - Nov 19, 2020: The Textorcist: The Story of Ray Bibbia
    • Nov 5 - Nov 12, 2020: Dungeons 3
    • Oct 29 - Nov 5, 2020: Blair Witch
    • Oct 29 - Nov 5, 2020: Ghostbusters: The Video Game Remastered
    • Oct 22 - Oct 29, 2020: Layers Of Fear 2
    • Oct 22 - Oct 29, 2020: Costume Quest 2
    • Oct 15 - Oct 22, 2020: Kingdom: New Lands
    • Oct 15 - Oct 22, 2020: Amnesia: A Machine For Pigs
    • Oct 8 - Oct 15, 2020: Rising Storm 2: Vietnam
    • Oct 8 - Oct 15, 2020: Abzu
    • Oct 1 - Oct 8, 2020: Pikuniku
    • Sep 24 - Oct 1, 2020: RollerCoaster Tycoon 3 Complete Edition
    • Sep 17 - Sep 24, 2020: Watch Dogs 2
    • Sep 17 - Sep 24, 2020: Stick It To The Man!
    • Sep 17 - Sep 24, 2020: Football Manager 2020
    • Sep 10 - Sep 17, 2020: Railway Empire
    • Sep 10 - Sep 17, 2020: Where The Water Tastes Like Wine
    • Sep 3 - Sep 10, 2020: Into The Breach
    • Aug 27 - Sep 3, 2020: Shadowrun Collection
    • Aug 27 - Sep 3, 2020: Hitman
    • Aug 20 - Aug 27, 2020: God's Trigger
    • Aug 20 - Aug 27, 2020: Enter The Gungeon
    • Aug 13 - Aug 20, 2020: Remnant: From the Ashes
    • Aug 13 - Aug 20, 2020: The Alto Collection
    • August 13, 2020: A Total War Saga: Troy
    • Aug 6 - Aug 13, 2020: Wilmot's Warehouse
    • Aug 6 - Aug 13, 2020: 3 Out of 10 Episode 1
    • Jul 30 - Aug 6, 2020: 20XX
    • Jul 30 - Aug 6, 2020:  Superbrothers: Sword and Sworcery EP
    • Jul 30 - Aug 6, 2020:  Barony
    • Jul 23 - Jul 30, 2020: Next Up Hero
    • Jul 23 - Jul 30, 2020: Tacoma
    • Jul 16 - Jul 23, 2020: Torchlight II
    • Jul 9 - Jul 16, 2020: Lifeless Planet: Premier Edition
    • Jul 9 - Jul 16, 2020: Killing Floor 2
    • Jul 9 - Jul 16, 2020: The Escapists 2
    • Jul 2 - Jul 9, 2020: Hue
    • Jun 25 - Jul 2, 2020: Stranger Things 3: The Game
    • Jun 25 - Jul 2, 2020: AER: Memories of Old
    • Jun 18 - Jun 25, 2020: Pathway
    • Jun 11 - Jun 18, 2020: Ark: Survival Evolved
    • Jun 11 - Jun 18, 2020: Samurai Shodown Neogeo Collection
    • Jun 4 - Jun 11, 2020: Overcooked
    • May 28 - Jun 4, 2020: Borderlands: The Handsome Collection
    • May 21 - May 28, 2020: Civilization 6
    • May 14 - May 21, 2020: Grand Theft Auto 5
    • May 7 - May 14, 2020: Death Coming
    • Apr 30 - May 7, 2020: Crashlands
    • Apr 30 - May 7, 2020: Amnesia: The Dark Descent
    • Apr 23 - Apr 30, 2020: For The King
    • Apr 16 - Apr 23, 2020: Wheels of Aurelia
    • Apr 16 - Apr 23, 2020: Just Cause 4
    • Apr 9 - Apr 16, 2020: Close to the Sun
    • Apr 9 - Apr 16, 2020: Sherlock Holmes: Crimes and Punishments
    • Apr 2 - Apr 9, 2020: Drawful 2
    • Apr 2 - Apr 9, 2020: Gone Home
    • Apr 2 - Apr 9, 2020: Hob
    • Apr 1 - Apr 8, 2020: Totally Reliable Delivery Service
    • Mar 26 - Apr 2, 2020: World War z
    • Ma 26 - Apr 2, 2020: Torment x Punisher
    • Mar 26 - Apr 2, 2020: Figment
    • Mar 19 - Mar 26, 2020: The Stanley Parable
    • Mar 19 - Mar 26, 2020: Watch Dogs
    • Mar 12 - Mar 19, 2020: Mutazione
    • Mar 12 - Mar 19, 2020: A Short Hike
    • Mar 12 - Mar 19, 2020: Anodyne 2
    • Mar 5 - Mar 12, 2020: GoNNER
    • Mar 5 - Mar 12, 2020: Offworld Trading Company
    • Feb 27 - Mar 5, 2020: Inner Space
    • Feb 20 - Feb 27, 2020: Faeria
    • Feb 20 - Feb 27, 2020: Assassin's Creed Syndicate
    • Feb 13 - Feb 20, 2020: Aztez
    • Feb 13 - Feb 20, 2020: Kingdom Come: Deliverance
    • Feb 5 - Feb 13, 2020: Carcassonne
    • Feb 6 - Feb 13, 2020: Ticket To Ride
    • Jan 30 - Feb 6, 2020: Farming Simulator 19
    • Jan 23 - Jan 30, 2020: The Bridge
    • Jan 16 - Jan 23, 2020: Horace
    • Jan 9 - Jan 16, 2020: Sundered: Eldritch Edition
    • Jan 1 - Jan 9, 2020: Darksiders Warmastered Edition
    • Jan 1 - Jan 9, 2020: Darksiders 2 Dethinitive Edition
    • Jan 1 - Jan 9, 2020: Steep

    Epic free games List 2019

    • Dec 31, 2019 - Jan 1, 2020: Yooka-Laylee and the Impossible Lair
    • Dec 30 - Dec 31, 2019: Hello Neighbor
    • Dec 29 - Dec 30, 2019: Talos Principle
    • Dec 28 - Dec 29, 2019: Shadow Tactics: Blades of the Shogun
    • Dec 27 - Dec 28, 2019: Hyper Light Drifter
    • Dec 26 - Dec 27, 2019: FTL: Faster Than Light
    • Dec 25 - Dec 26, 2019: Totally Accurate Battle Simulator
    • Dec 24 - Dec 25, 2019: Celeste
    • Dec 23 - Dec 24, 2019: Ape Out
    • Dec 22 - Dec 23, 2019: Little Inferno
    • Dec 21 - Dec 22, 2019: Superhot
    • Dec 20 - Dec 21, 2019: Towerfall Ascension
    • Dec 19 - Dec 20, 2019: Into The Breach
    • Dec 12 - Dec 19, 2019: The Escapists
    • Dec 12 - Dec 19, 2019: The Wolf Among Us
    • Dec 6 - Dec 12, 2019: Jotun: Valhalla Edition
    • Nov 29 - Dec 6, 2019: Rayman Legends
    • Nov 21 - Nov 29, 2019: Bad North
    • Nov 14 - Nov 21, 2019: The Messenger
    • Nov 7 - Nov 14, 2019: Nuclear Throne
    • Nov 7 - Nov 14, 2019: Ruiner
    • Oct 31 - Nov 7, 2019: SOMA
    • Oct 31 - Nov 7, 2019: Costume Quest
    • Oct 24 - Oct 31, 2019: Q.U.B.E.2
    • Oct 24 - Oct 31, 2019: Layers of Fear
    • Oct 17 - Oct 24, 2019: Observer
    • Oct 17 - Oct 24, 2019: Alan Wake: American Nightmare
    • Oct 10 - Oct 17, 2019: Surviving Mars
    • Oct 3 - Oct 10, 2019: Minit
    • Sep 26 - Oct 3, 2019: Everything
    • Sep 26 - Oct 3, 2019: Metro 2033 Redux
    • Sep 19 - Sep 26, 2019: Batman: Arkham Collection
    • Sep 19 - Sep 26, 2019: Lego Batman Trilogy
    • Sep 12 - Sep 19, 2019: Conarium
    • Sep 5 - Sep 12, 2019: The End Is Nigh
    • Sep 5 - Sep 12, 2019: Abzu
    • Aug 29 - Sep 5, 2019: Celeste
    • Aug 29 - Sep 5, 2019: Inside
    • Aug 22 - Aug 29, 2019: Fez
    • Aug 15 - Aug 22, 2019: Hyper Light Drifter
    • Aug 15 - Aug 22, 2019: Mutant Year Zero: Road To Eden
    • Aug 8 - Aug 15, 2019: GNOG
    • Aug 2 - Aug 9, 2019: For Honor
    • Aug 2 - Aug 9, 2019: Alan Wake
    • Jul 25 - Aug 2, 2019: Moonlighter
    • Jul 25 - Aug 2, 2019: This War of Mine
    • Jul 18 - Jul 25, 2019: Limbo
    • Jul 11 - Jul 18, 2019: Torchlight
    • Jul 4 - Jul 11, 2019: Overcooked
    • Jun 27 - Jul 4, 2019: Last Day of June
    • Jun 20 - Jun 27, 2019: Rebel Galaxy
    • Jun 13 - Jun 20, 2019: Enter The Gungeon
    • Jun 6 - Jun 13, 2019: Kingdom New Lands
    • May 30 - Jun 6, 2019: City of Brass
    • May 23 - May 30, 2019: Rime
    • May 16 - May 30, 2019: Stories Untold
    • May 2 - May 16, 2019: World of Goo
    • Apr 18 - May 2, 2019: Transistor
    • Apr 4 - Apr 18, 2019: The Witness
    • Mar 21 - Apr 4, 2019: Oxenfree
    • Mar 7 - Mar 21, 2019: Slime Rancher
    • Feb 21 - Mar 7, 2019: Thimbleweed Park
    • Feb 7 - Feb 21, 2019: Axiom Verge
    • Jan 24 - Feb 7, 2019: The Jackbox Party Pack
    • Jan 11 - Jan 24, 2019: What Remains of Edith Finch
    • Dec 28, 2018 - Jan 10, 2019: Super Meat Boy
    • Dec 12 - Dec 27, 2018: Subnautica

    View the full article

  8. rssImage-1a66f48d925be7917da6c175b75bab33.jpeg

    I never expected to like the new Roccat Kone XP. Especially not as much as I do. With greater concerns over environmental change, pandemics, and rising inflation, news of yet another over-the-top RGB gaming mouse from Roccat is not exactly what I think the world really needs right now. 

    Gosh darn it though, Roccat has managed to make one of the best gaming mice you can buy and thanks to a few tricks, it's also a great productivity mouse too.

    Let’s start with the price—$75 (£80, AU$150) classifies the Kone XP as a mid-range mouse but I can assure you there’s much more to this mouse than its absurdly cool 3D RGB lighting. Roccat has managed to craft one of the most ergonomic rodents I’ve ever used. Granted, that really depends on the size of your mitts and grip style but for me at least, nothing has felt this good in hand for a very long time.

    I found that whether I use a claw or palm grip when playing Destiny 2 or mindlessly scrolling Twitter, the Kone XP feels just right. At 102g, it's far from lightweight but the overall feel in hand is light enough for quick flicks but heavy enough for precise movements outside of gaming. The Kone XP's back arches just high enough to fill out the cradle of your palm while the textured thumb well and its flared-out "Easy-Shift" paddle gives the right support. 

    The Kone Pro has plenty of buttons—15 to be exact and they're all programmable. There are four thumb buttons positioned perfectly where I don’t have to contort my thumb painfully just to use them. The same goes for the two DPI buttons embedded into the left mouse button which are surprisingly easy to use and potentially more so than the thumb buttons.

    The brilliantly lit and tactile Krystal 4D Wheel is translucent, which is great for RGB but also allows you to click it left, right, or down for additional functions. Behind the wheel is a profile switch to cycle through the custom profiles you’ve created and saved in the Roccat Swarm software. Lastly, and most importantly, are the main left and right mouse buttons that sit on top of Roccat’s Titan Optical switches. They are crisp, clicky, and responsive with no distracting key wobble.

    Roccat Kone XP specs

    Roccat Kone XP gaming mouse

    (Image credit: Future)

    DPI: 19,000
    Sensor: Roccat Eye-Owl
    Interface: USB
    Buttons: 11
    Ergonomic: Right-handed
    Weight: 102g
    Price: $75 | £80 | AU$150

    Roccat says you can map 29 possible functions to the Kone XP and that’s largely thanks to the Easy-Shift functionality. Press your thumb down on the paddle and it acts as a shift key that doubles all the button functions. 

    It's really up to your imagination how you set this up and the Swarm software makes it very easy to do. I loved having my media controls available on Easy-Shift so that scrolling adjusted volume, clicking skipped tracks, and the DPI buttons on the front made quick work of copy and paste. It’s no Logitech MX Master 3 but with patience, you can get the Kone XP almost there. 

    Complimenting the versatile button functionality is an excellent 19K DPI Roccat Owl-Eye optical sensor with 50G acceleration. It’s not the highest number in the mouse world today, but let’s be real, can you really tell the difference? I certainly can’t. The PTFE feet on the bottom let the mouse glide effortlessly on most surfaces while the lightweight PhantomFlex cable never gets in the way of speedy flicks and swipes. 

    But of course, the biggest showstopper of the Kone XP is without a doubt the 3D RGB AIMO Lighting. The whole top of the shell is made of translucent plastic which is perfect for showing off what the insane 22 individual LEDs can do. These are grouped into 8 guidelines, four on each side, allowing for some truly mesmerizing RGB light shows. I’ve seen a lot of gaming mice but nothing comes remotely close.

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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)
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    Roccat Kone XP gaming mouse

    Roccat Kone XP gaming mouse (Image credit: Future)

    While the lighting might be a bit much for some, you can always change things up in the Swarm software but you don’t have too many options and you can’t create your own effects from scratch. That said, whatever you choose, the lighting is bold and bright thanks to the never-ending power supply from your PC or laptop.

    Putting it all together, the Roccat Kone XP is a fantastic wired gaming mouse and an easy recommendation. It ever so slightly bests the Razer Basilisk V3 but undoubtedly trumps it in the RGB department. It's great for fast-paced shooters or complex MOBA while still being perfect for productivity work. 

    The build quality is excellent and the 3D RGB lighting looks way better in person than you'd think. There’s only one reason why you shouldn’t buy it and that's the new wireless Kone XP Air. However, if you don’t want the bother of dongles, battery lives, and the added weight, then this wired Kone XP is hard to beat.

    View the full article

  9. rssImage-c0902a88ba5795e51477d1767407c92e.jpeg

    Riot has announced that it has entered a longterm partnership with the luxury jeweller Tiffany & Co. to make the League of Legends World Championship Trophy. The Summoner's Cup, as it is called, has been redesigned by the venerable New York firm, and will be fully shown off for the first time on August 29 on various Riot social channels (you can see a partial image below).

    Tiffany & Co. is a famous longstanding jewellery brand, headquartered in New York City and founded in 1837 by the jeweller Charles Lewis Tiffany. Over its history the company has not only flogged a lot of diamond engagement rings, but branched-out into other high-end goods and operates hundreds of stores worldwide. Tiffany & Co. has an old-world cachet as well as having designed plenty of more traditional sporting trophies, and first worked with Riot on something of a trial run in redesigning the Chinese LoL league's Silver Dragon Cup last year.

    "The Summoner’s Cup is a symbol of greatness in esports and the crowning achievement in League of Legends," says Riot's LoL esports lead Naz Aletaha. "[...] Tiffany & Co is a storied brand and the preeminent designer of the world's greatest sports trophies. We’re honored to partner with them to celebrate our past, present, and future World Champions.”

    The press release also has numbers! The new Summoner's Cup is made of sterling silver, weighs 44 pounds and stands at around 27 inches tall. Tiffany's designers spent four months working on it and 'expert artisans' spent 277 hours crafting it at a hollowware workshop in Cumberland, Rhode Island.

    "We are excited to continue our partnership with League of Legends esports" said Tiffany's Alexandre Arnault, while thumbing through a wad of hundred-dollar bills. I made up the bills. "Creating the Summoner’s Cup is another important moment for Tiffany in the world of esports and an exciting new chapter in our 160-year legacy handcrafting sports trophies."

    The Summoner's Cup being designed by Tiffany.

    (Image credit: Riot)

    The League of Legends World Championship returns to North America this Autumn for the first time since 2016, with a multi-city tour format. Qualifying rounds begin in late September with the Worlds Final taking place on November 5 in San Francisco. The Worlds event is serious business, and grows its enormous audience every year: the 2021 Finals match averaging more than 30 million viewers a minute and over 73 million peak concurrents.

    In the wider LoL landscape, Riot is still working on a long-term goal to "slow the pace of combat" in the game, and also recently added all League champions and Valorant agents to Game Pass. The future for Riot looks incredibly bright, and things like this trophy are a bit of well-deserved showing off.

    View the full article

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    More top Genshin Impact builds

    Genshin Impact Heizou thinking

    (Image credit: miHoYo)

    Genshin Impact Heizou build: Brawling detective
    Genshin Impact Klee build: Little red bomber
    Genshin Impact Kazuha build: Anemo ronin
    Genshin Impact Yelan build: Hydro spy
    Genshin Impact Kuki build: Loyal lieutenant

    Looking for the best Genshin Impact Zhongli build before his rerun in version 3.0? This is the third time that the Geo Archon is returning to Genshin Impact. Even eight months after his last banner, he's pretty much one of the best shielders in the game, and his Planet Befall burst can still do decent damage, while also hurling a literal asteroid at enemies. 

    Zhongli is still the linchpin of many Geo teams due to his Stone Stele Geo construct and how it resonates with others, like Ningguang's Jade Screen, Albedo's Solar Isotoma, and even Itto's little bull friend, Ushi. All in all, this can create some incredibly powerful Geo character combinations. So if you're on the prowl for a good Genshin Impact Zhongli build, as well as info about abilities and ascension materials, look no further.

    Builds

    The best Genshin Impact Zhongli build

    Zhongli is the best shielder in Genshin Impact. The Jade Shield he creates with his elemental skill scales with his HP in terms of strength, but also Fortifies when hit by up to 25% strength once you unlock his Resonant Waves passive. His Dominance of Earth passive also boosts damage output based on his max HP, making him a pretty amazing hybrid support/DPS.

    Support/sub-DPS

    • Weapon: Staff of Homa

    Sadly, Zhongli's signature weapon, Vortex Vanquisher, isn't actually very good for him. However, Hu Tao's polearm is pretty much perfect. The Staff of Homa boosts HP by 20% and grants an attack boost based on 0.8% of the wielder's max HP. If their health ever drops below 50%, that boost is increased by 1%.

    As you'd imagine, the HP boost increases Zhongli's damage and shield strength, and the attack boost based on HP stacks nicely with what he already gets from his Dominance of Earth passive.

    • Artifacts: (2) Archaic Petra (2) Noblesse Oblige

    Two-pieces of Archaic Petra buffs Geo damage by 15%, which strengthens Zhongli's burst and skill. Speaking of bursts, two-pieces of Noblesse Oblige increase burst damage by 20%. This allows Zhongli to be more of an all round damage-dealer. 

    In terms of substats, you'll want to prioritise HP due to that shield strength and damage increase, and also Geo damage bonus if you have an artifact with the relevant stat.

    How to unlock

    Genshin Impact Zhongli surrounded by Lawachurls

    (Image credit: miHoYo)

    How to get Zhongli in Genshin Impact

    Zhongli is returning for a banner rerun in phase one of version 3.0 on August 24, with one of the new Dendro characters, Collei as a boosted four-star alternative. 

    The Geo Archon originally released back in version 1.1 on the Gentry of Hermitage banner, before returning in version 1.5 alongside the release of the Azhdaha boss. Then Zhongli was available during his third rerun back in January, where you could wish for him alongside Ganyu to celebrate the return of the Liyue Lantern Rite event. 

    Abilities

    Zhongli's abilities

    Here are Zhongli's abilities, passives, and Constellations:

    Normal attack: Rain of Stone
    Normal Attack: Zhongli performs six rapid strikes in quick succession.
    Charged Attack:Zhongli lurches forwards, causing stone spears to drop behind him. Costs some stamina.
    Plunging Attack:Zhongli slams down with a strong attack.

    Elemental Skill
    Dominus LapidisZhongli forms a stone stele, dealing AoE Geo damage. This attack becomes stronger if other Geo elements are nearby. If charged, this skill creates a jade shield, which absorbs damage, with better absorption for Geo damage.

    Elemental Burst
    Planet BefallZhongli summons a meteor, dealing Geo damage and applying Petrification. Gets stronger as Zhongli’s health increases.

    Passives
    Resonant Waves:Jade shield will Fortify when damaged, gaining a 5% increase in shield strength. Can stack five times.
    Dominance Of Earth:Planet Befall gets a damage boost equal to 33% of Zhongli’s max HP.
    Arcanum Of Crystal:Refunds 15% ore when crafting Polearms.

    Constellations
    Rock, the Backbone of Earth:Allows Zhongli to create two stone stele’s at once.
    Stone, the Cradle of Jade:Planet Befall grants nearby allies a jade shield.
    Jade, Shimmering through Darkness:Increases Dominus Lapidis’ level by 3.
    Topaz, Unbreakable and Fearless:Increases Planet Befall’s AoE damage by 20%, and increases Petrification’s duration by two seconds.
    Lazuil, Herald of the Order:Increases Planet Befall’s level by 3.
    Chyros, Bounty of Dominator:40% of damage taken by jade shield becomes health regeneration for active party members.

    Ascension materials

    Genshin Impact Zhongli stroking his chin quizzically

    (Image credit: miHoYo)

    Zhongli's Ascension materials

    Character

    You're going to need Prithava Topaz, the Geo character ascension material, in order to upgrade Zhongli's level cap. You can get this from any Geo boss, but you'll want to fight the Geo Hypostatis in the Guyun Stone Forest in Liyue, as this will also give you the Basalt Pillars he needs. On top of this, you'll need a couple of world materials:

    • Cor Lapis
    • Slime materials

    You can get Cor Lapis all across Liyue, though particularly on Mt. Hulao and all across Jueyun Karst. There's a complete location list on the official Genshin Impact map. Slime materials, on the other hand, come from fighting Slimes and you should already have lots of them. 

    If not, you can find them everywhere, or fight them as part of Mondstadt's Blossoms of Wealth and Wisdom if you want to farm Mora and EXP materials at the same time.

    Talent

    Here's what you're going to need to ascend Zhongli's talents:

    • Gold scrolls
    • Slime materials
    • Tusk of Monoceros Caeli
    • Crown of Insight

    You can get Gold scrolls from the Taishan Mansion Domain on Wednesdays, Saturdays, and Sundays. Slime materials, as mentioned, come from Slimes. The Tusk of Monoceros Caeli is dropped by the Childe boss, or crafted from his other boss materials at the Alchemy Bench with Dream Solvent.

    Finally, Crowns of Insight come from upgrading the Frostbearing Tree in Dragonspine, the Sacred Sakura in Inazuma, or doing seasonal events such as 'Fleeting Colours in Flight' in version 2.4.

    View the full article

  11. rssImage-1a69c201d485d0dd45d6fc6db14e55db.jpeg

    What would superhero universes look like if the superheroes... well, lost? It's an avenue not often explored, but it's what the team behind deckbuilder Hand of Fate is looking to do with its newest game Capes.

    The tactical RPG looks at the bleak world of supervillain supremacy, where they managed to wipe out the good guys two decades prior and have since wreaked a fair bit of havoc. But now the new generation of superheroes are all grown up, ready to reclaim the city from the various baddies that have set up shop. It's a fun premise, and I'd be interested to see how a band of green champions can stand up against veteran ne'er-do-wells.

    The trailer gives a good glimpse of what can be expected. There'll be a whole slew of superheroes to recruit, with the developer promising some neat diversity in powers as well as "ethnicities, genders, hopes, and dreams." The turn-based combat will have the heroes rescuing civilians from debris and taking on the bad guys throughout a series of missions. You'll be able to combine powers to create new and deadly attacks as well as upgrade stats and efficiencies to make your team even more powerful. If you're a fan of XCOM or Divinity, Capes may be right up your alley.

    Capes is set to release on Steam in early 2023.

    View the full article

  12. rssImage-7a2b7477ce8dffd5454e007abacec49c.jpeg

    The Xbox Adaptive Controller has proven itself a tremendously useful device for anyone with limited mobility to game without compromise. So much so that Nintendo may have been eyeing up its own version of the accessibility controller, with a view to making it platform agnostic.

    Former Nintendo of America president Reggie Fils-Aimé has spoken about the possibility of such a controller in an interview with Inverse (via TechRadar).

    "Imagine an adaptive controller that you could play with your latest Xbox, PlayStation, or Nintendo platform. That's what we were working on three years ago."

    Fils-Aimé left Nintendo in 2019 and cannot say for sure whether Nintendo still has hopes of creating such a controller. He notes that he would like to see it reach the market sooner rather than later, however.

    "My hope is that the effort has continued. I'm not sure if it has or has not," Fils-Aimé says. "But also, my hope is that controller, and the ability for that controller to connect with all of the various systems, is launched and shared with consumers as quickly as possible."

    There is a XAC-like device that works with Nintendo Switch already: the Hori Flex Assistive Controller pictured above. The device isn't quite as cheap as the $99 XAC, though it will also function with a PC, so it's another option for owners of either platform. While initially available solely in Japan, it now appears available elsewhere, too. The Hori Flex is actually an officially licensed Nintendo product, though whether that means anything for the development of an accessibility controller from Nintendo itself, I can't say.

    Meanwhile, the Xbox Adaptive Controller has been well-received for its role in simplifying bespoke controller setups on PC and Xbox since its release in 2018. Though Microsoft told us last year that it is still "figuring out the benefits" of the controller and where to go next to improve accessibility in gaming. That includes working with developers to improve in-game accessibility options, and there's still plenty of work to do.

    It now appears the XAC is headed to Linux, too. So that's one more potential platform where it can do some good.

    View the full article

  13. rssImage-6643d84d97e630bbda0f6400eacff934.jpeg

    Elden Ring was released on February 25 this year and, just under six months later, publisher Bandai Namco has announced it's sold a staggering 16.6 million copies of the game. This makes it by far the biggest individual success in developer FromSoft's history: the Dark Souls series has sold a combined total of around 27 million, while the most recent figure for Sekiro was 5 million copies sold as of summer 2020.

    Clearly the mass market loves some demigod runes and a bit of body grafting. The news came as part of Bandai Namco's financial results (thanks, Gamebiz.jp) for the first financial quarter of 2023 (meaning April through June 2022), which show that the Japanese giant is in rude health: it reported videogame sales totalling ¥40.5 billion yen, a roughly 55% year-on-year increase, with 11,444,000 units sold over these three months.

    Despite such sales, the publisher forecasts an overall drop in profit over this financial year. This is explained by both ongoing development investments and the lack of 'big' game launches it has over this time. Though, if Elden Ring continues to sell like this, the final picture may be a lot rosier. Investors certainly seem to think so, with the publisher's stock having risen to and held its highest-ever level (¥11,200 a share) since these results were published.

    Sadly, the dry-as-dust numbers report didn't contain anything more juicy like, I don't know, a hint about the inevitable Elden Ring DLC. The game may be enormous but folk are slavering at the chops for a bit more of that Lands Between goodness: to the extent we've even seen a few fake 'leaks' of DLC titles and logo art. FromSoftware has developed some of the best DLC I've ever had the privilege to play (hello, The Old Hunters) and, with 17-odd million players and counting, the question with Elden Ring DLC is not if, but when.

    View the full article

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    With a name like a long-lost Japanese tokusatsu series and a slavish dedication to a 16-bit aesthetic, Blazing Chrome developers JoyMasher are at it again. They've just announced their fourth game, Vengeful Guardian: Moonrider, an action platformer the the kind of 16-bit style that would have been right at home on the Sega Genesis/Mega Drive, or even the glowing backlit screen of a Game Gear. 

    In Vengeful Guardian: Moonrider you'll play the eponymous Moonrider, a super soldier who turns against the evil government that created it and fights for its overthrow. It's an action platformer that draws from the classic era of action platforming, with the creators citing Ninja Gaiden and Shinobi as inspirations.

    Like Blazing Chrome, JoyMasher will partner with indie publisher The Arcade Crew to help Vengeful Guardian: Moonrider along. Yes, I'm going to type out the entire title Vengeful Guardian: Moonrider as many times as I can because 1) I think it's an evocative title with some nice words in it and 2) while they're badass words it's still really unwieldy as a phrase.

    Vengeful Guardian: Moonrider (I didn't lie) will be a bit more than you might expect from the precise inspirations, though. As you fight through its stages you'll be able to find hidden modifier chips that customize your Moonrider's fighting style to get new or upgraded abilities, promising more advanced gameplay than the older action platformers it draws on and mimics. That'll help your unlikely hero succeed, I hope, in their "relentless battle for vengeance against its creators and fellow super soldiers."

    Which is kind of the draw here as well, isn't it? Vengeful Guardian: Moonrider looks nice. At the very least it definitely has the gorgeous, deep pixel art that characterized Blazing Chrome's world—though here's it's applied to a much bleaker, quite literally darker setting. The cutscenes wouldn't be amiss in a Robocop game, invoking as they do a world where "authoritarians have built super soldiers as weapons of war, but their creators have sealed their fate by bringing the warrior known as Moonrider online."

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    I don't normally put the logo cards in galleries but COME ON that one rules. (Image credit: JoyMasher and The Arcade Crew)
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    JoyMasher has pulled off this retro inspiration before, building on and elevating the games it's drawing from to make something wholly modern. Our Austin Wood called Blazing Chrome "a perfect successor to Contra and Metal Slug" back in 2018, and the cooperative shoot-em-up didn't disappoint with fans on release, holding 90% positive reviews on Steam.

    You can find Vengeful Guardian: Moonrider on Steam, though Blazing Chrome made its way to Humble and GOG as well so you can probably expect that. You can learn more about Vengeful Guardian: Moonrider developers JoyMasher on their website, joymasher.com.

    One last time, ok? Vengeful Guardian: Moonrider.

    View the full article

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    PC cases or even fully built PCs. That’s the stuff for which we know NZXT best. But monitors? Not so much. Enter the new NZXT Canvas 32Q Curved. It’s a 32-inch, 1440p and 165Hz panel that begs an immediate question. When it comes to gaming monitors, is it better to have something from a screen specialist, for instance LG, that’s then been optimised for gaming? Or can a gaming specialist apply their know-how to screens? Time to find out.

    In terms of headline specs, the NZXT Canvas 32Q Curved is nothing exceptional. It’s good, to be sure. But a 32-inch VA panel with 1440p resolution, 165Hz refresh, 1ms response, and 300nits of brightness is not setting new standards. Instead, it’s joining the fray with competitive but not world-beating specs.

    Speaking of specs, NZXT’s own numbers rate this VA panel at a mere 1,000:1 static contrast. You’d normally expect at least 2,000:1 if not 3,000:1 from a modern VA panel. The 1ms response claim is also said to be via the grey-to-grey metric rather than MPRT. Only Samsung has previously managed a VA monitor with 1ms GT rather than MPRT, previously. Curious.

    For the record, the NZXT Canvas 32Q Curved does support HDR10 signal processing. But with that 300nits maximum brightness and no local dimming, well, you know the drill. This isn’t true HDR or even close to it. Nor is the panel hugely colour accurate. NZXT rates the 32Q at 89% of the DCI-P3 gamut and 99% of sRGB. Both numbers are a little off the pace compared to a decent IPS panel. But in a gaming context, that’s not a huge issue.

    What the Canvas 32Q is, however, is curved to the tune of 1500R which is a fairly substantial bend. Curved screens are subjective at the best of times. But we think most people would agree they make more sense with ultrawide panels than a more conventional 16:9 monitor like this. For sure it doesn’t detract from the experience much. But nor does curvature unambiguously improve this display.

    NZXT Canvas 32Q Curved specs

    NZXT Canvas 32Q Curved on a desk

    (Image credit: Future)

    Screen size: 32-inch
    Panel type: VA
    Resolution: 2,560 x 1,440
    Brightness: 300nits
    Contrast: 1,000:1
    Response time: 1ms
    Refresh rate: 165Hz
    Colour coverage: 89% DCI-P3
    HDR support: HDR10
    Adaptive sync: FreeSync Premium, G-Sync Compatible
    Connectivity: DisplayPort 1.2 x1, HDMI 2.0 x2, USB Type-C
    Price: $429 | £469

    Anyway, if the Canvas 32Q Curved mostly seems pretty mainstream, where does the NZXT goodness come in? First, there’s the design. This is a fantastic looking display. And it’s beautifully built, too. The main enclosure is high-quality white plastic while the metal stand is very nicely engineered.

    The stand adjusts for swivel, tilt, and height, but not rotation into portrait. It’s also, strictly speaking, an optional extra. In the US the NZXT Canvas 32Q Curved clocks in at a fairly competitive $379 without the stand and $429 with it, while in the UK it’s £429 without and £469 with, which is a little pricey. Anyway, it’s an interesting twist, being able to option the stand. Forgo it and the screen offers VESA 100mm by 100mm mounting support and indeed NZXT will also sell you single and double-mount VESA arms to that end as an alternative to the factory stand.

    Beyond that, the other obvious NZXT-specific feature is the CAM software. Essentially, it’s a Windows app alternative to clunky monitor OSD menus. Not that NZXT’s OSD is particularly clunky. It’s actually quite slick, as OSD’s go. But the CAM app is more powerful and configurable, allowing you to control the various features and settings without needing to use the OSD, including making settings profiles on a per-app basis.

    Inputs wise, you get HDMI, DisplayPort and USB Type-C with DisplayPort alt mode. Just note that the latter does not support power delivery. So you can’t have single cable connectivity to a laptop and both drive the display and charge the lappy. That said, the 165Hz is available over the USB, in case you were wondering.

    NZXT Canvas 32Q Curved on a desk

    (Image credit: Future)

    Anywho, what to make of the actual image quality? Obviously, you need to be comfortable with the fairly fat pixels that come with a 32-inch panel and 1440p native resolution. A crispy 4K monitor this is not. That’s much more of an issue on the Windows desktop than it is in-game. But it does compromise the appeal in all-around, multi-usage terms. 

    Moreover, this is not a monitor that immediately socks it to you. For a VA panel, it’s not hugely contrasty, the viewing angles are OK rather than great. Moreover, as you would expect from a maximum brightness of 300 nits, it’s simply not massively punchy in outright terms. Dare we say it, it has a slightly old-fashioned feel and lacks the saturation and zing of the very best current panels. 

    As for pixel response, there are three levels of overdrive available and even the fastest setting is very usable, with little by way of visible overshoot or inverse ghosting. Perhaps not altogether surprisingly, as a consequence of the relatively restrained overdrive the 32Q doesn’t look as sharp and zippy as the best current IPS panels. It’s just that little bit softer with fast motion.

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    Inevitably, HDR performance is not a highlight either. This panel lacks the brightness and backlight modulation required for that. It’s also worth noting that the gamma of SDR content is a bit wonky with the panel running in HDR mode in Windows. So, you absolutely wouldn’t want it in HDR mode unless you were specifically watching or playing HDR content. 

    Not that we would bother with HDR mode in general. Compare an HDR-heavy title like Cyberpunk 2077 in SDR and HDR mode on this display and you’d be hard pressed to say which was which.

    All of which probably seems rather negative. But this is not a bad monitor. For the most part, it performs pretty much as you would expect given the specs. It’s a 300nit, 165Hz, 1440p (essentially) SDR gaming panel. It’s probably not as contrasty as you might expect from a VA monitor. The response isn’t quite as good as the best IPS screens. But it is by no means a smeary mess. It’s pretty quick. And it looks great and is built very nicely.

    So, it’s not a bargain, the NZXT Canvas 32Q Curved. Nor is it flawless or a world-beater. But it is a solid option in this part of the market. 

    If we were shopping 32-inch, 165Hz, 1440p, SDR panels, it would be a case of deciding whether we thought the styling and engineering upsides of this NZXT offset the slightly more vibrant image quality of some of the alternatives. So, yeah, there are definitely some things that NZXT is doing better than the established monitor makers. But the company also has a little more to learn before it has the full measure of the big brands.

    View the full article

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    China's Sichuan province has had to make some tough decisions in face of the most intense heatwave in 60 years. The three-level power supply control measures now in place have seen giants like Intel closing factories in order for the province to keep up with its rising air conditioner usage.

    What does that mean for us? Higher chip prices in the future, potentially. For now, though, the important thing is trying to keep the Chinese population alive.

    Already one of the warmest regions, Sichuan is now competing with soaring 40°C (104°F) temperatures, as well as the least rain recorded in decades. It's meant a frightening lack of water in reservoirs for hydropower. As such, China's having a hard time keeping up with the demand coming from the power grid, especially since usage has spiked so violently as its inhabitants' try to keep cool in the heat. 

    "The power supply situation in the province is extremely tense," Sichuan Daily reports. And they've dubbed it not a shortage, but a "double shortage" (machine translated). 

    In response, all high-capacity factories in Sichuan—including that of Foxconn Technology (a major tech manufacturing and Apple supplier), Volkswagen, Onsemi, Tesla, and the company we're most concerned about: Intel—have been told to halt production until August 20, The Verge notes.

    Both Intel's CD1 and CD6 Assembly Test Manufacturing plants are situated in Chengdu, Sichuan, which in the last quarter of 2021 used 60.46 million kWh of energy

    According to a Quartz article (updated July 2022) air con makes up for around 10% of the globe's estimated 2,000 terawatt hours energy use. And on the top end of the equation sits China, which "uses 68 times more energy on cooling than it did in 1990."

    Your next upgrade

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    Best CPU for gaming: The top chips from Intel and AMD
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    It's really no wonder China has had to close factories to accommodate it. The whole situation feels like watching a noob playing a city builder on hard mode, and utterly faceplant trying to balance all their resources. 

    The implication for us PC gamers is that Intel may end up having to hike CPU prices in the future, to make up for factory closures. So, not only are we witness to some severe, economy-swaying disaster prevention measures in China right now, Intel might have to scramble to make up for any losses the egregious shutdowns might cause.

    View the full article

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    Bad news came for Marvel fans yesterday when we learnt that Avalanche Studios—the maker of Just Cause—was working on an Iron Man game ten years ago, but it ended up being canned due to "company politics".

    The news came as part of a MinnMax interview with Avalanche co-founder Christofer Sundberg, who revealed that the developer's Stockholm studio worked with Disney on an Iron Man game for two years before it ended up cancelled. 

    "It was a mess by the end," said Sundberg, noting that the game's shortening development time and ballooning budget would have required Avalanche to hire an extra "70, 80 people to the team" in order to finish the game to Disney's specifications. "It would have broken the company completely" to do that, he added, pointing out that there wouldn't be a new project for all the extra hires to work on after Iron Man was concluded.

    Sundberg didn't go into much detail about how the game would have played, but he did say that a lot of attention was given to the game's melee combat, with a focus on Iron Man's repulsor gloves and the ability to do things like knock enemies through walls. It sounds very much like an Arkham Asylum-style combat system with a bigger focus on destructibility, which is incredibly on-brand for the studio behind Just Cause.

    The early 2010s were a heady time for superhero games. In the wake of the success of the first couple of Iron Man films, Sega worked with multiple developers (including the company that would later become Behaviour Interactive, maker of Dead By Daylight) to put out some profoundly terrible tie-in games. Given that Sega was also working with Avalanche on Renegade Ops around that time, it could be the case that the publisher tried to get Avalanche on board to try to salvage whatever goodwill remained for the Iron Man franchise after several ugly misses.

    Sundberg said that it was hard to see two years of work go "down the toilet," but does note that at least the project's termination didn't necessitate any layoffs, as had happened to the company before in 2008. "So much time and energy had been spent on it, and it looked absolutely amazing," said Sundberg, adding that he hopes the game sees the light of day at some point. I wouldn't hold my breath, though, unless a former member of the team finds an old build on their hard drive and puts it out there, it seems unlikely that a decade-old Iron Man game is going to rise from the dead.

    An Iron Man game from the people responsible for Just Cause's ludicrous destructivity would hopefully have been pretty interesting, but I won't pretend I'm not totally overfed on Marvel's snarky superheroes by this point. Back in 2012 it might still have felt novel to play Iron Man in an Arkham-style action game, but for now I just want that field to lie fallow.

    View the full article

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    I'm a nosy gal, so I can't exactly blame Guybrush for being a bit salty that it's been three goddamn decades and he still doesn't have a clue what Monkey Island's secret is. But hey, anything can happen—after all, Return to Monkey Island is a thing that's actually releasing.

    This month, we're chatting to Ron Gilbert about the sequel that was never supposed to exist. The old Monkey Island team has a new perspective, from evolving its art style to modernising the point-and-click style of gameplay. What exactly is the plan for our dear Guybrush Threepwood all these years later? Monkey Island fans are in for a treat with the subscriber cover too, featuring gorgeous art of Guybrush's favourite zombie pirate pal LeChuck.

    We also got to sit down with director and producer of Final Fantasy 14 Naoki Yoshida, looking back on what's been a phenomenal 12 months for the critically-acclaimed MMORPG and seeing what's in store for Yoshida and our Warriors of Light in the years to come. 

    The PC Gamer Top 100 2022, showing games 100 to 93. Two personal picks are on the left-hand side.

    (Image credit: Future)

    It's also that time of the year once again: our PC Gamer Top 100 is here. Blood was spilled, hair was pulled and tears were shed as we battled it out to determine the best 100 games on PC that you can play right now. There were some mighty tough choices to make this year—we bumped a few classics and others skyrocketed to the cream of the crop. We think the list is pretty rad though, a reflection of our current team and where PC gaming is today. 

    For reviews, this month you can peep what we thought of everybody's new favourite four-legged friend in Stray. If spiders are more your thing (first of all, why?) then we've also got the lowdown on Spider-Man Remastered now that it's finally hit PC, as well as seeing what it takes to run a university in Two Point Campus.

    Over on our hardware pages, we're discussing if RGB has begun to die a colourful, flashy death as cases and peripherals mature and leave behind their rainbow lightshow days of old. With money getting tighter for many of us, we also took a look at some budget cases that can help keep us in touch with our hobby while saving a few quid.

    Issue 374 is on shelves now and available on all your digital devices from the App Store(opens in new tab) and Zinio(opens in new tab). You can also order directly from Magazines Direct(opens in new tab) or purchase a subscription(opens in new tab) to save yourself some cash, receive monthly deliveries, and nab super stylish subscriber-exclusive covers.

    This month:

    • How do you develop a sequel that was never supposed to happen? Ron Gilbert stories his journey in how Return to Monkey Island came to be.
    • 2021 saw Final Fantasy 14 find its feet and end up suffering from its own success in the process. What did Naoki Yoshida make of it all, and what's in store for the game's future?
    • Digital Extremes is going all fantasy on us with Soulframe.
    • Reviews for games big and small including Stray, Two Point Campus and Spider-Man Remastered.
    • Handy ways to be a PC gamer on a budget.
    • Plus a whole lot more!

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    The music video embedded above has the power to crash computers.

    Back in the hazy days of Windows XP, a major computer manufacturer discovered that playing the music video for Janet Jackson's 'Rhythm Nation' would crash some models of laptops. And not just its own laptops in some quirky coding error: it was affecting competitors' laptops, too.

    This is a tale taken from Raymond Chen's blog and book 'The Old New Thing', and it recounts a bug fix story told to Chen by a colleague in Windows XP product support.

    "And then they discovered something extremely weird," Chen says. "Playing the music video on one laptop caused a laptop sitting nearby to crash, even though that other laptop wasn’t playing the video!"

    Now Rhythm Nation goes hard, but there was something else going on here.

    "It turns out that the song contained one of the natural resonant frequencies for the model of 5400 rpm laptop hard drives that they and other manufacturers used."

    Luckily there was a sort-of easy fix, which involved programming a custom filter to remove the frequencies causing the crash on impacted laptops. That would take care of most unexpected crashes, though does leave these laptops open to crashing if the sound is played from an unpatched external audio source. 

    Or perhaps some sort of audio-based low-key cyberattack.

    The Register has spotted that this 'fun' flaw has been registered as a Common Vulnerabilities and Exposures (CVE) by The Mitre Corporation in 2022. Yes, Microsoft resurfacing this fun story and its fix has actually led to a new vulnerability being registered, as it's still technically exposable.

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    It's listed as CVE-2022-38392, and is described as: "A certain 5400 RPM OEM hard drive, as shipped with laptop PCs in approximately 2005, allows physically proximate attackers to cause a denial of service (device malfunction and system crash) via a resonant-frequency attack with the audio signal from the Rhythm Nation music video."

    Janet Jackson's Rhythm Nation is an actual method of cyber attack—albeit for some very old laptops with slow-spinning hard drives.

    But it just goes to show you can't necessarily rule anything out when debugging a computer.  Intermittent screen flickering? Could be from your neighbour whistling. Blue Screen of Death? Cosmic rays could be to blame. 

    No seriously, it really could be cosmic rays. A tiny stray radiation particle whizzing through space could alter your PC just enough to change how it behaves in a moment. 

    View the full article

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    Early pricing for AMD's upcoming X670E and X670 motherboards briefly appeared on a German reseller's site suggesting that upgrading to Zen 4 is going to be a very costly affair. This was already expected to some extent due to the shift to DDR5 and the fact that the first motherboard chipsets are high-end offerings.

    If the pricing for the Asus motherboards on the site are real, you're looking at paying up to €1,475 ($1,499) for the top Asus ROG Crosshair X670E Extreme motherboard and €483 ($490) for the most affordable Asus Prime X670-P offering. Gulp.

    アサス pic.twitter.com/b8PZmORvcCAugust 16, 2022

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    This pricing was spotted by eagle-eyed hardware leaker @momomo_us, who posted a shot of the listings on ipc-computer.de on Twitter. These listings have since been taken down, which could suggest the pricing is correct, although it's not a given either way. 

    This is just one reseller of course, and the pricing could change when the boards are officially released. More info on Zen 4 and the AM5 platform is expected on August 29 with a livestream, and we'd assume that this is when we'll get the official launch date. Hopefully, we'll get some official pricing at that time too.

    AMD recently showed off some of the AM5 motherboards that are on the way, focusing on the high-end offerings from Asrock, Asus, Gigabyte, and MSI. This included the Asus ROG Crosshair X670E Extreme, which does have an impressive feature list, although I'm not convinced it can really justify that $1,499 price tag. Even so, it's the fact that the most affordable board is so expensive that is more shocking. 

    If you're wondering about the difference in the core chipset specifications, then the main difference between the X670E and X670 is the underlying PCIe 5.0 support. The top-end "Extreme" chipset has PCIe 5.0 everywhere, while the X670 leave graphics card PCIe 5.0 support as an option, but does offer PCIe 5.0 storage support. There's also a difference in overclocking support, with the X670E offering "Extreme Overclocking" with the X670 making do with "Enthusiast Overclocking" which doesn't sound too different.

    There is a third chipset on the way though, and that's the B650 which has PCIe 5.0 storage support and is aimed at "Mainstream price points". This isn't in the initial salvo of boards, but if that leaked pricing is accurate, it's probably going to be the one worth waiting for the vast majority of builders. 

    The only notable downside with B650 motherboards is the lack of overclocking support, but we'll have to see how well the Ryzen 7000-series overclocks before that becomes a real factor.

    View the full article

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    In 2018, developer Two Point Studios brought silliness back into simulation with Two Point Hospital. In the spirit of Bullfrog classics like Theme Park and Theme Hospital, they infused the game with an irreverent cartoon quality that means that you were playing with a smile on your face even as everything was falling apart and people were relieving themselves in your corridors (Rule No. 1 of Two Point games: you can never have enough toilets).

    Two Point Campus takes that formula to University (or College, depending which side of the Atlantic you're looking at it from). As you'd expect, throw a bunch of students and absurd classes into the Two Point mix, and you end up with a management game that's the right kind of ridiculous. There are over a dozen courses to choose from across multiple colleges, and we played around with some of the most eye-catching ones on offer.

    If a student has culinary ambitions that go beyond stir-in pasta sauces and beans on toast, then they should try their hand at Gastronomy, where they can concoct bubbling plunge pools of stew, flip giant burgers, and create pizzas adorned with head-sized pepperoni slices. Once your students are far enough along in their studies, get them to compete in Two Point County cook-offs, where they can prove themselves a true Gastrono-Master on the big stage. Of course, this will ultimately serve you, as all these successes contribute to the reputation of your illustrious institution.

    For students who prefer cauldrons over cooking pots, there's the Wizardry course, but there's more to the study of magic than bubbling cauldrons. You'll need to create a Spells Room too, where students test their wand-waving skills against each other in one-on-one duels. Be warned that students may come away from this with pumpkin heads, so have a Medical Room nearby to set them right.

    jousting tournament in two point campus

    (Image credit: SEGA)

    Some students are more gifted in the ways of athletics and cheese-grating than they are in academic pursuits, which is why the noble sport of Cheeseball exists. Find a patch of grass big enough, plonk down a Cheeseball pitch, then watch as your team trains up, and eventually competes in the County Cheeseball Championships.

    Watching this sport up close is quite something, as students chuck cheese wheels like frisbees towards a goal guarded by students with a giant grater. It really lets you appreciate the fine animation work the devs have put into Two Point Campus, and showcases the special quality that's made these games such a breath of fresh air in a management genre that can sometimes take itself far too seriously.

    At Knight School, students will learn codes of chivalry, hone their sword skills, and master the Mediaeval Martial Art of jousting (with the caveat that instead of using actual horses, they simply sprint at their opponent with a horse costume around their waist). Again, it's classic quirky Two Point.

    class in two point campus

    (Image credit: SEGA)

    Even the more 'sensible' degrees—the kind that parents would push their children into - have that cheeky twist. If you have an influx of 'Posh' students who wish to sell their souls in exchange for a lifetime of ill-gained wealth, then take their parents' money, build a Computer Lab and get them on the Money Wangling course. Pop down a Science Lab, meanwhile, and students can create strange cubes of glowing matter in Scientography, or learn to understand the nature of humour by studying a little Funny Business.

    Two Point Campus may look like all fun and games on the surface, and it's a joy on the eyes to watch these classes in motion, but don't get carried away. There's a deceptively deep management game lurking just below the surface, and—like a diligent College Administrator—it won't suffer laziness lightly.

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    If you're having some trouble with today's Wordle, you can find the answer to the daily challenge right here. And if you're just after a few clues or some general tips on how to play everyone's favourite online word game then you'll be pleased to know I've got all of that covered too.

    Today's answer just hit me like a bolt of lightning out of the blue, possibly as some sort of cosmic apology for yesterday's sorry efforts. I'll take the win, even though I'm not entirely sure where it came from.

    Wordle hint

    Today's Wordle: A hint for Thursday, August 18

    Bow strings, bed springs, and even classical harps can make today's word; the special sort of sound that only comes when something taut is pulled, plucked, or suddenly released after being squashed down. 

    Wordle help: 3 tips for beating Wordle every day 

    If there's one thing better than playing Wordle, it's playing Wordle well, which is why I'm going to share a few quick tips to help set you on the path to success:

    • A good opener contains a balanced mix of unique vowels and consonants. 
    • A tactical second guess helps to narrow down the pool of letters quickly.
    • The solution may contain repeat letters.

    There's no time pressure beyond making sure it's done by midnight. So there's no reason to not treat the game like a casual newspaper crossword and come back to it later if you're coming up blank.

    Wordle answer

    Wordle today

    (Image credit: Josh Wardle)

    What is the Wordle 425 answer?

    Let's keep your win streak going. The answer to the August 18 (425) Wordle is TWANG

    Previous answers

    Wordle archive: Which words have been used

    The more past Wordle answers you can cram into your memory banks, the better your chances of guessing today's Wordle answer without accidentally picking a solution that's already been used. Past Wordle answers can also give you some excellent ideas for fun starting words that keep your daily puzzle solving fresh.

    Here are some recent Wordle solutions:

    • August 17: TWICE
    • August 16: GRUEL
    • August 15: POKER
    • August 14: KHAKI
    • August 13: HUNKY
    • August 12: LABEL
    • August 11: GLEAN
    • August 10: CLING
    • August 9: PATTY
    • August 8: UNFIT

    Learn more about Wordle 

    Every day Wordle presents you with six rows of five boxes, and it's up to you to work out which secret five-letter word is hiding inside them.

    You'll want to start with a strong word like ALERT—something containing multiple vowels, common consonants, and no repeat letters. Hit Enter and the boxes will show you which letters you've got right or wrong. If a box turns ⬛️, it means that letter isn't in the secret word at all. 🟨 means the letter is in the word, but not in that position. 🟩 means you've got the right letter in the right spot.

    You'll want your second go to compliment the first, using another "good" word to cover any common letters you missed last time while also trying to avoid any letter you now know for a fact isn't present in today's answer.

    After that it's just a case of using what you've learned to narrow your guesses down to the right word. You have six tries in total and can only use real words (so no filling the boxes with EEEEE to see if there's an E). Don't forget letters can repeat too (ex: BOOKS).

    If you need any further advice feel free to check out our Wordle tips, and if you'd like to find out which words have already been used you'll find those below.

    Originally, Wordle was dreamed up by software engineer Josh Wardle, as a surprise for his partner who loves word games. From there it spread to his family, and finally got released to the public. The word puzzle game has since inspired tons of games like Wordle, refocusing the daily gimmick around music or math or geography. It wasn't long before Wordle became so popular it was sold to the New York Times for seven figures. Surely it's only a matter of time before we all solely communicate in tricolor boxes. 

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    Embracer Group, the parent company for a vast and expanding roster of studios and publishers including THQ Nordic, Gearbox, Plaion (formerly Koch Media) and Saber Interactive, has announced it will acquire Middle-earth Enterprises, which basically means it owns IP rights for The Lord of the Rings, The Hobbit, and a bunch of other Middle-earth related stuff the company doesn't even know about, yet. The purchase price is undisclosed "due to commercial reasons". 

    To be clear: the acquisition won't mean Embracer Group will own J.R.R. Tolkien's actual literary works, which remain the property of the Tolkien Estate. It means Embracer Group will own the company which owns the rights to adapt those books into films, videogames, stage plays, placemats, Funko Pops… that sort of thing. If the acquisition is successful, Embracer will adopt Middle-earth Enterprises from The Saul Zaentz Company.

    Embracer Group made the agreement through its new Freemode subsidiary, which will provide "a global strategic, operational, and financial support ecosystem for its collective of small to midsize companies to achieve operational efficiency". Less impenetrably corporate is its goal to "expand its operating activities in the retro, classic, and heritage gaming category." That doesn't seem like quite the right place for Lord of the Rings, which will presumably keep spawning new game adaptations until the fiery heat death of the earth, but don't ask me, I'm not a Swedish billionaire.

    In addition to buying one of the biggest entertainment names of all time, Embracer also announced a bunch of other acquisitions today. It will acquire Killing Floor studio Tripwire Interactive, as well as Limited Run Games, which specialises in lush physical editions of otherwise digital indie games. Oh, and Tuxedo Labs, the studio responsible for Teardown, is also now an Embracer Group studio under the Saber Interactive subsidiary. All purchases prices remain undisclosed for the same vague "commercial reasons". Finally, LA-based studio Singtrix will also join the Embracer Group fold—they specialise in karaoke systems.

    Embracer Group wants to own everything, it seems, and in addition to those five announcements there's another top secret one, which won't be announced today due to—wait for it—"commercial reasons". According to Embracer the acquisition will be "in the range of being among either third or fourth largest of the Transactions".   

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  24. rssImage-7543fd7441188603516d0778c2d5b18f.jpeg

    Home internet is a wonderful thing, connecting people around the world to limitless information from the comfort of their couch. That is, when it works. If you live somewhere with a shoddy connection, bad providers, or even just thick walls you can run into problems from either your ISP or just your Wi-Fi, whatever that stands for.

    For many, solving the in-home Wi-Fi solution can end up costing big bucks, and involve a lot of trial and error. There are so many things that could potentially be getting in the way of your signal, it can often be difficult to nail down one single cause. 

    This is one of the reasons there are so many different kinds of routers and other products to help get people connected in the home. Wi-Fi range extenders have become increasingly popular, as even small apartments can run into problems where devices connect just fine in one room and not in another.

    Another solution is to try dealing with some of the interferences, rather than boosting the Wi-Fi signal. However, when that interference is something permanent like a wall, that can be a problem. The good news is the folks at the Vienna University of Technology and the University of Rennes have found an interesting solution.

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    A paper published on Nature.com (spotted by NewsWeek) shows the work of scientists who have designed an anti-reflective Wi-Fi solution. It works by using calculations to set up a series of obstacles for the signals, so rather than being reflected immediately by the surface they are sort of ushered through.

    It does sound a bit pie in the sky for now, but the team has proven success with a calculated model and has even had success in experiments. Plus, because the calculations can be determined via algorithms, they could have other  potential uses.

    "You first have to simply send certain waves through the medium and measure exactly how these waves are reflected by the material," said co-author Michael Horodynski. "We were able to show that, with this information, a corresponding compensating medium can be calculated for any medium that scatters waves in a complex way, so that the combination of both media allows the wave to pass completely. The key to this is a mathematical method that can be used to calculate the exact shape of this anti-reflective coating" said Horodynski.

    We're not saying you should throw away your fancy mesh Wi-Fi system or slew of extenders just yet, but we are looking forward to a future in which they might no longer be needed.

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    Chrome users may want to get on the latest update as it includes 11 security fixes for the browser. This update may not be as fun as one that has a new logo or improves your RAM, but for anyone with safety in mind it's a pretty important rollout.

    According to SecurityWeek, one of the security fixes in the 104.0.5112.101/102 update is for zero-day vulnerabilities—ones that are found by malicious parties before the vendor or owner of the software is aware of them. 

    In the case of Chrome's latest update, only one out of the 11 fixes appears to be for a zero-day vulnerability, but this is the fifth such exploit patched by Chrome this year. This marks a surge in zero-day exploits that Google has had to cover for.

    Other bug fixes in the patch repair several different vulnerabilities regarding use-after-free. This usually refers to programs not clearing memory after use, leaving a pointer that can be exploited by attackers. Given they make up the lion's share of the fixes, it seems these floating points have been a real problem for Chrome.

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    You can get a look at all the fixes in this patch on Google's official Chrome Releases page. Not only does it tell you what each fix addresses, but also gives credit to those who reported the issue in the first place. Sometimes these are Google employees, but can often include free agents who are looking to help.

    What's pretty neat about this list is you can also see what compensation was awarded to the reporters by Google. For example, one use-after-free bug was reported by an anonymous source (to us anyway) and we can see they were paid $5,000 for their troubles. It's nice to see that hunting down exploits in Chrome is at least a little bit rewarding for those looking to do good as well as evil.

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