StenApp
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Posts posted by StenApp
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Edited by StenApp
Hi @Lilarcor, no i’m just aware of the pen dart in man of influence as well as the underground area under the villa.
i’m more active on discord as StenApp in Lithfaq than here.
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Edited by HeadHunter2
yes i did! https://fastupload.io/b30ea7e1f8756a50
https://fastupload.io/216bc25b15727f0fhere you have the thief_model with it's complete animations, use the ModelEdit of AVP2 tools to view them.
If you like to have another animation, find out which base file it carries, import the base file and delete all except for the one you want.
Safe the model as inthero_thief in the rez file (chars/models), replace the older.
Use Winrez to open rez files.
place the modernizer.rez in Nolf1/custom folder and load it with the nolf loader at start.
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I replaced normal Cate, casual and winter cate with hero thief model since i don‘t know when they appear.
Now that i have all animations for the thief model available i will pick a looping one.
I‘m working on the dart pen, safecracker ps2 and lockpick ps2 too. Maybe in the future. Thief hands will be part of this.
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@Lilarcor managed to convert all animations of hero_thief model😎 thanks to this plugin
https://github.com/Five-Damned-Dollarz/io_scene_lithtech
now i can choose a looping animation for thief model in menu 😍
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On 7/17/2024 at 9:09 AM, Lilarcor said:
Thank you, nice working database !
Did you manage to put hero_thief model into the main menu ?
I did it, the result is so-so, StandHip animation has no loop, it’s choppy.
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Here is all my research with thief missions:
https://github.com/StenApp/nolf1-modernizer/tree/master/Nolf thief missions
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9 hours ago, Lilarcor said:
Nice find ! Any chance to add the Cate thief model from modernizer REZ file ? It might be possible to bring animation to it ?
MULTI HERO_THIEF_MULTI.ABC -> multiplayer model
Let‘s see if we can get the hero_thief model into the menu.
After my vacation i will have a look into it or you try to get to work on your own. With the modernizer mod you need to change the Layoutnew.txt file if i remember correctly.
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You can change the model shown in menu in the file Attributes/LAYOUT.txt.
Search for Character0 and inthero and Cate1
“
[FolderMain]
TitlePos = (-100,-100)
SinglePlayerPos = (54,148)
ResumePos = (54,180)
MultiPlayerPos = (54,212)
OptionsPos = (54,244)
QuitPos = (54,276)
VersionPos = (620,468)
Character = "Cate1"
Attachment0 = "SunGlasses;Eyes"
Attachment1 = "P38;RightHand"“
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[Character0]
Name = "Cate1"
Model = "IntHero"
Style = "Action"
Pos = <35.0,-30.0,80.0>
Scale = 1.3
Rotation = 0.0
„There you change the model
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27 minutes ago, Lilarcor said:
I had to give up the folder with the icons you see now missing.
The other attachments cannot be downloaded, why? I can redownload them.
Don‘t know why.
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Edited by HeadHunter2
Here is a PC to PS2 comparision and the diff of both versions, some textures are already upscaled (dtx ps2 to png with godot, png upscaled, converted to tga, import in DEdit) -
Edited by HeadHunter2
Removed attachmentsI'm not a modeler so i could need help with attachment where the Blender export as abc doesn't work because the mesh and the bones? are not coupled:
https://github.com/Five-Damned-Dollarz/io_scene_lithtech/issues/2
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Edited by HeadHunter2
added more infoNice, how did you get the textures on the model?
it worked for me with modeledit.
Thanks for the references, i used all of them even fixed (had an error) the godot dat/ltb viewer/to lta converter)https://github.com/StenApp/godot-dat-reader
took me a while to get it working. Can view the PS2 DTX files and convert it to png.
The PS2 dtx files are BBP_32PDTX-LithTech2.0.bti had to fix dtx v2 https://github.com/AkvenJan/DTX-Meta-Transfer/tree/main/research to get it to read in 010 editor https://www.sweetscape.com/010editor/ see attached dtx files, renamed to org to keep them next to the converted dtx files.
dtxutil 7.0 doesn't know the BPP_32P so i get an empty csv after scanning.
Until now i see no chance of getting the PS2 Models fully working except for the meshes, because PS2 version uses different child models (base animations) that are not transferable.Animations Compare.html.zip
hero_thief_head.dtx.org hero_thief.dtx.org NOLF chars - nolfps2 chars.csv Model Folder Compare.html
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Nine years ago maps of NOLF PS2
in NOLF1 Mapping & Modding
I want to make a mod for cate thief in menu and multiplayer