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Misc Files

 

30 files

  1. NOLF 2 NO CD for Mac

    Description
    NOLF2 NO-CD Patch / Toast CD image, compressed w/ Stuffit
    You can obtain the Stuffit tool from HERE
     
    Note you will need to make at least one post in the forum before downloading this file
     
     
     
    Special addition to disclaimer:
    UnityHQ does not promote software piracy.
    As the copyright of this game is in question we leave it up to those who download to decide whether to download or not . By downloading you agree to take full responsibility for doing so and release Unityhq.net from any repercussions for doing so.
     

    11 downloads

    Submitted

  2. PDF of the game manual

    This is exactly what it says. The game manual from the software box in PDF format.
    Enjoy.

    36 downloads

    Submitted

  3. lameACM Codecs

    LAME DirectShow and ACM Codecs
    The files here hook into into Windows multimedia frameworks to provide LAME encoding from several applications.
    ACM is the ancient Windows "Audio Codec Manager", and most applications that can save audio files to WAV do so through ACM, making LAME encoding through it pretty much universal. The catch is that saved files have WAV headers that make the MP3 file unrecognizable to several players and decoders. 
    This codec has helped some having sound issues with NOLF and NOLF2. 
     
     
    How to install on Win7 x64 and Win10 x64:
     
    1.       Extract it to for example c:\lame
    2.       Run cmd with admin rights (ctrl+shift+return)
    3.       cd %windir%\SysWOW64
    4.       rundll32 setupapi.dll,InstallHinfSection DefaultInstall 0 C:\lame\LameACM.inf
     

    14 downloads

    Updated

  4. NOLF 2 Patch for Mac

    Originally published by MacPlay
    Download contains:
    NOLF2 patch / Toast CD image, compressed w/ Stuffit
    You can obtain the Stuffit tool from HERE

    6 downloads

    Submitted

  5. dgVoodoo2 - 2.8

    dgVoodoo2 is a set of implementations of old graphics APIs for Windows 7 and later versions
    They are implemented on Direct3D 11 and 12 and they can use different device types as wrapping output:
    Hardware rendering at GPU feature level 12.0 (recommended but currently has some issues)
    Hardware rendering at GPU feature level 11.0 (recommended)
    Hardware rendering at GPU feature level 10.1 (has a minor limitation for D3D8/9)
    Hardware rendering at GPU feature level 10.0 (there are some restrictions)
    Software rendering through Microsoft WARP renderer
    The following graphics API libraries are implemented:
    Glide 2.11, Glide 2.45, Glide 3.1 and Glide 3.1 Napalm
    DirectX 1-7 (all versions of DirectDraw and Direct3D up to version 7)
    Direct3D 8.1
    Direct3D 9

    20 downloads

    Updated


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