-
Posts
5,473 -
Joined
-
Last visited
-
Days Won
113
Content Type
Profiles
Forums
Events
Downloads
Files posted by Eliteone
-
Isako Animal Print Skin Pack
By Eliteone in Misc Files
Contains 10 Isako animal print skins
Created by Sparedlife
18 downloads
Updated
-
Cate Cheetah Skin
By Eliteone in Misc Files
Cate chetetah print skin (action model)
Created by Sparedlife
10 downloads
Submitted
-
Cate Skin Pack
By Eliteone in Misc Files
Assortment of 10 Cate skins (casual model)
Created by Sparedlife
33 downloads
Submitted
-
Single Player Game Saves
By Eliteone in Misc. files
How to install the save game ? (savegame location/folder ?)
1. extract the .zip archive
2. copy savegame files
File from savegame-download.com
34 downloads
Updated
-
UHQ-NOLF1-Mappack
This installer contains a collection of maps made by various NOLF Community mapmakers that were the most stable when run on NOLF servers.
Save the download then run the UHQ-NOLF1-Mappack.exe file to automatically install/update your mappack rez file.
The install will ask you if you want to create the custom folder if it doesn't already exist.
It is based upon the collection of Maps that Sauron collected from various authors.
Please obtain permission from UnityHQ.net before hosting this file for download.
145 downloads
Updated
-
GOTY Map Pack
Author: Monolith Productions
This download contains all of the new multiplayer maps contained in the GOTY edition of NOLF. It does not include the new singleplayer mission. You must download and install the 1.004 patch before you can join GOTY servers that are running these maps!
122 downloads
Updated
-
Version 1.1 patch
By Eliteone in Official Releases
By Monolith
This is a patch for NOLF 2, which addresses an audio issue that some users may encounter.
119 downloads
Updated
-
1.3 Retail Patch (Italian)
By Eliteone in Official Releases
Italian version of the 1.3 retail patch
by Monolith
42 downloads
Updated
-
1.3 Retail Patch (French)
By Eliteone in Official Releases
By Monolith
Updates French NOLF2 to 1.3
50 downloads
Updated
-
1.3 Retail Patch (Spanish)
By Eliteone in Official Releases
By Monolith
Updates Spanish NOLF2 to version 1.3
21 downloads
Updated
-
Dreamfall NO-CD
By Eliteone in Other Games
NO CD file for the Dreamfall game.
Instructions:
Rename your existing Dreamfall.exe and extract the one in this download into your root Dreamfall folder
3 downloads
Updated
-
Star Trek Eliteforce 2 modified exe
By Eliteone in Other Games
This modified executable allows you to connect to the Eliteforce community run master server that replaced the now offline Activision master server for the game.
It allows you to find multi-player servers for Eliteforce 2.
Created by EF2 community modder, Chrisstrahl
12 downloads
Updated
-
Mirrors Edge patch
By Eliteone in Other Games
A favourite game of Eliteone's this is the 1.01 patch for the game
Author = Dice EA Games
Description:
This patch fixes a potential freezing issue on some machines when PhysX is enabled
7 downloads
Updated
-
James Bond Nightfire Patch
By Eliteone in Game files
From:Electronic Arts
This file updates the game to v1.1.
7 downloads
0 comments
Updated
-
Eliteforce 2 patch
By Eliteone in Other Games
published by Ritual games
Description:
This patch addresses many issues related to Star Trek Elite Force II's multiplayer and contains four new CTF maps. The changelog can be found below:
General Changes
Mouse 4 and 5 are now key-bindable in the Configure menu.
The game can now load machine names and .cfg files that contain non-US characters.
The sniper rifle now reloads automatically in all game modes. It no longer waits for the player to let go of the fire button.
The point of view for demo recording will now follow the direction in which the player is looking.
Saved games issues with long computer names fixed. Long saved game names are also now supported.
The Ultridium Explosive damage has been increased.
You may find that some saved games no longer load as expected. We've tried to minimize the impact, but we do not recommend that you load in saves from before the patch.
MultiMatch
Jumping physics can be adjusted by setting �sv_crouchJumpVelocity� and �sv_jumpvelocity� to new values. Setting these variables to 0 and 270 respectively will closely mimic the jumping physics found in Star Trek: Elite Force.
Scores in MultiMatch Capture the Flag matches now only exist to show successful flag capture and flag recovery. Each time a team captures the other team's flag they score 100 points. Frags do not count towards winning or losing a match.
Dedicated servers no longer require a CD in the drive.
When playing a Disintegration match in MultiMatch, the reload delay for the sniper rifle is now shorter.
GameSpy and All-Seeing-Eye support have been fixed and now display player lists and players in game.
Players can no longer hear taunts originating more than 20 feet away in MultiMatch matches.
A shell toggle for strafe jumping has been added to the Advanced portion of the Start Server menu in MultiMatch. The default is on. This can also be turned on/off via the cvar command �sv_strafeJumpingAllowed.�
The HU lagometer in MultiMatch has been moved to an area not covered by the HUD. The lagometer is displayed by entering the cvar command �cg_lagometer.�
The outline of the chat box over the player's head is now translucent in MultiMatch.
Hitting REFRESH on the server list on the MultiMatch menu will now refresh the list while maintaining the current sorting selection.
Death will no longer break chat in MultiMatch. The player can now chat until he or she respawns if already typing.
Issues with delayed flag capture messages by the game announcer have been resolved.
Teams are no longer auto-mixed on map restart in MultiMatch.
MultiMatch vote messages have been made more noticeable.
�getstatus� and �getinfo xxx� spam console issues in MultiMatch have been resolved.
The game will now only switch to better weapons in MultiMatch.
When the cvar command �r_displayrefresh� is changed, it will not return to default settings when player quits game.
Text chatting in-between Capture the Flag rounds in MultiMatch has been added to the score screen.
Issues which had been causing server crashes during capture the flag and other team games in MultiMatch have been resolved.
When reviewing server settings in MultiMatch, the detail tab will now show the currently selected game modifier.
MultiMatch autobalancing issues have been resolved.
The visual graphic indicating that you have the flag in MultiMatch Capture the Flag matches has been enhanced.
Bot models will now show up correctly if they are added to the scripts directory and use the extension �.bot'.
FOV settings in MultiMatch will not change on map restarts if set via the cvar command �userFOV.� The simple �FOV� command is used by the system, but should not be adjusted by the player.
Weapon reload times can be eliminated in MultiMatch via the cvar command �mp_skipWeaponReloads.� Setting this to �1� will eliminate all weapon reload delays.
Taunt frequency in MultiMatch has been reduced to 4 seconds. A cvar command called �mp_minTauntTime� has been added and set at a default of 4 seconds.
Chat issues during map cycle in MultiMatch have been resolved.
The server will now inform the player if they vote to switch to a map that doesn't exist on the server. The player will be given the option to change their vote, and the vote will only count if the player votes for a map that exists on the server.
If a client does not have custom skins that are being used on a server, the custom skins will be displayed as Munro instead.
A cvar command called �cg_viewWeaponBob� has been added to disable weapon bob in MultiMatch. It is on by default. Note: weapon bob when strafing has been eliminated permanently and cannot be turned on/off.
The sniper rifle will no longer automatically zoom out after the player shoots.
The player is now able to turn head bob/sway when strafing on/off in MultiMatch. This is done via a cvar command called �cg_viewStrafeTilt.� To turn off the bob, set this to 0. The default is 1.
The player cannot see version 1.01 games online when running version 1.1.
Fan Maps
Four (4) fan-created maps have been included with this patch. Details regarding these maps are listed below.
Map Name: CTF_Tartirus (ctf_tartirus)
Game Types: Holomatch, CTF, Bomb Diffusion
Modifiers Not Supported: Control Points
Max Number of Players Recommended: 16-20
Map Created By: !AAH!Clan - James (Nukem) Cook (mapping) - Jay (Wise Washu) Davies (Scripting) - Jonathon (Mr T) Map Compile and Jack (Fox) Cartwight (Testing, Feedback and Map assistance)
Map Name: Romulan Playground (ctf_vor2)
Game Types Supported: Holomatch, CTF
Modifiers Not Supported: Specialties, One Flag
Max Number of Players Recommended: 16-20
Map Created By: Darren �Vorax� Pye
Map Name: Exigent (hm_ctf_exigent)
Game Types Supported: Holomatch, Team Holomatch, CTF
Modifiers Not Supported: Specialties, One Flag
Max Number of Players Recommended: 16-20
Map Created By: Darren �Vorax� Pye
Map Name: Delta Station 2 (dm_ctf_voy1)
Game Types Supported: Holomatch, Team Holomatch, CTF
Modifiers Not Supported: Specialties, Control Points
Max Number of Players Recommended: 16-20
Map Created By: Adam 'Senn' Bellefeuil & Matthew 'Melon' Beal
11 downloads
Updated
-
Dreamfall The Longest Journey Patch
By Eliteone in Other Games
The last patch released by Aspyr for the North American edition of Dreamfall: The Longest Journey.
It fixes driver issues with NVidia Geforce cards.
2 downloads
Updated
-
{SFI} Eliteforce 2 Server Custom Skins
By Eliteone in Other Games
A zip file containing the custom player skins loaded on the SFI Eliteforce 2 server currently.
Simply extract the zip to your EF2\base folder.
5 downloads
Updated
-
Halo Combat Evolved patch
By Eliteone in Other Games
This patch updates Halo: Combat Evolved to version 1.09 and prevents buffer overrun errors and a client loop exploit.
2 downloads
Updated
-
Halo Combat Evolved patch
By Eliteone in Other Games
Bungie has issued a new patch for Halo, updating the PC version to v1.0.8.616.
The patch removes the CD check and contains several fixes for server-crashing security bugs.
1 download
Updated
-
{SFI} Eliteforce Server Mod
By Eliteone in Other Games
SFI Server Mod version v1.9 Final release by [sFI]Gez =)
|@@@@@@@@@@@@@@@@@@@@
New in v1.9 Final
Fixed from 1.8: Warmup error with sfi_minserverbots enabled
Fixed from 1.8: Sfi_model (used to change name to redshirt)
Fixed from 1.8: Sfi_name (used to change model to default munro)
Fixed from 1.8: Sucicide chatfrag (you are no longer falsely accused of chatfragging if you suicide)
Fixed from 1.8: Admiral is now completely renamed to V.I.P (/class vip)
Fixed from 1.8: Actionhero (no longer crashes server at the end of the warmup)
Fixed from 1.8: The demo's team mines now really do work, lol (promise =])
Fixed from 1.8: Medics can now use the medkit properly when at or near max health
Fixed from 1.8: Some stuff I can't remember
New Feature: sfi_music can now play the default music for the map your on
----------------------------------------------------------------------
New in v1.8
Fixed from 1.7: A few tiny things not worth listing =P
Fixed from 1.7: Major bug which sometimes caused players to get stuck in solid objects or outside the map
Fixed from 1.7: Demo's mines now blow up on touch by any player (tripwires are still team dependant)
New Feature: When attempting to call a vote,
you are now informed of the time remaining until you can call it (set by sfi_votespace)
New Cvar in v1.8: sfi_regenarmor <armor ammount>
This will regenerate your armor as well as health if you have a regen, set to 0 to disable.
----------------------------------------------------------------------
New in v1.7
Fixed from v1.6: Giving Regen error
Fixed from v1.6: "gamename"
Fixed from v1.6: Specialties to Disintegration bug
Fixed from v1.6: Regen not regenerating error
Fixed from v1.6: Chat protection now works with hypo
New Feature:
If your chatkilled, the chatkiller will now die.
The chatfragger still loses health if they do not kill you.
New Command Variable in v1.7: sfi_*model <model>
Where * is medic for example.
You can now set this to none to allow players to choose their own specialties model.
New Cvar in v1.7: sfi_adverttime <time>
Sets the time in seconds for the advert to display (cannot be less than 60seconds)
"-1" Disables the ad.
New Cvar in v1.7: sfi_advert <text>
Will print in the console every sfi_adverttime seconds
----------------------------------------------------------------------
New in v1.6
Fixed from v1.5: Problem with regen in specialties
Fixed from v1.5: Assimilation skin problems
Fixed from v1.5: Removed sfi_borgteam (caused the skin bugs)
Fixed from v1.5: Elimination bug
Fixed from v1.5: Chat protect now works in assimilation
----------------------------------------------------------------------
New Command in v1.5: rcon sfi_music <path>
This plays the music you specify to everyone (set by default in maplist cfgs)
|@@@@@@@@@@@@@@@@@@@@@@@@
*=========================================================*
Description:
This is a mod I've been working on for a while now, it basicly fixes bugs,
gives the server admins more control and gives a different and more
pleasurable playing experience.
Note that the mod is completely server-side meaning that players have to
download nothing to enjoy the fun.
Installation:
-Windows:
Unzip to the folder with stvoyhm.exe (stvoyhm)
-Linux:
Create a directory like /home/.../ef/sfiserver
Where/ '/home/ef/' is the path where you installed eliteforce.
You can start the game with the +set fs_game sfiserver arguement
An example of the efstart file:
./efded +set fs_game sfiserver +exec server.cfg +exec specialties.cfg
How to run:
Double click SFIServer.bat
OR
Open Holomatch, go to Mods, and load SFI Server Version 1.9 Final
*=========================================================*
*================================================================*
Rcon Commands:
Set the rconpassword with /rconpassword passwordhere
Then use the following with /rcon in front:
sfi_team <client> <team>
Sets the client of your choice to the team of your choice.
sfi_class <client> <class>
Sets the client of your choice to the class of your choice. (specialties)
sfi_kill <client> <attacker> <method of death>
Kills the client of your choice.
sfi_god <client>
Forces the client into and out of God Mode even without cheats on.
sfi_noclip <client>
Forces the client into and out of noclip mode even without cheats on.
sfi_say <client> <text>
Forces the client to say what you specify.
sfi_name <client> <name>
Forces the clients name to change to whatever you specify.
sfi_model <player> <model>
Forces the clients model to change to whatever you specify.
sfi_cpsay <text>
Prints text in the screen center for all clients.
sfi_print <text>
Prints text in the console for all clients.
sfi_sound <sound directory>
Plays a sound for all clients. (eg. sfi_sound sound/world/electro.wav)
sfi_music <music directory>
Plays music for all clients. (eg. sfi_music music/briefing2.mp3)
sfi_addscore <client> <score>
Adds points to a player.
sfi_randomvar <cvar> <min> <max> [prefix]
Add a cvar to this if you want the server to randomise it at the next map change.
sfi_randomvarlist
Lists the cvars currently in the random list.
sfi_hurt <client> <damage>
Damages a client.
sfi_clientinfo <client> <info>
Shows info on clients. (eg. sfi_clientinfo 1 team)
*================================================================*
*============================================================*
Example Server Cvars:
(For a .cfg file)
seta sfi_servername "The ^4[sFI]^2Euro ^7Server"
seta sfi_msg_steal "1" //Print messages for stealing flags in ctf
seta sfi_msg_return "1" //Print messages for returning flags in ctf
seta sfi_msg_score "1" //Print messages for scoring captures in ctf
seta sfi_allowsuicide "1" //Allow suicide
seta sfi_suicidetimeout "30" //Time between suicides
seta sfi_wmotd "^7Welcome to the ^4[sFI]^2Euro ^7Server provided by ^4[sFI]^2Gez"
seta sfi_heavytdelay "15" //Delay before heavy gets the transporter (-1 disables)
seta sfi_demoddelay "10" //Delay before demo gets the detpack (-1 disables)
seta sfi_infilitemcount "2" //Amount of hastes infils can give
seta sfi_sniperitemcount "5" //Amount of seekers snipers can give
seta sfi_heavyitemcount "1" //Amount of quads heavies can give
seta sfi_demoitemcount "1" //Amount of flights demos can give
seta sfi_techitemcount "3" //Amount of cloaks techs can give
seta sfi_demoteamwire "1" //Demo mines only explode if an enemy walk through them
seta sfi_rconpassword "coolserver" //For clients using /sfi_rcon
seta sfi_training "0" //Removes all weapons ammo and pickups
seta sfi_ctftiebreaker "1" //If time runs out in ctf and the score is tied the game continues until there's a winner
seta sfi_ffhurt "1" //Forcefields hurt the enemy
seta sfi_ffdecrease "0" //Health a forcefield loses each second
seta sfi_locationdamage "1" //Damage depends on where you hit someone, eg. head = ouch!
seta sfi_weaponammo "1" //Weapons are also ammo pickups
seta sfi_armortime "20" //Time before armor respawns
seta sfi_healthtime "30" //Time before health respawns
seta sfi_ammotime "5" //Time before ammo respawns
seta sfi_holdabletime "60" //Time before holdables respawns
seta sfi_megahealthtime "120" //Time before mega healths respawn
seta sfi_poweruptime "120" //Time before powerups respawn
seta sfi_introsound "sound/voice/biessman/forge3/yourface.wav" //Sound to be played after the warmup
seta sfi_weakheavy "1" //Heavys photons are weaker
seta sfi_infilmodel "paris" //Infil Skin
seta sfi_snipermodel "janeway" //Sniper Skin
seta sfi_heavymodel "chakotay" //Heavy Skin
seta sfi_demomodel "tuvok" //Demo Skin
seta sfi_medicmodel "doctor" //Medic Skin
seta sfi_techmodel "torres" //Tech Skin
seta sfi_vipmodel "neelix" //Admiral Skin
seta sfi_infilhealth "50" //Infil Starting Health
seta sfi_sniperhealth "175" //Sniper Starting Health
seta sfi_heavyhealth "225" //Heavy Starting Health
seta sfi_demohealth "125" //Demo Starting Health
seta sfi_medichealth "175" //Medic Starting Health
seta sfi_techhealth "175" //Tech Starting Health
seta sfi_viphealth "150" //Admiral Starting Health
seta sfi_infilarmor "50" //Infil Starting Armor
seta sfi_sniperarmor "175" //Sniper Starting Armor
seta sfi_heavyarmor "225" //Heavy Starting Armor
seta sfi_demoarmor "125" //Demo Starting Armor
seta sfi_medicarmor "175" //Medic Starting Armor
seta sfi_techarmor "175" //Tech Starting Armor
seta sfi_viparmor "150" //Admiral Starting Armor
seta sfi_disableinfil "0" //Disables Infils
seta sfi_disablesniper "0" //Disables Snipers
seta sfi_disableheavy "0" //Disables Heavy Weapons Specialists
seta sfi_disabledemo "0" //Disables Demolitionists
seta sfi_disablemedic "0" //Disables Medics
seta sfi_disabletech "0" //Disables Techs
seta sfi_disablevip "0" //Disables Admirals
seta sfi_disableinfiljump "1" //Stops infils from jumping high
seta sfi_maxphaserammo "100" //Max ammo for the phaser
seta sfi_maxriffleammo "150" //Max ammo for the compression riffle
seta sfi_maximodammo "75" //Max ammo for the I-Mod
seta sfi_maxscavengerammo "50" //Max ammo for the scavenger
seta sfi_maxstasisammo "100" //Max ammo for the stasis weapon
seta sfi_maxgrenadeammo "50" //Max ammo for the grenade launcher
seta sfi_maxtetrionammo "150" //Max ammo for the tetrion
seta sfi_maxphotonammo "25" //Max ammo for the photon
seta sfi_maxwelderammo "150" //Max ammo for the arc welder
seta sfi_maxborgweaponammo "100" //Max ammo for the borg weapon
seta sfi_maxassimilatorammo "100" //Max ammo for the assimilator
seta sfi_selfdamage "1" //You can't hurt yourself (stops photon jumps)
seta sfi_campprotect "1" //Campers beware if 1 ;-)
seta sfi_camptimeout "30" //Time you must be in that area
seta sfi_campshuffle "200" //Area stayed in to be considered camping
seta sfi_bodytime "300" //Time before bodys vanish
seta sfi_minserverbots "1" //Two bots will play if there are no other players
seta sfi_forceexit "50" //Time before the level exits regardless of who is ready
seta sfi_notournamentchat "0" //Chatting to players in touraments is not allowed if 1
seta sfi_chatprotect "1" //If someone hurts you while your chatting they get twice the damage they inflicted
seta sfi_chattimeout "5" //Time you must have been chatting for in seconds to get revenge
seta sfi_votespace "60" //Time to wait after you start a vote before you can start another
seta sfi_borgteam "blue" //The borg team
seta sfi_inactivityspectator "1" //Get kicked to the spectators rather than off the server for inactivity
seta sfi_specsregen "10" //How much health you get per second with a regen in specialties
seta sfi_realdecoys "1" //Decoys update faster
seta sfi_decoytime "5" //Time in mins before decoys vanish
seta sfi_flagtransport "1" //Can keep flags when using holdable transporter
seta sfi_standardvotes "0" //Only standard votes
seta sfi_advert "^1To join ^4[sFI] ^1or download this mod go to ^3www.sficlan.net" //Ad to be displayed every sfi_adverttime seconds
seta sfi_adverttime "60" //Time in between the advert, can't be less than 60, -1 disables the ad
seta sfi_regenarmor "10" //Ammount of armor to regenerate per second with a regen, 0 disables armor regeneration
*============================================================*
*==========================================================*
Included Files:
actionhero.cfg - Starts Action Hero and execs a new maplist
assimilation.cfg - Starts Assimilation and execs a new maplist
disintegration.cfg - Starts Disintegration and execs a new maplist
elimination.cfg - Starts Elimination and execs a new maplist
modsoff.cfg - Starts Regular CTF and execs a new maplist
specialties.cfg - Starts Specialties and execs a new maplist
sfidefaults.cfg -Default cvars (as if SFIServer mod wasn't there)
sfiserver.cfg -Recommended cvars
SFIServer.bat -In the folder with stvoyhm.exe (stvoyhm) starts the server in dedicated mode with the mod
*==========================================================*
*===================================================================*
Special Thanks:
A big thank you goes out to the following individuals who helped greatly in the creation of my mod.
ME!!! (lol)
Adamw (Quake 3 Berylium mod)
Agent Tux (Serverupfull mod)
Merlin (An all around great guy)
Peace (An all around great guy)
IaMaCuP (For his amazingly stupid ideas that contributed to this project)
And to the following testers:
Me again
[sFI]Eliteone
[sFI]Kirk
[sFI]Worf
[sFI]Vulcanears
Peace
IaMaCuP
And anyone I have missed.
*===================================================================*
Enjoy!
4 downloads
Updated
-
Wineskin Winery (Use Linux to play Windows based games)
By Eliteone in Other Games
What is Wineskin?
Wineskin is a tool used to make wrappers to run Windows software on Mac OS X. The wrappers are in the form of a normal Mac .app Application, which can be double clicked and ran just like a native app.
If you have seen Cider made by Transgaming which is used to do professional ports for many games, Wineskin is aiming to be a tool to be very much like that, but using all Open Source software so anyone can use it, not just game developers.
How do I install Wineskin?
f you want to actually install things to create wrappers for yourself or others....
Wineskin wrappers are created in Wineskin Winery.
Download the latest version of Wineskin Winery and use it to create all the Wineskin wrappers that you need.
If you want to use a port or wrapper made by someone else, you need to follow their directions... typically it works just like a normal Mac Application and you have nothing special to install.
If its a wrapper someone has shared, usually you need to just install the program inside the wrapper using the “Install Windows Software” or "Install Software" (in Wineskin 2.5.5+) button in Wineskin.app, or just dragging and dropping the installer/setup exe or msi file onto the wrapper. You really need to follow directions by the person who made the specific wrapper or full port though, as there might be some special things to do.
For more details on how to use it see this site
3 downloads
Updated
-
007 Nightfire - Patch for multi-player post Gamespy master server shutdown
By Eliteone in Other Games
About
This patch is mandatory for players who wish to continue to playing online after May 31, 2014. The online server browser will no longer function after this date unless you install this update.
Changelog
Nightfire now supports dynamic lights, the ability to download new custom maps off servers automatically when joining. Also, the game will notify you if there is a new update available and ask you if you would like to install it. Includes improvements to netcode, fixes numerous problems that would cause the game to crash to desktop, improves frame rate, heavily reduces lag and disconnects while playing multiplayer, adds the ability to change the field of view for widescreen monitors. The console is also enabled automatically when installing this patch. Many other improvements over the years have been made as well.
Requirements
Microsoft .NET Framework 2.0 - Click here to download.
If you receive an error message about .NET Framework and you have Windows 7 or Windows 8, please follow this guide: http://support.microsoft.com/kb/2785188
Installation
To install this, simply unzip the file and then run the Nightfire Patch Setup Wizard. Make sure you are running the game as administrator or automatic updates will fail to install. Be sure to install to the correct folder where your Nightfire installation is located or the update will have no effect.
This patch does not require the CD to launch the game and will work with any version of the game. It is fully compatible with older servers, unlike the older 1.1 patch.
File courtesy of http://www.nightfirepc.com
6 downloads
Updated
-
Camouflage Cate (winter model)
By Eliteone in Misc Files
Camouflage skin for the Cate winter model
Created by Sparelife
24 downloads
Updated
-
Blond Cate
By Eliteone in Misc Files
Turns Cate into a blond and blue eyed preppy girl. Complete with pink clothes, also reskins the sleeves of the PV hands to match the other skin.
Created by Scia
37 downloads
Updated
-
Cate Blue Hair Skin
By Eliteone in Misc Files
Changes Cate Casual and Cate Action`s hair and eyes from default brown and green to a cool blue
Created by [spyder]-007
8 downloads
Updated