Choofy Posted January 3, 2017 Share Posted January 3, 2017 Hey guys. =) I'm curious about peoples thought's on the subject of World Co-op Nolf 2.What do I mean? Well.. =P Basically a hub level simulating a suburb or a small city as such below.- This would always be the 'home' map.- This would have the 'outers' of the buildings relevant to the 'levels' which would use the nolf 2 transition system, entering the doorway of say a 'prison' would of course give you the level change indicator and take you there. - Posibilitys: - Airport:Plane to elsewhere- Subway (in pic below too) Stationary train with transition to another railway station elsewhere.- Since file size isn't an issue with an average nolf2 map being tiny, this could be cloned several times with changes made. - IE: After completing 3 of the levels, when returning to the main map here, its cloned and now has a new better apartment (maybe with weapons locker and now a new weapontype for all) and the old apartment having its door now locked forever. - Trams as transport on some roads. - Use of vehicles around the roads (Well snowmobile isn't ideal in a city setting...) A little about the screenshot below:I had furthered this with transitions to inside a post office mail sorting centre and a hidden unity hq, as well as a few fanciful buildings filling in the city blocks. It ran fine with a fairly high poly count. Post your thoughts about this if you have any. 1 Quote Link to comment Share on other sites More sharing options...
Eliteone Posted January 4, 2017 Share Posted January 4, 2017 Sounds interesting Quote Link to comment Share on other sites More sharing options...
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