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Eliteone

UHQ Community Manager
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Files posted by Eliteone

  1. Contract Jack Mappack

    Contract Jack Mappack comprised of maps made by various community authors
     
    Compiled by Eliteone
     
     
    Please obtain permission from UnityHQ.net before hosting this file for download.
     
    Save the download then run the CJ_Mappack_Setup.exe file to automatically install/update your mappack rez file.
    The installer will automatically install mappack to the proper location. Installer will update mappack with latest one if the rez file is already present.

    82 downloads

    Updated

  2. Console for NOLF

    Console for NOLF 1, version 20070224
     
    Author: Viktor Thanks to Akula65 for sending us the files
    Date: 2007-02-24
     
     
    Contents
    --------
     
    1. Requirements
    2. Installation
    3. Description
     
     
     
    1. Requirements
    ---------------
     
    Console requires NOLF 1 with update 1.003 or 1.004.
     
     
    2. Installation
    ---------------
     
    1. Copy console.rez to your NOLF Custom folder.
    2. Start the NOLF launcher.
    3. Click the Advanced... button.
    4. Click the Customize button.
    5. Select console.rez in the left list pane.
    6. Click the Add button.
    7. Click OK twice, then Launch.
     
    Note: Remember to remove the mod from the custom list before playing online, or you will not be able to join any games.
     
     
    3. Description
    --------------
     
    The console allows the user to interact with the game in a fashion that is useful for map testing & debugging or just playing around. It is possible to adjust console variables, and use console programs, in order to enter diagnostic modes and change playing characteristics. Object editing functions similar to those in my Object Message mod are available.
     
    The console will hide in the background until you press the tilde (~) key. Commands are entered onto the prompt at the bottom of the console area.

    94 downloads

    Updated

  3. NOLF Source Code

    From Monolith Productions:
     
    Now all you NOLF fans can customize your very own game. This package contains the source code for NOLF version 1.003.
    To edit and build the source code, you'll need Microsoft's Visual C++ version 6.0 with service pack 3 installed, Microsoft's DirectX 8 SDK installed, and 400MB of available disk space.
     
    To run your modifications, you'll need to have NOLF version 1.003 installed.

    65 downloads

    Updated

  4. Voices Document

    Voices.doc
    by Stefan Bolder
    S.Bolder@BlackAngel-Software.com
    http://www.BlackAngel-Software.com
     
    This file contains the numeric ID's for all voices used in No One Lives Forever.
    You can change the multiplayer taunts by changing the numbers in the autoexec.cfg file in your
    NOLF Folder to the ones from this list.
     
    Enjoy!
     
    Stefan

    19 downloads

    Updated

  5. Profile

    Profile 1.0
    © 2001 BlackAngel Software
    Release Date: January 8th 2001
    -----------------------------------------------------------------------
     
    This is a small utility that will allow you to have Multiple people use NOLF
    on 1 computer , and yet keep their own Save Games.
     
    How does it work:
    Back up your SAVE Folder just in case, and then unzip everything into
    the NOLF Folder and run: Profile.Exe
     
    Add as many profiles as you like (either blank or by copying the current selected one).
    To Play Select a profile and Click on the 'Play' Button.
     
    ---------------------------------------------------------------------------------
     
     
    Disclaimer from Blackangel:
    A) Always backup your current save games.
    I'm making no statement as to the stability of this program. I've tested
    it and it worked 100% on my computer. This may or may not be the case on your computer. In Other words: I'm not responsible for lost Save Games due to the use of this program.

    10 downloads

    Updated

  6. Spectator Mod for NOLF2

    Spectator / 3rd Person Mod For No One Lives Forever 2 - By Dan (18th May 2003)
    ==============================================================================
    THIS MOD IS NOT MADE BY OR SUPPORTED BY Monolith Productions, or any of its
    affiliates and subsidiaries.
     
     
    Information
    -----------
     
    This mod allows access to the Spectator Mode and 3rd Person view in NOLF 2. These
    modes were used by Monolith for debug purposes only and so it was disabled in
    the retail version of the game. This mod is based on the 1.3 source code.
     
    This mod is for "fun" only, the game wasn't designed to be played in this modes,
    and hence certain features are disabled.
     
    Features
    --------
     
    * Spectator Mode allows you to:
     
    * "Fly around" maps - (I have also added extra code to make this possible on
    multiplayer maps)
    * Walk through walls
     
    * 3rd Person View (for fun only - its hard (if not impossible) to play the game
    properly from this view)
     
    Installation Instructions
    -------------------------
     
    Run NOLF 2, on the NOLF 2 launcher, click the [Custom] button and choose "Spectator"
    from the list. Click OK and launch NOLF 2
     
    Spectator Mode
    --------------
     
    In single player or multiplayer, press t and type in:
     
    mpclip
     
    Then press [Enter], you should then see "Spectator Mode Enabled". You should now be
    able to fly around maps using the normal controls.
     
    Important: Chat is disabled after you use spectator mode - you will need to restart
    NOLF 2 to disable spectator mode.
     
    3rd Person
    ----------
     
    In single player or multiplayer, press t and type in:
     
    budonkadonk
     
    Then press Enter, the camera should then switch to a 3rd person view. Note: the
    original view might be displayed as well, to resolve this simply switch weapons. To
    revert back to the normal first person view, type in budonkadonk again.
     
    Ignore the cursor when trying to aim - it won't help as the camera is in a different
    perspective.
     
    Important
    ---------
     
    This is a modified version of NOLF - you will NOT be able to join servers who are not
    running this mod.

    249 downloads

    Updated

  7. Spectator Mod for NOLF

    Spectator Mod For No One Lives Forever - By Dan (7th Feb 2002)
    ==============================================================
     
    Information
    -----------
     
    This mod allows access to the "Spectator Mode" in NOLF. This mode was used by Monolith for debug purposes
    only - and so it was disabled in the retail version of the game. This mod is based on the 1.003 source code.
     
    Features
    --------
     
    Spectator Mode allows you to:
     
    * "Fly around" maps - (I have also added extra code to make this possible on multi-player maps)
    * Walk through walls (important - see issues)
     
    Installation Instructions
    -------------------------
     
    1) Copy SPECTATOR.REZ into No One Lives Forever\Custom\
     
    2) In the NOLF launcher click [Advanced...] then [Customize]
     
    3) Select SPECTATOR.REZ in the left hand pane and click the [Add >] button
     
    4) Click [OK], then [OK] again and launch NOLF
     
    See additional readme in zip file for additional information - Eliteone
     
    Thanks to blaukanal for sending me the file.

    193 downloads

    Updated

  8. Widescreen Fix

    NOLF Widescreen Fix
    Created: June 22, 2011
    By : COrey -Ozzy- Asbreuk
     
    Here's a widescreen fix for NOLF, based on the released source code, version 1.03
     
    Rename your existing NOLFDLL.REZ file to something else, and
    then copy the NOLFDLL.REZ file from this fix into your NOLF directory.
     
    The field of view (horizontally) will remain the same regardless of resolution, but
    at widescreen aspect ratios you will see a bit less vertically.
     
    The weapon model still appears stretched in widescreen, but the environment does not.
    I could not find a way to fix this without having a very strong fishbowl effect, which
    was really hard to look at. So, I have not yet determined why Cate's weapon model is
    stretched when in widescreen, while everything else is aspect-correct (that is,
    circles appear to be circles and not ovals).
     
    That being said, the environment looks correct.

    99 downloads

    Updated

  9. Wineskin Winery (Use Linux to play Windows based games)

    What is Wineskin?
    Wineskin is a tool used to make wrappers to run Windows software on Mac OS X. The wrappers are in the form of a normal Mac .app Application, which can be double clicked and ran just like a native app.
     
    If you have seen Cider made by Transgaming which is used to do professional ports for many games, Wineskin is aiming to be a tool to be very much like that, but using all Open Source software so anyone can use it, not just game developers.
    How do I install Wineskin?
    f you want to actually install things to create wrappers for yourself or others....
     
    Wineskin wrappers are created in Wineskin Winery.
     
    Download the latest version of Wineskin Winery and use it to create all the Wineskin wrappers that you need.
     
     
    If you want to use a port or wrapper made by someone else, you need to follow their directions... typically it works just like a normal Mac Application and you have nothing special to install.
     
    If its a wrapper someone has shared, usually you need to just install the program inside the wrapper using the “Install Windows Software” or "Install Software" (in Wineskin 2.5.5+) button in Wineskin.app, or just dragging and dropping the installer/setup exe or msi file onto the wrapper. You really need to follow directions by the person who made the specific wrapper or full port though, as there might be some special things to do.
     
    For more details on how to use it see this site

    3 downloads

    Updated

  10. Dreamfall The Longest Journey Patch

    The last patch released by Aspyr for the North American edition of Dreamfall: The Longest Journey.
    It fixes driver issues with NVidia Geforce cards.
     
     

    2 downloads

    Updated

  11. Star Trek Eliteforce 2 modified exe

    This modified executable allows you to connect to the Eliteforce community run master server that replaced the now offline Activision master server for the game.
    It allows you to find multi-player servers for Eliteforce 2.
     
    Created by EF2 community modder, Chrisstrahl

    12 downloads

    Updated

  12. Patch Rez files -Includes the GOTY rez file now

    These are the rez files installed by the NOLF patches.
    I've added the rez file for the GOTY version as well. May be needed to join the UHQ NOLF servers.
    I've included them here since some of them won't self extract on Windows Vista, Windows 7 or Windows 8 64 bit machines.
     
    Once you placed them in your root folder ( C:\Program Files (x86)\Fox\No One Lives Forever) you need to take the code below and save it as nolfversion.reg to your desktop and run it to update your NOLF version correctly.
    Windows Registry Editor Version 5.00[HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions][HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\No One Lives Forever][HKEY_LOCAL_MACHINE\SOFTWARE\Monolith Productions\No One Lives Forever\1.0]"WorkingDirectory"="C:\\Program Files (x86)\Monolith Productions\No One Lives Forever""Version"="1.004""Update Command Line"="-rez Nolfu003.rez -rez Nolfcres003.rez -rez nolfu004.rez""Content Version"="1.002""Content Command Line"="-rez Nolfc001.rez -rez Nolfc002.rez"

    60 downloads

    Updated

  13. Eliteforce 2 patch

    published by Ritual games
     
    Description:
     
    This patch addresses many issues related to Star Trek Elite Force II's multiplayer and contains four new CTF maps. The changelog can be found below:
    General Changes
    Mouse 4 and 5 are now key-bindable in the Configure menu.
    The game can now load machine names and .cfg files that contain non-US characters.
    The sniper rifle now reloads automatically in all game modes. It no longer waits for the player to let go of the fire button.
    The point of view for demo recording will now follow the direction in which the player is looking.
    Saved games issues with long computer names fixed. Long saved game names are also now supported.
    The Ultridium Explosive damage has been increased.
    You may find that some saved games no longer load as expected. We've tried to minimize the impact, but we do not recommend that you load in saves from before the patch.

    MultiMatch
    Jumping physics can be adjusted by setting �sv_crouchJumpVelocity� and �sv_jumpvelocity� to new values. Setting these variables to 0 and 270 respectively will closely mimic the jumping physics found in Star Trek: Elite Force.
    Scores in MultiMatch Capture the Flag matches now only exist to show successful flag capture and flag recovery. Each time a team captures the other team's flag they score 100 points. Frags do not count towards winning or losing a match.
    Dedicated servers no longer require a CD in the drive.
    When playing a Disintegration match in MultiMatch, the reload delay for the sniper rifle is now shorter.
    GameSpy and All-Seeing-Eye support have been fixed and now display player lists and players in game.
    Players can no longer hear taunts originating more than 20 feet away in MultiMatch matches.
    A shell toggle for strafe jumping has been added to the Advanced portion of the Start Server menu in MultiMatch. The default is on. This can also be turned on/off via the cvar command �sv_strafeJumpingAllowed.�
    The HU lagometer in MultiMatch has been moved to an area not covered by the HUD. The lagometer is displayed by entering the cvar command �cg_lagometer.�
    The outline of the chat box over the player's head is now translucent in MultiMatch.
    Hitting REFRESH on the server list on the MultiMatch menu will now refresh the list while maintaining the current sorting selection.
    Death will no longer break chat in MultiMatch. The player can now chat until he or she respawns if already typing.
    Issues with delayed flag capture messages by the game announcer have been resolved.
    Teams are no longer auto-mixed on map restart in MultiMatch.
    MultiMatch vote messages have been made more noticeable.
    �getstatus� and �getinfo xxx� spam console issues in MultiMatch have been resolved.
    The game will now only switch to better weapons in MultiMatch.
    When the cvar command �r_displayrefresh� is changed, it will not return to default settings when player quits game.
    Text chatting in-between Capture the Flag rounds in MultiMatch has been added to the score screen.
    Issues which had been causing server crashes during capture the flag and other team games in MultiMatch have been resolved.
    When reviewing server settings in MultiMatch, the detail tab will now show the currently selected game modifier.
    MultiMatch autobalancing issues have been resolved.
    The visual graphic indicating that you have the flag in MultiMatch Capture the Flag matches has been enhanced.
    Bot models will now show up correctly if they are added to the scripts directory and use the extension �.bot'.
    FOV settings in MultiMatch will not change on map restarts if set via the cvar command �userFOV.� The simple �FOV� command is used by the system, but should not be adjusted by the player.
    Weapon reload times can be eliminated in MultiMatch via the cvar command �mp_skipWeaponReloads.� Setting this to �1� will eliminate all weapon reload delays.
    Taunt frequency in MultiMatch has been reduced to 4 seconds. A cvar command called �mp_minTauntTime� has been added and set at a default of 4 seconds.
    Chat issues during map cycle in MultiMatch have been resolved.
    The server will now inform the player if they vote to switch to a map that doesn't exist on the server. The player will be given the option to change their vote, and the vote will only count if the player votes for a map that exists on the server.
    If a client does not have custom skins that are being used on a server, the custom skins will be displayed as Munro instead.
    A cvar command called �cg_viewWeaponBob� has been added to disable weapon bob in MultiMatch. It is on by default. Note: weapon bob when strafing has been eliminated permanently and cannot be turned on/off.
    The sniper rifle will no longer automatically zoom out after the player shoots.
    The player is now able to turn head bob/sway when strafing on/off in MultiMatch. This is done via a cvar command called �cg_viewStrafeTilt.� To turn off the bob, set this to 0. The default is 1.
    The player cannot see version 1.01 games online when running version 1.1.

    Fan Maps
    Four (4) fan-created maps have been included with this patch. Details regarding these maps are listed below.
    Map Name: CTF_Tartirus (ctf_tartirus)
    Game Types: Holomatch, CTF, Bomb Diffusion
    Modifiers Not Supported: Control Points
    Max Number of Players Recommended: 16-20
    Map Created By: !AAH!Clan - James (Nukem) Cook (mapping) - Jay (Wise Washu) Davies (Scripting) - Jonathon (Mr T) Map Compile and Jack (Fox) Cartwight (Testing, Feedback and Map assistance)

    Map Name: Romulan Playground (ctf_vor2)
    Game Types Supported: Holomatch, CTF
    Modifiers Not Supported: Specialties, One Flag
    Max Number of Players Recommended: 16-20
    Map Created By: Darren �Vorax� Pye

    Map Name: Exigent (hm_ctf_exigent)
    Game Types Supported: Holomatch, Team Holomatch, CTF
    Modifiers Not Supported: Specialties, One Flag
    Max Number of Players Recommended: 16-20
    Map Created By: Darren �Vorax� Pye

    Map Name: Delta Station 2 (dm_ctf_voy1)
    Game Types Supported: Holomatch, Team Holomatch, CTF
    Modifiers Not Supported: Specialties, Control Points
    Max Number of Players Recommended: 16-20
    Map Created By: Adam 'Senn' Bellefeuil & Matthew 'Melon' Beal

    10 downloads

    Updated

  14. No One Lives Forever GOTY PC media

    Description
    The following files are in this download:
    NOLF-GOTY-Setup file. This file will extract the complete game (to C:\games however the installer allows you to choose an alternative install path), patched to the English 1.03 version of the game. Additionally it has  the no-cd patch integrated into it. 
    ISO files of the 2 CDs for the No One Lives Forever game GOTY edition (original released version)
    GOTY zip files. Zip files of the CD media (two files)
     
    The files are listed in the download in the following order:
    GOTY-disc1.zip
    GOTY-disc2.zip
    NOLF Goty setup file in .zip format
     
     
     
     
     
    Special addition to disclaimer:
    UnityHQ does not promote software piracy.
    As the copyright of this game is in question we leave it up to those who download to decide whether to download or not . By downloading you agree to take full responsibility for doing so and release Unityhq.net/nolfgirl.net from any repercussions for doing so.
     

    2,334 downloads

    Updated

  15. {SFI} Eliteforce Server Mod

    SFI Server Mod version v1.9 Final release by [sFI]Gez =)
     
    |@@@@@@@@@@@@@@@@@@@@
    New in v1.9 Final
    Fixed from 1.8: Warmup error with sfi_minserverbots enabled
    Fixed from 1.8: Sfi_model (used to change name to redshirt)
    Fixed from 1.8: Sfi_name (used to change model to default munro)
    Fixed from 1.8: Sucicide chatfrag (you are no longer falsely accused of chatfragging if you suicide)
    Fixed from 1.8: Admiral is now completely renamed to V.I.P (/class vip)
    Fixed from 1.8: Actionhero (no longer crashes server at the end of the warmup)
    Fixed from 1.8: The demo's team mines now really do work, lol (promise =])
    Fixed from 1.8: Medics can now use the medkit properly when at or near max health
    Fixed from 1.8: Some stuff I can't remember
     
    New Feature: sfi_music can now play the default music for the map your on
     
    ----------------------------------------------------------------------
     
    New in v1.8
    Fixed from 1.7: A few tiny things not worth listing =P
    Fixed from 1.7: Major bug which sometimes caused players to get stuck in solid objects or outside the map
    Fixed from 1.7: Demo's mines now blow up on touch by any player (tripwires are still team dependant)
     
    New Feature: When attempting to call a vote,
    you are now informed of the time remaining until you can call it (set by sfi_votespace)
     
    New Cvar in v1.8: sfi_regenarmor <armor ammount>
    This will regenerate your armor as well as health if you have a regen, set to 0 to disable.
     
    ----------------------------------------------------------------------
     
    New in v1.7
    Fixed from v1.6: Giving Regen error
    Fixed from v1.6: "gamename"
    Fixed from v1.6: Specialties to Disintegration bug
    Fixed from v1.6: Regen not regenerating error
    Fixed from v1.6: Chat protection now works with hypo
     
    New Feature:
    If your chatkilled, the chatkiller will now die.
    The chatfragger still loses health if they do not kill you.
     
    New Command Variable in v1.7: sfi_*model <model>
    Where * is medic for example.
    You can now set this to none to allow players to choose their own specialties model.
     
    New Cvar in v1.7: sfi_adverttime <time>
    Sets the time in seconds for the advert to display (cannot be less than 60seconds)
    "-1" Disables the ad.
     
    New Cvar in v1.7: sfi_advert <text>
    Will print in the console every sfi_adverttime seconds
     
    ----------------------------------------------------------------------
     
    New in v1.6
    Fixed from v1.5: Problem with regen in specialties
    Fixed from v1.5: Assimilation skin problems
    Fixed from v1.5: Removed sfi_borgteam (caused the skin bugs)
    Fixed from v1.5: Elimination bug
    Fixed from v1.5: Chat protect now works in assimilation
     
    ----------------------------------------------------------------------
     
    New Command in v1.5: rcon sfi_music <path>
    This plays the music you specify to everyone (set by default in maplist cfgs)
    |@@@@@@@@@@@@@@@@@@@@@@@@
     
    *=========================================================*
    Description:
    This is a mod I've been working on for a while now, it basicly fixes bugs,
    gives the server admins more control and gives a different and more
    pleasurable playing experience.
    Note that the mod is completely server-side meaning that players have to
    download nothing to enjoy the fun.
     
    Installation:
    -Windows:
    Unzip to the folder with stvoyhm.exe (stvoyhm)
    -Linux:
    Create a directory like /home/.../ef/sfiserver
    Where/ '/home/ef/' is the path where you installed eliteforce.
    You can start the game with the +set fs_game sfiserver arguement
    An example of the efstart file:
    ./efded +set fs_game sfiserver +exec server.cfg +exec specialties.cfg
     
    How to run:
    Double click SFIServer.bat
    OR
    Open Holomatch, go to Mods, and load SFI Server Version 1.9 Final
    *=========================================================*
     
    *================================================================*
    Rcon Commands:
    Set the rconpassword with /rconpassword passwordhere
    Then use the following with /rcon in front:
     
    sfi_team <client> <team>
    Sets the client of your choice to the team of your choice.
     
    sfi_class <client> <class>
    Sets the client of your choice to the class of your choice. (specialties)
     
    sfi_kill <client> <attacker> <method of death>
    Kills the client of your choice.
     
    sfi_god <client>
    Forces the client into and out of God Mode even without cheats on.
     
    sfi_noclip <client>
    Forces the client into and out of noclip mode even without cheats on.
     
    sfi_say <client> <text>
    Forces the client to say what you specify.
     
    sfi_name <client> <name>
    Forces the clients name to change to whatever you specify.
     
    sfi_model <player> <model>
    Forces the clients model to change to whatever you specify.
     
    sfi_cpsay <text>
    Prints text in the screen center for all clients.
     
    sfi_print <text>
    Prints text in the console for all clients.
     
    sfi_sound <sound directory>
    Plays a sound for all clients. (eg. sfi_sound sound/world/electro.wav)
     
    sfi_music <music directory>
    Plays music for all clients. (eg. sfi_music music/briefing2.mp3)
     
    sfi_addscore <client> <score>
    Adds points to a player.
     
    sfi_randomvar <cvar> <min> <max> [prefix]
    Add a cvar to this if you want the server to randomise it at the next map change.
     
    sfi_randomvarlist
    Lists the cvars currently in the random list.
     
    sfi_hurt <client> <damage>
    Damages a client.
     
    sfi_clientinfo <client> <info>
    Shows info on clients. (eg. sfi_clientinfo 1 team)
    *================================================================*
     
    *============================================================*
    Example Server Cvars:
    (For a .cfg file)
    seta sfi_servername "The ^4[sFI]^2Euro ^7Server"
    seta sfi_msg_steal "1" //Print messages for stealing flags in ctf
    seta sfi_msg_return "1" //Print messages for returning flags in ctf
    seta sfi_msg_score "1" //Print messages for scoring captures in ctf
    seta sfi_allowsuicide "1" //Allow suicide
    seta sfi_suicidetimeout "30" //Time between suicides
    seta sfi_wmotd "^7Welcome to the ^4[sFI]^2Euro ^7Server provided by ^4[sFI]^2Gez"
    seta sfi_heavytdelay "15" //Delay before heavy gets the transporter (-1 disables)
    seta sfi_demoddelay "10" //Delay before demo gets the detpack (-1 disables)
    seta sfi_infilitemcount "2" //Amount of hastes infils can give
    seta sfi_sniperitemcount "5" //Amount of seekers snipers can give
    seta sfi_heavyitemcount "1" //Amount of quads heavies can give
    seta sfi_demoitemcount "1" //Amount of flights demos can give
    seta sfi_techitemcount "3" //Amount of cloaks techs can give
    seta sfi_demoteamwire "1" //Demo mines only explode if an enemy walk through them
    seta sfi_rconpassword "coolserver" //For clients using /sfi_rcon
    seta sfi_training "0" //Removes all weapons ammo and pickups
    seta sfi_ctftiebreaker "1" //If time runs out in ctf and the score is tied the game continues until there's a winner
    seta sfi_ffhurt "1" //Forcefields hurt the enemy
    seta sfi_ffdecrease "0" //Health a forcefield loses each second
    seta sfi_locationdamage "1" //Damage depends on where you hit someone, eg. head = ouch!
    seta sfi_weaponammo "1" //Weapons are also ammo pickups
    seta sfi_armortime "20" //Time before armor respawns
    seta sfi_healthtime "30" //Time before health respawns
    seta sfi_ammotime "5" //Time before ammo respawns
    seta sfi_holdabletime "60" //Time before holdables respawns
    seta sfi_megahealthtime "120" //Time before mega healths respawn
    seta sfi_poweruptime "120" //Time before powerups respawn
    seta sfi_introsound "sound/voice/biessman/forge3/yourface.wav" //Sound to be played after the warmup
    seta sfi_weakheavy "1" //Heavys photons are weaker
    seta sfi_infilmodel "paris" //Infil Skin
    seta sfi_snipermodel "janeway" //Sniper Skin
    seta sfi_heavymodel "chakotay" //Heavy Skin
    seta sfi_demomodel "tuvok" //Demo Skin
    seta sfi_medicmodel "doctor" //Medic Skin
    seta sfi_techmodel "torres" //Tech Skin
    seta sfi_vipmodel "neelix" //Admiral Skin
    seta sfi_infilhealth "50" //Infil Starting Health
    seta sfi_sniperhealth "175" //Sniper Starting Health
    seta sfi_heavyhealth "225" //Heavy Starting Health
    seta sfi_demohealth "125" //Demo Starting Health
    seta sfi_medichealth "175" //Medic Starting Health
    seta sfi_techhealth "175" //Tech Starting Health
    seta sfi_viphealth "150" //Admiral Starting Health
    seta sfi_infilarmor "50" //Infil Starting Armor
    seta sfi_sniperarmor "175" //Sniper Starting Armor
    seta sfi_heavyarmor "225" //Heavy Starting Armor
    seta sfi_demoarmor "125" //Demo Starting Armor
    seta sfi_medicarmor "175" //Medic Starting Armor
    seta sfi_techarmor "175" //Tech Starting Armor
    seta sfi_viparmor "150" //Admiral Starting Armor
    seta sfi_disableinfil "0" //Disables Infils
    seta sfi_disablesniper "0" //Disables Snipers
    seta sfi_disableheavy "0" //Disables Heavy Weapons Specialists
    seta sfi_disabledemo "0" //Disables Demolitionists
    seta sfi_disablemedic "0" //Disables Medics
    seta sfi_disabletech "0" //Disables Techs
    seta sfi_disablevip "0" //Disables Admirals
    seta sfi_disableinfiljump "1" //Stops infils from jumping high
    seta sfi_maxphaserammo "100" //Max ammo for the phaser
    seta sfi_maxriffleammo "150" //Max ammo for the compression riffle
    seta sfi_maximodammo "75" //Max ammo for the I-Mod
    seta sfi_maxscavengerammo "50" //Max ammo for the scavenger
    seta sfi_maxstasisammo "100" //Max ammo for the stasis weapon
    seta sfi_maxgrenadeammo "50" //Max ammo for the grenade launcher
    seta sfi_maxtetrionammo "150" //Max ammo for the tetrion
    seta sfi_maxphotonammo "25" //Max ammo for the photon
    seta sfi_maxwelderammo "150" //Max ammo for the arc welder
    seta sfi_maxborgweaponammo "100" //Max ammo for the borg weapon
    seta sfi_maxassimilatorammo "100" //Max ammo for the assimilator
    seta sfi_selfdamage "1" //You can't hurt yourself (stops photon jumps)
    seta sfi_campprotect "1" //Campers beware if 1 ;-)
    seta sfi_camptimeout "30" //Time you must be in that area
    seta sfi_campshuffle "200" //Area stayed in to be considered camping
    seta sfi_bodytime "300" //Time before bodys vanish
    seta sfi_minserverbots "1" //Two bots will play if there are no other players
    seta sfi_forceexit "50" //Time before the level exits regardless of who is ready
    seta sfi_notournamentchat "0" //Chatting to players in touraments is not allowed if 1
    seta sfi_chatprotect "1" //If someone hurts you while your chatting they get twice the damage they inflicted
    seta sfi_chattimeout "5" //Time you must have been chatting for in seconds to get revenge
    seta sfi_votespace "60" //Time to wait after you start a vote before you can start another
    seta sfi_borgteam "blue" //The borg team
    seta sfi_inactivityspectator "1" //Get kicked to the spectators rather than off the server for inactivity
    seta sfi_specsregen "10" //How much health you get per second with a regen in specialties
    seta sfi_realdecoys "1" //Decoys update faster
    seta sfi_decoytime "5" //Time in mins before decoys vanish
    seta sfi_flagtransport "1" //Can keep flags when using holdable transporter
    seta sfi_standardvotes "0" //Only standard votes
    seta sfi_advert "^1To join ^4[sFI] ^1or download this mod go to ^3www.sficlan.net" //Ad to be displayed every sfi_adverttime seconds
    seta sfi_adverttime "60" //Time in between the advert, can't be less than 60, -1 disables the ad
    seta sfi_regenarmor "10" //Ammount of armor to regenerate per second with a regen, 0 disables armor regeneration
    *============================================================*
     
    *==========================================================*
    Included Files:
     
    actionhero.cfg - Starts Action Hero and execs a new maplist
    assimilation.cfg - Starts Assimilation and execs a new maplist
    disintegration.cfg - Starts Disintegration and execs a new maplist
    elimination.cfg - Starts Elimination and execs a new maplist
    modsoff.cfg - Starts Regular CTF and execs a new maplist
    specialties.cfg - Starts Specialties and execs a new maplist
     
    sfidefaults.cfg -Default cvars (as if SFIServer mod wasn't there)
    sfiserver.cfg -Recommended cvars
     
    SFIServer.bat -In the folder with stvoyhm.exe (stvoyhm) starts the server in dedicated mode with the mod
    *==========================================================*
     
    *===================================================================*
    Special Thanks:
     
    A big thank you goes out to the following individuals who helped greatly in the creation of my mod.
     
    ME!!! (lol)
    Adamw (Quake 3 Berylium mod)
    Agent Tux (Serverupfull mod)
    Merlin (An all around great guy)
    Peace (An all around great guy)
    IaMaCuP (For his amazingly stupid ideas that contributed to this project)
     
    And to the following testers:
    Me again
    [sFI]Eliteone
    [sFI]Kirk
    [sFI]Worf
    [sFI]Vulcanears
    Peace
    IaMaCuP
     
    And anyone I have missed.
    *===================================================================*
     
    Enjoy!

    4 downloads

    Updated

  16. Dreamfall NO-CD

    NO CD file for the Dreamfall game.
     
    Instructions:
     
    Rename your existing Dreamfall.exe and extract the one in this download into your root Dreamfall folder

    3 downloads

    Updated

  17. 3D-Analyze -T&L hardware support workaround program

    3D-Analyze
     
    Description:
     
    This program allows very extensive expert and debug settings under Direct3D. It is particularly interesting for owners of graphics cards without T & L unit, since it is able to pretend Direct3D applications an existing T & L unit, which then (slowly) running the program in software.
     
    from: 10 December 2004
     
    Author (s): Thomas Bruckschlegel
     
    File size:
    874.08 KiB
     
    To use for NOLF/NOLF2
     
    For Intel onboard graphics that don't support the T & L hardware requirement for NOLF/NOLF2 you can disable the T&L core in the Intel card and let your processor handle the whole T&L. Provided you have a decent machine it should be able to handle this.
    Extract 3D Analyze file to your NOLF/NOLF2 installation folder and run it. Choose nolf.exe/nolf2.exe as the program you want to modify. Tick the option "Force SW T&L" and then click on RUN.
     

    10 downloads

    Updated

  18. Halo Combat Evolved patch

    Bungie has issued a new patch for Halo, updating the PC version to v1.0.8.616.
     
    The patch removes the CD check and contains several fixes for server-crashing security bugs.

    1 download

    Updated

  19. Halo Combat Evolved patch

    This patch updates Halo: Combat Evolved to version 1.09 and prevents buffer overrun errors and a client loop exploit.

    2 downloads

    Updated

  20. {SFI} Eliteforce 2 Server Custom Maps

    Run the exe file. It will install the maps to your EF2\base folder.
    This installer (exe file) has been digitally signed to make it easier to install on Windows 10.
    Or if you prefer to extract them on your own download the zip file and extract them to your base file.
     
    Both options contain all the custom maps currently on the SFI Clan Eliteforce 2 server.
     

    9 downloads

    Updated

  21. {SFI} Eliteforce 2 Server Custom Skins

    A zip file containing the custom player skins loaded on the SFI Eliteforce 2 server currently.
     
    Simply extract the zip to your EF2\base folder.

    5 downloads

    Updated

  22. Jupiter Engine Source Documentation

    Documentation for the Jupiter engine APIs. Contains class and member function listings, with short descriptions for many functions. In compiled HTML help (CHM) format for Windows - generated by doxygen & Microsoft HTML Help Workshop from the engine SDK.
     
    Creator/Author: Linden & Monolith

    29 downloads

    Updated

  23. Siberia and Japan LTC Files

    These are the ltc files for two of the retail maps in NOLF 2. Requires the NOLF 2 tools. No support is provided with these files.
     
     
    Provided by Monolith

    31 downloads

    Updated

  24. ThreeDCrosshair

    ThreeDCrosshair is a source mod for NOLF2, intended for people who want to play this beautiful game in real, stereoscopic 3D, with the aid of 3D shutterglasses (cheap) or on a 3D monitor
     
     
    Author = Ross

    18 downloads

    Updated

  25. Isako Animal Print Skin Pack

    Contains 10 Isako animal print skins
     
    Created by Sparedlife

    16 downloads

    Updated

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