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no one lives forever Client MFC Application has stopped working

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when i launch no one lives forever i get this error..
nolf2 works fine but nolf wont launch

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when i launch no one lives forever i get this error..

nolf2 works fine but nolf wont launch

Which error?

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Which error?

as the title says.....

Client MFC Application has stopped working

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but now it somehow works if i play at 1920x1440 resolution wich is a bit smaller than my native but it will do only now and then ill get the error.. now issue is that my cutscenes are too fast cutting out speech and end of the cutscene

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Update: aaand now im just getting a small black box or client mfc application has stopped working message...
i really love this game and would love to play it again

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Update: aaand now im just getting a small black box or client mfc application has stopped working message...

i really love this game and would love to play it again

 

If you are using Windows 7 or newer try running it in compatibility mode for Windows XP SP3 also right click the icon and select run as administrator.

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Would you happen to be using a G-Sync monitor? I just upgraded to one and started getting the Client MFC error. Forcing G-Sync off for the Lithtech.exe program fixed the issue.

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If you are using Windows 7 or newer try running it in compatibility mode for Windows XP SP3 also right click the icon and select run as administrator.

 

i am on windows 10pro 64bit and i have tried the compatability modes and they wont work... also tried unoffical patches and fixes that you can find in downloads here

Would you happen to be using a G-Sync monitor? I just upgraded to one and started getting the Client MFC error. Forcing G-Sync off for the Lithtech.exe program fixed the issue.

nah i have a 2560x1440 144hz freesync monitor but not using freesync since i have nvidia GTX 1070

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and if someone neeeds to know my specs.
my pc is built by me with
GTX1070
I5-6600k @4.5ghz
asus maximus gene viii mobo
custom liquid cooling loop
16gb kingston ddr4 @2666
256 samsung ssd
4tb hdd
and monitor is acer xg270hu 2560x1440 144hz

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You might try going into the Nvidia control panel, adding Lithtech.exe under Manage 3D settings -> Program Settings, and setting Monitor Technology to Fixed Refresh. (I left all the other settings at their defaults.) Nolf 1 does tend to have problems when it is running over 60fps, so it could be a possible issue.



I did have an additional problem with the game because of my dual monitor setup. I know this isn't your specific issue, but I'm adding the steps I took in case they might be of use to you.


Below is a screenshot of my primary monitor that sometimes happens when I launch Nolf 1. The game is actually displaying on the *second* monitor. The mouse and keyboard input, though are still happening on the first monitor. It is quite weird. I can fix it by setting compatibility mode to Windows XP SP2 (not SP3) and re-selecting my display resolution from the multiplayer launcher. (In this case 1920x1440.)


If re-selecting the display from the launcher doesn't work, you can edit the autoexec.cfg in the game file to force


ZChsSdy.jpg



Compatibility mode success seems to vary from person to person. Eliteone has success with one set of options and I've had success with a different set. You might have to try different combinations to see what works best for your system. :/ It's annoying enough that I've been tempted to setup a Windows XP virtual machine just for old games.

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You might try going into the Nvidia control panel, adding Lithtech.exe under Manage 3D settings -> Program Settings, and setting Monitor Technology to Fixed Refresh. (I left all the other settings at their defaults.) Nolf 1 does tend to have problems when it is running over 60fps, so it could be a possible issue.
I did have an additional problem with the game because of my dual monitor setup. I know this isn't your specific issue, but I'm adding the steps I took in case they might be of use to you.
Below is a screenshot of my primary monitor that sometimes happens when I launch Nolf 1. The game is actually displaying on the *second* monitor. The mouse and keyboard input, though are still happening on the first monitor. It is quite weird. I can fix it by setting compatibility mode to Windows XP SP2 (not SP3) and re-selecting my display resolution from the multiplayer launcher. (In this case 1920x1440.)
If re-selecting the display from the launcher doesn't work, you can edit the autoexec.cfg in the game file to force
ZChsSdy.jpg
Compatibility mode success seems to vary from person to person. Eliteone has success with one set of options and I've had success with a different set. You might have to try different combinations to see what works best for your system. :/ It's annoying enough that I've been tempted to setup a Windows XP virtual machine just for old games.

 

for some reason when i try to add liltech to nvidia controlpanel it crashes.. this problem occured after latest nvidia driver

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The 3rd party app, Nvidia Profile Inspector http://pcgamingwiki.com/wiki/NVIDIA_Profile_Inspector, might be a possible work around for the crashes. I haven't used it myself, so I can only say use at your own risk.

got the nvidia controlpanel to work after i did clean install of the drivers but still nothing seems to help running nolf i have googled the problem and tried every solution i could find and nothing seems to work..

sometimes (rarely) it boots up and lets me play but if i quit it wont launch again

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i even finished nolf2 while trying to fix nolf1 and i gotta say the nolf 2 was short and boring compared what nolf 1 was

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Currently struggling with this one myself
Compatibility mode isn't working, neither is locking the refresh :(

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Had the same problem, found some bits of solution with google but not everything in the same place.

Here's what's worked for me:

-in the NVIDIA control panel, go to "manage 3D settings", add nolf.exe and lithtech.exe, select NVIDIA display (if it defaulted on integrated) for both, then turn off v-sync for both

-in the NOLF folder, right click on nolf.exe, go to "compatibility" tab, select "Windows XP SP 3" compatibility and "run as administrator". Do the same for lithtech.exe

 

It seems that the game crashes if I switch resolution from the launcher, so start the game with the default settings and switch the resolution in game. On resolutions higher than 640*480 the menus were flickering really hard, you can attenuate this if you set "texture depth" to 16 instead of 32. You can still keep a x32 resolution though, it looks better in game.

 

edit: found a way to fix the flickering. In the NOLF launcher go in advanced options and add "+windowed 1" in the command line, and tick the box below it. Then I use "windowed borderless gaming" to have the game in a full screen borderless window.

Edited by loituma
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