Coty Posted June 1, 2005 Share Posted June 1, 2005 You need to replace some files in DEdit with Pegasus files. All the files in the PEGASUS-MOD.REZ should replace the same files in the Contract Jack\GAME folder. I suggest you rename or remove the following files before replacing them. I usually just rename the files like this: CShell.dll to ---org---CShell.dll. ATTRIBUTES ............................Modelbutes.txt ............................Vehiclebutes.txt .............................Weapons.txt CHARS ...............SKINS ............................All SparedLife's Character Skins // *optional* GUNS .............MODELS_PV ........................................Descope.ltb ........................................Desilencer.ltb ........................................Snowmobile.ltb INTERFACE // This folder is found in the Pegasus-Maps.rez of the BETA .........................PHOTOS ............................................WEAPONS ...................................................................Jetpackx.dtx PROPS ................MODELS ..................................Snowmobile.ltb ................SKINS .............................Snowmobile.dtx ..............................Spokes.dtx .................SND ...........................Jetidle.wav SND ..........POWERUPS ....................................Dave.wav // This file is found in the Pegasus-Maps.rez of the BETA ..........VEHICLE .............................MOTORCYCLE ............................................................Accel.wav ............................................................Decel.wav ............................................................Idle.wav ............................................................Mp_Loop.wav ............................................................Startup.wav ............................................................Turnoff.wav CRES.DLL CSHELL.DLL OBJECT.LTO SRES.DLL You should now be able to add jetpacks and Motorcycles( org-snowmobile in player_vehicle)to your map, and test your Pegasus map through DEdit. 1 Quote Link to comment Share on other sites More sharing options...
[ST] KillCrafter Posted June 2, 2005 Share Posted June 2, 2005 Is there a way you could add this but use NOLF 2 instead? I am making a map and would love to add the jet pack to it! Is there a way? Quote Link to comment Share on other sites More sharing options...
Coty Posted June 7, 2005 Author Share Posted June 7, 2005 I don't think you can without turning Nolf2 into CJ. The objects.lto is modified along with the source. A lot of the weapons used in Nolf2 were traded for more powerful weapons in CJ, like the motorcycle missile, grenades, desert eagle, and corrector. If you were as good a programmer as Black Angel, you might could modify the Nolf2 source to include a jetpack. Quote Link to comment Share on other sites More sharing options...
Factor Posted July 30, 2005 Share Posted July 30, 2005 then again...who is as good a programmer as Black Angel... no one... Quote Link to comment Share on other sites More sharing options...
JUSTiTiA BluE Posted March 16, 2011 Share Posted March 16, 2011 Works fine Coty! Did my first Pegasus Map "Sweden". Thanks for your help. Greetings to wherever you hang around Peel Quote Link to comment Share on other sites More sharing options...
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