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Showing content with the highest reputation since 01/18/2019 in all areas

  1. 2 points
    Nolf1 Statistics for July 2019 (all nolf1 servers) Top 7 Killers: 1. |eGo|L.Icepick: 1014 2. iRat: 825 3. |eGo|RihanaSun: 715 4. |eGo|Shiipka: 502 5. SpuD: 486 6. Crack Moses: 449 7. |eGo|Tob!as: 374 ALL PLAYERS: 6158 Kills (See more at: http://stats.ego-clan.com/archivedhighscore.php?monthdb=07&yeardb=2019 ) Top 7 Most Online Players: 1. |eGo|L.Icepick 19h 42m 2. SaPh: 17h 43m 3. iRat: 14h 49m 4. SpuD: 9h 46m 5. |eGo|RihanaSun: 8h 00m 6. Spawn: 7h 19m 7. |eGo|Shiipka: 6h 10m ALL PLAYERS: 110h (See more at: http://stats.ego-clan.com/archivedmostonline.php?monthdb=07&yeardb=2019)
  2. 2 points
    Hallo Everyone, Updated Post: Spawn (from spawnsite.net) and I created a website which shows some statistics around all nolfservers. Features: - Current Servers + Players (of nolf1 + nolf2 + Contract Jack) - Monthly Top Players - Most Online Players - Recent Seen Players - Auto Refresh (every 20s or 60s) non-stop - Notification when 1 player comes online (or if set, a 2nd player) The notification is a sound that gets auto-played (make sure that autoplay is activated in firefox+chrome!). In case you are idling in a server, and waiting for a second player to come, you can also set the notification-sound to go off when 2 players are in the same server - so you can continue browsing the internet. You can also turn off all sounds, if you'd like. Link: http://stats.ego-clan.com Hope you like it! Spawn & Icepick
  3. 2 points
    https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/ I have just seen this game on our Steam NOLF group. Pretty interesting. It has spy, gadgets, NOLF- like music etc. You can visit the link for more information. Don't expect to play for long hours. This is an early access game.
  4. 2 points
    The problem is solved. Second name identifier of AnimationTrackers is a WeightSets. WeightSets can be viewed in ModelEdit. Default model includes these WeightSets: "Null" - Do nothing; "Upper" - Upper Animations ; "Lower" - Lower Animations ; "Twitch" - Weapon Recoil Tracker ; "Blink" - Weapon Recoil Tracker too; "Morph0" - Moves some bones on model by camera; "Morph100" - Moves some bones on model by camera too.
  5. 2 points
    Sorry for the long silence. Thanks. I have successfully installed Visual Studio 2003 to work with Contract Jack source code.
  6. 2 points
    It's really cool to see the community step up when Eliteone sent out the email about the hosting. Let's keep up that support for the rest of the year for the gameservers
  7. 2 points
    I suspect that windows might prevent the game from editing configuration files on its own. I've experienced that to a certain degree myself when I don't run Nolf2.exe and Lithtech.exe as administrator in its properties. If this isn't the issue, you could always edit the settings outside of the game: Open your Nolf2 folder, then go to the profiles directory and unless you created a new one, the profile you wanna edit would be the one called Player. You should find a file called Player.txt there, open it in notepad and scroll down until you find: Unless this differs depending on the keyboard, changing it to the lines below should let you control your character with arrows instead. Hope this helps
  8. 2 points
    Good to hear! Now if only we could crowdfund a group of lawyers to go sort out the rights issue so we can finally buy these games on GOG.
  9. 2 points
    It's just annoying that NOLF is in such a bad state rights wise. This forum is basically the only thing keeping NOLF alive, even if I don't come here often. If only the people involved could hash it out so I can finally get a digital copy of these games on GOG somewhere.
  10. 1 point
    Hello there, First of all I'd like to point out that I don't use windows 10 myself, but many of the issues seems to boil down to compatibility, missing admin rights for the executables or missing codecs. Not sure which patch you tried to install though. the official 1.3? However you already got the game running so I suspect that you would need to install WMFADist.exe for the missing audio codec. Not sure if that file followed nolf2 installation or not. But I know it does for Contract Jack. (same engine) also try to disable hardware sound in the launcher options, Another known issue with the nolf series when it comes to sound is the framerate. you wanna keep that below 60fps, but that usually cuts of sound, sound wouldn't be gone completely then.
  11. 1 point
    Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.
  12. 1 point
    Looks cool, I remember messing around with animations back in the day as well. Was trying to alter some of Isako and Cate's movements for my singleplayer mod. Did you redo the whole animation from scratch?
  13. 1 point
    In Development State Here is it Franco's Four Mission Pack for Contract J.A.C.K. Mission pack tells the story from the side of four Louis Franco fighters. We plan to create four cooperative action filled missions. Specialisation of Characters Joe - Big Gun means no questions (in the truest sense of the word and nothing else...) Marvin - Loves Cars. Have a bad sense of humor. Sel - Likes to blow something up. Alan - Sharpshooter. Have a Sniper Rifle. On the way of main characters will be a mafia band Danger Danger and H. A. R. M. Baby On Snowmobile "Keep Classic Unforgettable"
  14. 1 point
    I just did a quick test where I altered movement speeds in AIbutes.txt and it did nothing at all even though I rez'ed it and ran it as a mod. The player will probably not use any of those templates, but AI will. That's how I configured the new characters in the ROH mod. I can't say this for sure but from my best guess I'd say that most stuff that can give the player a advantage over other players (even singleplayer) would be stored in one of the dll files. Which would mean that it would be in the source code itself.
  15. 1 point
    Not sure what that issue was. Haven't been able to reproduce it. Even to the point of installing the game to a couple spare machines running Windows 7 and Windows 10 without any issues.
  16. 1 point
    The setting can be changed in the attributes (forgetting the exact name of the file) I'll check this evening when I'm at a computer with the game installed.
  17. 1 point
    Every so often I pull out my old NOLF games and replay them. It's always great fun!! But over time the original install disks become damaged. Thanks so much for making it possible to play again.
  18. 1 point
    This topic is about Baby On Snowmobile channel. The channel is dedicated to games that have become classics.
  19. 1 point
  20. 1 point
    Inserted the poster Nolf2 and the music of the main theme Nolf1 on the map of the online game Urban Terror Here: Server Name: DamnSnipers [MOD] 4.3.4 FFA IP [89.179.73.50] The players like it. music of the main theme Nolf1, rolled into a ring HERE: http://www.mediafire.com/file/dei4nr1fcx84303/main_theme_Nolf1.zip/file
  21. 1 point
    Thank you very much for your generosity!
  22. 1 point
    I'm saddened to hear this. It is like it is, there are always people who have an obscene sense of entitlement, because they're used to getting stuff for free on the internet. Btw I just sent you a donation, not because of this post, but because I just read your e-mail from 28 April. So, nonetheless, thank you for all your efforts!
  23. 1 point
  24. 1 point
    Hi everyone ! Here just my finished project on No One Lives Forever to have every french voices (from the PS2 Version) on the PC version. No One Lives Forever PC - All French Voices and Texts (GOTY VERSION) All voices are included now. Setup ------------ 1) Copy-paste the file NOLFTEXTESVOIXFR.REZ in the folder "Custom" to the root installation directory of the game. 2) Start NOLF.EXE 3) Click on "Advanced"... 4) Click on "Customize" 5) In Advanced Settings - Customize, Click on "Add >" while selecting NOLFTEXTESVOIXFR.REZ 6) Tick "Always load theses REZ files" 7) Click on "OK", then again on "OK" 8) Click on "Launch" Tgames (c) 2019 Download : http://tgames.fr/tgames/PC/NOLFTEXTESVOIXFR.zip
  25. 1 point
  26. 1 point
    Just got the email. I'm not able to donate money. I have access to a really beefy server from my employer (and permission to use it for whatever I want), though.. If you shouldn't be able to reach your goal, I can help you out with hosting.
  27. 1 point
    Hello Brofessor, Welcome to UnityHQ Nolfseries Community. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. Brofessor joined on the 04/12/2019. View Member
  28. 1 point
    I've been enjoying the nolf series since they were released. I had so little understanding of the first game and how to make it work properly on a rather weak machine in the early years. As I recall it crashed constantly. But I really was captured by the humor and gadgets. I rediscovered the games here around about the time my daughter was born (sleepless nights) and I 'd like to mention Grand Prix Legends (Sim Racing Mirror Zone) provided some fun as well. She is seven and I've become a PC game and sim racing enthusiast. I've experimented with face tracking for shooter games and used Wii remotes for PC games like nolf2. Recently I've built a motion simulator seat for my racing rig which can interface with a joystick to extract motion from any game (my daughter is playing with a xbox Controller to move the seat in a fun game called mini ninjas). Anyways in my quest for immersion and fun I noticed this and saw no mention of it searching the forum. Anyway, I have a long winded thank you to the site moderators and will be making a contribution.
  29. 1 point
    Got nolf installed and is ready to play online :)
  30. 1 point
    Hey all! After YEARS of not playing NOLF, I decided to run through the singleplayer games again. The difficulties of getting the games to even run on newer hardware and operating systems wasn't surprising, and I was pleasantly surprised to find that Nolfgirl was still around for tips and tricks. I tried logging in, and remembered my password on the first attempt! Thank you for keeping things going. Also, as a thank you for providing the underwater fix, I threw some money in the donation jar. I recommend that anyone who finds this fix useful for them, please donate as a thank you.
  31. 1 point
    So yesterday(or the day before?) I bought 6 Rip-Its, stayed up all night drinking them till my pee turned green, and beat NOLF1. Here's my final thoughts.... The good: The Music! I admit I didn't like it at first but the music grew on me really fast. By the time I beat the first Chapter, I was already diggin' it. The Gadgets! I didn't get a chance to try them all, but my Favs are the belt buckle and the coin. The Weapons! Hampton Carbine FTW! Honorable mentions: SVD; usually when I grab this gun in other games the firing sound is closer to a pop than bang - in this game it sounds like it should - powerful! Harpoon gun; take that shark week! The Baddies! The AI is actually decent and can really mess you up quick if you alert a mob. Also, they always have something interesting to talk about, hehe. The Levels! I like how there's a lot of one-off missions; whether it's providing overwatch for a hapless beaucrate, searching a sunken ship, infiltrating a spacestation or chasing a gun-thieving monkey, there's always something different! The Story! Even if the ending was a little predictable, and a bit confusing (for me) I thougrhly enjoyed the overall storyline. Also, I really liked how you choose Cate's responses in certain scenes; I just wish your choices had a larger impact on the direction the story takes. The Bad: Armstrong! Going toe-to-toe with this guy felt sooo unfair. I think I reloaded at least a dozen times. I actually 'beat him' on my third attempt but as the post-fight cut-scene starts I hear Cate's death scream and about 3 seconds into it the game loaded the Mission Failed screen! No leaning! The lack of a lean feature really upsets me.... Limited Inventory! I know you find a lot of gadgets laying around in the missions but only being able to choose 4 or 5 at the start of a mission sucks; especially considering some missions require you to take 1 or 2 crucial items. Wish there was a sidepack or something... Well that's all I can think of atm! All-in-All I give this game a 10 outta 10! Has anyone else beaten this recently?(or not-so-recently?) What did you think?
  32. 1 point
    To address your bad points: -The Armstrong fight may seem tough, but there are some tricks and ways to make it easier. First, this fight is much easier on lower difficulties not just because he'll do less damage, but because he'll have less health too. Armstrong is actually the only one whose health is affected by the difficulty chosen. Also, while he's close enough to you he won't try to throw explosives, so if you can jump on top of something like a bed, wooden board or even his head (possible while he slams the floor or by jumping off something else) and stay close enough to him, he will keep trying to punch you but will keep missing. Meanwhile you can keep hitting him until he's beaten. There's also the simple technique of hitting him once or twice, then backing away and waiting for him to try to punch you, and then moving in to hit him once or twice again and repeat. If he's about to slam the floor then jump, and if he's about to throw explosives then run to minimize the damage you take. That's probably the real way to do it. -While the lack of leaning is disappointing to some people, you can generally step out for a moment to see around corners, and then duck back quickly without getting spotted. However the closer you are to an enemy, the less time you have to duck back before being spotted. You also have less time if the enemy is alert and looking for you. This is close to the same result as you'd get from leaning, though maybe with leaning you'd be able to peak longer. A neat trick in this game though is that if you duck back right before being spotted, the guard will think he saw something but won't be sure what, will get alert/suspicious and will probably come to investigate. Like the coin, this is useful for luring guards out of position. Once they turn around and especially if they start to head back, you can easily dispatch them with a gun or karate chop. The sequel, No One Lives Forever 2, has leaning. -The limited inventory for gadgets is a little annoying, but you can learn to live with it. For starters, you're required to take any gadget that you absolutely need for a certain mission that you won't otherwise be able to find along the way, so feel free to fill the remaining slots with whatever you want. Remember that you can, and are actually encouraged, to replay missions after you've gotten all the gadgets. You may need to replay a mission with a gadget that you didn't have at the time in order to reach secret areas and items. Likewise if you know that certain gadgets are useless in certain missions, or that you can find them later on certain missions, then don't take them on those missions. Second, you can do without many of the gadgets: *The robot poodle is only useful in 2 mission areas in the entire game, and there are other ways to deal with dogs. Avoid or ignore them and kill any guards in the area first, before shooting the dogs. You could shoot the dogs first, but nearby guards may be alerted to your presence due to the sound of the bullet going through the bars/fence of the dog cage. All the dogs do is bark; they are harmless without nearby guards. *Body Remover is obviously useless if you play with fade bodies on, but aside from that it's really only useful for getting rid of bodies in a camera's or searchlight's field of vision, and only if the alarm hasn't been sounded yet. Even then, you'd have to be fast enough before it gets spotted, and without getting spotted yourself. Instead there are several other options: You may be able to wait for the guard to leave the view of the camera or searchlight before killing him, lure him away by throwing a coin, letting him see you or even shooting your gun, not kill him at all and just sneak by him, or even just kill him and let the alarm sound since it's still possible to fight your way through the level (as long as you won't fail the mission for sounding the alarm). Now you may be thinking that it could be useful for preventing guards from discovering dead bodies, but let me tell you it's usually not a big deal if a guard spots a dead body. They will usually run over to check it out, and then start looking around for you. During that time you can shoot and kill them. In a few missions where you fail if the alarm sounds however, guards will try to sound the alarm as soon as they spot a dead body. In those missions you definitely want to kill all the guards in an area before moving on. *The Barrette is useful for quietly picking locks, but remember that you can also shoot locks off if you need to. This will cause a commotion for any nearby guards of course, but as long as you can deal with them you don't really need the Barrette. Also many locks, such as those on fences, can be jumped on top of and over without having to even pick or shoot the lock. Sometimes there is another way to go to get behind the lock as well. As for the Barrette's Poison Capsule function, that is pretty useless considering that you have guns and a karate chop. The only real bit of extra functionality it provides is being like a karate chop that is able to hit guards anywhere and after they have spotted you (since the karate chop only works on the backs on enemies' heads and who haven't spotted you). But in that case it's not a one hit kill and you might as well use a gun instead. *Sleep/Stun/Poison Gas: The main use for Sleep and Stun Gas is on that mission where you can't kill anyone, but of course you can still complete it without them. I don't recommend the Stun Gas because it doesn't knock enemies down, meaning they'll still be in your way (and also in the way of other enemies who otherwise might have wandered into it). Also after it wears off, they will know where you are and chase you unlike with the Sleep Gas. While the Stun Gas is safer to wander into than the Sleep Gas, you won't be able to see anything for a little while. Aside from on that mission, the Poison Gas is better since it can kill groups of enemies quickly and silently, but you'll lose health quickly if you wander into it. Like the other gases it has a limited range and number of charges too, so it may not be worth having it take up an inventory slot when you have guns and explosives that can get the job done instead. *The Camera Disabler might seem enticing, but it's not that useful in practice (maybe a little more useful on missions where you fail if the alarm goes off, but still). First, you need to be able to reach the camera, and if you need to jump to do so then you'll have to time your jump due to the lengthy animation when using this gadget. Second, you need to reach the camera without it spotting you or any dead guards in its field of vision. Third, you only get 5 of them for the whole mission and most missions with cameras have more than that. Fourth, if the alarm is going off, goes off later or you deactivate it on missions where that's possible, then this gadget becomes useless. Finally, it doesn't work on searchlights. Again even if the alarm goes off, it's still possible to fight your way through the level (as long as you won't fail the mission for sounding the alarm). The Camera Disabler is much more useful in the sequel, No One Lives Forever 2, since it's shot out of a utility gun instead, you can find more ammo for it, and because alarms will reset and be able to get set off again, bringing more enemies each time.
  33. 1 point
    What I thought was "bad" was how the game handled some of the plot twists. They weren't explained very well and seemed a little too implausible. Spoilers ahead: -Bruno "disappearing for awhile": Volkov shoots Bruno (or at least appears to shoot him) in Mistfortune in Morocco, who then appears to die. It was explained at the end of the game that it was part of the plan for Bruno to "disappear for awhile" in order to help uncover the traitor within UNITY. But how did Bruno get this to work out so well? How did he know that he'd survive? Or did he not know and was just taking a huge gamble on the first chance that he had to disappear? Either way this seems a little too implausible. Also, the game either doesn't do a good job of portraying him dead, or suggests that he's still alive at best. His eyes still blink, and if you shoot him at this point you will fail the mission for "desecrating his corpse". -Volkov "killing" Tom: At the end of the game we find out that Tom is one of the traitors, but before that, at the end of the Safecracker mission, Tom appears to be a hostage to Volkov. Volkov tells Cate to drop her gun, but before she can Tom tries to knock Volkov over, so Volkov shoots Tom (or at least appears to shoot him), who then appears to die. This was done to demoralize Cate, and perhaps if they were lucky apprehend or kill her right then and there. But that leads to my question: Instead of Tom trying to knock Volkov over, why didn't Tom and Volkov try to take Cate by surprise and just shoot her right then and there? Volkov had a gun, and Tom could have hid a gun to pull out or have tried to rush Cate instead. They would have had the upper hand with the element of surprise and the numbers. -Smith killing Tom: Also at the end of the game, we find out that Smith is the other, main traitor. After Cate beats Tom and has him at gunpoint in the graveyard fight, Smith arrives, shoots and kills Tom. He then tries to shoot Cate, but Mr. Jones arrives and shoots him just in time. So perhaps my biggest question is this: Since both Smith and Tom were traitors working together, why on earth would Smith shoot Tom, and especially before shooting Cate? I get that he may have been upset with Tom for screwing up or perhaps just didn't have any more use for him and wanted to kill him off, but shouldn't Cate have been a higher priority for him to shoot first? Especially because Cate didn't even know he was there until he shot Tom. Of course you could say these are plot holes or plot induced stupidity for the sake of presenting an interesting, plot twisting story to the player, but it hurts the believability of the story. A story can avoid such things and still be good by either explaining the plot twists better or making them more plausible.
  34. 1 point
    Publisher: Electronic Arts Developer: Respawn Entertainment Rating: Teen Reviewed on: PlayStation 4 Also on: Xbox One, PC Leaving the past behind can be tricky. With Titanfall, the team at Respawn Entertainment built its legacy on the concept of titans, massive robots that beat the gears out of one another on a raging battlefield. Titanfall 2 also endeared itself to a huge number of players because of its single-player campaign, which devotees adored just as much as genre staples Half-life, Halo, and Modern Warfare. With the newly released (and free-to-play) Apex Legends, the developer is throwing most of its legacy to the wayside to put its own spin on gaming’s biggest trend. Though Apex Legends is set in Titanfall’s universe, it has no titans or single-player modes. Instead, it’s a fusion of battle royale and hero-driven shooters where 20 squads of three battle for glory, using their brains, brawn, and super-charged abilities to carve a path to victory. This design probably sounds like a recipe for chaotic disaster given how many elements it juggles. However, Respawn’s gambit has resulted in a fresh take on battle royale thanks to elegant features that make the experience accessible to genre newcomers and consistently entertaining. On the surface, Apex Legends is no different than the squad modes in other battle royales. Your squad drops onto the map and, upon landing, you move quickly to gather up supplies and duke it out with other squads as a massive circle of death herds everyone to a single spot on the map. A lot of the time you are hiding in houses or military bases, waiting to engage in tense firefights. However, the powers the game gives its players makes these quiet moments and planning periods engaging. Apex Legends has eight likeable characters to select (you have to unlock two of them with in-game currency, but it doesn’t take long) and each one is essentially a class. The sassy Lifeline, for example, is a medic who can summon a drone to heal nearby players and even drop massive caches of supplies from time to time. Another character, the optimistic robot Pathfinder, can build ziplines anywhere on the map to allow squadmates to travel quickly. These distinct abilities make planning before the drop more important, with skilled players taking the time to compose their squad. Conjuring up fields of smoke as Bangalore to help squads escape tricky situations is useful, but is the spot she’s taking worth giving up a squad medic for? You have to play your cards right, especially since you can’t have duplicate characters on a single squad. The choices you make on the character select screen have just as much impact as the twitch-based ones you make in the middle of a gunfight, which is great because it adds a new layer of tactics to battle royale that have been largely absent. Click here to watch embedded media Combat in Apex Legends is satisfying. Yes, parkour and titans are gone, but I don’t miss them. Movement is fantastic, from running to sliding to cover, and all the guns feel powerful. The addition of powers can also ratchet the action in an already-intense battle to ridiculous heights. One time my squad and I were having a shootout with another team camped out in a hovel near us. That team got the upper hand and was beginning to approach our building to finish us off when our Gibraltar, a defense-based character, dropped a shield over all of us and threw out a grenade that called an artillery strike down on our foes, killing them all and saving the day. Apex Legends produces this sort of memorable scenario more frequently than any other battle royale, because the characters’ powers embolden players to engage in combat rather than carefully take potshots from shacks. In addition to the uniqueness of the character-driven playstyle, the game boasts a number of elegant features that make going back to other battle royales difficult. Among them is the handy ping system. Playing with random squads in battle royale has always been tricky, especially if you’re not fond of talking to strangers over the microphone. However, Legends presents an effective solution that lets players ping objects, enemies, and areas with a marker other teammates can see. That sounds like a simple thing, but the ping is diverse when it comes to what you’re marking. You can tag enemies, which lets your squadmates see them for a few seconds. When you ping a weapon on the ground, your team sees exactly what kind of weapon it is. They can also ping that weapon back to claim dibs. Whenever you’re given an item from a teammate, the game also flashes a quick “thank you” prompt if you want to pay them a compliment. This system is truly impressive, making non-verbal communication not only viable, but breezy and effective. The jumpmaster system is also an effective way of streamlining one of battle royale’s more frustrating early stages, because it gives a single player control over where the squad lands on the map – but also gives the other players the ability to break away. Apex Legends’ foundation is a strong one, filled with tons of potential thanks to its satisfying combat and savvy implantation of team-based features. However, it also has a few cracks that need filling. The map is an aesthetic bummer. Functionally, it’s great because it has hiding spots and rolling hills that prevent snipers from dominating the game. But the entire battlefield is a mix of apartments, military bases, and the occasional swamp or shantytown. The place is just not great to look at. Players who enjoy trying their skills and luck in a massive free-for-all might find themselves disappointed at the lack of a solo mode. As someone who played solo battle royale almost exclusively before this game, I enjoy how Apex Legends’ team-based features encourage everyone to work together, and even make it possible to play effectively with random users. Apex Legends’ status as a free-to-play live service might give players pause. My experience with the progression system has been absolutely positive. You don’t have to spend a time on anything if you don’t want to. Everything, outside of two unlockable characters is cosmetics-driven, with a lot of skins to earn for players, weapons, and the banner cards that introduce your character at the start of each map. You earn lootboxes every time you level up, gaining experience from a variety of factors (including time spent alive in a match, kills, damage dealt). Every lootbox you get that doesn’t contain a legendary means that the next one is more likely to, tilting the odds into the player’s favor the more they play. Apex Legends is not Titanfall, but that doesn’t mean it’s not a special game packed with potential for greatness. I’ve put a lot of hours into Respawn’s latest, and haven’t had the desire to stop yet. The combination of character-driven powers, streamlined team features, and fantastic gunplay have elevated this unexpected spin-off into my go-to battle royale, and I don’t see that changing anytime soon. Click image thumbnails to view larger version Score: 9.25 Summary: Apex Legends is a masterful battle royale that raises the bar for the genre and free-to-play games Concept: Fight alongside your friends for supremacy in Titanfall’s powered-up version of battle royale Graphics: Apex Legends walks a fine line between animated character design and realistic weaponry, even if environmental textures are muddy Sound: The score thumps and blares in all the right places, especially in the match’s opening moments. The sound design is tense enough to make you fret over every approaching footstep or distant gunshot Playability: Learning the ins and outs of every character is surprisingly easy, and streamlined elements like the pinging system make Apex Legends the most accessible battle royale yet Entertainment: Respawn successfully blends battle royale and hero shooters to great effect, raising the bar for free-to-play first-person shooters Replay: High Click to Purchase View the full article
  35. 1 point
    Long time no see is correct! I'm around from time to time. I just generally don't log in (or post). I might need to fire up Nolf again just to play with all of you.
  36. 1 point
    Me, Canada and one more were playing until a few minutes ago
  37. 1 point
    It is a secret area inside the rebuild of INC2008, I hid it well, lol Find this spot, then crouch and go straight forward.. It is the same spot for both red and blue team. There is a code for opening the door though. 4-5-9-8-1, you may have noticed the gear below the place where the doomsday core is located..
  38. 1 point

    Version 1.0.0

    15 downloads

    Description: H.A.R.M. is using a flower nursery in Northern Michigan as a front to conceal its secret project. Includes custom skins, custom textures, increased blood splatter & cutscenes. Extract the GrowOp.zip file. Put this .REZ file into your NOLF2 \\\\ Custom \\\\ Mods directory (if you dont have a custom/mods directory you may have to create them). Fire up the NOLF 2 Launcher , hit the custom tab & there should be a listing for \\\"GrowOp\\\". Check the GrowOp slot & then run the game. Go into singleplayer , then new game, select your difficulty & play!
  39. 1 point

    Version 2.0b

    2,669 downloads

    NOLF2-Setup file. This file will extract the complete game (to C:\untyhq however the installer allows you to choose an alternative install path), patched to the English 1.3 version of the game. Additionally it has URA's Multiplayer launcher and the Livesforever and Liveforever Plus mods. finally it has the no-cd patch integrated into it. It also contains the latest dgvoodoo2 for additonal video settings. NOLF2-Setup-not-signed file. Is the same as the other setup file except it isn't digitally signed. This file will extract the complete game (to C:\untyhq however the installer allows you to choose an alternative install path), patched to the English 1.3 version of the game. Additionally it has URA's Multiplayer launcher and the Livesforever and Liveforever Plus mods. finally it has the no-cd patch integrated into it. It also contains the latest dgvoodoo2 for additonal video settings. This installer (NOLF2-Setup.exe) has been digitally signed to make it easier to install on Windows 10. A non-signed version (NOLF2-Setup-not-signed.exe) for those having issues installing the signed version A zip file of the folder created by the installer for those who are having odd issues running the installers. If you download the No-One-Lives-Forever2.zip simply extract it to your C drive or Documents folder. Then right-click the NOLF2.exe file in the extracted folder and select send to desktop (create shortcut). Then double-click the desktop shortcut to play the game. Zip files of the 2 CDs for the No One Lives Forever 2 game (PC version original released version). ISO images if you want to burn your own CDs --------------------------------------------------------------------------------------------------- The first two files in the selection are the disc 1 and 2 zip files. File 3 is the Nolf2-Setup.exe file. File 4 is the non-digitally signed version of the setup file (NOLF2-Setup-not-signed.exe) For those having problems with the signed file. File 5 is the No-One-Lives-Forever2.zip file (see above for using this file) Files 6 and 7 are the ISO images of the original CD media. Special addition to disclaimer: UnityHQ does not promote software piracy. As the copyright of this game is in question we leave it up to those who download to decide whether to download or not . By downloading you agree to take full responsibility for doing so and release Unityhq.net/nolfgirl.net from any repercussions for doing so.
  40. 1 point

    Version 1.0.0

    90 downloads

    Author: XXXdreamer No One Lives Forever 2 - A Spy in H.A.R.M.'s Way ver.1.3 ------------------------------------------------------------ This is patch to fix LoadingCrash. This patch can only apply to version 1.3 No CD of No One Lives Forever 2. Install: - Copy current file Lithtech.exe in the installed game folder to somewhere safe for backup, uninstalling purposes. - Copy 3 files Lithtech.exe, GamerX.dll, GamerX1.dll from this patch to NOLF2 the game folder (where the file Lithtech.exe is, i.e. C:\Program Files\Fox\No One Lives Forever 2). This will overwrite the old Lithtech.exe file. Using: - Run the game normaly. - If you want to check how this patch is working, run the game as administrator so the log file GamerX.log can be created (in the game folder). Read the file. "CheckIStream End" means the game has run through this patch without any problems. "CheckIStream needLoop" means the patch has prevented a potentional crash. LoadingCrash: Game randomly stuck and then crash while loading a new level. For more infomation about LoadingCrash, patch's source code, go to http://nolf2.blogspot.com/ or email me m_c_binh@yahoo.com --------------------------------------------------------------- --------------------------------------------------------------- The patch fix sound fixes the problem of sound and music in the game No One Lives Forever 2 A new version of the file SndDrv.dll will be installed to the game folder. Install: copy with replacement new version of the file SndDrv.dll Uninstall: to restore an older version the file SndDrv.dll
  41. 1 point
    I have not beaten the game recently, but I vividly recall my first 3 times I've beaten the game, within the same year after I had bought it off of Amazon, in 2011. My version is the GOTY version, so I have the 'extra' levels where Cate Archer is on 'holiday' ('vacation') in a tropical resort. I thought this game was pretty remarkable for the time when it was first introduced....... and I was thinking this in 2011.... by then, it was TEN YEARS after the game came out! It also felt grossly underrated.... or at least, it deserved FAR more recognition than it actually had. That is: if I were to mention or even ask about this game to just about any other gamer (in 2011), 9 times out of 10, nobody would really be able to know what game I'm talking about! (That is very sad.) Still, while the graphics certainly don't hold up, certainly in 2018 (as I write this comment/reply/thread), there are unique aspects of this game that have made it timeless in my eyes. The mostly feminist/progressive stance/viewpoint it took, especially at a time when (really) the only other competitor was 'Tomb Raider'. The sense of HUMOR it had - where as so many of today's games totally lack it. Maybe I've been living under a rock (or just way too busy with other stuff in my life to keep up), but I don't know of many other games that offer such a unique and immersive setting: 1960's, cold war, campy spy theme. Certainly there are other stand-out qualities of this game for me that I could type at length about, but I'll spare you all from too long of a read! lol. By the time I had worked my way backwards from NOLF 2 (which I bought, "new" in 2003/2004), and completed NOLF1, I thought that they (Monolith) could TOTALLY fit in AT LEAST ONE MORE game starring Cate Archer, set in ANY year from 1969 to even 1980 (as the Cold War was drawing to a close). I'm not counting Contract J.A.C.K. as I consider that title blasphemous to the franchise (seriously). I mean, even if not a 3rd sequel starring Cate Archer, I would've appreciated (and WOULD HAVE PAID FOR) even just a 'graphical REBOOT' (essentially a remake) of the first two games. As for a modern build that could be legally purchased and downloaded online....... man..... it's even an embarrassing shame that we can't even get that either!
  42. 1 point

    Version 1.3

    901 downloads

    English version of the last patch released for NOLF2 by Monolith. Optional method (not an official release) As some people have had issues getting the patch to install I've added a zip file containing the 1.3 update rez and a registry modification file to tell you Windows installation that it has 1.3 installed - Eliteone Use at your own risk (Windows registry modification if done incorrectly can cause damage to your PC) Consider this option only if you've been unable to get the patch installer to work correctly. Instructions: Extract the rez file to the root folder of your NOLF2 installation. run the reg file from your desktop (it will modify your Windows registry so be aware of the consequences of running it)
  43. 1 point

    Version 1.0.0

    44 downloads

    Sorry for not checking back for a year, and unclear explanation. To any of those who still have a problem with this black screen and lazy to go configuration dgVoodoo, This files that I uploaded are also can be use for NOLF2 (Black-screen problem: Try getting shot with poison and see what happen) - This files use on GOTY Version > for normal version = I don't know bro. Try this with 'disable movies' in advance setting and select display setting as 'dgVoodoo DirectX Wrapper' I don't know if the widescreen resolution will cause the problem, so I always play 4:3 ratio.
  44. 1 point
    I've added your file to the UHQ download Jill. It can be downloaded from HERE
  45. 1 point

    Version 1.0

    114 downloads

    BETTER RED THAN DEAD : Nolf 2 SP Level by Johnny LaRue (March/07) ===================================================== Version1.0 h This mission has more of a "hard edge" to it as Cate is a little bloodied up & there isn't as much gadget play compared to my previous level. Includes increased blood spray/splatter, custom skins, custom textures, modified sniper rifle, Molotov cocktails, cinematic themes and a walk-through.
  46. 0 points
    Nice! Cool that people still mod this game In my opinion Contract Jack is the most polished engine version of the 3 games, looking forward to check it out
  47. 0 points
  48. 0 points
    In the game credits they site Monolith and the NOLF and NOLF 2 games for some of their inspirations.
  49. 0 points

    Version 2.0-2019

    44 downloads

    Hello, I've been messing around with the Nolf 2 mappack a little and found a few bugs in there. Fixed missing textures due to special characters in severnaya bunker and Caribbean and added the emma peel map that was missing. I also made spaceotters more playable by adding a different more finished version that I had, good idea to have weapons in the map I also managed to shave the nolf2 mappack filesize down to 424mb with LZMA compression, always nice to save space.. (This is both DD and DM) The NSIS Installer will find the game and check for the old mappack and ask user to delete or keep it.
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